Angelo Salese
294ca351c7
Naomi: improved mirroring
2010-05-01 18:07:25 +00:00
Angelo Salese
ea85a5bfd0
Added bitmap disable and tilemap bank
2010-05-01 16:12:13 +00:00
Angelo Salese
3c33fbaa8d
Fixed logic in Frog & Spiders
2010-05-01 15:39:48 +00:00
Angelo Salese
16ecaff54e
new NOT WORKING game
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Frog & Spiders (bootleg) [Siftware]
2010-05-01 15:31:51 +00:00
Angelo Salese
0d670e2103
PGM: added support for newer bios ROM [XingXing]
2010-05-01 13:16:43 +00:00
Michaël Banaan Ananas
406a384a0f
(corrected vrender0.c prev commit typo/compile error)
2010-04-30 20:28:55 +00:00
Jonathan Gevaryahu
12aa3563c6
Fixed the chirp rom being one sample shorter than it should have been (0-50 instead of 0-51);
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Fixed talk status to match the datasheets (i.e. when talk status goes low, a ramp down frame is played; talk status also goes instantly low when a stop frame is parsed; previously talk status would cause immediate speech termination within one sample, which was wrong)
More documentation updates. [Lord Nightmare]
2010-04-30 18:58:41 +00:00
Angelo Salese
26005498ba
Naomi: Improved the YUV FIFO IRQ firing, now it should be possible to emulate the YUV decoding properly [Angelo Salese]
2010-04-30 18:33:11 +00:00
Angelo Salese
14cd363caf
Improved CH-2 DMA behaviour
2010-04-30 17:00:12 +00:00
Angelo Salese
315559a406
Improved irq routines inside video/dc.c
2010-04-30 15:46:12 +00:00
Angelo Salese
c3dd192008
Debug output for the External / Debug DMA triggers
2010-04-30 14:30:46 +00:00
Angelo Salese
0faf54fe8f
fixed error in comment, not worth mentioning
2010-04-30 13:59:52 +00:00
Angelo Salese
805d441912
Haze: hooked up version number from the MCU to shared ram, removed RAM dump for DW3
2010-04-30 13:18:28 +00:00
R. Belmont
eb967aeb64
snes_snd: fix Linux 64-bit compile issues [R. Belmont]
2010-04-30 02:59:31 +00:00
Scott Stone
2cafb5c5f2
Fixed mistake in clock change to allow trojan to use proper verified speeds. (no whatsnew)
2010-04-29 18:04:22 +00:00
Scott Stone
03f9377cbd
Fixed 03822: lwings and clones: Gameplay slows during game [Tafoid]
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Comment: The changes were made to clocks from the trojan PCB and were assumed correct also for lwings. It turns out lwings need a bit more power to work smoothly. I've reverted that maincpu clock change until the actual lwings PCB can get checked.
2010-04-29 16:23:25 +00:00
Angelo Salese
806eb20af0
Haze: some refactoring, based on new findings
2010-04-29 15:18:31 +00:00
Phil Bennett
29facb8844
aristmk4: Hooked up the two AY8910s [Fr45h3r]
2010-04-29 12:14:43 +00:00
Phil Bennett
5875152936
New clones added
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----------------
Street Fighter II - The World Warrior (Thunder Edition) [Smitdogg, The Dumping Union]
2010-04-29 12:03:43 +00:00
Curt Coder
b7620a33f3
Added xtal for MESS. (no whatsnew)
2010-04-29 07:25:14 +00:00
Jonathan Gevaryahu
99a98ab5fe
Cleaned up ranout (FIFO running out mid-frame) to be accurate to hardware;
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Cleaned up talk status clearing to be more accurate to hardware;
Cleaned up parse_frame function significantly.
Added some more comments. [Lord Nightmare]
2010-04-29 02:55:33 +00:00
Phil Bennett
fb919136d7
New clones added
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----------------
Battle of the Solar System (rev. 1.1a 7/23/92) [blib, Smitdogg, The Dumping Union]
2010-04-28 18:31:46 +00:00
Tomasz Slanina
e3204d856d
Improvements to Pachifever driver [Tomasz Slanina, maruwa]
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- replaced ic48.50 ROM with correct dump
- added correct MSM clock value
- added second SN76489A chip (used for sfx)
- updated hw notes
2010-04-28 16:55:21 +00:00
Fabio Priuli
0a3adb23ca
worked around a MESS related issue with software lists calling display_loading_rom_message with zero romstotalsize. additional investigation is in progress to understand if the code is faulty on the MESS side or not...
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no whatsnew needed.
2010-04-28 07:28:56 +00:00
Jonathan Gevaryahu
26e06630b5
Fix race condition involving tms52xx status register which broke victory/victorba self test.
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Updated debug routines a bit, and improved the non-NORMALMODE a bit. [Lord Nightmare]
2010-04-28 05:20:33 +00:00
Jonathan Gevaryahu
cd4aef0bd5
Hook up the ym2151 reset bit to the sound cpu in gauntlet, and fixed sound reset to properly reset all the sound chips and volume latches. [Lord Nightmare]
2010-04-28 02:37:57 +00:00
Angelo Salese
6412b16648
Fixed TA_LIST_INIT behaviour
2010-04-28 00:28:34 +00:00
Angelo Salese
8d62b55803
Fixed a potential bug with DMA triggers, unless otherwise stated you can't start a new DMA if a previous one is active (unless you actually use the suspend registers, but that's another story)
2010-04-27 22:24:13 +00:00
Angelo Salese
43d871183e
Fixed a bug with scanline counter, not worth mentioning
2010-04-27 21:37:38 +00:00
Angelo Salese
ecf62838ce
Fixed ROM hook-up with kofnwj, not worth mentioning
2010-04-27 20:50:33 +00:00
Angelo Salese
dbaa502846
Redumped one program rom in Killing Blade [XingXing, David Haywood]
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new clones
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Killing Blade (ver. 104) [XingXing, David Haywood]
2010-04-27 18:50:15 +00:00
Angelo Salese
13b38936ab
Added a delay to the GDROM DMA transfers, allows KOF Neowave to boot [Angelo Salese]
2010-04-27 18:10:22 +00:00
Angelo Salese
4c1c2c8517
Missed this too, today isn't my day?
2010-04-27 17:09:40 +00:00
Angelo Salese
cc4199a6e5
damn
2010-04-27 16:14:27 +00:00
Angelo Salese
2bdd7b8b73
I wanna kill f205v too for this ...
2010-04-27 16:10:15 +00:00
Angelo Salese
9027603b38
Added a protection RAM dump for Dragon World 3 [XingXing]
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new clones
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Dragon World 3 (ver.105) [XingXing]
2010-04-27 14:33:44 +00:00
Angelo Salese
47c2e178fd
Documentation improvements to the Sega Naomi HW games [f205v]
2010-04-27 14:11:41 +00:00
Fabio Priuli
42e9ddf60d
added save states to the following CPU: apexc, asap, avr8, cp1610, dsp32 and f8 [Fabio Priuli]
2010-04-27 09:09:41 +00:00
Fabio Priuli
2ed1d50391
no whatsnew: fixed double saving in crystal.c and improved bankswitch restoring. still no save states, though.
2010-04-27 06:46:11 +00:00
Angelo Salese
ea20c3f440
smarinef debug info
2010-04-27 01:22:47 +00:00
Angelo Salese
4cc2391784
Improved DMA modes 1+2 in killbld, allowing all DMA operations used by the game to work and the RAM dump to be removed [XingXing, David Haywood]
2010-04-27 00:20:27 +00:00
Fabio Priuli
2d27ac37d5
vrender0.c: converted to be a device [Fabio Priuli]
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crystal.c: added driver data class [Fabio Priuli]
2010-04-26 22:19:05 +00:00
Angelo Salese
931e9aa86c
Haze: improved the previous PGM commit, no whatsnew
2010-04-26 20:42:19 +00:00
Angelo Salese
612f7057c1
Fixed a logging error with Maple HW trigger
2010-04-26 16:30:32 +00:00
Angelo Salese
a39b4f2265
Improved Killing Blade encrypted DMA mode 3 [XingXing, David Haywood]
2010-04-26 16:00:48 +00:00
Jonathan Gevaryahu
71635fd94d
Fix swapped stereo in gauntlet and gauntlet 2. Thor (warrior)'s/red player's coin slot is toward the left, and specific sounds for that player (coin insert gong, death ditty, etc) should come from the left speaker, not the right. Verified with schematics.
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TODO: merge gauntlet audio into atarijsa.c since the gauntlet audio hardware is clearly the direct ancestor of the Atari JSA-i audio board, and currently is missing most of the chip specific volume controls, etc which are already implemented in atarijsa.c. [Lord Nightmare]
2010-04-26 15:57:46 +00:00
Fabio Priuli
d327f106f4
sega system16 and later: first pass in the conversion of video ICs to be devices [David Haywood]
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also, out of whatsnew: modified segaybd to use callbacks for output instead of a huge switch statement (as per Haze's and Arbee's suggestions).
2010-04-26 15:28:03 +00:00
Jonathan Gevaryahu
0ebd7c9579
gah, that // HACK line was NOT supposed to be committed. no whatsnew.
2010-04-26 14:54:56 +00:00
Jonathan Gevaryahu
49b1fb6b38
make DEBUG_PARSE_FRAME_DUMP actually print correct data for voiced frames... will clean up the parse_frame function later (too many separate loops). no whatsnew.
2010-04-26 14:45:53 +00:00
Fabio Priuli
c5879ecd75
modified segas32 to use callbacks for output instead of a huge switch statement (as per Haze's and Arbee's suggestions). segaybd will follow soon.
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given the code is basically the same as rev. 8902, I don't think this change is worth mentioning in the whatsnew
2010-04-26 10:26:16 +00:00