Commit Graph

14828 Commits

Author SHA1 Message Date
R. Belmont
361c64419d fix GCC 4.6+ compile (nw) 2012-02-02 01:57:54 +00:00
Angelo Salese
23210ab89c New WORKING game
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Street Games II [Angelo Salese, Mariusz Wojcieszek]

(Latest VGA changes made this to fully work apparently)
2012-02-02 01:34:55 +00:00
Angelo Salese
44179c4a50 Fixed reading in read mode 1, might fix Street Games? nw 2012-02-02 01:16:30 +00:00
Angelo Salese
976fbef835 Added blinking for chars, nw 2012-02-01 23:33:15 +00:00
Angelo Salese
551a3a37e2 Converted Boogie Wings to generic sprite device plus added manual mixing. Converted various bootleg implementations of the chip to use the common code as well. (tumbleb.c, esd16.c, crospang.c, nmg5.c) [David Haywood] 2012-02-01 19:38:44 +00:00
R. Belmont
56e6ba8b7c chd: Fix error where FLAC was encoding 4 times too much data (samples vs. bytes) [David Haywood] 2012-02-01 14:45:19 +00:00
smf-
12656a2051 remove set_current, in case someone decides to use them again. 2012-02-01 00:45:55 +00:00
Angelo Salese
b9bc1733b9 From Haze:
new not working:
---------------
Unknown BMC Poker Game, 
Gone Fishing 2
Chess Challenge 2
EZ Touch
Sega Shooting Zone

new clones
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Warriors of Fate ('sgyxz' bootleg) (not working)
2012-01-31 17:22:15 +00:00
Angelo Salese
64053c9b7c By request, changed calchase RAM from 32 to 64M, nw 2012-01-31 16:41:48 +00:00
Scott Stone
34adb6cec1 Fixed MT# 04650: m1coro11n, m1coro11np, m1coro12n, m1coro12np, m1coro21n, m1coro21np, m1coro22n, m1coro31p, m1coro32n, m1coro32np: Game descriptions contain a TAB character. 2012-01-31 14:50:49 +00:00
Miodrag Milanovic
8896925b37 Sync with MAME (nw) 2012-01-31 12:24:27 +00:00
Miodrag Milanovic
2cbebdf782 Fixed AES (MESS) regression,region names are with leading ':' (nw) 2012-01-31 08:12:07 +00:00
Fabio Priuli
dd6e634ef2 fixed crash when loading from softlist with -cart/-flop/-cass switch. 2012-01-31 06:40:59 +00:00
Michaël Banaan Ananas
4ac66f284a sprites wraparound (eg. dkong3 when clearing stage 1: http://www.youtube.com/watch?v=DM2qbL5xTVE ) 2012-01-30 23:55:21 +00:00
mariuszw1
609c59d2e2 Improved inputs in Tourvision driver [Stephh] 2012-01-30 21:25:07 +00:00
mariuszw1
4dc6cec560 New games added as NOT_WORKING
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Dungeon Explorer (Tourvision PCE bootleg) [Charles McDonald, Clawgrip, AUMAP]
2012-01-30 20:36:52 +00:00
Michaël Banaan Ananas
f94a7d1062 timing improvements from btime.c 2012-01-30 17:58:39 +00:00
Michaël Banaan Ananas
d182860d4b fix cocktail offset 2012-01-30 17:21:49 +00:00
Miodrag Milanovic
9720d9b577 Fix regression on softload item load using menus (no whatsnew) 2012-01-30 14:32:31 +00:00
Angelo Salese
f8611a98a2 Haze fixes:
fix mt 04635, 04632
plus correct loading for dragngun video data, identified as standard DVI data (unsurprising, game has a DVI logo)
dave | -=+ says (14:58)
plus slight fix to the way captaven rasters were handled
plus widescreen layout on superchase (it's meant to be widescreen)
2012-01-30 14:13:49 +00:00
Miodrag Milanovic
816cc9291d Fixed game info screen (no whatsnew) 2012-01-30 10:42:47 +00:00
Michaël Banaan Ananas
824159b75c correction for likely cause, from dox[] 2012-01-30 00:05:45 +00:00
Michaël Banaan Ananas
96b0c59690 (note baddump reason) 2012-01-29 23:52:26 +00:00
Michaël Banaan Ananas
151df2d5c6 ddragon2 dsw correction from rcoltrane 2012-01-29 23:42:13 +00:00
Michaël Banaan Ananas
36f690622b dsw correction from stephh 2012-01-29 23:33:22 +00:00
Michaël Banaan Ananas
4589579d2a (note about garbage sprites on pcb) 2012-01-29 23:01:52 +00:00
Angelo Salese
716e1ffd42 Fix a VGA crash, nw 2012-01-29 21:25:33 +00:00
R. Belmont
fbec679438 [MT #4628] Agress has half the work RAM of blockout and tests that it mirrors. [R. Belmont] 2012-01-29 20:47:59 +00:00
Ryan Holtz
633fd0d46b Fixed disassembly of far jump instructions in the u'nSP core [trap15] 2012-01-29 17:59:47 +00:00
R. Belmont
21f5a0ff63 [MT #3444] Show save state items in debugger memory windows [R. Belmont] 2012-01-29 17:52:49 +00:00
Brian Troha
51d1fe58c3 segaorun.c: Minor doc update NW 2012-01-29 17:44:09 +00:00
Angelo Salese
505442d0a0 Clean-ups and version bump 2012-01-29 16:34:26 +00:00
Angelo Salese
5d0cb30e84 Fixed VGA memory map writes [Grull Osgo] 2012-01-29 15:18:45 +00:00
smf-
2eb1ea08f8 shift in under o2 or t2 control generates clock on cb1. 2012-01-29 14:24:43 +00:00
Angelo Salese
179e88b9cc Multifish update from MetalliC (missing mame.lst sets will be added at clean-up stage) 2012-01-29 14:11:50 +00:00
Angelo Salese
27ff7623c3 Converted Desert Assault to use generic deco sprite implementation [David Haywood] 2012-01-29 14:04:52 +00:00
mahlemiut
436a0164ac i386: Major update to segment limit and protection checking. [Carl] 2012-01-29 09:40:48 +00:00
R. Belmont
76bf455ff9 Keep u7 compatible while we wait for Aaron (nw) 2012-01-29 03:26:34 +00:00
R. Belmont
7feff76282 Correct GDROM region names for Naomi/Triforce/Chihiro, Ikaruga boots again (nw) 2012-01-29 02:59:41 +00:00
R. Belmont
d58200c58c SDL: don't show misleading message for .BDF UI fonts [R. Belmont, The Flying Ape] 2012-01-29 02:32:28 +00:00
R. Belmont
3a8c947689 Better version of last fix: don't save-state the "was bank installed" flag and everything Just Works. (nw) 2012-01-28 20:33:33 +00:00
R. Belmont
1f26783f5a oki6295: force creation of banks so loading a state from after the game has set a bank before the game sets the bank doesn't die [R. Belmont] 2012-01-28 20:20:04 +00:00
Angelo Salese
a70b9c0b6b MESS specific Tseng Labs VESA support, nw 2012-01-28 20:01:06 +00:00
Michaël Banaan Ananas
ec53019331 cps3.c, konamigv.c disk prefix to make games boot again 2012-01-28 19:48:44 +00:00
Michaël Banaan Ananas
0bda97540e ok, add prefix to make cryptklr boot 2012-01-28 19:33:37 +00:00
Angelo Salese
903ac40d0f Converted Rohga and Schmeiser Robo to use generic deco sprite functions [David Haywood] 2012-01-28 18:15:10 +00:00
Brian Troha
9a76b10d75 Verified and corrected the Sega Security CPU number (317-xxxx) for one of the two unknown Turbo Out Run sets. [Brian Troha] 2012-01-28 16:25:54 +00:00
Michaël Banaan Ananas
6e9b266bb0 unneeded workaround, it was already fixed properly in r15184 2012-01-28 15:47:35 +00:00
Angelo Salese
d1c6a3b04d Converted wizdfire to use generic deco functions [David Haywood] 2012-01-28 15:37:24 +00:00
R. Belmont
689c16a4b5 [MT #4268] Don't refresh the stream during post_load, that makes the core die [R. Belmont] 2012-01-28 05:31:59 +00:00