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I don't know who uploaded the snaps from the original pcb on the ftp, but they matches
current emulation.
New Clone Added
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Bloody Roar (Japan) [D. Alves, Smitdogg, Dumping Union]
This is more then a simple region byte change for the program roms, and of course dumped from a legit Japanese version board ;-)
- Reimplemented SPOT RAM - Tokyo Wars relied on some details not previously seen
- Fixed uninitialized RAM area that caused random sprite colors since 0.120 (thanks to Phil Bennett for debugging the problem)
- Updated Guru Readme(tm)
Help wanted:
Tokyo Wars would be fully playable but it doesn't write complete sprite lists and doesn't erase old sprite list entries on scene changes. Possibly a missing DMA function somewhere.
Aqua Jet needs the analog controls hooked up and possibly some other TLC. It accesses the keycus in a very odd way but appears to run fine and coin up without it returning anything in particular. I just don't have time right now and I didn't want to "hoard" this stuff when someone else could be making it better.
New games marked as GAME_NOT_WORKING
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Alpine Racer 2 (Rev. ARS2 Ver.A) [Guru]
Tokyo Wars (Rev. TW2 Ver.A) [Guru, R. Belmont, Phil Bennett]
Aqua Jet (Rev. AJ2 Ver.B) [Guru, R. Belmont, Phil Bennett]
- Changes and documentation added on how the I/O board is hooked up.
The H8/3334 based TSS-I/O board sometimes handshakes successfully in
Time Crisis 2 now but timing-related problems remain.
US AAF Mustang (TAB Austria bootleg) [Klaus Sommer]
(see http://www.hotsummer.at/guru/Mustang.JPG incase anybody wants to do a quick text mockup of the PCB for reference)
not especially interesting (mainly just minor sound program changes compared to the other bootleg) but it is a complete dump of the bootleg roms, and it documents the TAB Austria bootleg at least.
New Clone Added
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Wizard Fire (Over Sea v2.1) [Irongiant]
New set becomes the parent... renamed the old "JF" prefixed roms to JE. Added PCB location to rom name where needed and added a note about rom label prefixs.