Commit Graph

65652 Commits

Author SHA1 Message Date
hap
ed24dcf516 gamemachine: this cap is "2K' pF (nw) 2019-03-27 11:35:54 +01:00
Vas Crabb
8ec9077918 Merge tag 'mame0208'
MAME 0.208
2019-03-27 18:43:17 +11:00
Vas Crabb
9483624864 version bump (nw) 2019-03-27 14:30:17 +11:00
Vas Crabb
a9f5142e17 (nw) title consistency fix 2019-03-27 12:18:38 +11:00
algestam
8ebc6a8f5b New working machine added (#4815)
* New working machine added
-----------
Game & Watch: Popeye [Henrik Algestam]

* hh_sm510: Clearified Popeye version
2019-03-26 19:04:20 +01:00
Ivan Vangelista
d8e9c22f9b m72.cpp: little documentation improvements for imgfightb (nw) 2019-03-26 17:55:35 +01:00
Ivan Vangelista
6e62dbae33 m72.cpp: redumped imgfightb's i80c31 external ROM [hammy] 2019-03-26 06:43:17 +01:00
Patrick Mackinlay
9a0cbbec6b pcat101: connect matrix and ports
(nw) After this change, the keyboard sends scan codes to the host successfully, but fails to receive/process commands from the host. Failure is probably due to differences between the 6805U3 that's really in the keyboard, and the 68705U3 that's the best match in mame at the moment, so requires expanded 6805 emulation.
2019-03-26 11:05:02 +07:00
AJR
70385ccc5a mikromik: Use LS259 device and add bankdev for MMU I/O block (nw) 2019-03-25 21:18:50 -04:00
andreasnaive
9f6ea7b8cc funworld.cpp: Support for custom CPUs' opcode decryption [Andreas Naive] 2019-03-26 11:45:01 +11:00
Vas Crabb
97b6717027 (nw) Clean up the mess on master
This effectively reverts b380514764 and
c24473ddff, restoring the state at
598cd52272.

Before pushing, please check that what you're about to push is sane.
Check your local commit log and ensure there isn't anything out-of-place
before pushing to mainline.  When things like this happen, it wastes
everyone's time.  I really don't need this in a week when real work™ is
busting my balls and I'm behind where I want to be with preparing for
MAME release.
2019-03-26 11:13:37 +11:00
andreasnaive
b380514764 Revert "conflict resolution (nw)"
This reverts commit c24473ddff, reversing
changes made to 009cba4fb8.
2019-03-25 23:13:40 +01:00
andreasnaive
c24473ddff conflict resolution (nw) 2019-03-25 22:44:58 +01:00
Stiletto
598cd52272
comments fix (nw)
comments fix (nw)
2019-03-25 17:36:00 -04:00
Stiletto
eef36f4f8f
comments fix (nw)
comments fix (nw)
2019-03-25 17:35:26 -04:00
hap
4b1f87ca45 add updated layouts to release branch (nw) 2019-03-25 22:24:57 +01:00
hap
82e2240b23 ctstein: add difficulty switch to layout (nw) 2019-03-25 22:21:57 +01:00
andreasnaive
009cba4fb8 funworld.cpp: Support for custom CPUs' opcode decryption [Andreas Naive] 2019-03-25 22:03:37 +01:00
ajrhacker
b4cfd4f501
Merge pull request #4811 from DavidHaywood/250319
SPG110 - use some SPG24X I/O handling to give inputs in Classic Arcade Pinball
2019-03-25 16:57:34 -04:00
hap
f3b0cde716 touchme: small tweak (nw) 2019-03-25 21:54:46 +01:00
couriersud
39a7c420b1 netlist: add MOSFET model. [Couriersud]
- added MOSFET model. Currently capacitances are not modelled.
  This is a 3-pin model (Bulk connected to Source) with provisions to
  extend it to 4-pin at a later stage.
- Add a capacitor generic model which is charge conserving.
  Switch netlist to use this model instead of constant capacity model.
- Start putting constants into a central place.

Please expect minor timing differences due to a different numerical
path.
The cmos inverter example illustrates the analog implementation of a
cmos inverter gate. These were used a lot back in the 70s/80s to
generate sinus waves. The model should also be able to better emulate
4066 analog switches.
The addition of a relatively simple capacitor model is planned at a
later stage.
Expect everything from the MOSFET model at the current stage. Wrong
results as well as convergence issues and crashes.
2019-03-25 21:45:37 +01:00
DavidHaywood
57a023d8ee (nw) 2019-03-25 20:43:42 +00:00
DavidHaywood
32661fd728 not using these (nw) 2019-03-25 20:42:37 +00:00
DavidHaywood
f4457050e7 added some inputs to classic arcade pinball (nw) 2019-03-25 20:40:12 +00:00
DavidHaywood
24091af194 irq callbacks (nw) 2019-03-25 19:35:25 +00:00
DavidHaywood
b08da5142b refactors etc. (nw) 2019-03-25 19:05:20 +00:00
hap
a105f9f456 novag_delta1: test (nw) 2019-03-25 20:05:06 +01:00
hap
8845b8b38f tms9928: don't completely block reads from debugger (nw) 2019-03-25 18:54:25 +01:00
Ivan Vangelista
7ad88007cd new not working clone
-------------------------------------
Image Fight (Japan, bootleg) [Hammy, The Dumping Union]

(nw) it works reenabling the old Japan MCU simulation, but let's leave it as not working til the bootleg MCU is hooked up (nw)
2019-03-25 18:17:50 +01:00
Ivan Vangelista
8493606a00 mame\drivers: removed most MACHINE_CONFIG and MCFG macros from drivers starting with a (nw) 2019-03-25 18:13:03 +01:00
R. Belmont
4130480391
Merge pull request #4807 from cam900/crospang_args
crospang.cpp : Updates
2019-03-25 13:08:31 -04:00
R. Belmont
abe7d79d91
Merge pull request #4808 from rzero9/fmt_softlists
FM Towns softlists: add new dumps
2019-03-25 13:08:06 -04:00
R. Belmont
856a9e0fb0
Merge pull request #4809 from cam900/oneshot_args
oneshot.cpp : Updates
2019-03-25 13:07:40 -04:00
R. Belmont
4683dffdd4
Merge pull request #4810 from cam900/patch-85
psikyosh.cpp : Fix filename
2019-03-25 13:07:13 -04:00
DavidHaywood
0859b23993 tidy (nw) 2019-03-25 16:55:31 +00:00
DavidHaywood
a500ebecb1 refactoring checkpoint (nw) 2019-03-25 16:31:10 +00:00
hap
7b57fa92ad matchme: add switches to layout (nw) 2019-03-25 17:24:12 +01:00
Dirk Best
9e33c6f4ed mgames: Use tilemap system for drawing, clean up palette and gfxlayout 2019-03-25 17:13:01 +01:00
hap
a6e3c9b628 touchme: add switch to layout (nw) 2019-03-25 16:22:00 +01:00
DavidHaywood
a1da791e7a (nw) 2019-03-25 15:03:48 +00:00
DavidHaywood
8e58540bcd spg2xx - slight refactor (nw) 2019-03-25 15:03:31 +00:00
hap
c101602f7a misc title corrections (nw) 2019-03-25 14:00:19 +01:00
hap
98935f21ef layout doc/complay inputraw stuff (nw) 2019-03-25 13:07:09 +01:00
hap
2b53b22bb5 layout doc: reword (nw) 2019-03-25 13:04:27 +01:00
Olivier Galibert
fa741aa060 fs_xbr-lv3-noblend.sc: Fix compile (nw)
We do not seem to have shader compilation in our automated testing, that could be a problem...
2019-03-25 09:56:47 +01:00
cam900
96519e25b1
psikyosh.cpp : Fix file direction 2019-03-25 15:32:15 +09:00
cam900
2b800a673c oneshot.cpp : Updates
Simplify handlers, GFX layouts Fix some namings, Spacings, Reduce runtime tag lookups, Unnecessary lines
2019-03-25 15:28:50 +09:00
AJR
1d75370a57 amerihok: Log outputs (nw) 2019-03-24 20:58:25 -04:00
AJR
fb9e4823f4 amerihok: Add preliminary inputs 2019-03-24 20:18:01 -04:00
hap
cdde287597 layout doc: correction and add inputraw (this one actually does work the way inputmask was documented before) (nw) 2019-03-24 23:30:02 +01:00