Proper inputs and lamps. [Roberto Fresca]
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Witch Jack (Export, 6T/12T ver 0.87-89) [Roberto Fresca, Team Europe, Marcus Jendroska, Video Klein]
New clones added
----------------
Witch Jackpot (Export, 6T/12T ver 0.25) [Roberto Fresca, Team Europe, Marcus Jendroska, Video Klein]
Witch Jack (Export, 6T/12T ver 0.40) [Roberto Fresca, Team Europe, Marcus Jendroska, Video Klein]
Witch Jack (Export, 6T/12T ver 0.62) [Roberto Fresca, Team Europe, Marcus Jendroska, Video Klein]
Witch Jack (Export, 6T/12T ver 0.64) [Roberto Fresca, Team Europe, Marcus Jendroska, Video Klein]
Witch Jack (Export, 6T/12T ver 0.65) [Roberto Fresca, Team Europe, Marcus Jendroska, Video Klein]
Witch Jack (Export, 6T/12T ver 0.70S) [Roberto Fresca, Team Europe, Marcus Jendroska, Video Klein]
Witch Jack (Export, 6T/12T ver 0.70P) [Roberto Fresca, Team Europe, Marcus Jendroska, Video Klein]
Witch Jack (Export, 6T/12T ver 0.87) [Roberto Fresca, Team Europe, Marcus Jendroska, Video Klein]
Witch Jack (Export, 6T/12T ver 0.87-88) [Roberto Fresca, Team Europe, Marcus Jendroska, Video Klein]
New games marked as GAME_NOT_WORKING
------------------------------------
Witch Jack (Export, 6T/12T ver 0.40T) [Roberto Fresca, Team Europe, Marcus Jendroska, Video Klein]
temporarily bypass the Dallas Timekeeper RAM protection.
Also reworked the parent/clones relationship. [Roberto Fresca]
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Wild Witch (Export, 6T/12T ver 1.84A) [Roberto Fresca, Team Europe, Marcus Jendroska, Video Klein]
New clones added
----------------
Wild Witch (Export, 6T/12T ver 1.57-SP) [Roberto Fresca, Team Europe, Marcus Jendroska, Video Klein]
Wild Witch (Export, 6T/12T ver 1.62A) [Roberto Fresca, Team Europe, Marcus Jendroska, Video Klein]
Wild Witch (Export, 6T/12T ver 1.62B) [Roberto Fresca, Team Europe, Marcus Jendroska, Video Klein]
Wild Witch (Export, 6T/12T ver 1.62A alt) [Roberto Fresca, Team Europe, Marcus Jendroska, Video Klein]
Wild Witch (Export, 6T/12T ver 1.62B alt) [Roberto Fresca, Team Europe, Marcus Jendroska, Video Klein]
Wild Witch (Export, 6T/12T ver 1.65A) [Roberto Fresca, Team Europe, Marcus Jendroska, Video Klein]
Wild Witch (Export, 6T/12T ver 1.65A-S) [Roberto Fresca, Team Europe, Marcus Jendroska, Video Klein]
Wild Witch (Export, 6T/12T ver 1.65A-S alt) [Roberto Fresca, Team Europe, Marcus Jendroska, Video Klein]
Wild Witch (Export, 6T/12T ver 1.65A-N) [Roberto Fresca, Team Europe, Marcus Jendroska, Video Klein]
Wild Witch (Export, 6T/12T ver 1.70A beta) [Roberto Fresca, Team Europe, Marcus Jendroska, Video Klein]
Wild Witch (Export, 6T/12T ver 1.70A) [Roberto Fresca, Team Europe, Marcus Jendroska, Video Klein]
Wild Witch (Export, 6T/12T ver 1.70A alt) [Roberto Fresca, Team Europe, Marcus Jendroska, Video Klein]
Wild Witch (Export, 6T/12T ver 1.74A-SP-BELG) [Roberto Fresca, Team Europe, Marcus Jendroska, Video Klein]
Wild Witch (Export, 6T/12T ver 1.74A) [Roberto Fresca, Team Europe, Marcus Jendroska, Video Klein]
Wild Witch (Export, 6T/12T ver 1.74A alt) [Roberto Fresca, Team Europe, Marcus Jendroska, Video Klein]
Wild Witch (Export, 6B/12B ver 1.75A-E) [Roberto Fresca, Team Europe, Marcus Jendroska, Video Klein]
Wild Witch (Export, 6T/12T ver 1.76A) [Roberto Fresca, Team Europe, Marcus Jendroska, Video Klein]
Wild Witch (Export, 6T/12T ver 1.77A) [Roberto Fresca, Team Europe, Marcus Jendroska, Video Klein]
Wild Witch (Export, 6T/12T ver 1.79A) [Roberto Fresca, Team Europe, Marcus Jendroska, Video Klein]
Wild Witch (Export, 6T/12T ver 1.83A) [Roberto Fresca, Team Europe, Marcus Jendroska, Video Klein]
New games marked as GAME_NOT_WORKING
------------------------------------
Wild Witch (Export, 6T/12T ver 1.57-TE) [Roberto Fresca, Team Europe, Marcus Jendroska, Video Klein]
Wild Witch (Export, 6T/12T ver 1.62A-F) [Roberto Fresca, Team Europe, Marcus Jendroska, Video Klein]
- Extensive documentation improvements and clarification of the Super Famicom Box hardware [Y~K]
- Moved the attraction ROM to its real set, and added the real BIOS ROM [Y~K]
------------------------------------
Kong (Brazil) [Silvio Maeboto and David Haywood]
Added Service Mode DIPs and reworked inputs to match actual use (nw)
Proper inputs and lamps support. Promoted both sets to
working state. Added technical notes. [Roberto Fresca]
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Witch Strike (Export, 6T/12T ver 1.01A) [Roberto Fresca, Team Europe, Marcus Jendroska, Video Klein]
Witch Strike (Export, 6T/12T ver 1.01B) [Roberto Fresca, Team Europe, Marcus Jendroska, Video Klein]
Added Witch Strike (prototype?) sets, and some technical notes.
[Roberto Fresca]
New games marked as GAME_NOT_WORKING
------------------------------------
Witch Strike (Export, 6T/12T ver 1.01A) [Roberto Fresca, Team Europe, Marcus Jendroska, Video Klein]
Witch Strike (Export, 6T/12T ver 1.01B) [Roberto Fresca, Team Europe, Marcus Jendroska, Video Klein]
and the insane 16 graphics banks scheme. Improved the Wild Witch and
Jolli Witch inputs, and switched them to the extended hardware. Got
accurate colors for all the extended sets. Worked inputs and lamps
from the scratch. Added technical notes. [Roberto Fresca]
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Witch Up & Down (Export, 6T/12T ver 0.99) [Roberto Fresca, Team Europe, Marcus Jendroska, Video Klein]
Witch Up & Down (Export, 6T/12T ver 1.02) [Roberto Fresca, Team Europe, Marcus Jendroska, Video Klein]
Wild Witch (Export, 6T/12T ver 1.74A) [Roberto Fresca]
Z80 + CTC + DAC systems with artwork and lamps + LEDs, running
the well-known game "Rock-Paper-Scissors". Also added a complex
internal artwork layout. [Roberto Fresca]
New games marked as GAME_NOT_WORKING
------------------------------------
Janken Man (Pretty Carnival) [Roberto Fresca, anonyMous donator]
- lastmisn*, shackled, breywood, gondo, makyosen, garyoret, ghostb*,
meikyuh*, csilver*, oscar*, srdarwin*, cobracom* : fixed Dip
Switches and Inputs (after verification of the M6809/HD6309 code);
coinage for games without real MCU is still a guess though
- lastmisn*, csilver*, srdarwin* : added coinage simulation based
on the Dip Switches
- garyoret : use fake MCU based on 'gondo' instead of simulating it