Commit Graph

4237 Commits

Author SHA1 Message Date
Angelo Salese
4a351bce28 Fixed the dial inputs in Squash (Itisa) [Angelo Salese]
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Squash (Itisa) [Angelo Salese]
2009-02-05 18:01:01 +00:00
Mirko Buffoni
1bb42da81a Added original Super Poker 115IT (Mirko Buffoni)
* Added because 3 Super 8 have SUPER POKER 115IT string inside.
  3Super8 may be a hack, strings are the same, but code is different
  though still partially encrypted
2009-02-05 13:42:19 +00:00
Brian Troha
b6ed948821 New Clone added: Extermination (World)
New clones added
----------------
Extermination (World) [Stefan Lindberg]
2009-02-04 23:55:55 +00:00
Brian Troha
eb14b89db9 adds redumped sound CPU rom for Sega Water Ski 2009-02-04 23:36:58 +00:00
Angelo Salese
9040cf9a60 Fixed inputs, colors and added a work-around for the rng in Super Draw Poker [Angelo Salese]
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Super Draw Poker [Angelo Salese]

==========================================

For "work-around for the rng" I mean that I've mame_rand'ed it, but obviously that isn't accurate.
2009-02-04 21:44:57 +00:00
Angelo Salese
0df8d36d7c 02897: soldivid: Audio regression (David Haywood) 2009-02-04 17:08:31 +00:00
Nathan Woods
f9d6855b54 Changed 6526cia to use devcb 2009-02-04 13:37:15 +00:00
Tomasz Slanina
ee5806bc2e Renamed Tecmo World Cup '90 sets: 'set 1' to 'World', 'set 2' - 'Euro set 1'.
Added new 'Euro set 2'.

New clones added
----------------
Tecmo World Cup '90 (Euro set 2) [Tomasz Slanina]
2009-02-04 12:17:19 +00:00
Nathan Woods
6e6e8ef5b1 Made the 6522 VIA implementation use devcb 2009-02-04 04:29:28 +00:00
davidhay
e05e9494f5 relaxed 8 letter setname limitation for clone sets - this is designed to make it easier to add simple suffixes to clone names without truncating the original set name, it isn't designed to be abused and used as an alternate description. [Olivier Galibert]
(I've also updated one or two set names as an example)
2009-02-03 22:19:09 +00:00
Jim Stolis
6ad692417f New games added or promoted from NOT_WORKING status
---------------------------------------------------
Player's Edge Plus (XMP00024) Multi-Poker [Gyrovision]
2009-02-03 19:24:07 +00:00
Angelo Salese
6f1af08290 Merged Strip Teaser and Il Pagliaccio driver, fixed the layer clearance for both and added a preliminary MCU simulation for the former. [Angelo Salese] 2009-02-03 18:08:47 +00:00
Angelo Salese
aa60e074cc Further fixes with "Il Pagliaccio" blitter: [Angelo Salese]
* Fixed Transparency pens;
* Fixed color pens for the charset;

===========================

Actually, only the "layer clearance" is puzzling me out, when it's enabled the h/w values are 0.
Really weird...
2009-02-03 00:39:19 +00:00
Angelo Salese
6144170f54 Added proper color proms, fixed colors and backup ram in the Casino Winner driver [Chris Hardy, Angelo Salese] 2009-02-02 23:22:11 +00:00
davidhay
306d2a35d6 added an extra timelord set to agemame driver 2009-02-02 23:06:04 +00:00
davidhay
ae3e5b66e6 fix #define.. stupid copy+paste errors 2009-02-02 22:55:45 +00:00
davidhay
6d0e1723e8 fix comment 2009-02-02 22:55:10 +00:00
davidhay
ed3bf17889 getting the AGEMAME ball rolling.
Moved over some of the drivers (thanks to James Wallace / ageMAME)
2009-02-02 22:52:37 +00:00
Angelo Salese
c4a4a0630b Fixed various issues with "Il Pagliaccio" driver: [Angelo Salese]
* Fixed rom source reading for the blitter;
* Properly use height/width params for the blitter;
* Hooked up the backup ram;
* Added basic inputs;
* Removed deprecat.h dependancy;
2009-02-02 22:51:42 +00:00
Mirko Buffoni
dc58878441 Added new game Number Dieci (Mirko Buffoni)
- Seems a IGS poker hack to comply with 2000's Italian law
- Sound synthesys have been replaced by OKIM Adpcm samples
- Some patched out routines have been recovered to allow test mode dsw mapping
- Mapped Stelle e Cubi to this memory map, something shows but graphic is from a bad dump

Added new game PK Tetris (Mirko Buffoni)
- Strange game with an amusement part (sort of Tetris mixed with Poker)
- Amuse input not mapped, may be necessary for the amusement part which can be disabled via DSW
2009-02-02 13:29:32 +00:00
Nathan Woods
ebef239e0c MSVC fix [Atari Ace] 2009-02-02 03:04:10 +00:00
davidhay
7adfe02bb3 added some more old encrypted '96-'97 sets to goldstar.c
(again, not bothered about credit, just ensuring we support things we know about)
2009-02-02 01:03:24 +00:00
R. Belmont
1c5a8cb1bf Improve disassembly of R3000 code that uses the TLB or FPU 2009-02-02 00:48:36 +00:00
davidhay
6bd40937d5 nuke fruit.c, obsolete 2009-02-02 00:14:23 +00:00
davidhay
dd32ce7520 added the newly dumped CPS2 bootleg sets which are supported in the latest FBA.
(no credit wanted, this is just maintenance work)
2009-02-02 00:06:30 +00:00
Angelo Salese
9e9a5ad24b Wrote a skeleton driver for Pachi Fever, not working due of encrypted/incomplete program rom.
New games marked as GAME_NOT_WORKING
------------------------------------
Pachi Fever
2009-02-01 23:47:44 +00:00
Brian Troha
a7a417377c adds PCB layout for Funcube and corrects rom names based on a hi-res photo of the PCB. 2009-02-01 08:07:37 +00:00
Nathan Woods
15b34bc9b5 Devintrf bug fix 2009-02-01 00:13:44 +00:00
Nathan Woods
219639f3d7 1. Added the ability to invoke CPU input lines with devcb callbacks
2.  Changed sp0256 to use devcb callbacks

3.  Updated sauro driver as per #2
2009-01-31 21:23:22 +00:00
Phil Bennett
e4aeab1a20 New games added or promoted from NOT_WORKING status
---------------------------------------------------
Monopoly [Phil Bennett]
Monopoly Classic [Phil Bennett]
Monopoly Deluxe [Phil Bennett]


6850acia: Only adjust the rx/tx bit timers on a control write if the divide ratios have changed.
2009-01-31 20:00:30 +00:00
smf-
8ac4f3cb33 Changed memory_set_direct_region to pass the address returned from the DIRECT_UPDATE_HANDLER back to the memory read function. 2009-01-31 16:57:16 +00:00
Aaron Giles
cc14b2aaa7 Opcode accesses are now marked debugger_access. This is important with the recent
changes to automatically call the read handler if the opcode base cannot be
found.

Changed logging for non-RAM opcode bases so that it does not output in the case
of debugger_access being set.

Fixed logic for deriving direct ranges so that it uses the non-watchpoint-
infected tables for its lookups.
2009-01-30 18:11:46 +00:00
Brian Troha
af29135b58 New Volfied clone
Added minor additional information and OSC info.  Also added two BPROMs not included before.

New clones added
----------------
Volfied (Japan, older) [Brian Troha]
2009-01-29 23:22:56 +00:00
Angelo Salese
a970986dd4 Fixed Casino 5 hang on the Horse Racing game [Angelo Salese]
Fixed compile quirk with Funcube2/4 [Angelo Salese]

New clones added
----------------
Magic Card (set 3) [Chris Hardy]
2009-01-29 22:36:36 +00:00
Aaron Giles
8236d216f2 Cleanups and version bump. 2009-01-29 10:18:49 +00:00
Aaron Giles
4141d22d07 02862: Many sets in taitosj.c: During the scroling the lower part of the screen becomes black 2009-01-29 09:51:42 +00:00
Aaron Giles
091937f6cd 02880: stactics: Scratchpad RAM is too large (currently 2 KB, should be 256 bytes with mirroring). 2009-01-29 09:24:46 +00:00
Aaron Giles
ac354ae99a 02843: schaser, schasrcv, polaris: Only half the color RAM is emulated
Hooked this up, verified from schematics. Does not apply to rollingc
as demonstrated by the lack of initialization of that RAM by the program
code.
2009-01-29 09:21:16 +00:00
Aaron Giles
6c7315b616 02884: kopunch: CPU is specified as a 4 MHz 8080 when it should be a 4 MHz Z80.
It's actually an 8085, as dox points out.
2009-01-29 09:05:19 +00:00
Aaron Giles
af09f6a1d6 02888: All sets in megaplay.c: Large black box obscuring game
Also merged memory maps.
2009-01-29 09:00:25 +00:00
Aaron Giles
d041766ee8 From: Mamesick [mailto:mamesick@libero.it]
Sent: Wednesday, January 28, 2009 9:08 AM
To: submit@mamedev.org
Subject: Fixed ID 1017 (nslasher)

Increasing interleave completely fixes the sound bug reported at MAMETesters.
2009-01-29 08:51:13 +00:00
Aaron Giles
e2fd889981 From: Fabio Priuli [doge.fabio@gmail.com]
Sent: Monday, January 26, 2009 12:37 PM
To: submit
Subject: Royal Panel addition to yumefuda, part 2
Hi again! 

as Angelo Salese kindly pointed out, MAME already supports PORT_CONDITIONs for every kind of inputs. Hence, enclosed please find an improved submission with proper inputs for yumefuda

Regards,

    Fabio Priuli


On Mon, Jan 26, 2009 at 4:00 PM, Fabio Priuli <doge.fabio@gmail.com> wrote:
Hi, enclosed please find a patch which adds the Royal Panel controls to yumefuda (as a consequence bug 2574 in MT can be considered fixed).  

Please notice that the addition of the dual controls looks a bit ugly in the UI menu, but I can see no way to better implement these, in current MAME source. Ideally, it could be nice to add conditional ports to input bits as well as to dips (in this case MAME should show different controls depending on the DSW bit chosen), or to add the concept of port_categories currently used by MESS to show in the menu only the buttons of the chosen controller (you change controller from a different menu entry, like with DSW). I could look into add this feature, but I would prefer to know in advance in which way you would prefer this to be implemented.

Regards,

    Fabio Priuli
2009-01-29 08:50:30 +00:00
Aaron Giles
06a02594da From: Fabio Priuli [mailto:doge.fabio@gmail.com]
Sent: Monday, January 26, 2009 7:20 AM
To: submit
Subject: two trivial bugs

Since nobody has fixed yet the two MT entries for dkongf, reported 2 weeks ago, here you find the needed patch. It changes the DSW setting corresponding to Free Play and it changes the year to 2004.

Regards,

     Fabio Priuli
2009-01-29 08:49:45 +00:00
Aaron Giles
ce4d549672 From: Fabio Priuli [doge.fabio@gmail.com]
Sent: Friday, January 23, 2009 8:44 AM
To: submit
Subject: two more bugfixes
Hi,  

enclosed please find fixes for the following bugs in MT

* 2697.diff : this fixes MT02697, i.e. the wrong input mappings of hkagerou. Basically, this game has a dip to choose between an hanafuda & a mahjong panel, but this switch only changes the onscreen indicators (1->6 vs. A->F). Actual input bits are the same in both configurations. Previous mapping was using mahjong inputs for P2 inputs and keys in the numpad for P1 inputs. With this patch, it will only use the default mahjong keys for both players (but in the UI menu, I put also the hanafuda label to help users)

* arka.diff : this fixes MT02719 (which I introduced with my changes in MAME 0.126u5), making a few bootlegs working again.

Regards,

     Fabio Priuli
2009-01-29 08:48:46 +00:00
Aaron Giles
8772edaab2 From: Fabio Priuli [doge.fabio@gmail.com]
Sent: Thursday, January 22, 2009 10:31 AM
To: submit
Subject: fix for MT 2792
Enclosed please find a small patch which fix the neogeo COMM dips according to the manual scan present in the bug report (splitting sw 4,5,6 in two separate dips entry) 

Regards,
     Fabio
2009-01-29 08:46:35 +00:00
Angelo Salese
c9ffa9bcc5 Added a default backup ram for the jolyc980 set, to get it boot to the end-user. [Angelo Salese]
===================================

Explaination about this:
This gambling game provide a code that you should type it in a DOS program. This PC-DOS program
(that's nowhere to be found plus I guess it's read-protected) gives an input code that you should 
press back on the game. 
My solution is to give a default eeprom, because, really, I don't think that a popmessage is a 
good solution for the end-user.
I don't even consider to patch the program rom, and anyway, I can't believe that somebody in 2000
really provided an Amiga-ish password system as "protection" ;P
2009-01-28 23:59:37 +00:00
mariuszw1
395d41bd07 Fixed typo in comment 2009-01-28 19:47:53 +00:00
Luca Elia
ecd97d30ce Implemented a few more H8/3xx instructions, and added funcube to seta2.c [Luca Elia]
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Funcube 2 [Luca Elia]
Funcube 4 [Luca Elia]
2009-01-28 19:44:29 +00:00
mariuszw1
262c1116b9 New games added or promoted from NOT_WORKING status:
----------------------------------------------------
Casino Five [Mariusz Wojcieszek]
Big Apple Games [Mariusz Wojcieszek]
2009-01-28 19:39:39 +00:00
Mirko Buffoni
1ae43ea1d7 Fixed encryption in Cabaret and added sound emulation (Mirko Buffoni)
- Moved to a separate driver
- Not fully playable, press reset to exit from pitfalls

Added new game Super Poker (Mirko Buffoni)
2009-01-28 10:32:54 +00:00
Roberto Fresca
ed11fa3318 Improvements to norautp.c driver:
- Merged GTI Poker (gtipoker.c) with this driver.
 - Added new memory map and machine driver for gtipoker.
 - Hooked 2x PPI 8255 to gtipoker.
 - Hooked the video RAM access ports to gtipoker.
 - Changed norautpn description from Noraut Poker (No Payout),
   to Noraut Poker (bootleg), since the game has payout system.
 - Some clean-ups.
2009-01-28 06:08:22 +00:00
Nathan Woods
4aef228ab1 Death to trampolines 2009-01-28 00:58:52 +00:00
Nathan Woods
7112ab5d3e Changed CA1/CA2/CB1/CB2 device callbacks to be lines 2009-01-28 00:13:21 +00:00
Nathan Woods
a4d12e12ce Converted 6821new to use devcb 2009-01-28 00:05:39 +00:00
Couriersud
b62bc23922 Add calculation for caps >= 100pf to buck rogers LS626 frequency calculation.
Formula was derived from figure 6 of LS624/628/629 & 625/626/627 datasheet.
"BUCK ROGERS" is now centered and big ship appears centered over br's ship.
Please Co-Credit Guru
2009-01-27 23:39:44 +00:00
Couriersud
4dbe268df4 Use energy values as input for XOR. This seems to better reflect the superimposition of the two signals.
On the long term, both LS629 and the XOR need to be converted into a custom module to properly model mixing if the two frequencies are close to each other.
Adjust C41 to 60% for skid sound.
2009-01-27 22:33:45 +00:00
Couriersud
c60b81d2aa Fix energy calculation for LS624 2009-01-27 22:28:25 +00:00
Angelo Salese
872a74718f Starting to convert the Magic Card 68k version driver with proper infos & added some basic video registers.
It actually runs on more or less modified Philips CD-i architecture. [Angelo Salese]
2009-01-27 21:59:49 +00:00
Angelo Salese
34a275e72f Wrote a driver for Noraut Poker,working without sound (discrete) [Roberto Fresca,Angelo Salese]
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Noraut Poker [Roberto Fresca,Angelo Salese]
2009-01-27 15:15:46 +00:00
davidhay
83033c4bfd cleaned up 'time dog' sets which were added a little.. got one booting, it's actually a bootleg of 'new fruit bonus '96'.... 2009-01-26 22:42:53 +00:00
Brian Troha
da74e4e36f New Mortal Kombat clone
New clones added
----------------
Mortal Kombat (prototype, rev 8.0 07/21/92) [Brian Troha]
2009-01-26 22:29:32 +00:00
Aaron Giles
2fd8c5122b Added new module devcb, which can generically handle conversions between device
read/write functions and various other types of functions. Introduced new
structures and macros to make this possible. 

To take advantage of this, a device must change its interface to replace and 
read/write callbacks with the new devcb_read/write structures. During device 
start time, the device then uses this new devcb module to resolve the information 
in the devcb_read/write structures into a more efficient form. When the device 
needs to call one of the callbacks, it uses the inline devcb_call_read/write 
functions.

Once a device has defined its callbacks as devcb_read/write structures, users
of the device must use the DEVCB_* macros to specify the type and information
about the handler to use:

   DEVCB_NULL = no handler
   DEVCB_HANDLER = a standard device read/write handler
   DEVCB_MEMORY_HANDLER = a memory address space read/write handler
   DEVCB_DEVICE_HANDLER = a device read/write handler for a different device
   DEVCB_INPUT_PORT = an input port

Converted the 8255PPI device to use this new structure, and updated all users
to use the DEVCB macros, removing some unnecessary trampoline functions along
the way.
2009-01-26 16:25:48 +00:00
Angelo Salese
6640f6d8da Fixed foreground tilemap colors in Diamond Derby [Angelo Salese] 2009-01-26 13:55:02 +00:00
R. Belmont
8416b96dc2 Fixed MK5 ROM loading, rearranged memory map. 2009-01-26 03:45:49 +00:00
R. Belmont
0a80a9f09c Removed accidentally included change 2009-01-26 03:21:09 +00:00
R. Belmont
adf3ac320d Adding first-cut shared Archimedes code and hooked it up to MK5. 2009-01-26 03:18:44 +00:00
Angelo Salese
355d1124c4 Fixed colors,visible area and soft resets in the Magic Card 68k version [Angelo Salese] 2009-01-26 00:12:03 +00:00
davidhay
9c08869a62 added USA clone of Battle Bakraid [Josh W.]
I didn't get around to documenting this one in full detail, but at a quick glance it appears the region works in the same way.  ie, the first byte of one of the roms is 0x01 instead of 0x00.
2009-01-25 23:20:16 +00:00
davidhay
a9562317fb added several Batrider clones which were dumped from a personal PCB collection [Josh W.]
I've also documented how the region works on Batrider based on these sets.

----

I can't get him to provide any further proof of ownership of this stuff, and I think pressuring him for it is more likely just to piss him off, and result in no further contributions (he already didn't respond to my last mail a few months ago, so I'm sending this now..)
2009-01-25 22:51:17 +00:00
Angelo Salese
ac56c3d809 Preliminary protection hook-up for Sexy Gal/Sweet Gal [Angelo Salese] 2009-01-25 21:06:23 +00:00
davidhay
d026c754ae add a mess of sets marked as 'time dog' to the goldstar driver. these seem to be mismatched, and some lack program roms. one set has encrypted code, the other appears to have plain code. these will need some tidy-up work.
I've added them, because there is no doubt at least one valid set in here but the dumps contain no useful info at all.
2009-01-25 19:21:57 +00:00
davidhay
46fa64f1f8 added skeleton driver for aristocrat mk5
this is apparently somewhat based on the acorn archimedies home computer system
2009-01-25 18:24:51 +00:00
davidhay
ff15dd178c added some 'new fruit bonus '96' set.
it might be several revisions in one set, I'm not sure, the program roms are encrypted, they will need decrypting before we know more.
2009-01-25 18:17:47 +00:00
Couriersud
0c025f7b09 Disable DISCRETE_WAVE_LOG 2009-01-25 17:59:43 +00:00
Couriersud
751d3de116 Sound inputs 0 & 1 are pulse inputs (74LS138, 0 out on write active, else 1) 2009-01-25 16:59:36 +00:00
Angelo Salese
eb23130212 Added preliminary sound for the Aero Fighters bootlegs (aerfboot & aerfboo2) [Angelo Salese]
===============================================================

I'm not quite sure about aerfboot,sound seems s****y but reasonable (i.e. plays different stuff than the original sets). 
Can any okim6295 expert look if I did an error on the sound banking/soundlatch sides?
2009-01-25 16:57:56 +00:00
Couriersud
6c653b943e Spectrum of generated sounds getting near samples.
Still issues with LS123 durations
For skip, samples are twice as short
For run, samples are twice as long
2009-01-25 16:17:31 +00:00
Couriersud
ceb0c0ac4a Resistance is given in KOhm in datasheet formula 2009-01-25 15:28:22 +00:00
davidhay
e75096c538 updated the comment about simulating the magic10 protection slightly. we could simulate it, but it wouldn't really be a good idea. 2009-01-25 12:52:06 +00:00
davidhay
2fd6773b19 fixed the remaining CPS3 sets that were left broken from the previous half-done set renames.
also reworked the code a bit to make it harder for somebody to break it in future.  (removed the config table & moved keys to driver inits, define region sizes, allocate memory in init for CD based games.)

should be no functional changes, although it might be a fraction of a % faster due to there being less region lookups.
2009-01-25 12:40:53 +00:00
davidhay
f306b35504 new clone: Noboranka (Japan)
new clones added
----------------

Noboranka (Japan) (NOT WORKING, undumped 8751 MCU)
(old bootleg set is now a clone)

also fixed
"02873: Many sets in system1.c: Missing text layer"
using the method Kale posted

and renamed some functions in drivers/system1.c etc. so it's clear that they're used by the bootleg 'nobb' only, rather than system1 in general.
2009-01-25 11:52:02 +00:00
Couriersud
acb83e0a12 Minor changes to mario discrete sound 2009-01-25 02:12:11 +00:00
Couriersud
84683a2e5b Use formula derived from figures 2 and 3 in LS624 datasheet. Coefficients
where calculated using least square approximation.
This approach gives a bit better audible results compared to the prior approach.
2009-01-25 02:10:31 +00:00
Brian Troha
2c9f0e33fb Corrects rom names for Puzzloop (US) and clean up white-space 2009-01-24 18:37:51 +00:00
Phil Bennett
b089f4c2b0 02866: bublbobl and clones: Bubble Bobble vertical sync value seems slightly off 2009-01-24 15:27:19 +00:00
Phil Bennett
a016e312af New clones added
-----------------
Turbo Sub (prototype rev. TSC7) [Jay Gallagher]
2009-01-24 14:16:51 +00:00
smf-
22ef5e0fba fixed building with visual studio. 2009-01-24 10:29:30 +00:00
Yasuhiro Ogawa
abbc629882 Added parts location on the board 2009-01-24 06:19:19 +00:00
Angelo Salese
00f9aa5870 Fixed scrolling layer in Magic's 10 [Angelo Salese]
Added NO_DUMP for the H8/330 MCU for Magic's 10 2, Super Pool, Hot Slot and Magic Colors. [Angelo Salese]
2009-01-23 19:51:49 +00:00
Roberto Fresca
7602b2405b Added Bottle 10, from C.M.C. (2 sets).
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Bottle 10 (italian, 2 sets) [Roberto Fresca]
2009-01-23 19:15:43 +00:00
Angelo Salese
25e5740747 Improved the sound in Double Wings by appling the same handling of Night Slashers (they are actually similar if not same memory map) [Angelo Salese] 2009-01-23 17:10:32 +00:00
Nathan Woods
4c07fba864 Compilation fix 2009-01-23 12:03:41 +00:00
Roberto Fresca
e37d7fbd03 Cleaned up and remapped Big 10 inputs. Updated the game notes. Added other minor changes. 2009-01-23 03:06:51 +00:00
Angelo Salese
2bc027c3eb Added Jansou to the Royal Mahjong driver,not working due of missing main program rom (current romset has just a sound cpu prg and some bitmap gfxs)
New games marked as GAME_NOT_WORKING
------------------------------------
Jansou

(i.e. don't want credit)
2009-01-23 01:11:56 +00:00
Brian Troha
36c41ce61a rom name correction 2009-01-23 00:51:00 +00:00
Angelo Salese
581006125c Wrote a driver for Big 10,working with sound [Angelo Salese,Roberto Fresca,Tomasz Slanina]
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Big 10 [Angelo Salese,Roberto Fresca,Tomasz Slanina]
2009-01-22 17:23:19 +00:00
Aaron Giles
b02a507c1f Cleanups and version bump. 2009-01-22 10:40:20 +00:00
Aaron Giles
325dadfdc0 On Mon, Jan 19, 2009 at 02:48:05PM +0100, Olivier Galibert wrote:
> On Mon, Jan 19, 2009 at 05:37:35AM -0800, R. Belmont wrote:
> > My mistake.  I thought you were suggesting that we should actually
> > somehow handle malloc failures.  Given that aborting is an OK way to
> > express failure, I'd suggest the return values be changed to DEFER
> > and DONT_DEFER to eliminate the conceptual imbalance of OK/DEFER.
> 
> That's where comes the fact that we have 130 OK/DONT_DEFER and 1
> DEFER.  It makes me think that the exceptional DEFER case should be
> handled by an exceptional function call.
> 
> I know, code talks, but I'm at work right now :-)

Here we go.

  OG.
2009-01-22 10:21:52 +00:00
Aaron Giles
58af175636 From: Mamesick [mailto:mamesick@libero.it]
Sent: Tuesday, January 20, 2009 6:57 AM
To: submit@mamedev.org
Subject: Fixed ID 2800 (gstream.c)

Hi. Actually it was a my mistake removing the cpu_eat_cycles thing. I was convinced it caused some sync issues but after some intensive testing I can say for sure it's right. Re-implement it makes the game run at full speed and there are no other problems. Sounds are in perfect sync with video. I'm sorry for my first wrong submission happened in 0.129 where I replaced this speed-up with a wrong one.
Regards.
2009-01-22 10:13:50 +00:00
Aaron Giles
746c2e9f4b From: Corrado Tomaselli [mailto:corrado.to@tiscali.it]
Sent: Monday, January 19, 2009 10:00 AM
To: submit@mamedev.org
Subject: Yunsung8 oki frequency

Changed oki xtal to 400khz, verified on pcb. Unfortunately I couldn't verify the main xtal which was missing on my pcb.
2009-01-22 10:13:06 +00:00