Commit Graph

5486 Commits

Author SHA1 Message Date
Pierpaolo Prazzoli
38833fa1dc Fixed
03143: screwloo: screwy graphics area on one screen [Pierpaolo Prazzoli]

As a result, now the floor "moves" when the character moves around
2009-05-05 16:42:38 +00:00
Angelo Salese
00fdcf6adf Improved logging for the PVR-DMA 2009-05-05 14:34:17 +00:00
Fabio Priuli
ca876a8a0a Made a few more number-to-tag conversions. Also, removed chd.h includes from cps2.c (leftover of pre-decrypt versions, I guess) 2009-05-05 09:08:33 +00:00
Jonathan Gevaryahu
08c182fbe7 New games marked as GAME_NOT_WORKING
------------------------------------
Gigas [Andy Welburn]
2009-05-05 01:21:34 +00:00
Olivier Galibert
f0d2b4ff53 Naomi renderer: add yuv-linear textures, but it's kinda useless without the TA yuv pipe. 2009-05-04 23:22:54 +00:00
Olivier Galibert
0480162bcc Naomi renderer: bunch of fixes and cleanups 2009-05-04 20:47:23 +00:00
Angelo Salese
ea7a4c5b3a New clones added
----------------
Aliens (Asia) [Irongiant]
2009-05-04 20:38:15 +00:00
Tomasz Slanina
0d71c2d7c8 Various improvements to Parent Jack driver. 2009-05-04 15:49:40 +00:00
davidhay
2f3a715a85 slightly different implementation after talking to sar. the 'z' value probably already is 1/z 2009-05-04 14:51:53 +00:00
davidhay
0c5ebcb2ee small wbuffer priority hack to make things more usable (things are generally in the right order now) 2009-05-04 13:58:22 +00:00
Curt Coder
91a7d9908b Converted the WAVE sound device to stereo (for MESS). 2009-05-04 13:18:58 +00:00
davidhay
1067adb1a1 fix out of bounds write issue (wrong array dimensions of buffer) on new Naomi rendering code, was causing various glitches [Olivier Galibert] 2009-05-04 12:24:11 +00:00
Olivier Galibert
1e2829da9c Naomi: hacked up 3D renderer.
It doesn't work at all the way the real hardware works and it's still
buggy as hell, but at least Kale will be able to see more than the
flat sprites.

Other people are welcome to work on something which could try to
pretend to be accurate.
2009-05-04 11:45:32 +00:00
Nathan Woods
298cf8348d Sync with MESS 2009-05-04 11:27:27 +00:00
Angelo Salese
6d6f31b9b1 Added preliminary coin latches for PT Reach Mahjong.
=========================================================================================

Any help here is appreciated, I don't know why the gameplay looks pretty much broken,
i8085a irq bug?
2009-05-04 01:21:50 +00:00
Yasuhiro Ogawa
e1e3de7f68 Changed the game name.
This game is 'PT Reach Mahjong (1979/11)' according to title screen.
'PT Mahjong (1979/01)' is different game.
2009-05-04 00:10:46 +00:00
davidhay
02bdddd184 added an extra set to goldstar.c, not sure if it's a good dump tho. 2009-05-03 22:42:06 +00:00
Angelo Salese
f0683906c3 New games marked as GAME_NOT_WORKING
------------------------------------
Triple Star 2000 [f205v]
Super Star [f205v]
2009-05-03 20:28:04 +00:00
Angelo Salese
0e77ecc1d2 test svn commit 2009-05-03 20:27:01 +00:00
Angelo Salese
a01f867cbe Removed deprecat.h dependancy for kopunch.c 2009-05-03 18:40:48 +00:00
davidhay
f618b47a3e changed some misleading comments too. 2009-05-03 18:39:00 +00:00
davidhay
20b78c3ae5 missing an #if 0 2009-05-03 18:37:34 +00:00
davidhay
cc5f71a1be a few changes to the 3d buffer code.. no improvements, but might make development easier. 2009-05-03 18:36:52 +00:00
Angelo Salese
cae3430d26 Found some inputs in PT Mahjong 2009-05-03 16:36:41 +00:00
Angelo Salese
eafc1367bf Added a preliminary driver for Irem M14 HW, will finish it soon if possible. 2009-05-03 15:07:54 +00:00
R. Belmont
2f0739cb34 S23: hooked up serial comms between subcpu and I/O board.
New games marked as GAME_NOT_WORKING
------------------------------------
Panic Park (PNP2 Ver. A) [Guru]



If anyone wants to mess with this driver, please feel free.  A few things that could use attention:
- Palette RAM is definitely not right
- The text layer isn't correct
- The I/O board now recieves a startup packet from the subcpu but doesn't send anything back, which in turn means the subcpu won't let the MIPS advance.  What else does the I/O board want?  It's a tiny program, shouldn't be too hard to work out.
- All the games download a giant mass of binary data through the 3D FIFO on startup.  Assuming it's a DSP program, identifying what kind it's for would be nice.
2009-05-03 15:04:51 +00:00
R. Belmont
4c4564753a H8: Better interrupt handling for the 8/16 bit H8s. 2009-05-03 14:53:17 +00:00
Yasuhiro Ogawa
9bd12cb993 New clones added
Crazy Kong 2 (Japan) [Team Japump!!!]
2009-05-03 12:16:03 +00:00
Wilbert Pol
813b577298 Changed the z80_bank_addr into a simple 9 bit shift register. Fixes mantis 2817. [Enik Land] 2009-05-03 12:00:02 +00:00
Yasuhiro Ogawa
c58dccfb7e forgot to add SHA1s 2009-05-03 09:41:27 +00:00
Yasuhiro Ogawa
1bd5cfa4a4 New clones added
Super Xevious (Japan)
2009-05-03 09:39:35 +00:00
R. Belmont
9ca33c5a1d Second verse, less "cargo cult" than the first. 2009-05-03 00:26:13 +00:00
R. Belmont
2ab1c30583 Fix 64-bit GCC compile problem. 2009-05-02 21:49:39 +00:00
Angelo Salese
d8d7a22a08 Cleaned-up HNG64 system ports 2009-05-02 16:50:06 +00:00
Ryan Holtz
90bd3d14ea Merged memory maps for all driver sources beginning with 'H':
- halleys.c, hanaawas.c, hanaroku.c, hcastle.c, hexa.c, hexion.c, higemaru.c, hnayayoi.c, holeland.c, homedata.c, hshavoc.c, hyhoo.c, hyperspt.c
2009-05-02 16:45:51 +00:00
Angelo Salese
3a023d7403 Memory maps merges for the following drivers:
* karnov.c
* kchamp.c
* kingobox.c
* klax.c
* koikoi.c
* konamigq.c
* ladyfrog.c
* liberate.c

Fixed Yellow Cab (Japan) booting, promoted to working status [Angelo Salese]
Attempted to fix colors in Koi Koi Part 2 [Angelo Salese]
Lowered DAC volume in Karate Champ from 0.50 to 0.15, it was having sound clipping problems since day one. [Angelo Salese]

(Fixed Karnov sound regression)
2009-05-02 16:23:57 +00:00
Fabio Priuli
5a06342216 number-to-tag conversions in CPU calls for most of drivers starting with 'G' 2009-05-02 10:53:04 +00:00
Fabio Priuli
46387ed4f2 Fixed failing MAME validation (wrong marukin io_map after mitchell.c map merging) 2009-05-02 09:38:09 +00:00
Fabio Priuli
ae9ad4ea6b Removed a few more MESS specific code from mame/machine/atari.c. Also, renamed a couple of functions to prevent conflicts with MESS. 2009-05-02 08:43:28 +00:00
Ryan Holtz
f5a98d1a86 Merged memory maps for all driver sources beginning with 'G': [MooglyGuy]
- gaelco.c, gaelco2.c, gaiden.c, galaga.c, galastrm.c, galaxold.c, galivan.c, gaplus.c, gbusters.c, gcpinbal.c, genesis.c, gijoe.c, ginganin.c, glass.c, gng.c, goal92.c, goindol.c, gomoku.c, gotcha.c, gotya.c, gridlee.c, gstriker.c, gumbo.c, gunbustr.c
2009-05-02 05:44:29 +00:00
Angelo Salese
904d22d694 missed a couple of files 2009-05-02 01:23:26 +00:00
Angelo Salese
04604bd621 Memory maps merges for the following drivers:
* lkage.c
* lsasquad.c
* lwings.c
* m62.c
* m90.c
* magmax.c
* mainevt.c
* marinedt.c
* markham.c
* mastboy.c
* matmania.c
* megadriv.c
* megazone.c

==============================================================================

There are currently 53 drivers with splitted memory maps as far as I know.
2009-05-02 01:14:48 +00:00
Angelo Salese
97d1735c71 Memory maps merges for the following drivers:
* metro.c
* mitchell.c
* ms32.c
* msisaac.c
* mugsmash.c
2009-05-01 23:26:34 +00:00
Angelo Salese
a492c09e43 Fixed merging quirk 2009-05-01 19:50:27 +00:00
Angelo Salese
48a8d4319e Merged memory maps in the mystwarr.c driver 2009-05-01 19:39:23 +00:00
Angelo Salese
5fa4cf1c9a First layer of memory map merging for namcos2.c and namcos21.c, needs a second hand in order to remove all the SMH references
(they both are macroized to hell).
2009-05-01 18:52:03 +00:00
Angelo Salese
213087537c Merged memory maps in the nbmj8891.c 2009-05-01 18:08:35 +00:00
Fabio Priuli
075798d3eb A final round of number-to-tag conversions in CPU call. Only drivers with 'G' and some delicate cases are left (but I won't touch them until I have run a deeper regression test) 2009-05-01 17:53:11 +00:00
Angelo Salese
839f1ec42e Merged memory maps for nycaptor and nbmj8991.c 2009-05-01 16:39:51 +00:00
Fabio Priuli
f932255eb4 number-to-tag conversions for drivers starting with 'S': remaining changes should not involve anymore so many drivers. 2009-05-01 15:01:13 +00:00