* jak_capb - sprite and input improvements (nw)
* use buttons
* use a callback here (nw)
* shuffle code, refactor slightly (nw)
* (nw)
* start to make video IRQ logic a bit closer to spg2xx (nw)
* spiderman research (nw)
* sprite fixes (nw)
* different hacks (nw)
* flippin' flip bits (nw)
* I don't like colour conversion from weird HSL formats (nw)
* better transpen (nw)
* more flipping (nw)
All games are now fully playable with correct graphics.
- ltcasino: This is the monochrome version. Added a layout with color
overlays based on a flyer
- ltcasinn: Fixed reset on coin-up
- Corrected RAM size
- Hooked up CRT5037
- Adjusted clocks
- Resolved a few more dipswitch functions
This fixes a rounding issue in the ptime code. This bug surfaced when I
tested netlist with picosecond resolution in ptime.
This will have a small impact on every driver using netlist. For
breakout, it required to adjust the color overlay.
This is a significant improvement to the MOS transistor model. It adds
modelling of the Meyer capacitance model.
This is a somewhat academic addition since the effects occur on a
nanosecond time scale and have a huge impact on performance. I plan to
make the capacitance model selectable. Both on a model level as well as
by introducing a global solver parameter.
The model delivers comparable results to LTSpice.
* spg110: jak_capb misc guesses (nw)
* misc priority stuff (nw)
* tweaks (nw)
* more tweaks (nw)
* small spg2xx refactor (nw)
* some spg2xx refactoring (nw)
* (nw)
* tidy (nw)
* these have all been moved out into modules (nw)
* sprite work in progress (nw)
* (nw)
* spg110: shift some stuff around and split into files here too
* (nw)
* (nw)
* (nw)
* sprite improvements
(Epoxy brick CPU) to Joker Card / Multi Card (Epoxy brick CPU).
Added documentation and hardware notes about the behaviour and
how the scheme works. Added a default NVRAM. [Roberto Fresca, Grull Osgo]
Added PLDs to pool10e set. [unknown...]
* Hook up the two 6821 PIAs
* Clean up inputs, add dipswitch locations, label some switches
* Add output ports and hook up coin counter and lamps
* Add simple layout showing the five buttons (clickable artwork)