Ville Linde
cb8f19af66
drcbex64: special case for add (nw)
2016-05-17 16:00:51 +03:00
Angelo Salese
a5105ad013
Attempt blind faith fix MT #06208
2016-05-17 13:21:42 +02:00
etabeta78
6e43812f60
gba.cpp: Added preliminary support for the 3D Matrix Memory
...
Controller used by 64MB video cartridges. Disney Collection 2
works, while other dumps still fail (possibly due to reason
unrelated to the mapper emulation...) [Fabio Priuli]
2016-05-17 12:35:54 +02:00
Miodrag Milanovic
df5c8faa85
Fixed name conflict making Android build non-working (nw)
2016-05-17 12:15:45 +02:00
RobertoFresca
0c529b6c92
Flaming 7: Inputs WIP. Unknown DIP switches and diplocations. [Roberto Fresca]
2016-05-17 05:41:02 -03:00
RobertoFresca
6ae4af1abe
Flaming 7: Inputs WIP. 4th DIP switches bank: Printer Type,
...
plus diplocations. Added notes about 1 active line. [Roberto Fresca]
2016-05-17 05:30:46 -03:00
RobertoFresca
8be7c2367f
Flaming 7: Inputs WIP. 4th DIP switches bank: Button Lockout and
...
Lockout Polarity, plus diplocations. [Roberto Fresca]
2016-05-17 04:52:10 -03:00
etabeta78
4d0e3033a7
misc. nw.
2016-05-17 07:57:39 +02:00
etabeta78
1007a0730c
confirmed Zoop (USA) padding. thanks plgDavid. nw.
2016-05-17 05:22:08 +02:00
Scott Stone
9d3fae9cbd
Revert "Allow for output to verify that a machine's emulation has ended properly specifically in instances where less than 2 seconds has elapsed. (nw)"
...
This reverts commit fc4ab036fc
.
2016-05-16 23:15:28 -04:00
RobertoFresca
850169830b
Flaming 7: Inputs WIP. Third DIP switches bank: Denomination and
...
Progressive Sign, plus diplocations. [Roberto Fresca]
2016-05-17 00:07:03 -03:00
RobertoFresca
b397dc1a26
Flaming 7: Inputs WIP. Second DIP switches bank: Coin B coinage and
...
Credits per Bill, plus diplocations. [Roberto Fresca]
2016-05-16 23:36:23 -03:00
RobertoFresca
93e78835a9
Flaming 7: Inputs WIP. Second DIP switches bank: Coin A coinage,
...
plus diplocations. [Roberto Fresca]
2016-05-16 23:13:30 -03:00
RobertoFresca
a51f0650c5
Flaming 7: Inputs WIP. Added PORT_DIPLOCATION to the first
...
DIP switches bank. [Roberto Fresca]
2016-05-16 22:32:39 -03:00
RobertoFresca
38ff9a4d89
Flaming 7: Inputs WIP. First DIP switches bank completed. [Roberto Fresca]
2016-05-16 22:26:53 -03:00
Scott Stone
fc4ab036fc
Allow for output to verify that a machine's emulation has ended properly specifically in instances where less than 2 seconds has elapsed. (nw)
2016-05-16 21:12:23 -04:00
Michael Zapf
8ae00de983
ti99: Fixed MBX cartridge type, introduced new paged type, updated softlist with re-dumped versions
2016-05-17 01:09:52 +02:00
ImJezze
a89d4d4ee6
Small tweaks to raster.ini settings (nw)
...
- less blurry, less glowing
2016-05-16 23:19:17 +02:00
ImJezze
829641f901
Small changes to creation of render targest in HLSL (nw)
...
- removed unessesary recreations of non-screen-quad texture targets
- removed creation of cached targets for non-screen-quad texture
2016-05-16 23:19:17 +02:00
ImJezze
ad3525a4d4
Fixed several HLSL problems when running machines without screen (nw)
2016-05-16 23:19:16 +02:00
etabeta78
c1c93b569b
gameboy.xml: Finally started documenting Game Boy PCBs,
...
based on no-intro and Tauwasser's pictures [Fabio Priuli]
2016-05-16 22:39:47 +02:00
therealmogminer@gmail.com
b06be31dfe
Move slider_state and ui_menu_item into src/frontend/mame, nw
2016-05-16 19:59:15 +02:00
Ville Linde
0069d44ff7
drcbex64: special case for and (nw)
2016-05-16 19:56:07 +03:00
Scott Stone
efcba70c3f
New Game Added (Not Working)
...
House of the Dead 4 (Export) (Rev B) [Layer]
Note: added as hotd4, hotd4 renamed to hotd4a (nw)
2016-05-16 12:51:56 -04:00
RobertoFresca
3d148adac3
Flaming 7: Standardization of all active inputs. [Roberto Fresca]
2016-05-16 09:59:47 -03:00
fulivi
343f35f02d
hp9845: added timer to throttle access to graphic memory, RAM expanded
...
to 192k
2016-05-16 14:36:44 +02:00
fulivi
4a48333ae7
hp9845: graphic cursor added, some cleanup in video functions
2016-05-16 14:36:44 +02:00
fulivi
b3203fc11f
hp9845: reading from graphic memory fixed
2016-05-16 14:36:43 +02:00
fulivi
f3e1f4c34f
hphybrid: DMA fixed
2016-05-16 14:36:43 +02:00
fulivi
4175e66e34
hp9845: first draft of graphic video support: no cursor yet, reading
...
from graphic RAM is not working
2016-05-16 14:36:43 +02:00
Miodrag Milanovic
cc6d5a643d
try to support older xcode (nw)
2016-05-16 14:25:49 +02:00
Miodrag Milanovic
71379c5648
Sync with BGFX (nw)
2016-05-16 14:17:04 +02:00
etabeta78
7842148635
updated megadriv.xml list with the new protos just
...
released. nw.
2016-05-16 13:50:53 +02:00
couriersud
332534cdf5
Continuing work to move object initialization from start to constructor.
...
Removed family_t. All of this can be determined at runtime from object
as well. As part of this, the "template" to write devices has changed.
Converted a number of devices to use the new template. [Couriersud]
2016-05-16 12:50:50 +02:00
couriersud
f35ba3f5fd
More automatic memory handling. (nw)
2016-05-16 12:41:20 +02:00
MetalliC
ef7d6d98d8
New Clones Added (Working)
...
Hyper Street Fighter II: The Anniversary Edition (Japan 040202) [ShouTime]
2016-05-16 13:18:19 +03:00
etabeta78
1b04dee047
Merge pull request #878 from rzero9/patch-3
...
fmtowns_cd.xml: Added H, I & J
2016-05-16 11:14:12 +02:00
r09
ce7de22d29
fmtowns_cd.xml: Added H, I & J
...
- Added H, I & J
- Added more CHDs converted by Breiztiger (mode7dmo, mbomber, necronom, rayxanbr, simcity)
2016-05-16 10:35:14 +02:00
RobertoFresca
de2e7a19e9
Flaming 7: $b801 & $b802 instead of $d801 & $d802....
2016-05-16 00:05:28 -03:00
RobertoFresca
3259f9d805
Flaming 7: Inputs WIP. Marked as unknown also the $d802 port lines. [Roberto Fresca]
2016-05-15 23:59:12 -03:00
RobertoFresca
bf03b31297
Flaming 7: Inputs WIP. Marked as unknown the $d801 port lines.
...
They seems unused. [Roberto Fresca]
2016-05-15 23:56:33 -03:00
RobertoFresca
a4f0973158
Flaming 7: Inputs WIP. Identified WT RXD & COUT RTS lines.
...
Added other active lines... [Roberto Fresca]
2016-05-15 23:52:11 -03:00
RobertoFresca
f7f883afaf
Merge branch 'master' of https://github.com/mamedev/mame
2016-05-15 23:43:56 -03:00
RobertoFresca
f87142e6d1
Flaming 7: Inputs WIP. Identified all the Coin-In and Change lines [Roberto Fresca]
2016-05-15 23:43:18 -03:00
Vas Crabb
1615aab5c0
Fix stupid syntax error
2016-05-16 12:35:04 +10:00
RobertoFresca
3aedaf8696
Flaming 7: Inputs WIP. Identified all the Holds, Big, Low, Take,
...
and D-Up buttons... [Roberto Fresca]
2016-05-15 23:19:31 -03:00
RobertoFresca
245297d134
Flaming 7: Inputs WIP. Identified Button Lockout input. [Roberto Fresca]
2016-05-15 23:12:44 -03:00
RobertoFresca
543cc6e9a4
Flaming 7: Colors are accurate. Removed MACHINE_IMPERFECT_COLORS flag.
2016-05-15 22:31:11 -03:00
RobertoFresca
d092b0455a
Merge branch 'master' of https://github.com/mamedev/mame
2016-05-15 22:28:03 -03:00
RobertoFresca
00a86e0257
Flaming 7: Added redumped program, and proper bipolar PROMs dumps.
...
[Roberto Fresca, Ioannis Bampoulas]
2016-05-15 22:27:27 -03:00