Commit Graph

25 Commits

Author SHA1 Message Date
Vas Crabb
173dcfaaa5 Copy/paste some code from Windows OSD to get SDL going again - sorry if this is dirty 2016-03-24 05:01:31 +11:00
therealmogminer@gmail.com
ba0a1d8d52 Merge bgfx_shader into master, nw 2016-03-23 17:55:55 +01:00
therealmogminer@gmail.com
a99df78801 Merge with master 2016-03-21 08:27:06 +01:00
Antonio Giner
57b1c6ab77 Merge remote-tracking branch 'refs/remotes/mamedev/master' into integer_scaling_v2 2016-03-20 22:14:39 +01:00
Antonio Giner
bb51885229 Move integer scaling implementation to render_target::compute_visible_area
- Add core option -unevenstretch
- Add core option -unevenstretchx
2016-03-20 21:57:38 +01:00
Brad Hughes
7a0a60d3c4 Fix SDL input focus tracking bug plus remove references to USE_OLD_SDL_INPUT compiler directive from the input refactor. 2016-03-19 12:00:50 -04:00
Antonio Giner
57199a7dff Revert changes in layout view prior to rework of integer scaling 2016-03-19 00:02:41 +01:00
therealmogminer@gmail.com
03b2de3556 Add bgfx_backend and bgfx_debug options, fix compile error on mac, nw 2016-03-18 14:17:25 +01:00
therealmogminer@gmail.com
e1883e3090 Remove -mt, nw 2016-03-15 05:33:23 +01:00
Antonio Giner
da18057256 Implement integer scaling in core renderer [Calamity] 2016-03-15 01:04:37 +01:00
Miodrag Milanovic
e76d30243e Removed I64FMT and SIZETFMT, one usage left in chdman.cpp (nw) 2016-03-07 19:34:44 +01:00
Miodrag Milanovic
5b549a4fe0 Using SDL_INIT_GAMECONTROLLER it explicitly calls SDL_INIT_JOYSTICK some experimental code (nw) 2016-03-05 13:02:44 +01:00
Miodrag Milanovic
23ae468189 use chrono calls for time handling in core (nw) 2016-03-03 15:46:15 +01:00
Brad Hughes
f68ad66131 Merge input modules work. 2016-02-28 14:56:54 -05:00
Brad Hughes
7dfb578559 Refactor OSD input into modules 2016-02-28 14:25:10 -05:00
therealmogminer@gmail.com
53994092de Fix D3D and BGFX fullscreen toggle issues, nw 2016-02-22 17:30:35 +01:00
therealmogminer@gmail.com
bf033cfe00 Final fixups, get sliders working again, nw 2016-02-21 03:03:29 +01:00
therealmogminer@gmail.com
9a47a870df First take on render API reorg, nw 2016-02-21 03:03:23 +01:00
Miodrag Milanovic
38e054c765 placed back OPENGL check since GL is not same as GLES (nw) 2016-02-16 18:00:19 +01:00
Miodrag Milanovic
9eb2734495 BGFX mandatory requirement (nw) 2016-02-16 17:35:27 +01:00
Miodrag Milanovic
e1ace73626 opengl as requirement (nw) 2016-02-16 17:21:32 +01:00
Miodrag Milanovic
40e0a1bcb7 Remove SDL 1.2 support (nw) 2016-02-16 16:35:03 +01:00
Miodrag Milanovic
61bada0d91 Added multi window support for BGFX backend (nw) 2016-02-12 14:49:36 +01:00
Miodrag Milanovic
379581fb36 macro removal INLINE -> static inline (nw) 2015-12-12 08:58:57 +01:00
Miodrag Milanovic
7c19aac60e Rename *.c -> *.cpp in our source (nw) 2015-11-08 12:56:12 +01:00