* Revert "Used set_folder to avoid hardcoding plugin name in settings path"
This reverts commit 76884986fd8630f81cfc838aa42f264fdcec2ea9.
* Changed autofire config directory to homepath
* Bumped autofire plugin version
There are some bugs, probably linked to the sample counter (I thought
it was a frame counter for a start...). But at least the code is not
aneurysm-provoking anymore.
One thing to do would be to turn the k573dio into a
device_mixer_interface to have the connection to the speakers done at
the driver device level. Volunteers?
There are some bugs, probably linked to the sample counter (I thought
it was a frame counter for a start...). But at least the code is not
aneurysm-provoking anymore.
One thing to do would be to turn the k573dio into a
device_mixer_interface to have the connection to the speakers done at
the driver device level. Volunteers?
This cleans up spelling and other issues in the original text.
This work is still prototype and will probably require fine-tuning between Vas and myself.
* Added handling for different frequency rates.
* Moved DAC devices into HAL2 from HPC3.
* Added readback of DAC parameters.
* Fixed stereo DAC playback.
- Fix prescaler calculation
- Handle various reset behaviors
- TOUT changes recorded in status register
- Better handling of COM flag and compare register being zero
- Reload not immediately after reaching zero but on next cycle
* sprite x flip (nw)
* sprite tweaks (nw)
* old (nw)
* note (nw)
* begin to change drawing (nw)
* cliprect stuff (nw)
* foo (nw)
* usage notes, slight refactors (nw)
* more notes, gave trkfldch its own inputs (nw)
* turn this back off (nw)
- Use UPD7004 device
- Adjust gun limits to the factory defaults
- Remove no longer needed default eeproms
Calibration in service mode now also works and doesn't cause the game to
refuse to boot.