Miodrag Milanovic
8e61a7d3d3
Added VS2017 support into project files (nw)
2016-11-16 21:00:29 +01:00
Miodrag Milanovic
0d1f5b6be4
Make 3rdparty compile for UWP and start adding new OSD for UWP based on previous Brad work (nw)
2016-11-09 14:53:19 +01:00
Julian Sikorski
e7bbbf4f45
Fixed building on s390x
2016-11-07 23:42:32 +01:00
Julian Sikorski
6ff12773a8
Fixed building on ppc64le
2016-11-07 21:35:51 +01:00
Miodrag Milanovic
cf4a8b9e03
resurected sqlite3 and lsqlite3 (nw)
2016-11-07 16:12:06 +01:00
Branimir Karadžić
a3b4058bf7
Updated BGFX and BX and recompiled shaders (nw)
2016-10-29 09:11:50 +02:00
Justin Kerk
b99be73f2d
Experimental support for compiling to WebAssembly using Emscripten (not yet working) (nw)
2016-10-29 06:00:45 +00:00
Vas Crabb
32b7e58d94
Version bump!
2016-10-26 10:45:58 +11:00
Miodrag Milanovic
ab9fd24fbb
forgot to commit this one (nw)
2016-10-22 13:27:35 +02:00
Miodrag Milanovic
c0a5494de5
Replaced code usage of libuv with asio library (nw)
2016-10-07 14:15:01 +02:00
Vas Crabb
e2641a33c1
Version bump
2016-09-28 12:05:20 +10:00
Vas Crabb
ce743b9981
srcclean (nw)
2016-09-28 11:43:48 +10:00
Vas Crabb
dc9f8852b3
Bump that too
2016-08-31 16:07:45 +10:00
Miodrag Milanovic
62fe8b8980
some C++14 features are not supported by VS2013. VS2015 is free for home use so no need for legacy support (nw)
2016-08-27 11:15:38 +02:00
Miodrag Milanovic
4f84793a05
made proper formats compiled only if needed (nw)
2016-08-12 18:27:54 +02:00
Miodrag Milanovic
4887ce1844
Cleanups and version bump
2016-07-27 09:26:22 +02:00
Jordi Mallach
0e5db039d8
Add arch defines for Linux alpha and mips64el.
...
Add detection for Linux architectures alpha and mips64el, to avoid
using gcc -m64, which isn't available on them.
2016-07-14 01:01:04 +02:00
Vas Crabb
31c4a81369
misc fixes (nw)
...
* remove a temporary
* fix deps
* remove a vestigial member
* play nicer with dotfiles
* play nicer with pch
2016-07-12 13:09:42 +10:00
Miodrag Milanovic
1b00260f3f
documented shaders compile (nw)
2016-07-02 18:24:57 +02:00
Miodrag Milanovic
acc5713f1e
this does not belong here (nw)
2016-07-02 18:15:09 +02:00
Miodrag Milanovic
cb41d1f091
no need to build all tools, just shaderc (nw)
2016-07-02 18:07:04 +02:00
Jeffrey Clark
e3217681a7
android avoid generating unnecessarily (nw)
2016-06-30 16:31:16 -05:00
Miodrag Milanovic
63f9a01f8c
Cleanup and version bump
2016-06-29 08:34:30 +02:00
Jeffrey Clark
c35dee1371
cmake generate, posix on windows (nw)
2016-06-13 18:11:51 -07:00
Vas Crabb
bd4f90db2e
Fix with cmd.exe shell
2016-06-10 01:27:12 +10:00
Vas Crabb
89466e4937
Fix travis
2016-06-10 01:08:12 +10:00
Vas Crabb
93cd0cd40b
Fix git version [Vas Crabb]
...
* git version is set by top-level make, not just when GENie runs
* can set IGNORE_GIT=1 for make to ignore git
* git ignored/unavailable uses "unknown" in version string
* mark modified trees as dirty
* note that version now comes from makefile
2016-06-10 00:36:29 +10:00
Miodrag Milanovic
ebd8e7d74b
Added initial ninja support to use add MAKETYPE=ninja to compile command line (nw)
...
Custom build tasks are not yet working
2016-06-09 13:46:36 +02:00
Miodrag Milanovic
e8cb3e06d0
Updated GENie to latest (nw)
2016-06-08 20:42:23 +02:00
Jeffrey Clark
bbda9d38b7
android: 64bit strip, platform version support (nw)
...
cleanup make targets and configuration rules
fix android_ndk_root env test
2016-06-05 22:24:25 -05:00
Jeffrey Clark
2e8521cde0
fix android target libSDL2 circular ref (nw)
...
also rename ANDROID_NDK_ROOT -> ANDROID_NDK_LLVM to point directly to
prebuilt host compiler (removes windows only restriction).
2016-06-04 00:34:43 -05:00
Jeffrey Clark
551d9998f5
support msbuild from posix shell
...
preliminary fastbuild support (experimental in genie)
2016-05-31 20:26:34 -07:00
Miodrag Milanovic
d04f921034
removed not used libraries, and commented portaudio that will be used but no need for now (nw)
2016-05-31 20:03:39 +02:00
Frederic Cambus
7541a888dc
Allow building on OpenBSD
2016-05-19 23:11:43 +02:00
dankan1890
06c4998564
fixed MSBUILD. nw
2016-05-19 10:03:59 +02:00
Miodrag Milanovic
be67262fc2
INC -> HXX makes editors and code analyzers see it as C++ (nw)
2016-05-01 20:27:50 +02:00
Miodrag Milanovic
956bce25e3
renamed not used files and fix for ymmu100 (nw)
2016-05-01 19:09:57 +02:00
Miodrag Milanovic
4f3b0234ea
minus sign in subtarget creates problems (nw)
2016-05-01 12:37:48 +02:00
Miodrag Milanovic
8e90e8e0c0
fix empty dir creation (nw)
2016-04-29 08:50:27 +02:00
Miodrag Milanovic
247a1bca50
do regenerate of project files when building shader tools, and removed precompiled when doing clean (nw)
2016-04-29 08:16:43 +02:00
Miodrag Milanovic
ff27716bec
compile just one chain with
...
make shaders CHAIN=unfiltered
2016-04-21 15:21:08 +02:00
Miodrag Milanovic
816860f2d8
no error output if first time run (nw)
2016-04-16 17:24:57 +02:00
Miodrag Milanovic
3e8559ad7b
Always rebuild version.cpp when there is git version change (nw)
2016-04-16 17:18:17 +02:00
Miodrag Milanovic
6bb33aa52c
Add short git version if building non-release build, also if git command is not available or if .git is not there (so building out of other sources) (nw)
2016-04-16 10:19:59 +02:00
Miodrag Milanovic
59662e6c71
moved osdsync to root of OSD, removed osdmini (nw)
2016-04-15 15:19:24 +02:00
Miodrag Milanovic
c833268236
Added DEBUG_DIR and DEBUG_ARGS parameters, make sense right now for VS build (nw)
2016-04-12 15:43:15 +02:00
Vas Crabb
9534b2b165
Fix surprising behaviour of {TOOLS,TESTS,BENCHMARKS}=0
2016-04-12 11:37:48 +10:00
Miodrag Milanovic
ae5258faec
Added PRECOMPILE=0 so in conjunction with ccache it gives better compile speed (nw)
2016-04-02 17:48:31 +02:00
Miodrag Milanovic
9353a1ccb3
Compressed internal layouts [David Haywood]
2016-03-30 20:40:05 +02:00
Jeffrey Clark
9d9c8fad6a
Extend system library support (nw)
...
Extend USE_SYSTEM_LIB_* to support providing the library name and include directory.
To link against system specific lib names and header path: (ref #711 )
USE_SYSTEM_LIB_LUA=lua5.3:/usr/include/lua5.3
2016-03-28 22:26:52 -05:00