New clones marked as NOT_WORKING
--------------------------------
PC-8001mkIISR [anonymous]
* Generate a new pc8001_flop.xml list, based off Neo Kobe dumps;
* Move several items from pc8801_flop.xml to the new pc8001_flop.xml;
* Generate new lists for pc8001mk2_flop.xml and pc8001mk2sr_flop.xml;
* Hook aforementioned lists where they belongs
( i.e. N-Basic list is now shared between pc8801.cpp and pc8001.cpp,
N80 list belongs to pc8001mk2 and pc8001mk2sr,
N80SR list belongs to pc8001mk2sr alone)
* upd3301.cpp: fix scrolling glitch when unthrottled
* pc8001.cpp: fix machine configs inheritance
* pc8001.cpp: constexpr the XTALs
* pc8001.cpp: allow to enter into N80 BASIC mode for mk2 machines
* Ported pc80s31k to device interface, and hooked it up to pc8001
* Fix validation errors
* Misc documentation updates
* uPD3301.cpp: implement bulk of attribute fields
* upd3301: fix olyboss compile and crashing, add rvv signal
* upd3301.cpp: fix last value of attribute row (7narabe), fix graphic mode when in width 40 (15puzzle)
* upd3301.cpp: consider an attribute end of 0 equal to max size, fixes starfire
* upd3301.cpp: rvv is definitely a global reverse rather than acting on palette for PC8001, document flgworld attribute weirdness (double somersault)
* pc8001_flop.xml: QA selected SW
* pc80s31k.cpp: split into PC80S31 (2d) and PC80S31K (2d/2dd/2hd) devices, rearrange disk bioses
* pc8801.cpp: inherit pc80s31k device and kill off FDC legacy code
* pc80s31k.cpp: documentation updates
* pc8001_flop: move Magic Copy and a alt versions of ay1 and 4d house in here
* pc98.xml: move daivacal from PC88 since it really belongs here
* pc8801_flop.xml: major QA testing on suspicious floppy activities
* pc8801.cpp: remove logging of High [TV]RAM
* pc8801_flop.xml: fix rogue extra comment closing
* pc80s31k.cpp: mailbox the PPI ports, fix barbatus booting;
pc80s31k.cpp: allow filemst to boot, and add note about its unemulated
extended HW;
* upd3301.cpp: convert AT1/AT0/SC to an aggregate variable
* upd3301.cpp: convert attribute fetch to be a client delegate
* pc8001.cpp: move some shared functions to pc8001_base_state
* pc8001.cpp: add DMA functions
* pc8001.cpp: add extension setter for 24KHz mode (which will be used by PC-8801 once implementation is merged)
* pc8801_flop.xml: fix description duplicate
* Bulk replace pc8*_flop.xml capitalized Alt into lowercase
* pc80s31k.cpp: add space.unmap() for terminal_count_r, reorder headers, make constructor trampoline protected
* Standardize Daiva titles across XMLs
* pc8801_cass.xml: revert of software name t[ape] postfixes
* pc8801_flop.xml: more identification of N/V1 BASIC SWs
* If a delegate is set to a functoid (e.g. a lambda) with a signature
that is an exact match for the delegate's signature, it will be bound
directly. If arguments or the return value need conversion, a static
adaptor will be generated. This removes unnecessary indirection
through std::function::operator().
-Added a few more documentation comments.
* Filled in proper screen parameters for goldnpkr, witchcrd and
megadpkr. There may be other games that use different parameters.
* Demoted megadpkr and megadpkrb to not working as they can only boot
once before writing timekeeper data that prevents booting again.
-Tidied up a few drivers a little.
- Remove opresolv.h from emu.h and some other base headers
- Split legacy floppy image class into a separate file
- Clean up a lot of #includes in src/lib and src/tools/imgtool
----------------------------------
Recel Bios
Alaska
Hot & Cold
Screech
Mr Evil
Torneo
Crazy Race
Fair Fight
Poker Plus
Mr Doom
Cavalier
Swashbuckler
Don Quijote
The Flipper Game
Black Magic 4 [Robbbert]
- Modified MMC1 base class (SxROM) to have outer bank base/mask to make it extensible by multicarts.
- Implemented two boards, reset-based SxROM and a 2-in-1 by TXC, as proof of concept.
- Marked Operation Wolf games as partially supported due to zapper inputs not working.
- Marked Space Shadow as not supported since it requires the extra buttons on the Bandai Hyper Shot gun.
New working software list additions (nes.xml)
-----------------------------------
1997 Super HiK 4 in 1 (JY-021) [MLX]
1995 Super HiK 4 in 1 (JY-022) [NewRisingSun, taizou]
1996 Super HiK 4 in 1 (JY-051) [NewRisingSun, taizou]
2 in 1 Uzi Lightgun [CaH4e3]
cchasm.cpp: Combined source files, added I/O port finder, reduced audio
levels to avoid hitting the limiter.
redalert.cpp: Converted sound boards to devices and removed a couple of
trampolines, making the driver state class considerably tidier.
bus/amiga/keyboard, bus/sunkbd: Put a bunch of implementation classes in
anonymous namespaces, getting implementation details out of headers and
out of the global namespace.
* The UI controls are described as zoom in/out, but they had the
opposite effect on the palette and tile viewers. That has been
changed to make them consistent with the tilemap viewer.
* Made the default zoom key not act as a toggle. People are familiar
with the function of Ctrl+0/=/- in web browsers, so making them behave
similarly in MAME should make it more approachable. Also added the
default zoom key to the relevant documentation page.
* Implemented the default zoom key for the palette and tile viewers.
* In the tilemap viewer, if the view is in default expand to fit mode,
zoom in/out starting from the actual zoom ratio. Once again, this
behaves more like the zoom controls in a web browser displaying an
image so it should be more intuitive.
* Made more messages from the tilemap viewer localisable.
-util/zippath.cpp: Fixed MT08074.
* There were multiple issues at play here. After #8443 was applied,
is_root was simply never returning true on Windows, as OSD_WINDOWS
isn't actually defined outside libosd and libocore. This caused
phantom parent items to appear in disk roots on Windows, but it meant
that the check in zippath_resolve would always fail so the trailing
backslash would be trimmed. Fixing the macro test in is_root meant
the trailing backslash from C:\ would no longer be trimmed, which
caused the stat in zippath_resolve to fail.
-bigbord2.cpp: Hooked up floppy DRQ that had somehow got lost.
-Reduced tag map lookups in several drivers and devices.
-util/coretmpl.h: Removed an overload of bitswap that can be avoided
using if constexpr.
-Added doxygen comments to some classes, and fixed several doxygen
warnings.
-util, osd: Test for _WIN32 rather than WIN32.
* In C++17 mode, WIN32 is no longer a predefined macro, although various
things in 3rdparty define it to maintain legacy support. We're better
off moving forward anyway for when WIN32 disappears entirely. (WIN32
is not a reserved name, while _WIN32 is, starting with an underscore
follwed by an uppercase letter.)
emu/render.cpp: Use I/O filter for zlib decompression, avoiding the need
to use zlib directly.
audo/bally.cpp: Moved several constructors out of the header, fixed a
save state issue, and made outputs use finders.
exidy.cpp: Split up state class and reduced reliance on driver init
functions.
Changed various drivers to use output finders.
- Reduced redundant code by making "kasing" device parent class for sglionk/sgboog. The latter are identical save for the extended register/address scrambling.
- Eliminated hosenkan device altogether (mapper 182). It is identical to sglionk (mapper 114).
First major step in splitting up machine classes in NEC PC98 family tree:
* Splits up derivative HWs into own state machine and files (pc98ha.cpp, pc9821.cpp and pc9801_epson.cpp);
* Adds a preliminary uPD4991a parallel RTC, used by pc98ha;
* Fix -26, -86, -118 C-bus sound board dips or jumper settings;
* Fix default sound card for pc9821 (-86) and pc9821ce2 / pc9821cx3 (-118);
* Adds preliminary MAD Factory Otomichan-kai C-bus sound board;
* Adds boilerplate code for C-bus installing board I/Os, avoiding the possible inconvenience of board(s) getting silently unmapped by other installed boards;
* Major refactoring of HW dip switches readouts, using required_ioports instead of scattering things around in PPI hooks;
* Extensive QA rundown, including research on missing features and undumped machines.
pc9801.cpp: Don't passthrough mouse irq frequency when cycle setting is setup too, fixes jastrike mouse input on options menu.
pc9801.cpp: Fix kanji RAM window LR readback, makes telenetm to properly display 8x16 chars on RS and derivative machines.
pc8801.cpp: fixed OPNA RAM readback, allowing SWs to playback ADPCMs properly.
New machines marked as NOT_WORKING
----------------------------------
PC-98LT [anonymous]
PC-98HA "Handy98" [anonymous]
PC-9821Nr15 (98NOTE Lavie) [flyingharuka]
PC-9821Nr166 (98NOTE Lavie) [flyingharuka]
PC-9821Nw150 (98NOTE Lavie) [flyingharuka]
PC-9821Ra266 (98MATE R) [flyingharuka]
PC-9821Cx3 (98MULTi CanBe) [flyingharuka]
PC-9801VX [qazmko1029]
PC-9801US [CoolMod]
Added more modern generic I/O interfaces with implementation backed by stdio, osd_file and core_file, replacing io_generic. Also replaced core_file's build-in zlib compression with a filter.
unzip.cpp, un7z.cpp: Added option to supply abstract I/O interface rather than filename.
Converted osd_file, core_file, archive_file, chd_file and device_image_interface to use std::error_condition rather than their own error enums.
Allow mounting TI-99 RPK from inside archives.
- Implement video slot and mono graphics video card
- Hook up CIO, SIO, RTC, PIT, SN76489
- Add daisy chain for Z80 devices and hook it up to the PIC
- Add system control ports