Commit Graph

10 Commits

Author SHA1 Message Date
Miodrag Milanović
812e6094f4
Update BGFX, BX and BIMG (#10789)
* Update to bgfx a93a714632b79b5ddbf5c86ac323fa9b76ed3433
Co-authored-by: Бранимир Караџић <branimirkaradzic@gmail.com>
2023-01-05 09:32:40 -05:00
R. Belmont
94b1e168b2
Revert "Update BGFX, BX and BIMG (#10750)" (#10787)
This reverts commit 5581eaa50a due to link failure on macOS.
2023-01-04 23:29:18 -05:00
Miodrag Milanović
5581eaa50a
Update BGFX, BX and BIMG (#10750)
* Update to bgfx a93a714632b79b5ddbf5c86ac323fa9b76ed3433
Co-authored-by: Бранимир Караџић <branimirkaradzic@gmail.com>
2023-01-04 23:12:10 -05:00
MooglyGuy
cbc2489dfc
-bgfx: Switched fs_blit_palette16 to expand bitmap_ind16 contents to R8. Fixes vertical off-by-one shift in games with an odd pixel count along X. [Ryan Holtz] (#8528) 2021-09-04 09:02:10 -04:00
MooglyGuy
793875bf4d
-bgfx: Fixed UV rounding errors in fs_blit_palette16; Switched back to direct texture upload rather than CPU copy. (#8505) [Ryan Holtz] 2021-08-30 01:49:03 +10:00
MooglyGuy
a472f4663f
-bgfx: Revised fs_blit_palette16 to not use pixel rounding. Fixes issues in carpolo, kncljoe, and others. [Ryan Holtz] (#8488) 2021-08-24 10:33:47 -04:00
MooglyGuy
190f50e0a4
BGFX fixes for various backends (#8469) [Ryan Holtz]
* Fixed palette and UYVY conversion in all backends. Fixes MT07760.
* Fixed a typo in targetmanager.cpp, thanks LN for the heads-up.
2021-08-20 03:07:28 +10:00
Miodrag Milanovic
4c9b0b24dc bgfx shaders recompile 2021-08-13 11:21:46 +02:00
MooglyGuy
c24d44ec62 -bgfx: Fixed opengl backend, nw 2019-10-21 16:34:41 +02:00
MooglyGuy
61b2a8afaf -bgfx: Do texture format conversion via a full-screen GPU pass. [Ryan Holtz] 2019-10-13 20:59:35 +02:00