Commit Graph

144 Commits

Author SHA1 Message Date
Aaron Giles
4498faacd9 First round of an attempted cleanup of header files in the system.
- Created new central header "emu.h"; this should be included
    by pretty much any driver or device as the first include. This
    file in turn includes pretty much everything a driver or device
    will need, minus any other devices it references. Note that
    emu.h should *never* be included by another header file.
 - Updated all files in the core (src/emu) to use emu.h.
 - Removed a ton of redundant and poorly-tracked header includes
    from within other header files.
 - Temporarily changed driver.h to map to emu.h until we update
    files outside of the core.

Added class wrapper around tagmap so it can be directly included
and accessed within objects that need it. Updated all users to
embed tagmap objects and changed them to call through the class.

Added nicer functions for finding devices, ports, and regions in
a machine:

   machine->device("tag") -- return the named device, or NULL
   machine->port("tag") -- return the named port, or NULL
   machine->region("tag"[, &length[, &flags]]) -- return the
      named region and optionally its length and flags
      
Made the device tag an astring. This required touching a lot of 
code that printed the device to explicitly fetch the C-string
from it. (Thank you gcc for flagging that issue!)
2010-01-10 00:29:26 +00:00
Aaron Giles
a92de5930c Extended the astring class wrapper into something useful, and
useable as a stack object. Also designed the interfaces to allow
for chaining operations. And added a casting operator to const
char * for seamless use in most functions that take plain old C
strings.

Changed all uses of astring to use the object directly on the
stack or embedded in objects instead of explicitly allocating 
and deallocating it. Removed a lot of annoying memory management
code as a result.

Changed interfaces that accepted/returned an astring * to
use an astring & instead.

Removed auto_alloc_astring(machine). Use 
auto_alloc(machine, astring) instead.
2010-01-08 17:18:54 +00:00
Aaron Giles
91a1b8d634 NOTE: This change requires two new osd functions: osd_malloc() and
osd_free(). They take the same parameters as malloc() and free().

Renamed mamecore.h -> emucore.h.

New C++-aware memory manager, implemented in emualloc.*. This is a
simple manager that allows you to add any type of object to a
resource pool. Most commonly, allocated objects are added, and so
a set of allocation macros is provided to allow you to manage
objects in a particular pool:

  pool_alloc(p, t) = allocate object of type 't' and add to pool 'p'
  pool_alloc_clear(p, t) = same as above, but clear the memory first
  pool_alloc_array(p, t, c) = allocate an array of 'c' objects of type
                              't' and add to pool 'p'
  pool_alloc_array_clear(p, t, c) = same, but with clearing
  pool_free(p, v) = free object 'v' and remove it from the pool

Note that pool_alloc[_clear] is roughly equivalent to "new t" and
pool_alloc_array[_clear] is roughly equivalent to "new t[c]". Also
note that pool_free works for single objects and arrays.

There is a single global_resource_pool defined which should be used
for any global allocations. It has equivalent macros to the pool_*
macros above that automatically target the global pool.

In addition, the memory module defines global new/delete overrides
that access file and line number parameters so that allocations can
be tracked. Currently this tracking is only done if MAME_DEBUG is
enabled. In debug builds, any unfreed memory will be printed at
the end of the session.

emualloc.h also has #defines to disable malloc/free/realloc/calloc.
Since emualloc.h is included by emucore.h, this means pretty much
all code within the emulator is forced to use the new allocators.
Although straight new/delete do work, their use is discouraged, as
any allocations made with them will not be tracked.

Changed the familar auto_alloc_* macros to map to the resource pool
model described above. The running_machine is now a class and contains
a resource pool which is automatically destructed upon deletion. If
you are a driver writer, all your allocations should be done with
auto_alloc_*.

Changed all drivers and files in the core using malloc/realloc or the 
old alloc_*_or_die macros to use (preferably) the auto_alloc_* macros 
instead, or the global_alloc_* macros if necessary.

Added simple C++ wrappers for astring and bitmap_t, as these need
proper constructors/destructors to be used for auto_alloc_astring and
auto_alloc_bitmap.

Removed references to the winalloc prefix file. Most of its 
functionality has moved into the core, save for the guard page 
allocations, which are now implemented in osd_alloc and osd_free.
2010-01-08 06:05:29 +00:00
Phil Bennett
5be4dc8d54 Added some missing header declarations and static qualifiers. Added validity.h to the core for consistency as well as an explicit foo.h in each foo.c. [Atari Ace]
---------- Forwarded message ----------
From: Atari Ace <atari_ace@verizon.net>

Date: Sat, Dec 26, 2009 at 5:01 PM
Subject: [patch] Header/static cleanups
To: submit@mamedev.org
Cc: atariace@hotmail.com

- Hide quoted text -
Hi mamedev,

This patch add some missing header declarations and static qualifiers,
and adjusts a few names.  In the core, it adds validity.h for
consistency as well as an explicit foo.h in each foo.c.

~aa
2010-01-06 21:09:25 +00:00
Aaron Giles
bd24fb23c1 Results of running the latest srcclean. 2009-12-28 09:04:00 +00:00
Aaron Giles
f20a2e6b17 Fixes so we can compile as C++ again. 2009-12-28 07:34:17 +00:00
Aaron Giles
f43747b221 Some misc cleanups:
- added warning messages for auto_malloc, timer, and save state
    allocations done after init time. These should be fixed when
    detected, as I would eventually like to disallow them entirely.
 - changed state registration functions to pass through the caller's
    file and line number to facilitate fixing the above warnings
 - converted Taito F3 sound to a separate machine driver which is
    imported into games that use it
 - converted the balsente driver to driver_data structure
 - converted harddriv timers into devices
 - fixed crash in cps2 games due to not configuring the qsound bank
 - cleaned up initialization in taito_l to allocate at init time
    instead of reset time
2009-12-15 02:37:46 +00:00
Aaron Giles
40bcc29e8a Cleanups and version bump. 2009-12-11 06:19:46 +00:00
Aaron Giles
8ba04b825a Apply mirrors and global masks at address map detokenizing time rather
than later. Also added disabled code to detect address maps with
overlapping regions for future analysis.
2009-12-10 15:32:44 +00:00
Aaron Giles
fd34a32091 Added new functions:
memory_install_ram() to assign a un-named bank to a region and specify
    a pointer to where the RAM lives. If this is called in the DRIVER_INIT
    function or MACHINE/SOUND/VIDEO_START functions, then it is permissible
    to specify NULL, in which case the memory system will allocate memory
    and register it for save states.

  memory_install_rom() is like the above except that it only installs a
    read handler.

  memory_install_writeonly() is like the above except that it only installs
    a write handler.

Updated several instances in the code that were assigning banks to these
sorts of static RAM regions and simplified the code.

Also fixed several regressions reported by Tafoid.
2009-12-07 08:32:02 +00:00
R. Belmont
c165519e07 Fix 64-bit issue noted by Juergen. 2009-12-06 17:30:10 +00:00
Aaron Giles
98484d44b0 Internal memory system shuffling. Address maps initialized internally
now call the same installation handlers that drivers do for dynamic
installation. Cleaned up some parameter ordering and error detection.
2009-12-06 08:18:34 +00:00
Aaron Giles
0fd8c755ff Memory shares are now specified by tag instead of index.
The AM_SHARE() macro now takes a tag parameter. All existing
shares have been bulk renamed to "share##". However, the name
does not matter, so please use descriptive tags going forward.

Also added tag validation for bank and share tags.

Added flag to tagmap_add functions that optionally will
replace existing objects if a duplicate is found.
2009-12-05 20:19:04 +00:00
Aaron Giles
ee315fe99d Renamed functions:
memory_install_read/write_port_handler -> 
        memory_install_read/write_port

   memory_install_read/write_bank_handler -> 
        memory_install_read/write_bank
2009-12-05 07:59:31 +00:00
Aaron Giles
9eda9e163e More memory system cleanup. Removed SMH_* macros entirely. In
their place are a series of expanded macros and new memory
installation helpers. Some mappings below (not all are new):

   AM_READ(SMH_RAM)                       -> AM_READONLY
   AM_WRITE(SMH_RAM)                      -> AM_WRITEONLY
   AM_READWRITE(SMH_RAM, SMH_RAM)         -> AM_RAM
   AM_READ(rhandler) AM_WRITE(SMH_RAM)    -> AM_RAM_READ(rhandler)
   AM_READ(SMH_RAM) AM_WRITE(whandler)    -> AM_RAM_WRITE(whandler)
   AM_DEVREAD(tag, rhandler) AM_WRITE(SMH_RAM) 
                                  -> AM_RAM_DEVREAD(tag, rhandler)
   AM_READ(SMH_RAM) AM_DEVWRITE(tag, whandler) 
                                  -> AM_RAM_DEVWRITE(tag, whandler)

   AM_READ(SMH_ROM)                       -> AM_ROM
   AM_WRITE(SMH_ROM)                      -> (was a no-op)

   AM_READ(SMH_NOP)                       -> AM_READNOP
   AM_WRITE(SMH_NOP)                      -> AM_WRITENOP
   AM_READWRITE(SMH_NOP, SMH_NOP)         -> AM_NOP

For dynamic memory handler installation of the various types,
use the new functions:

   memory_unmap_read()
   memory_unmap_write()
   memory_unmap_readwrite() -- unmaps a section of address space

   memory_nop_read()
   memory_nop_write()
   memory_nop_readwrite() -- nops a section of address space

Cleaned up the internals of the address_map_entry structure, and
also normalized the way the address map macros work to remove a
lot of redundancy.
2009-12-05 07:54:11 +00:00
Aaron Giles
0069237f20 Memory banks are now referenced by tag rather than index.
Changed all memory_bank_* functions to specify a tag.
Bulk-converted existing banks to be tagged "bank##" in
order to ensure consistency. However, going forward, the
tags don't matter, so please name them something useful.

Added AM_BANK_READ/AM_BANK_WRITE macros to let you specify
bank tags. Also changed AM_ROMBANK and AM_RAMBANK macros to
accept tags as well.

Added new functions memory_install_read_bank_handler and
memory_install_write_bank_handler to install banks by tag
name, similar to input ports.

Changed internals of memory system to dynamically allocate
all banks. The first time a bank with an unknown tag is
installed, a new bank object is created and tracked 
internally. Removed all SMH_BANK(n) references outside of
the main code; these should never, ever be useful anymore.
2009-12-03 08:16:38 +00:00
R. Belmont
8bc10109ca One more Clang warning fix.
Anyone who's ever been confused by the meaning of a given GCC or MSVC error diagnostic will enjoy this (it's color-coded in real life for added "wow"):

src/emu/memory.c:2148:5: error: comparison of distinct pointer types ('genf *' and 'void *')                                                           
                                check_entry_handler(write);                                                                                            
                                ^~~~~~~~~~~~~~~~~~~~~~~~~~                                                                                             
src/emu/memory.c:2052:63: note: instantiated from:                                                                                                     
        if (entry->handler.generic != NULL && entry->handler.generic != SMH_RAM) \                                                                     
                                              ~~~~~~~~~~~~~~~~~~~~~~ ^
2009-12-02 03:51:45 +00:00
Aaron Giles
6bfe172c78 Removed global videoram, colorram, paletteram, and spriteram.
Added equivalent pointers to machine->generic. Updated all
references.

Now that accessing these is more awkward, it is probably best
to put these pointers in the driver data structures instead
of using the generic pointers. The main reason to continue
using generic pointers is to allow use of paletteram shortcuts
and buffered spriteram handling.
2009-11-28 03:06:46 +00:00
Aaron Giles
cdd9d7c757 Introduced a generic_pointers structure within machine that is
designed to hold generic pointers that are commonly used. For
now, only generic_nvram has moved there. Added AM_BASE_GENERIC
and AM_SIZE_GENERIC macros for initializing generic pointers
in memory maps. Also added AM_BASE_SIZE_GENERIC to set both
base and size in one step.

Moved global variables out of machine/generic and into a private
data structure hanging off of the running_machine. Added newly-
needed machine parameters to coin_counter_w, coin_lockout_w, and
coin_lockout_global_w. Also added machine parameter to 
set_led_state.

Added interface functions to get the number of dispensed tickets
and to increment the count, to remove the need for direct access
to these global variables. Also added functions to get the
current count on a particular coin counter and to determine the
lockout state.

Future checkins will move the remaining generic pointers (for
paletteram, videoram, spriteram, colorram, etc.) into the new
generic_pointers structure.
2009-11-26 23:43:19 +00:00
smf-
8836834f08 added memory_install_write_port_handler & memory_install_readwrite_port_handler to be consistent with installing handlers. 2009-11-25 09:48:44 +00:00
Aaron Giles
9072c7f911 Added new module tagmap which is a simple hashed string map.
Updated device and input port lists to use the tagmap for
tag searches. Also removed the whole "quark" thing from the
validity checker in favor of using the tagmaps.
2009-11-23 04:55:26 +00:00
smf-
dd1d8777a9 added device support to the input system. internally this replaces PORT_CUSTOM/PORT_CHANGED, backward compatibility is achieved with an internal dummy device.
added output lines (IPT_OUTPUT), which can be written using new input_port_write* functions or directly from a memory map using AM_WRITE_PORT
converted adc083x to use io lines.
adc08x chips are all hooked up using input/output ports
reversed racing force steering wheel input and gas pedal, which is enough to get the game to boot.
reversed steering wheel input on winding heat, the usa cabinets are however hooked up the other way.
renamed adc0831_interface to adc083x_interface.
fixed adc083x gnd input
removed stray call logerror from adc083x.c
fixed default adc083x sars value
adc083x reset only affects outputs
2009-11-20 22:36:52 +00:00
Aaron Giles
bd11e46b0c Minor comment cleanup. 2009-11-15 15:47:37 +00:00
Phil Bennett
8eeb31a04c Fixed a couple of source typos [Christophe Jaillet]
> -----Original Message-----
> From: Christophe Jaillet [mailto:christophe.jaillet@wanadoo.fr]
> Sent: Saturday, October 17, 2009 9:03 AM
> To: submit@mamedev.org
> Subject: Patch against 2 typo in comments
>
> Hi,
>
> all is said in the object of the mail. Catch while going thrue the
> code.
>
> Hope this help.
> Best regards,
>
> CJ
2009-10-21 10:18:15 +00:00
Aaron Giles
3bfae5cdec Fixed up RAM bank names to prevent crashes with memdump.
Extended explicit banks to 96.
2009-09-28 07:01:06 +00:00
Aaron Giles
fcf9e90cd5 Now allow for banks to take up half of the available slots.
Explicit banks now work up to bank 64.
2009-09-21 15:58:25 +00:00
Aaron Giles
8eeb0f1d20 Fixed up some error logging messages to output the correct number of characters
for addresses and data, using the new core_i64_hex_format function.
2009-09-10 08:24:15 +00:00
Aaron Giles
c3b50fe048 Changed profiler to separate start/stop cases. [Christophe Jaillet] 2009-08-19 16:43:04 +00:00
Aaron Giles
62c9a9d8cb Cleanups and version bump. 2009-07-10 03:10:17 +00:00
Aaron Giles
5201d52344 Expanded address maps from 3 to 4. Moved ADDRESS_SPACE_PROGRAM/DATA/IO
constants to cpuintrf, as those names are really only applicable to 
CPUs. Added new ADDRESS_MAP_0/1/2/3 constants to identify address maps 
more generically. 

Updated memory system to be more general about address map handling.
Added the concept of default address maps (in addition to the already
existing internal memory maps). The difference between internal and
default memory maps is that internal memory maps always override
everything (including user-specified maps), but default memory maps
simply provide a default that can be overridden.

Converted the okim6295 sound driver to use address maps for access.
By default, it defines a ROM address map that overlays its full
region. As a result, the validity checks require all okim6295 regions
to be at least 256k, unless you provide your own address map. Updated
all regions to meet this requirement.

Updated the atarijsa code to use a custom address space for its
okim6295 accesses (which are banked on the first half and static on
the second half), as an example of configuring a device with a
custom address space.

For now, attempts to use okim6295_set_bank_base() will still work,
though banking for the okim chips should be moved to custom address
maps in the drivers eventually. The first time okim6295_set_bank_base()
is called, it will install a banked memory handler over the region
and use memory_set_bankptr() to change the base on subsequent bank
switches.

Moved address map validity checks to be run for each device instead of
just each CPU.
2009-07-09 07:10:40 +00:00
Aaron Giles
2577a0b22d Another step. Moved the address-space related get_info constants
to devintrf (including endianness). Removed space array from the
CPU class header. Made the memory system much more device-neutral.
Various other cleanups along the way.
2009-07-08 16:20:01 +00:00
Aaron Giles
7b28233e47 Move address_map array from cpu_config to device_config. Added
MDRV macros in the device for specifying address maps. Changed
the memory system to fetch the maps from the new location.

This is just a small step toward the end goal of getting address
maps into arbitrary devices.
2009-07-08 14:47:35 +00:00
Aaron Giles
8125878cfa Fixed misaligned table. 2009-05-13 02:58:21 +00:00
Aaron Giles
09d58a6c7f Removed address_map2 items from the CPU config, etc. 2009-05-09 05:30:43 +00:00
Aaron Giles
ad4910a8a8 Bulk change alert.
This update changes the way we handle memory allocation. Rather
than allocating in terms of bytes, allocations are now done in
terms of objects. This is done via new set of macros that replace
the malloc_or_die() macro:

  alloc_or_die(t) - allocate memory for an object of type 't'
  alloc_array_or_die(t,c) - allocate memory for an array of 'c' objects of type 't'
  alloc_clear_or_die(t) - same as alloc_or_die but memset's the memory to 0
  alloc_array_clear_or_die(t,c) - same as alloc_array_or_die but memset's the memory to 0

All original callers of malloc_or_die have been updated to call these
new macros. If you just need an array of bytes, you can use
alloc_array_or_die(UINT8, numbytes).

Made a similar change to the auto_* allocation macros. In addition,
added 'machine' as a required parameter to the auto-allocation macros,
as the resource pools will eventually be owned by the machine object.
The new macros are:

  auto_alloc(m,t) - allocate memory for an object of type 't'
  auto_alloc_array(m,t,c) - allocate memory for an array of 'c' objects of type 't'
  auto_alloc_clear(m,t) - allocate and memset
  auto_alloc_array_clear(m,t,c) - allocate and memset

All original calls or auto_malloc have been updated to use the new
macros. In addition, auto_realloc(), auto_strdup(), auto_astring_alloc(),
and auto_bitmap_alloc() have been updated to take a machine parameter.

Changed validity check allocations to not rely on auto_alloc* anymore
because they are not done in the context of a machine.

One final change that is included is the removal of SMH_BANKn macros.
Just use SMH_BANK(n) instead, which is what the previous macros mapped
to anyhow.
2009-04-26 23:54:37 +00:00
Aaron Giles
eb539cce9d Many casts added to the core files, and various other tweaks
to make them compile as either C or C++.
2009-03-12 07:43:03 +00:00
Aaron Giles
99d297a6fd Cleanups and version bump. 2009-03-05 09:38:53 +00:00
Aaron Giles
1dcd75d039 Removed device types from device queries that use tags, under the
assumption that all device tags are unique. Specifically, the
following no longer need to provide a device type:

   AM_DEVREAD/WRITE
   DEVCB_DEVICE_HANDLER
   devtag_get_device
   devtag_reset
   device_list_find_by_tag

as well as several device interfaces that referenced other devices.

Also fixed assertion due to overflow in the recent sound fix.
2009-03-02 10:59:37 +00:00
Aaron Giles
4ad8ec54f8 Converted the following drivers to the new device-based 6821 PIA:
- qix
 - mcr/williams
 - coinmstr
 - funworld
 - goldnpkr
 - jokrwild
 - nyny
 - r2dtank
 - spiders
 - tugboat

Added new function memory_install_read_port_handler() to more
easily allow you to install read handlers for ports based on tag.

Removed input_port_read_handler8/16/32/64 functions, since they
were really only used for getting a memory handler for a port by
tag, and this is no longer necessary.

Moved input port handlers to internal code in the memory system.

Added port names to the taito8741 device pending its proper
devicification.

Removed all remaining uses of input_port_n_r() functions, and
purged them from src/emu/machine/generic.
2009-03-02 09:31:05 +00:00
Aaron Giles
864560d4af From: Atari Ace [mailto:atari_ace@verizon.net]
Sent: Monday, February 16, 2009 7:10 PM
To: submit@mamedev.org
Cc: atariace@hotmail.com
Subject: [patch] Add some missing static qualifiers

Hi mamedev,

This patch mostly adds missing static qualifiers, plus a few related header/name adjustments.  In particular, I tackled m68kmake.c and tmsmake.c which exposed a fair amount of dead code.

~aa
2009-02-26 08:52:27 +00:00
Aaron Giles
c4126c1034 bytemask should not mask low bits. Fixes disassembler for CPUs with address
bus shifts. Hopefully doesn't impact anything else.
2009-02-06 13:26:24 +00:00
smf-
8ac4f3cb33 Changed memory_set_direct_region to pass the address returned from the DIRECT_UPDATE_HANDLER back to the memory read function. 2009-01-31 16:57:16 +00:00
Aaron Giles
cc14b2aaa7 Opcode accesses are now marked debugger_access. This is important with the recent
changes to automatically call the read handler if the opcode base cannot be
found.

Changed logging for non-RAM opcode bases so that it does not output in the case
of debugger_access being set.

Fixed logic for deriving direct ranges so that it uses the non-watchpoint-
infected tables for its lookups.
2009-01-30 18:11:46 +00:00
Aaron Giles
eff9223966 Removed some stray ADDR2BYTE/BYTE2ADDR macros that have been replaced by
inline functions.
2009-01-17 23:11:07 +00:00
Aaron Giles
7f2e4e19be Cleanups and version bump. 2009-01-15 08:33:24 +00:00
Aaron Giles
0b6ec32822 Made direct (opcode) access more robust. Direct access now crawls the
memory table to find its ranges, and caches them for fast access in
the future. It invalidates intersecting regions when new ones are
installed, and now properly handles mirrored ranges.

Also changed the disassembly view to call the decrypted read routines
for each opcode byte/word instead of fetching from a pointer, which
prevented opcodes that crossed range boundaries from working correctly,
even though they would execute correctly.
2009-01-13 15:32:36 +00:00
Aaron Giles
a70fdf00a1 CPU interface organization shuffle. The file cpuintrf.h now merely
describes the interface, but does not contain any implementation.
All remaining bits of implementation have been migrated either to
cpuexec.c or to debugcpu.c. Specifically, cpu_dasm() is now
debug_cpu_disassemble(), and cpu_set_dasm_override() is now
debug_cpu_set_dasm_override(). Also moved memory_address_physical()
to debug_cpu_translate(), since it was only ever used for
debugging.

Changed all CPU and sound cores to use memory_find_address_space()
instead of cpu_get_address_space(). The former is reliable even
during early initialization when the CPU cores generally need it.

Removed the dummy CPU core and cpuintrf.c.

Changed the core execution loop to directly call the execute
function instead of using the inline helper (which has been removed).
2008-12-22 17:35:27 +00:00
Aaron Giles
5630547540 More device normalization:
cpu_get_info_* -> device_get_info_*
  cpu_set_info_* -> device_set_info_*
  cpu_reset      -> device_reset

Removed the cputype_get_* macros as they are not necessary.

Removed cpuintrf_init() which is no longer necessary.
2008-12-16 16:30:28 +00:00
Aaron Giles
98c40f06db Made CPUs into proper devices. CPUs are now added in the
machine configuration just as any other device, and the
standard CPU configuration is performed via the inline
configuration macros.

Change cpu_type from an enumeration into a pointer to the
CPU's get_info function, very similar to device behavior.
For now all CPUs are declared in cpuintrf.h, but 
eventually they should be declared in the CPU's header
file, and the driver should #include that header.

Added function cpu_get_type() to return the CPU type.

Changed several cpu_* functions into macros that call
through to the equivalent device_* function.

The device system now maintains a parallel list of devices
based on type, for faster iteration through all devices
of a given type.

Cleaned up code that looped over CPUs via the machine->cpu
array to now loop using the type-based device list.

Removed start/stop/reset/nvram functions from the 
device_config in favor of grabbing them as needed.

Cleaned up the generic interrupt_enable code to work with
CPU devices instead of numbers.

Mapped the devtag_* functions to device_* functions via
macros instead of parallel implementations.
2008-12-16 15:02:15 +00:00
Aaron Giles
d92a2e0c4e Cleanups/version bump/added missing drivers. 2008-12-06 17:54:42 +00:00