R. Belmont
361c64419d
fix GCC 4.6+ compile (nw)
2012-02-02 01:57:54 +00:00
Angelo Salese
23210ab89c
New WORKING game
...
--------------------
Street Games II [Angelo Salese, Mariusz Wojcieszek]
(Latest VGA changes made this to fully work apparently)
2012-02-02 01:34:55 +00:00
Angelo Salese
44179c4a50
Fixed reading in read mode 1, might fix Street Games? nw
2012-02-02 01:16:30 +00:00
Angelo Salese
976fbef835
Added blinking for chars, nw
2012-02-01 23:33:15 +00:00
Angelo Salese
551a3a37e2
Converted Boogie Wings to generic sprite device plus added manual mixing. Converted various bootleg implementations of the chip to use the common code as well. (tumbleb.c, esd16.c, crospang.c, nmg5.c) [David Haywood]
2012-02-01 19:38:44 +00:00
R. Belmont
56e6ba8b7c
chd: Fix error where FLAC was encoding 4 times too much data (samples vs. bytes) [David Haywood]
2012-02-01 14:45:19 +00:00
smf-
12656a2051
remove set_current, in case someone decides to use them again.
2012-02-01 00:45:55 +00:00
Angelo Salese
b9bc1733b9
From Haze:
...
new not working:
---------------
Unknown BMC Poker Game,
Gone Fishing 2
Chess Challenge 2
EZ Touch
Sega Shooting Zone
new clones
---------
Warriors of Fate ('sgyxz' bootleg) (not working)
2012-01-31 17:22:15 +00:00
Angelo Salese
64053c9b7c
By request, changed calchase RAM from 32 to 64M, nw
2012-01-31 16:41:48 +00:00
Scott Stone
34adb6cec1
Fixed MT# 04650: m1coro11n, m1coro11np, m1coro12n, m1coro12np, m1coro21n, m1coro21np, m1coro22n, m1coro31p, m1coro32n, m1coro32np: Game descriptions contain a TAB character.
2012-01-31 14:50:49 +00:00
Miodrag Milanovic
8896925b37
Sync with MAME (nw)
2012-01-31 12:24:27 +00:00
Miodrag Milanovic
2cbebdf782
Fixed AES (MESS) regression,region names are with leading ':' (nw)
2012-01-31 08:12:07 +00:00
Fabio Priuli
dd6e634ef2
fixed crash when loading from softlist with -cart/-flop/-cass switch.
2012-01-31 06:40:59 +00:00
Michaël Banaan Ananas
4ac66f284a
sprites wraparound (eg. dkong3 when clearing stage 1: http://www.youtube.com/watch?v=DM2qbL5xTVE )
2012-01-30 23:55:21 +00:00
mariuszw1
609c59d2e2
Improved inputs in Tourvision driver [Stephh]
2012-01-30 21:25:07 +00:00
mariuszw1
4dc6cec560
New games added as NOT_WORKING
...
----------------------------------
Dungeon Explorer (Tourvision PCE bootleg) [Charles McDonald, Clawgrip, AUMAP]
2012-01-30 20:36:52 +00:00
Michaël Banaan Ananas
f94a7d1062
timing improvements from btime.c
2012-01-30 17:58:39 +00:00
Michaël Banaan Ananas
d182860d4b
fix cocktail offset
2012-01-30 17:21:49 +00:00
Miodrag Milanovic
9720d9b577
Fix regression on softload item load using menus (no whatsnew)
2012-01-30 14:32:31 +00:00
Angelo Salese
f8611a98a2
Haze fixes:
...
fix mt 04635, 04632
plus correct loading for dragngun video data, identified as standard DVI data (unsurprising, game has a DVI logo)
dave | -=+ says (14:58)
plus slight fix to the way captaven rasters were handled
plus widescreen layout on superchase (it's meant to be widescreen)
2012-01-30 14:13:49 +00:00
Miodrag Milanovic
816cc9291d
Fixed game info screen (no whatsnew)
2012-01-30 10:42:47 +00:00
Michaël Banaan Ananas
824159b75c
correction for likely cause, from dox[]
2012-01-30 00:05:45 +00:00
Michaël Banaan Ananas
96b0c59690
(note baddump reason)
2012-01-29 23:52:26 +00:00
Michaël Banaan Ananas
151df2d5c6
ddragon2 dsw correction from rcoltrane
2012-01-29 23:42:13 +00:00
Michaël Banaan Ananas
36f690622b
dsw correction from stephh
2012-01-29 23:33:22 +00:00
Michaël Banaan Ananas
4589579d2a
(note about garbage sprites on pcb)
2012-01-29 23:01:52 +00:00
Angelo Salese
716e1ffd42
Fix a VGA crash, nw
2012-01-29 21:25:33 +00:00
R. Belmont
fbec679438
[MT #4628 ] Agress has half the work RAM of blockout and tests that it mirrors. [R. Belmont]
2012-01-29 20:47:59 +00:00
Ryan Holtz
633fd0d46b
Fixed disassembly of far jump instructions in the u'nSP core [trap15]
2012-01-29 17:59:47 +00:00
R. Belmont
21f5a0ff63
[MT #3444 ] Show save state items in debugger memory windows [R. Belmont]
2012-01-29 17:52:49 +00:00
Brian Troha
51d1fe58c3
segaorun.c: Minor doc update NW
2012-01-29 17:44:09 +00:00
Angelo Salese
505442d0a0
Clean-ups and version bump
2012-01-29 16:34:26 +00:00
Angelo Salese
5d0cb30e84
Fixed VGA memory map writes [Grull Osgo]
2012-01-29 15:18:45 +00:00
smf-
2eb1ea08f8
shift in under o2 or t2 control generates clock on cb1.
2012-01-29 14:24:43 +00:00
Angelo Salese
179e88b9cc
Multifish update from MetalliC (missing mame.lst sets will be added at clean-up stage)
2012-01-29 14:11:50 +00:00
Angelo Salese
27ff7623c3
Converted Desert Assault to use generic deco sprite implementation [David Haywood]
2012-01-29 14:04:52 +00:00
mahlemiut
436a0164ac
i386: Major update to segment limit and protection checking. [Carl]
2012-01-29 09:40:48 +00:00
R. Belmont
76bf455ff9
Keep u7 compatible while we wait for Aaron (nw)
2012-01-29 03:26:34 +00:00
R. Belmont
7feff76282
Correct GDROM region names for Naomi/Triforce/Chihiro, Ikaruga boots again (nw)
2012-01-29 02:59:41 +00:00
R. Belmont
d58200c58c
SDL: don't show misleading message for .BDF UI fonts [R. Belmont, The Flying Ape]
2012-01-29 02:32:28 +00:00
R. Belmont
3a8c947689
Better version of last fix: don't save-state the "was bank installed" flag and everything Just Works. (nw)
2012-01-28 20:33:33 +00:00
R. Belmont
1f26783f5a
oki6295: force creation of banks so loading a state from after the game has set a bank before the game sets the bank doesn't die [R. Belmont]
2012-01-28 20:20:04 +00:00
Angelo Salese
a70b9c0b6b
MESS specific Tseng Labs VESA support, nw
2012-01-28 20:01:06 +00:00
Michaël Banaan Ananas
ec53019331
cps3.c, konamigv.c disk prefix to make games boot again
2012-01-28 19:48:44 +00:00
Michaël Banaan Ananas
0bda97540e
ok, add prefix to make cryptklr boot
2012-01-28 19:33:37 +00:00
Angelo Salese
903ac40d0f
Converted Rohga and Schmeiser Robo to use generic deco sprite functions [David Haywood]
2012-01-28 18:15:10 +00:00
Brian Troha
9a76b10d75
Verified and corrected the Sega Security CPU number (317-xxxx) for one of the two unknown Turbo Out Run sets. [Brian Troha]
2012-01-28 16:25:54 +00:00
Michaël Banaan Ananas
6e9b266bb0
unneeded workaround, it was already fixed properly in r15184
2012-01-28 15:47:35 +00:00
Angelo Salese
d1c6a3b04d
Converted wizdfire to use generic deco functions [David Haywood]
2012-01-28 15:37:24 +00:00
R. Belmont
689c16a4b5
[MT #4268 ] Don't refresh the stream during post_load, that makes the core die [R. Belmont]
2012-01-28 05:31:59 +00:00