mariuszw1
c83c096637
Corrected bitmap palette number for RBG0 in STV VDP2. This fixes colors in boss gfx in Soukyugurentai level 4 & 5 [Mariusz Wojcieszek]
2011-01-10 20:28:35 +00:00
Olivier Galibert
64802b1787
naomi: support texture stride selection [O. Galibert]
2011-01-10 19:04:00 +00:00
Miodrag Milanovic
0986367da7
Removed more ifdefs from scsi code (no whatsnew)
2011-01-10 15:37:23 +00:00
R. Belmont
2d32a07198
SDL OS/2 fixes [K.O. Myung-Hun]
2011-01-10 14:32:42 +00:00
Miodrag Milanovic
7e8ad4aae5
Fixed handling 80186 instructions [Phill Harvey-Smith]
2011-01-10 14:30:01 +00:00
Miodrag Milanovic
83768eaec6
Some HD61700 fixes from MESS (no whatsnew)
2011-01-10 14:16:06 +00:00
Miodrag Milanovic
321c7048b3
Added support for writable CHD's too (no whatsnew)
2011-01-10 13:02:28 +00:00
Miodrag Milanovic
73fd06883a
Added CHD support in softlists [Miodrag Milanovic]
2011-01-10 12:42:28 +00:00
R. Belmont
8332fea6d4
Games added as GAME_NOT_WORKING
...
-------------------------------
ATV Track [hap, ANY, ranger_lennier, dopefishjustin, gamerfan, gatt9, N. Francfort, Smitdogg, The Dumping Union, David Haywood]
2011-01-10 02:29:06 +00:00
Scott Stone
691885f7cc
Corrected play speed on Mr. Kicker. [David Haywood]
2011-01-10 01:38:36 +00:00
Couriersud
8ac0ed99d1
Discrete: some (temporary) visibility changes. Pass device to task class. No whatsnew.
2011-01-09 20:03:43 +00:00
Brian Troha
fe299a1b97
Correct sound rom order in the new Bombjack Twin (Proto) set. no whatsnew
2011-01-09 19:26:59 +00:00
Brian Troha
c431db6cf7
Added dipswitch locations for Zodiack [Brian Troha]
2011-01-09 19:01:52 +00:00
Brian Troha
9e35335a95
new clone: Ring of Destruction: Slammasters II (Asia)
...
New Clone Added
--------------------------------------
Ring of Destruction: Slammasters II (Asia 940831) [john666, Smitdogg, David Haywood, The Dumping Union]
2011-01-09 18:53:22 +00:00
Angelo Salese
cbb1853147
Experimental (wrong) code, will hopefully improve it tomorrow ...
2011-01-09 16:07:42 +00:00
Michaël Banaan Ananas
9467243216
leftover from namechange
2011-01-09 01:32:02 +00:00
Brian Troha
0246899a6d
Correct last unknown rom name for the Sexy Parodius sets based on Hi-res photo of the rom board.
2011-01-09 01:17:05 +00:00
Brian Troha
204025fcf2
Account for new Sexy Parodius (ver AAA) clone in konamigx.c in video
2011-01-09 00:46:27 +00:00
Michaël Banaan Ananas
0b26f8e978
corrected name, added note (no whatsnew)
...
http://www.mametesters.org/view.php?id=4178
2011-01-08 23:00:57 +00:00
Michaël Banaan Ananas
74791c66d3
added Cosmodog companyname (no whatsnew)
...
note: http://www.cosmodog.com/about/etcetc/mspacgal.html
2011-01-08 22:38:25 +00:00
Scott Stone
52195deb42
Fixed 04180: dunkmniaj: To key press "OK" the game has only a blue screen. Also, fixed the some other s_name checks which now allow all the souledge clones to boot.
2011-01-08 22:07:26 +00:00
smf-
6a1e63cc5e
fixed parent on cd32 games
2011-01-08 21:20:11 +00:00
Roberto Zandona
e152d75e60
ssv: change default flipscreen dsw for mslider and stmblade
2011-01-08 20:53:43 +00:00
Miodrag Milanovic
b7f28729d2
Ah, I forgot to commit this. Now all.mak can be fully compiled and linked (no whatsnew)
2011-01-08 20:33:18 +00:00
Brian Troha
2c93e4d29f
New cone added: Sexy Parodius Asia (in English ;-)
...
New Clone Added
------------------------------------------
Sexy Parodius (ver AAA) [Tormod]
2011-01-08 18:26:54 +00:00
Angelo Salese
bc6f2b45c7
new working game
...
----------------------
Penfan Girls [hap, N. Francfort, Smitdogg, The Dumping Union]
2011-01-08 18:01:48 +00:00
R. Belmont
dbd3bf9fba
naomi.c: Documentation additions [f205v]
2011-01-08 17:54:11 +00:00
Michaël Banaan Ananas
e3274df782
1.5mhz is more logical, also gets rid of most slowdowns (no whatsnew)
2011-01-08 17:01:47 +00:00
Angelo Salese
9cc5f739c0
new clone
...
---------
Bombjack Twin (prototype? with adult pictures) [ranger_lennier, Smitdogg, The Dumping Union]
2011-01-08 16:42:51 +00:00
Angelo Salese
f690e10649
new clone
...
---------
Zero Team Suicide Revival Kit
(NB: dunno who dumped this)
2011-01-08 14:58:56 +00:00
Angelo Salese
a5324dc9bd
Fixed BCD score display bug in Raiden 2 and Zero Team [Angelo Salese]
2011-01-08 13:56:14 +00:00
Miodrag Milanovic
71dc6ca2e5
Enabled HD61700 in MAME compile and added it to unidasm tool (no whatsnew)
2011-01-08 13:18:20 +00:00
Miodrag Milanovic
7bd171c881
Fixing order so XML output is valid XML (no whatsnew)
2011-01-08 13:11:06 +00:00
Miodrag Milanovic
68ba3af060
Sync with PinMAME, added one more driver and updated old, also re enabled some drivers since ROMs are public now (no whatsnew)
2011-01-08 12:42:08 +00:00
Luca Elia
8d736c54fd
Add Western Venture (Ver. AA.02.D) as non-working, no whatsnew
2011-01-08 12:14:28 +00:00
Miodrag Milanovic
9f153cd17b
Added one more ifdef in make file so mamedriv.c is added only in case of MAME build (no whatsnew)
2011-01-08 10:35:38 +00:00
Luca Elia
3355c47d22
bishjan.c update [Luca Elia]
...
- Implemented dynamic tile sizes
- Generalized video routines to support more layers
- Moved mtrain in from subsino.c
New games added or promoted from NOT_WORKING status
---------------------------------------------------
X-Plan [Bicycle Repair Man, Luca Elia]
2011-01-07 21:51:45 +00:00
Miodrag Milanovic
7746a68163
Renamed few drivers due to conflicts with MESS (only in case computers are more popular then arcades, and pinball are last in line) (no whatsnew)
2011-01-07 19:35:15 +00:00
Angelo Salese
8c009746df
Implemented Seibu Audio variant with a single YM2151 sound chip, giving working sound to Air Raid [Angelo Salese]
2011-01-07 18:11:57 +00:00
Pierpaolo Prazzoli
383a7d8686
New games added or promoted from NOT_WORKING status
...
---------------------------------------------------
Mr. Kicker [Pierpaolo Prazzoli]
2011-01-07 17:32:42 +00:00
Angelo Salese
1bb513b2f4
Ported the collision detection code from machine/seicop.c ... now you can mess around with Raiden 2 - Invisible Edition ^^'
2011-01-07 15:54:23 +00:00
Curt Coder
442c8f6c9b
Added SBY line read to SP0256 interface. [Curt Coder]
2011-01-07 15:36:14 +00:00
Angelo Salese
98e94756bb
Second part of the bullet protection in Raiden 2, bullet logic is definitely there ... bullet drawing isn't, no whatsnew
2011-01-07 15:34:28 +00:00
Angelo Salese
0ee81f2b89
Fixed background gfx issues in later levels of Raiden 2 [Angelo Salese]
2011-01-07 14:36:11 +00:00
Aaron Giles
1d226e8795
Build vconv in all circumstances as part of win32 build.
...
Always use gcc to build vconv.
Add missing extern "C" to intrinsic definitions.
Change vconv to call link.exe instead of lib.exe for libraries.
2011-01-07 05:28:57 +00:00
Aaron Giles
08d14a29e8
MSVC compatibility.
2011-01-07 05:19:45 +00:00
Angelo Salese
5f5ab952c0
Ops
2011-01-07 04:23:17 +00:00
Angelo Salese
8e830f7b5f
Fixed sprite flickering and stage 5 crash in Raiden 2 [Angelo Salese]
2011-01-07 03:56:35 +00:00
R. Belmont
efe33a2045
Work around incorrect warning in some GCC versions. (no whatsnew)
2011-01-07 03:15:47 +00:00
Angelo Salese
39878e7eb9
Part 1 of the sprite protection used in Raiden 2, some printfs, no whatsnew
2011-01-07 02:15:32 +00:00