Aaron Giles
d92c81c254
When copying CHDs, preserve the flag that indicates whether the metadata
...
is included in the SHA1. When creating LD CHDs, don't use a checksum on
the AVLD metadata, like we did before. Fixes recompression of laserdisc
CHDs.
Fix copy/paste error in the chd.h header which caused the flags passed to
be ignored when writing metadata.
2012-03-06 17:58:12 +00:00
smf-
658556bba9
added nflclsfb decrypt.
2012-03-06 12:57:27 +00:00
Miodrag Milanovic
95b451277d
Removed legacy image devices and related code (no whatsnew)
2012-03-06 12:57:06 +00:00
Scott Stone
6a0b6fbc3b
Changed CHD region tag to something more appropriate (nw)
2012-03-06 10:46:36 +00:00
Miodrag Milanovic
686e8cea52
Sync with MESS (no whatsnew)
2012-03-06 07:30:55 +00:00
Scott Stone
5f83fb7118
Added Konami Pyson skeleton driver w/Guru notes and the known 2 dumped games. (nw)
...
New games marked as GAME_NOT_WORKING
------------------------------------
World Soccer Winning Eleven Arcade Game Style [Team Japump, Guru]
World Soccer Winning Eleven Arcade Game 2003 [Team Japump, Guru]
2012-03-06 03:37:05 +00:00
Brian Troha
3d4f2b959c
nwk-tr.c: Minor clean up: Fixed a rom name, a comment, white space and added PCB location to all roms. - NW
2012-03-05 22:09:42 +00:00
Brian Troha
c95ba8cccd
model2.c: Tiny doc update - Sega rom board ID# for VON (US) - NW
2012-03-05 22:01:57 +00:00
Olivier Galibert
1612adbb19
ioport: Support obsolete gcc versions [O. Galibert]
2012-03-05 20:11:39 +00:00
Olivier Galibert
347ff9bce4
k054539: Uncross the streams [O. Galibert]
2012-03-05 18:28:03 +00:00
Michaël Banaan Ananas
4e3ac4fb9d
fix gfx regression
2012-03-05 15:52:06 +00:00
Miodrag Milanovic
a172c8b2a1
Partial conversion of legacy floppy to modern device (no whatsnew)
2012-03-05 15:20:05 +00:00
Michaël Banaan Ananas
e3d99ce92d
fix ebases trackball
2012-03-05 15:12:45 +00:00
Michaël Banaan Ananas
2b218c9024
(small update from greg)
2012-03-05 14:37:41 +00:00
Michaël Banaan Ananas
f9620e46db
fix sound regression
2012-03-05 14:02:18 +00:00
Miodrag Milanovic
0daf11cf61
Windows compile fix, thanks OG (no whatsnew)
2012-03-05 10:39:38 +00:00
Olivier Galibert
ce4c6cd0f0
ioport: Make the compile time less insane [O. Galibert]
2012-03-05 09:17:14 +00:00
Miodrag Milanovic
9be420056e
Sync with MESS (no whatsnew)
2012-03-05 06:59:43 +00:00
Aaron Giles
c3ed880bf2
Remove libflac++, there's no intention of using the C++ interface,
...
so it's just dead code.
2012-03-04 21:04:24 +00:00
R. Belmont
b287db448d
PowerPC: properly mirror SO bit from XER into CR0 [R. Belmont]
2012-03-04 20:03:37 +00:00
Olivier Galibert
0d744978dc
k054539: Modernize [O. Galibert]
2012-03-04 17:26:17 +00:00
Brian Troha
4bcb8ccb25
New Super Chase Clone added
...
New Clone Added
-----------------------------------------
Super Chase - Criminal Termination (Japan) [Stefan Lindberg, The Dumping Union]
2012-03-04 16:11:56 +00:00
R. Belmont
79738a59ed
And again (nw)
2012-03-04 15:25:10 +00:00
R. Belmont
9358a319fa
Fix big-endian compile (nw)
2012-03-04 04:13:50 +00:00
R. Belmont
92d4f9d76a
Rework libflac to play nicer with MAME's build system; should fix compile problems on certain configrations [R. Belmont based on suggestions by Tsuruchiyo Nitro]
2012-03-04 03:38:46 +00:00
R. Belmont
c8e3f43051
naomi: Correct SHA1 for Under Defeat CHD (nw)
2012-03-04 02:21:59 +00:00
R. Belmont
bb993d1174
chdman: Correct processing of GDI files, add ability to extractcd to .gdi, verified perfect checksum round-tripping on .GDI files. [R. Belmont]
2012-03-04 02:17:35 +00:00
Scott Stone
b89d7c94c7
Added Driver display in both the game select UI as well as the gameinfo screens which should prove helpful. [Tafoid]
2012-03-03 23:19:45 +00:00
Scott Stone
84069ce9a0
Fixed 04715: cavenger: Second Player Bomb (in cocktail) does not function
...
Also, got rid of bogus inputs for ladybug, dorodon and snapjack, they have no fire buttons at all, just controller and start buttons. (nw)
2012-03-03 21:00:34 +00:00
Michaël Banaan Ananas
566436ecc7
(romname fix)
2012-03-03 12:49:48 +00:00
Scott Stone
e6d500a31c
Graphic encryption value adjustment from AndreasN (nw)
2012-03-03 01:05:33 +00:00
Fabio Priuli
9f2fb4b22c
clifront: fixed -lsoft reporting wrong sizes for roms using ROM_CONTINUE (the size is calculated with rom_file_size which already takes into account all ROM_CONTINUE, so no need to output it). no whatsnew.
2012-03-02 07:48:15 +00:00
Scott Stone
a1d2e11914
Comment unused variable to allow compile (nw)
2012-03-01 15:47:27 +00:00
Aaron Giles
0898291c85
Hooked up Votrax properly to Gorf/WoW. Currently disabled by
...
default, but can be enabled by turning off USE_FAKE_VOTRAX in
astrocde.h.
2012-03-01 08:36:39 +00:00
Aaron Giles
e2e32aac85
Formalized the Votrax SC-01 device. Implemented the full set of
...
digital logic from the patent, including the timing circuit,
transition circuit, glottal generator, and noise source. Some
unknowns still exist with regards to clocking, due to
contradictory statements in the patent, but as it stands now,
all parameters are fetched and processed, phonemes are requested,
and in theory all that remains is for someone with analog sound
experience to simulate the filters on the output. For now, you
just get the raw glottal pulse mixed with the noise signal based
on the vocal and fricative amplitudes, which is enough to show
progress, but hardly a pleasing result just yet.
[Aaron Giles, Lord Nightmare, Olivier Galibert]
Converted gottlieb r1 and r2 sound boards into full-on devices,
using the recently-added mixer interface. All sound outputs are
redirected to the new sound device itself, and then the consuming
driver can route the new sound device's outputs as appropriate.
The Votrax chip has been hooked up properly, with a crude guess
at the variable clocking. Current Votrax emulation is turned off,
but it can be enabled by changing USE_FAKE_VOTRAX to 0 in
gottlieb.h. [Aaron Giles]
2012-03-01 08:05:15 +00:00
Brian Troha
9cf92e7be0
segas16b.c: Alien Syndrome minor doc update - NW
2012-03-01 04:14:04 +00:00
Angelo Salese
29a55a0318
Many improvements
2012-03-01 02:53:46 +00:00
Wilbert Pol
564a98c9ff
m6502.c: Fixed OAL illegal m6502 instruction to pass Acid5200 test. [Wilbert Pol]
2012-02-29 20:06:12 +00:00
Scott Stone
6419e593c4
bfm_sc1.c: [James Wallace]
...
- First pass of splitting out *all* of Scorpion 1 roms into clones so that proper testing can begin.
- Identified some duplicates and 'premerged' versions of split ROM files. So while there are more 'games', the number of ROMs has actually decreased.
2012-02-29 19:50:42 +00:00
Scott Stone
1737d159d7
Dialog regarding Area 51: Site 4 new dump in source, since we now have a working image, is no longer needed (nw)
2012-02-29 17:52:13 +00:00
Angelo Salese
f5eb8f414f
WIP code for the non tile based sprites
2012-02-29 17:40:39 +00:00
Scott Stone
874e537f03
Added redumped Area 51: Site 4 CHD (a51site4a). [ninjakid]
2012-02-29 17:14:45 +00:00
Angelo Salese
966143cd6c
Fixed gfxs and some other minor improvements
2012-02-29 16:16:34 +00:00
Angelo Salese
624c88d7dd
Preliminary gfx hooked up
2012-02-29 15:52:03 +00:00
Miodrag Milanovic
07f94bcd0a
Added image softlist interface for new floppies (no whatsnew)
2012-02-29 15:08:25 +00:00
R. Belmont
2e13fc61d7
namcos23: Enable work queues for a substantial framerate boost in 3D scenes [O. Galibert]
2012-02-29 14:39:45 +00:00
R. Belmont
11a3efc873
abort() is intended in this instance (nw)
2012-02-29 14:12:38 +00:00
Miodrag Milanovic
bef76826c9
fixed several Visual Studio compiler warnings and 64-bit libflac compilation by Firewave, and idectrl change from Carl (no whatsnew)
2012-02-29 09:13:22 +00:00
Angelo Salese
c33fba77f0
Various improvements to Popo Bear
2012-02-29 01:56:24 +00:00
Ville Linde
5f54662d6c
viper: Added main board DS2430 eeprom and code1d dongle eeprom. [Guru]
...
Fixed some IDE parameters to allow HDD games to boot again. [Ville Linde]
2012-02-29 00:47:20 +00:00