David Haywood
6557387209
misc mpu4 (nw)
2016-08-21 17:21:00 +01:00
Robbbert
805c265435
CHAOS2: Added notes.
2016-08-22 01:24:19 +10:00
Robbbert
c6ee1b1b21
MK14: fixed a memory bug. Added paste facility, cassette, sound, and notes.
2016-08-22 01:21:12 +10:00
Nathan Woods
a223e95d9f
Changed coco_cart softlist 'cclimbra' alternate ROM to be the correct rom for 'cclimber'
...
'cclimber' crashes, whereas 'cclimbra' did not. After reviewing the difference between the two dumps, I've concluded that the 'cclimbra' so-called "alternate" is in fact the correct dump.
It isn't clear to me who maintains these softlists, or if the softlists are derived from some other data source. If there is a better way to make this correction, let me know.
2016-08-21 10:59:18 -04:00
Nathan Woods
f51eefb645
[MC6847] Fixed a bug from where video data was sampled that could cause too many samples to be loaded in low resolution video modes
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On the CoCo, this fixes some low resolution video modes (e.g. - G3R/PMODE2), used by Project Nebula and some other games
2016-08-21 10:42:26 -04:00
David Haywood
a867d4f800
some mpu4 descriptions (nw)
2016-08-21 15:12:05 +01:00
James Wallace
4765620175
Merge pull request #1280 from johnparker007/master
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Maygay - fix input strobe order bug
2016-08-21 14:38:19 +01:00
Olivier Galibert
d75173b779
Merge pull request #1281 from superctr/technodr2
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Techno Drive improvements
2016-08-21 15:18:03 +02:00
Risugami
49e932bb5a
Added layout for Midway V-Unit games: Cruis'n USA, Cruis'n World, and Off Road Challenge
2016-08-21 08:16:06 -05:00
superctr
b8befab61d
(nw)
2016-08-21 15:13:00 +02:00
superctr
3bdae020e0
H8 SCI: improvements
...
This should hopefully prevent the sub CPU from locking up (and making
controls unresponsive) in technodr.
2016-08-21 15:09:29 +02:00
superctr
e074a5acb9
namcos12.cpp: add comments for technodr setup
2016-08-21 15:08:56 +02:00
therealmogminer@gmail.com
877a1de059
remove some trampolines, nw
2016-08-21 13:53:23 +02:00
therealmogminer@gmail.com
b534f19fa8
-cmi2x: Hooked up serial callbacks, alphanumeric keyboard now works [Ryan Holtz]
2016-08-21 13:40:46 +02:00
therealmogminer@gmail.com
4e762be43d
-vgmplay.cpp: Added Namco C352. [Ryan Holtz]
2016-08-21 13:40:43 +02:00
John Parker
c4f0e8a2b5
Maygay - fix input strobe order bug
2016-08-21 12:13:53 +01:00
Robbbert
1e544bd0af
Play_2: small correction (nw)
2016-08-21 17:27:59 +10:00
MetalliC
a3d890b8aa
add NFS Underground System Recovery CD dump (nw)
2016-08-21 07:19:47 +03:00
RobertoFresca
25b88dcb58
Jolly Card (Austrian, set 2): Added specs... [Roberto Fresca, Team Europe]
2016-08-21 00:29:42 -03:00
RobertoFresca
dad0e05237
Jolly Card (Austrian, set 2): Added GAL16V8S dump (Team Europe, caius)
2016-08-20 23:53:15 -03:00
Nathan Woods
16d4c4e358
Fixed regression with cassette code that caused hangs to happen when loading cassette image formats that lacked read/write support
...
This entailed reintroducing device_image_interface::make_readonly(); I also reimplemented the feature in the cassette code in a less hacky way.
2016-08-20 22:42:53 -04:00
Nathan Woods
d1227cb38f
casserr_t ==> enum class cassette_image::error
2016-08-20 19:59:04 -04:00
Nathan Woods
02b9749216
Stop forcing cassette image create when loading zero-length images. Also minor C++-ifications to cassette code (usage of bool and std::string, C++ comments)
2016-08-20 16:58:24 -04:00
James Wallace
6746b9096d
Added support for MPU4 layouts for games beginning with 'a', based on MFME2MAME conversion. CHR protection data is still not hooked up for many of these sets, so lamping behaviour is incorrect.
2016-08-20 19:11:17 +01:00
Nathan Woods
b9487a6c8a
Changed software_info::find_part() to use std::find_if()
2016-08-20 11:30:30 -04:00
Nathan Woods
58e2f401ed
Minor cleanups to device_image_interface::find_software_item()
2016-08-20 11:30:25 -04:00
Nathan Woods
e17497b9ee
Standardized some names for softlist concepts
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- "identifier" for a potentially fully qualified way to reference a software item (e.g. - apple2gs:3stooges:flop1)
- "list_name" for the name of a list (e.g. - apple2gs or a800_flop)
- "software_name" for the name of a software item (e.g. - 3stooges)
- "part_name" for the name of a part (e.g. - flop1)
2016-08-20 11:30:10 -04:00
Robbbert
27aae4d028
Fixed rom size in s80btest.
2016-08-20 22:27:20 +10:00
Vas Crabb
d32b4566c4
update comments (nw)
2016-08-20 18:27:28 +10:00
hap
ac81482422
dotrikun: update prev commit
2016-08-20 03:37:49 +02:00
Robbbert
c0a1e78a30
Merge branch 'master' of https://github.com/mamedev/mame
2016-08-20 10:54:08 +10:00
R. Belmont
71b19c252d
Merge pull request #1277 from superctr/technodr
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Make Techno Drive working, fix H8 ADC inputs.
2016-08-19 20:53:33 -04:00
Robbbert
a18b626bd4
Reverted last commit.
2016-08-20 10:53:19 +10:00
R. Belmont
f61fff8bae
Merge pull request #1270 from PressStartandSelect/master
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Document 3 diagnostic menu bugs in the Vii's BIOS
2016-08-19 20:50:39 -04:00
Robbbert
f56213430e
Added vgmplay to mess build.
2016-08-20 10:33:52 +10:00
superctr
0f98876c0d
Make Techno Drive working
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The game previously displayed a 'COIN ERROR' at bootup. Fixed this by
patching the sub CPU program (not the best fix maybe but I hope it will
work for now).
The contents of 'th1fl3l.12' and 'th1fl3u.13' appeared to have been
swapped. Swapped the filenames and placed them at the proper memory
location (0x1800000) and the game no longer crashes at the Namco logo.
Played through the game a few times and it seems to be fully working
now.
2016-08-20 02:32:52 +02:00
superctr
bab9ed626f
Change endianness of H8 ADC register
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This was broken in a rewrite a long time ago, breaking the controls in
some Namco System 12 (and probably 23) games.
This commit improves controls in golgo13, g13knd and technodr.
2016-08-20 02:28:38 +02:00
Robbbert
504d4256fe
Pinball fix from my previous commit (nw)
2016-08-20 10:03:56 +10:00
Juergen Buchmueller
0b89614f16
alto2: Refactor videotiming + use attoseconds_t
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Use MAME's type attoseconds_t and handle the timing accus in
attoseconds instead of nanoseconds.
Try to solve the video timing issues by using an emu_timer running
at the field rate of 60Hz, which the video state machine synchronizes to.
2016-08-19 22:09:27 +02:00
James Wallace
fe29ea1c76
Merge pull request #1275 from johnparker007/master
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Update regenerated Maygay layouts - all now initialise ok (nw)
2016-08-19 20:46:35 +01:00
John Parker
76bd43f292
Update regenerated Maygay layouts - all now initialise ok
2016-08-19 19:27:03 +01:00
hap
bd83f8edd7
dotrikun: try another method for video timing
2016-08-19 20:09:46 +02:00
Ivan Vangelista
c2d6daa908
Continued synching with PinMAME. Still not finished (nw)
2016-08-19 19:36:18 +02:00
therealmogminer@gmail.com
62497b161c
-vgmplay.cpp: Added POKEY support, and rebalanced audio. [Ryan Holtz]
2016-08-19 18:17:28 +02:00
MetalliC
3a6e75ca7d
aica: add ADPCM diff value clamp based on encoder research [kode54, MetalliC]
...
if there is known issues with YMZ280B it might be worth try to same decoder there
2016-08-19 18:55:58 +03:00
cracyc
53962aff61
luaengine: remove now unnecessary stuff since a copy of searchpath is made and it won't be garbage collected from underneath us (nw)
2016-08-19 10:56:31 -05:00
Vas Crabb
7d5ee75620
Re-apply comment changes
2016-08-20 01:51:05 +10:00
Vas Crabb
732f97a2b9
Revert problematic change (nw)
2016-08-20 01:49:35 +10:00
hap
3e07660290
dotrikun: eat_cycles clamps to 0, adjust_icount does do what i intended
2016-08-19 17:18:54 +02:00
RobertoFresca
be2ab5b645
Merge branch 'master' of https://github.com/mamedev/mame
2016-08-19 12:15:27 -03:00