Commit Graph

11103 Commits

Author SHA1 Message Date
Miodrag Milanovic
9fd74516f6 Made MESS drivers too load config from parent drivers (as MAME) but images are only taken from driver itself or command line (no whatsnew) 2011-01-17 13:37:26 +00:00
Aaron Giles
f5c03d12e2 Redo most of the DRC/backend support as C++
Yes, it is intentional that the x86/x64 backends compile everywhere.

Backends are now derived from drcbe_interface and implement several
required overrides.

x86emit.h now uses namespaces so that the x86/x64 emitters can co-exist.

New file uml.h/uml.c actually describes the UML language, separating
out several concepts from drcuml.c.

Lots of other changes/fixes.
2011-01-17 03:43:54 +00:00
Roberto Zandona
51d7c644e0 kbash: another opcode 2011-01-16 23:49:52 +00:00
Roberto Zandona
160b7d7103 kbash: added several opcodes 2011-01-16 23:41:25 +00:00
Roberto Zandona
9b3e5881eb kbash: added several opcodes; probably dogyuun use the same decryption table 2011-01-16 21:40:31 +00:00
Angelo Salese
7d5e4b66fa Stripped out #define, it's inside includes/toaplan2.h, no whatsnew 2011-01-16 21:11:46 +00:00
R. Belmont
e5cc3338d9 Same fix for sockets (no whatsnew) 2011-01-16 21:05:59 +00:00
R. Belmont
2f1b7f3468 Fix inability to detect an error in sdl_write_ptty (no whatsnew) 2011-01-16 21:01:14 +00:00
Roberto Zandona
34cea6102e kbash and dogyuun: added several opcodes 2011-01-16 20:43:47 +00:00
mariuszw1
7650b6d318 VC2008 compile fixes (no whatsnew) 2011-01-16 20:16:34 +00:00
Olivier Galibert
e2d8a68dbe raiden2: First stab at a cop "disassembler" [trap15, O. Galibert] 2011-01-16 19:30:47 +00:00
Michaël Banaan Ananas
68fc4aeac3 added (but disabled) NMOS Z80 ld a,i/r quirk, see DIFF for info (no whatsnew)
btw: mlanding is playable if you enable it, but i believe it's just by luck since it posts "sound cpu error" later anyway
2011-01-16 19:10:19 +00:00
Olivier Galibert
28a0dc3449 raiden2: Command 0205 changes data at +1c too [dox, O. Galibert] 2011-01-16 18:59:04 +00:00
Roberto Zandona
f6a27a067e toaplan2: disabled nec cpu 2011-01-16 18:47:14 +00:00
Roberto Zandona
6b3f21bdc8 dogyuun: decrypted some opcodes [Roberto Zandona'] 2011-01-16 18:44:42 +00:00
Phil Bennett
a5d5e5d1f4 MPU4 Changes: [AGEMAME]
* Added fix for lamp 'open circuit' errors which in turn make Connect 4 work better. 
* Fixed layout typo that caused the wrong piece to be displayed in Connect 4.
* Documented the DUART and PTM better in MPU4 to allow for sampled sound changes later.
* Changed 'serial_card_connected_ to link 7a, as it is the jumper on the ROM card that changes the IRQ priority, not the serial interface itself.
2011-01-16 18:42:27 +00:00
Phil Bennett
069cfa6e41 bfm_sc2.c: Removed old-style NVRAM handlers in preparation for mechanical game support [AGEMAME] 2011-01-16 18:30:53 +00:00
Fabio Priuli
d19c11eaa8 Fixing warning (it was a typo). 2011-01-16 17:50:47 +00:00
Angelo Salese
099682eaad Haze: Allow the encrypted v25 define to compile again, no whatsnew 2011-01-16 17:29:43 +00:00
Fabio Priuli
f79cd2675e romload.c: implemented handling of parent-clone CHDs in software lists [Fabio Priuli]
Somehow, I hadn't noticed my previous implementation only handled ROM loading and not CHD loading. 
Now CHDs are handled too. 

Next, I plan to reduce the duplicate code: I'd like not to have 2 copies of the code which takes the 
locationtag in the format "list%setname%parentname" and returns the five strings of the locations
we try to load from: list, setname, parentname, list/setname and list/parentname...
2011-01-16 17:29:16 +00:00
Angelo Salese
049c878920 Implemented proper RNG mechanism in Seibu COP emulation [Tomasz Slanina, Angelo Salese] 2011-01-16 17:16:31 +00:00
Angelo Salese
f1337ddfb6 Delete needless file as per AWJ 2011-01-16 14:25:12 +00:00
Angelo Salese
6d8cb11524 Added a mostly complete NEC V25/V35 CPU core, added working sound to Batsugun and hooked up proper V35-controlled interrupts in Cosmic Cop / Gallop and Kengo [Alex Jackson] 2011-01-16 14:23:07 +00:00
Couriersud
90f1063951 Discrete subsystem:
- all list handling now based on dynamic_array_t (discrete.h)
- more code rewrite to get rid of fixed allocations.
- performance about the same as 0.140
2011-01-16 13:19:31 +00:00
Jonathan Gevaryahu
745a7974aa More beezer changes, mostly documentation and preparing for new sound core. no whatsnew. 2011-01-16 04:53:17 +00:00
R. Belmont
c495397fa8 SH4: Port preliminary SH3 support from DRC. [R. Belmont] 2011-01-16 03:15:36 +00:00
Jonathan Gevaryahu
f7b001acc6 Add missing XYZ latch readback on beezer, gets sound closer to working [Lord Nightmare] 2011-01-16 02:53:34 +00:00
Jonathan Gevaryahu
b37e50dec4 Documentation update to beezer driver for facilitating future sound work [Lord Nightmare] 2011-01-16 02:05:40 +00:00
Couriersud
02cd248fef More cleanups for the discrete subsystem. No whatsnew. 2011-01-16 00:38:44 +00:00
R. Belmont
b85af379a8 SH4: cleanup and better common/interpreter separation [R. Belmont] 2011-01-16 00:35:56 +00:00
Scott Stone
74bbf1d033 Debug message fix for EShape/ECoarse - we have enough samples so no longer need to invite reports. (no whatsnew) 2011-01-15 23:51:58 +00:00
R. Belmont
7c6e98992d New games added as GAME_NOT_WORKING
-----------------------------------
Brave Fire Fighters [Guru]
NASCAR Racing [Guru]
2011-01-15 22:35:49 +00:00
Brian Troha
29542a3822 readd IC location for Gekirindan audio CPU and eliminate the incorrect statement about same label different data. 2011-01-15 22:33:56 +00:00
Scott Stone
b84d0ef8f0 Improved chip names for recently submitted set to eliminate duplicate name. (no whatsnew) 2011-01-15 22:25:55 +00:00
Scott Stone
13b8cd5301 Fix for recent gekiridn set addition. Sound roms were double sized -later half all FF. Chopping them to size expected and the CRC's match the Japanese version. (no whatsnew) 2011-01-15 22:10:44 +00:00
Scott Stone
e1f22c6e20 Misc pinball fix 2011-01-15 21:19:53 +00:00
Roberto Zandona
ca016be56f ssv: removed some wrong info 2011-01-15 20:21:36 +00:00
Roberto Zandona
a63465b57c ssv: fixed srmp7 sprite mode 2011-01-15 20:11:42 +00:00
Couriersud
5ffcb68d82 Fix skyraid compile. 2011-01-15 19:22:03 +00:00
Brian Troha
1742d9e651 Correct Gekiridan's version from "Zero" to capital "o" 2011-01-15 17:58:23 +00:00
Brian Troha
e0fccbade8 New clone added: Gekiridan (World)
New Clone Added
-------------------------------------
Gekirindan (Ver 2.30 1995/09/21) [Corrado Tomaselli, J. Bijl, The Dumping Union]
2011-01-15 17:55:00 +00:00
Pierpaolo Prazzoli
d2ff1f0c52 Fixed 00865: blandia: In Jurane stage, the whole bottom of the screen is filled with solid gray [Pierpaolo Prazzoli] 2011-01-15 17:47:10 +00:00
Roberto Zandona
7a261e4514 ssv: simplified the code 2011-01-15 16:19:08 +00:00
Roberto Zandona
26926438bc ssv: fixed info about crt register 2011-01-15 15:41:34 +00:00
Roberto Zandona
33885f5fad ssv: improvements to the sprite position [Roberto Zandona'] 2011-01-15 15:32:16 +00:00
Miodrag Milanovic
7d220e5a9e More proper softlist fix (no whatsnew) 2011-01-15 14:48:37 +00:00
Miodrag Milanovic
b929a58a47 Fixed memory leaks in softlist (no whatsnew) 2011-01-15 14:00:59 +00:00
Curt Coder
25f1101204 Added FSAVE mode 2 support to the M68040 FPU. [Barry Rodewald] 2011-01-15 13:52:59 +00:00
Couriersud
156a1efd1c Discrete subsystem: Maintenance commit before I move from linked lists to dynamic arrays.
- Also fixes bzone regression.
- Contexts have disappeared now. All modules use class level private variables now.
- Reorganized code and added more include files.
- This is still work in progress. It is working though.
2011-01-15 13:49:27 +00:00
Miodrag Milanovic
8d47838f94 Let's keep all pinball machines as skeletons, will commit my work after next release. (no whatsnew) 2011-01-15 13:34:24 +00:00