Vas Crabb
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173dcfaaa5
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Copy/paste some code from Windows OSD to get SDL going again - sorry if this is dirty
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2016-03-24 05:01:31 +11:00 |
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therealmogminer@gmail.com
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ba0a1d8d52
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Merge bgfx_shader into master, nw
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2016-03-23 17:55:55 +01:00 |
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therealmogminer@gmail.com
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a99df78801
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Merge with master
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2016-03-21 08:27:06 +01:00 |
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Antonio Giner
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57b1c6ab77
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Merge remote-tracking branch 'refs/remotes/mamedev/master' into integer_scaling_v2
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2016-03-20 22:14:39 +01:00 |
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Antonio Giner
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bb51885229
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Move integer scaling implementation to render_target::compute_visible_area
- Add core option -unevenstretch
- Add core option -unevenstretchx
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2016-03-20 21:57:38 +01:00 |
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Brad Hughes
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7a0a60d3c4
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Fix SDL input focus tracking bug plus remove references to USE_OLD_SDL_INPUT compiler directive from the input refactor.
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2016-03-19 12:00:50 -04:00 |
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Antonio Giner
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57199a7dff
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Revert changes in layout view prior to rework of integer scaling
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2016-03-19 00:02:41 +01:00 |
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therealmogminer@gmail.com
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03b2de3556
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Add bgfx_backend and bgfx_debug options, fix compile error on mac, nw
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2016-03-18 14:17:25 +01:00 |
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therealmogminer@gmail.com
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e1883e3090
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Remove -mt, nw
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2016-03-15 05:33:23 +01:00 |
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Antonio Giner
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da18057256
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Implement integer scaling in core renderer [Calamity]
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2016-03-15 01:04:37 +01:00 |
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Miodrag Milanovic
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e76d30243e
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Removed I64FMT and SIZETFMT, one usage left in chdman.cpp (nw)
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2016-03-07 19:34:44 +01:00 |
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Miodrag Milanovic
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5b549a4fe0
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Using SDL_INIT_GAMECONTROLLER it explicitly calls SDL_INIT_JOYSTICK some experimental code (nw)
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2016-03-05 13:02:44 +01:00 |
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Miodrag Milanovic
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23ae468189
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use chrono calls for time handling in core (nw)
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2016-03-03 15:46:15 +01:00 |
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Brad Hughes
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f68ad66131
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Merge input modules work.
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2016-02-28 14:56:54 -05:00 |
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Brad Hughes
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7dfb578559
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Refactor OSD input into modules
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2016-02-28 14:25:10 -05:00 |
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therealmogminer@gmail.com
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53994092de
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Fix D3D and BGFX fullscreen toggle issues, nw
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2016-02-22 17:30:35 +01:00 |
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therealmogminer@gmail.com
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bf033cfe00
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Final fixups, get sliders working again, nw
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2016-02-21 03:03:29 +01:00 |
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therealmogminer@gmail.com
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9a47a870df
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First take on render API reorg, nw
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2016-02-21 03:03:23 +01:00 |
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Miodrag Milanovic
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38e054c765
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placed back OPENGL check since GL is not same as GLES (nw)
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2016-02-16 18:00:19 +01:00 |
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Miodrag Milanovic
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9eb2734495
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BGFX mandatory requirement (nw)
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2016-02-16 17:35:27 +01:00 |
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Miodrag Milanovic
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e1ace73626
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opengl as requirement (nw)
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2016-02-16 17:21:32 +01:00 |
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Miodrag Milanovic
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40e0a1bcb7
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Remove SDL 1.2 support (nw)
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2016-02-16 16:35:03 +01:00 |
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Miodrag Milanovic
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61bada0d91
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Added multi window support for BGFX backend (nw)
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2016-02-12 14:49:36 +01:00 |
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Miodrag Milanovic
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379581fb36
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macro removal INLINE -> static inline (nw)
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2015-12-12 08:58:57 +01:00 |
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Miodrag Milanovic
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7c19aac60e
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Rename *.c -> *.cpp in our source (nw)
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2015-11-08 12:56:12 +01:00 |
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