Miodrag Milanović
320da2d391
Merge pull request #886 from fcambus/master
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Allow building on OpenBSD
2016-05-20 08:37:40 +02:00
Ivan Vangelista
6711db7107
More gen_latch (nw)
2016-05-20 07:24:06 +02:00
Ville Linde
ec1f9b948c
UML: Added TZCNT instruction (Trailing Zero Count) [Ville Linde]
2016-05-20 01:28:48 +03:00
Scott Stone
9ce1fbc54f
Fix vcircle regression (not booting) - from Sarayan (nw)
2016-05-19 17:48:51 -04:00
briantro
46ac66a40a
peplus.cpp: Minor doc update - NW
2016-05-19 16:38:44 -05:00
Frederic Cambus
7541a888dc
Allow building on OpenBSD
2016-05-19 23:11:43 +02:00
angelosa
18c011160a
Sprites and initial workout in understanding how scroll works (nw)
2016-05-19 22:14:28 +02:00
R. Belmont
008308ba2d
Merge pull request #879 from fulivi/hp9845_dev
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Hp9845: added support for graphic video
2016-05-19 15:32:24 -04:00
R. Belmont
bc391c81ce
Merge pull request #881 from rdroush/alice
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Alice software lists: added new dumps and documentation
2016-05-19 15:32:15 -04:00
angelosa
732eef6e0e
Added base sprites. Also added STEP2_INV / STEP4_INV, nw
2016-05-19 20:24:48 +02:00
angelosa
0199433d44
Note update
2016-05-19 20:23:46 +02:00
Miodrag Milanovic
a6f997cb4d
Cleanup of network output module
2016-05-19 19:24:51 +02:00
yz70s
18c91895bd
chihiro.cpp: since clipping is not present yet, if a trangle has at least a vertex where the w component is <= 0, don't draw it, this makes outr2 more watchable (nw)
2016-05-19 18:43:59 +02:00
Robbbert
f2c7981401
gamecom: added sound channels 0 and 1 (quality is poor). Added temp patch to stop the mad flickering in some games.
2016-05-20 02:36:23 +10:00
Robbbert
b583b8a14f
gamecom: right-most grid is 8 pixels wide not 16. Fixes scrabble click-arrows.
2016-05-19 22:25:40 +10:00
MetalliC
afe8cda658
naomi.c docs update: marked regional releases, removed legacy (JPN, AUS etc) country flags from game descriptions (nw)
2016-05-19 14:38:53 +03:00
Vas Crabb
ce21ce6410
Bad boy, Micko (nw)
2016-05-19 21:16:43 +10:00
dankan1890
06c4998564
fixed MSBUILD. nw
2016-05-19 10:03:59 +02:00
Miodrag Milanović
209e4f8de7
Merge pull request #884 from ajrhacker/ioport_field
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Ioport refactoring and cleanups (nw)
2016-05-19 07:30:09 +02:00
etabeta78
74d825a298
Merge pull request #883 from rzero9/patch-4
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fmtowns_cd.xml: Added K + others
2016-05-19 06:37:06 +02:00
Ted Green
815aef91a1
(nw) Fixed up PCI VGA legacy register mapping
2016-05-18 17:39:55 -06:00
AJR
ea43e9a386
Ioport refactoring and cleanups (nw)
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- Completely move mouse hit testing down into the UI input module. This reduces some dependencies.
- Never return a null pointer from ioport_field::name() to prevent potential crashes. All anonymous inputs are classified as INPUT_CLASS_INTERNAL, so several frontend functions now check type_class instead.
- Correct a couple of typos.
2016-05-18 19:23:54 -04:00
briantro
a4e54c777c
new working game Iowa Premium Player
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New Working Game Added
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Iowa Premium Player (2131-21, U5-1) [Brian Troha, The Dumping Union]
2016-05-18 18:05:33 -05:00
r09
353118a4ce
fmtowns_cd.xml: Added K + others
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- Added letter K
- Added CHDs converted by Breiztiger (dragflam, lemmings, lemmin2e, lemmin2j, marble, panzrdiv, populous, ssf2, ssf2samp, sotb, win31)
- Added Shadow of the Beast 2 dump from redump.org
2016-05-19 00:53:48 +02:00
hap
5cb77a878c
leftover
2016-05-18 22:26:11 +02:00
hap
ab72457fd3
hh_tms1k: added preliminary internal artwork for raisedvl
2016-05-18 22:11:09 +02:00
Ivan Vangelista
9f0cb86caa
updated a few few drivers to use gen_latch.cpp (nw)
2016-05-18 21:03:11 +02:00
hap
ce5dadc9f6
Revert "metlfrzr: correct copyrights"
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This reverts commit f230054f26
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2016-05-18 18:15:35 +02:00
hap
f230054f26
metlfrzr: correct copyrights
2016-05-18 16:06:59 +02:00
Ted Green
d05005ca67
(nw) Fixed address map range for BAR config
2016-05-18 07:40:28 -06:00
Olivier Galibert
8d0d9e1fb0
emumem: Get rid of the install_* return value [O. Galibert]
2016-05-18 14:29:16 +02:00
Robbbert
b46bb13522
gamecom: verified that Duke Nukem 3D, and Resident Evil 2 are working.
2016-05-18 22:06:57 +10:00
Robbbert
f79a3c849a
Gamecom: Major improvements, most games are running to some extent.
2016-05-18 15:41:32 +10:00
etabeta78
b9780957b6
one step closer to core i2c eeprom implementation. nw.
2016-05-18 07:03:48 +02:00
Ted Green
c07f10681a
(nw) Removed unused member variable
2016-05-17 20:17:12 -06:00
Ted Green
ae1fc3df05
(nw) Merge branch 'seattle_pci'
2016-05-17 19:05:10 -06:00
Ted Green
1c64de15ef
voodoo: Stopped blocking of non-fifo'd register writes (nw)
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gt64xxx: Added PCI stall functions (nw)
2016-05-17 19:03:52 -06:00
angelosa
144a39f5c9
Preliminary T5182 hookup, not yet working (nw)
2016-05-18 00:57:36 +02:00
angelosa
ebdf217d1b
Fixed decrypted opcodes hookup, makes it to not crash during attract, nw
2016-05-17 23:39:26 +02:00
ImJezze
29d11280a1
Fixed half pixel offset of vectors in D3D
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- appearance should be identical to GDI and BGFX
2016-05-17 21:39:35 +02:00
angelosa
68669f5596
Various tilemap fixes, currently crashes just before showing gameplay, guess T5182 related (nw)
2016-05-17 21:02:03 +02:00
angelosa
f4a3b0fbfa
ROM banking and base color, nw
2016-05-17 20:36:32 +02:00
angelosa
8b7b803578
Adding IRQs helps, most likely missing ROM bank by now, nw
2016-05-17 20:29:45 +02:00
Scott Stone
d87261125f
Merge branch 'master' of https://github.com/mamedev/mame
2016-05-17 14:23:31 -04:00
Scott Stone
ee4f0bb6a4
Fix for megadriv.xml duplicate publisher and numerous format fixes for recent XML additions and changes (nw)
2016-05-17 14:23:10 -04:00
angelosa
8bead41fea
Initial work, hangs if service mode is off, nw
2016-05-17 20:20:18 +02:00
Ted Green
a8b214c9aa
(nw) Merge branch 'seattle_pci'
2016-05-17 11:17:57 -06:00
Ted Green
ebe5c6d790
voodoo_pci: Added default PCI BAR locations (nw)
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gt64xxx: Added DMA control and proper PCI address mapping (nw)
pci-ide: New generic PCI IDE controller (nw)
machine.lua: Added pci-ide machine (nw)
2016-05-17 11:13:55 -06:00
hap
3426bffb84
hh_tms1k: added bship SN76477 params
2016-05-17 16:18:41 +02:00
Miodrag Milanovic
38568d0a58
update to latest build tools for Android (nw)
2016-05-17 16:09:08 +02:00