AJR
54ae9d208b
Simplify daisy-chain IRQ ack routine (get rid of delegate member) (nw)
2016-12-31 22:18:52 +01:00
AJR
a82d0c6070
Get rid of fake IRQ in Cedar Magnet sound system
2016-12-31 22:18:51 +01:00
AJR
b32c5200e3
Z80 daisy chain stuff
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- Reconfigure Z80 daisy chain behavior to use the standard vector for an external IRQ, rather than a bogus one from the last device in the chain
- Enable Z80 daisy chain on Cedar Magnet sound board (fake IRQ still necessary, though vectors are correct now)
- Source note regarding IM 2 behavior contrary to Zilog datasheet (nw; was fixed way back in 0.35b11)
2016-12-31 22:18:49 +01:00
Maxim Poliakovski
2be714ea8c
ppcdrc.cpp: Clean up indentation of the previous commit.
2016-12-31 22:18:48 +01:00
Maxim Poliakovski
771229bedd
ppcdrc.cpp: clear two LSBs of the branch target address.
...
This is what a real CPU does in order to prevent branching to an invalid address.
2016-12-31 22:18:46 +01:00
hap
accce00c40
fidel68: forgot to copypaste irq note from berger (nw)
2016-12-31 22:18:45 +01:00
hap
ca7f922e8b
zwackery: revert UTF-8 BOM (nw)
2016-12-31 22:18:43 +01:00
hap
65156b2a00
fidel68k: added 6114-2/3/4 configurable ramsize (nw)
2016-12-31 22:18:42 +01:00
Scott Stone
565a8845d5
pacman.cpp: eeekk port_name clarifications as well as further details for 'Difficulty' dip switch settings. Fixes MT#06461 [Tafoid]
2016-12-31 22:18:40 +01:00
Brad Hughes
3e9a6118eb
Move special windows.h include directives to build defines (nw)
2016-12-31 22:18:38 +01:00
R. Belmont
551a5d37b0
Merge pull request #1899 from ajrhacker/asuka_ls157
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asuka, mofflott: Add 74LS157 for MSM5205 interface (nw)
2016-12-31 16:15:10 -05:00
AJR
8bc95cca4d
asuka, mofflott: Add 74LS157 for MSM5205 interface (nw)
2016-12-31 14:38:17 -05:00
yz70s
c6a5c50f27
xbox: graphic improvements: (nw)
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add support for packed float vertex color r11g11b10f
corrected drawing of indexed vertices primitives
add "xbox nv2a_wclipping" debug command
2016-12-31 18:47:08 +01:00
hap
8140ea9b15
Merge pull request #1898 from mamehaze/291216
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new WORKING game - Hangzo (Japan, prototype) [ShouTime (+others)]
2016-12-31 17:40:07 +01:00
David Haywood
ff75108653
new WORKING game - Hangzo (Japan, prototype) [ShouTime (+others)]
2016-12-31 16:18:44 +00:00
Nathan Woods
5be1b8e6e0
Introduced utf8proc and created wrapper code to expose a prettier API
2016-12-31 11:17:07 -05:00
couriersud
f1e263f1e5
Fix compile for I8039 test code in mario sound. (nw)
2016-12-31 15:21:06 +01:00
couriersud
3a4bc804c0
Hook up luigi walking sound in netlist mario sound implementation.
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Mario driver now uses netlist audio implementation instead of discrete
implementation. The previous discrete sound emulation has not been
removed yet because it still contains a lot of documentation.
[Couriersud]
2016-12-31 15:21:05 +01:00
MooglyGuy
6787cd3bb8
-stuntcyc: Fixed some NOR gates that should have been NANDs, fixes the playfield. [Ryan Holtz]
2016-12-31 12:09:26 +01:00
Stiletto
e5eafc10ac
(nw)
...
(nw)
2016-12-31 00:07:12 -05:00
arbee
0883ce7cd9
gkigt: hook up nvram and add initialized defaults for ms3 & ms72c. (nw)
2016-12-30 23:43:53 -05:00
Vas Crabb
4b016e6b1d
Fix OSX build - no idea why it wasn't breaking before (nw)
2016-12-31 13:52:17 +11:00
R. Belmont
d725032cbc
Merge pull request #1895 from ajrhacker/osbexec_fix
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osbexec: Fix IRQ-related regression; simplify handling using input_me…
2016-12-30 21:49:01 -05:00
Westley M. Martinez
c7cc38199a
Tweak phosphor parameter scaling, update presets.
2016-12-30 16:24:31 -08:00
Westley M. Martinez
7cda4860ec
Scale and phosphor persistence sliders.
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hlsl/phosphor.fx: Scale parameter into tau or gamma.
src/osd/modules/render/d3d/d3dhlsl.cpp:
src/osd/modules/render/d3d/d3dhlsl.h:
src/osd/windows/winmain.cpp:
src/osd/windows/winmain.h: Combine tau and beta sliders into one
slider labeled 'Time Constant'.
2016-12-30 15:40:30 -08:00
couriersud
0eefe5f02d
cstr() ==> c_str() (nw)
2016-12-30 23:42:24 +01:00
couriersud
f1a6e2b47e
Align noexcept usage. Rename register_con to add_terminal for clearity.
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Fix bug introduced with last commit. (nw)
2016-12-30 23:42:23 +01:00
AJR
af38ba08fe
osbexec: Fix IRQ-related regression; simplify handling using input_merger_device (nw)
2016-12-30 16:47:31 -05:00
Westley M. Martinez
b2682b7c55
Add gamma correction for proper impulse response.
2016-12-30 13:18:41 -08:00
couriersud
b1516cc7a3
Analog to digital proxy rework. (nw)
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Properly handle connected inputs when creating a-d proxy. Aligned a-d
proxy to d-a proxy class structure.
2016-12-30 20:31:14 +01:00
Westley M. Martinez
f1da2ecffa
Remove phosphor burn-in.
2016-12-30 10:46:44 -08:00
rfka01
31c2123f89
Added info on several already emulated systems in the header.
2016-12-30 17:57:20 +01:00
R. Belmont
c6cb9f8bef
Merge pull request #1815 from zx70/master
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Support for earlier COS versions on the RM380Z
2016-12-30 10:54:03 -05:00
R. Belmont
4f233b185e
Merge pull request #1866 from sparrowred/master
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correct clone relationship for zoopj (nw)
2016-12-30 10:52:36 -05:00
R. Belmont
9dcacba8ee
Merge pull request #1872 from npwoods/imgtool_coco_rsdos_cleanups
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[Imgtool CoCo/RS-DOS] Miscellaneous cleanups and C++ modernization
2016-12-30 10:52:16 -05:00
R. Belmont
d0c044320d
Merge pull request #1881 from system11b/S11darkw
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cvs.cpp: popmessage in some games only appears with VERBOSE=1 now
2016-12-30 10:51:34 -05:00
R. Belmont
2f45bedc82
Merge pull request #1883 from mamehaze/xxx
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added decapped dump of the d8751 on quizard4 sets [Team Europe]
2016-12-30 10:51:19 -05:00
R. Belmont
f65b091dc8
Merge pull request #1892 from ajrhacker/soundlatch_pending
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New callback for generic_latch_8/16_device (nw)
2016-12-30 10:49:17 -05:00
Vas Crabb
11a44f2c75
josvolly: "AA 007" chip is really NEC D8255A for reading input ports [CAPS0ff, Vas Crabb]
2016-12-30 23:46:58 +11:00
angelosa
a6b5427eaf
Winning Run: Mask is actually saved in videoram write, fixes tachometer.
2016-12-30 08:05:20 +01:00
angelosa
8e8f20df82
Namco System 21 doesn't seem to use pos irq for master/slave.
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Phelios doesn't like ASSERT_LINE for vblank, fun
2016-12-30 05:19:16 +01:00
angelosa
6f2c9cb5c8
Bind C148 to Namco System 2 as well
2016-12-30 04:44:00 +01:00
angelosa
5508c8532f
Completed device up to current knowledge, added to Namco System 21 as test bed.
2016-12-30 04:09:35 +01:00
angelosa
cb1023eb00
CPU IRQ trigger & fix regression
2016-12-30 02:46:44 +01:00
angelosa
bafb19a2c5
IRQ triggers
2016-12-30 01:55:54 +01:00
angelosa
a1d23cef22
Add the remaining irq levels / acks
2016-12-30 01:53:01 +01:00
AJR
95a914d30e
New callback for generic_latch_8/16_device (nw)
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- Add MCFG_GENERIC_LATCH_DATA_PENDING_CB to raise and lower a line automatically as the latch is written and read. This should make sound IRQs easier to deliver and reduce the incidence of HOLD_LINE in drivers.
- Update a few drivers to use this new callback.
2016-12-29 19:23:04 -05:00
Scott Stone
02a7e0007e
neogeo.xml validation fixes (nw)
2016-12-29 18:41:59 -05:00
Scott Stone
1cdf0425df
New clones added
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----------------
Robo Army (NGM-032 ~ NGH-032) [JacKc]
Saulabi Spirits / Jin Saulabi Tu Hon (Korean release of Samurai Shodown II, set 2) [JacKc]
2016-12-29 18:26:38 -05:00
Westley M. Martinez
be14994ab4
Update presets for new persistence shaders.
2016-12-29 14:57:33 -08:00