mariuszw1
0a604d3fe3
New games added
...
-----------------------------------
Klad / Labyrinth [Black1972]
2010-05-04 20:13:05 +00:00
mariuszw1
6b6545dbc9
New clones added
...
-----------------
Reel Fun (Version 7.03) [Siftware]
2010-05-04 19:15:10 +00:00
mariuszw1
cb65166849
VC2008 compile fix (no whatsnew).
2010-05-04 16:45:52 +00:00
Angelo Salese
ad842bc850
applied accidental revert
2010-05-04 15:15:04 +00:00
Angelo Salese
06758e886e
idle skip for sfz3upper, and fixed a gfx regression
2010-05-04 14:56:06 +00:00
Angelo Salese
5323d14f1c
Remove popmessage
2010-05-04 13:03:25 +00:00
Angelo Salese
93ced0c2fe
Naomi: implemented RTC start-up values [Angelo Salese]
2010-05-04 12:57:53 +00:00
Jonathan Gevaryahu
85eb055c29
Simplified and fixed tms52xx zpar code, output is less glitchy. no whatsnew.
2010-05-04 04:29:32 +00:00
Jonathan Gevaryahu
8efc1abaa9
Redid parameter interpolation and frame load logic so new frames don't immediately force all the Energy/Pitch/K values to the values of the old frame, but wait until their first interpolation to do so. This fix improves speech quality considerably. [Lord Nightmare]
2010-05-03 21:46:54 +00:00
Michaël Banaan Ananas
9cc765cb13
mametesters bugfix:
...
------------
- 03824: [Graphics] hvysmsh: Graphics replaced by black artifacts (Mamesick)
2010-05-03 18:42:48 +00:00
Angelo Salese
55ea378ede
fixed compile
2010-05-03 17:12:19 +00:00
Angelo Salese
f4681ba97f
Naomi: improved Vblank-In irq timings [Angelo Salese]
2010-05-03 17:03:45 +00:00
Jonathan Gevaryahu
459a4ad272
Fix very minor bug with pitch count wrapping (was sometimes wrapping to 1 instead of 0 due to the modulus, real hardware always wraps to 0), also removed some dead code and tweaked debug stuff.
2010-05-03 16:55:40 +00:00
Jonathan Gevaryahu
bb2e9f515c
revert change to chirp tables, since rereading the patent makes it clear this change was incorrect. No whatsnew, and delete the whatsnew about changing chirp entries 40-51 to -1 from 0
2010-05-03 16:52:37 +00:00
Angelo Salese
392093086f
info about hotd2/hotd2o booting
2010-05-03 16:28:54 +00:00
Angelo Salese
6948662d63
Naomi: work-around for an int32 overflow bug in the renderer, makes The House of the Dead 2 / The Typing of the Dead to not crash during attract mode [Angelo Salese]
2010-05-03 12:53:46 +00:00
Jonathan Gevaryahu
b5fac5bcba
Fix ZPAR (zeroed k parameters 5-10) behavior for unvoiced frames. Updated comments and debug functions. [Lord Nightmare]
2010-05-03 03:50:31 +00:00
Angelo Salese
9879eb9a49
new clones
...
----------
Seibu Cup Soccer :Selection: (bootleg, set 2) [Fabrizio Vasile]
Draw Poker Joker's Wild (02-11) (NOT WORKING) [Siftware]
2010-05-02 23:55:51 +00:00
Michaël Banaan Ananas
fcc589cb83
documentation: Rapid Hero is by NMK, distributed by Media Shoji (Media Trading Corp) -- no whatsnew
2010-05-02 17:37:52 +00:00
Michaël Banaan Ananas
5300bf5029
documentation: Hot-B company name consistency + Cuby Pop is by Hot-B according to JP wikipedia and in-game unused tile gfx. -- no whatsnew
2010-05-02 16:46:01 +00:00
Michaël Banaan Ananas
d59a8123f4
MAMETesters Bugs Fixed
...
----------------------
- 03619: [Color/Palette] nsub: Color region need to be INVERTED (M.A.S.H., hap)
2010-05-02 14:45:26 +00:00
Michaël Banaan Ananas
3a99bcf084
MAMETesters Bugs Fixed
...
----------------------
- 03684: [Graphics] skyarmy: Screen Offset issue (hap)
2010-05-02 14:30:19 +00:00
Michaël Banaan Ananas
7b0d6111f5
MAMETesters Bugs Fixed
...
----------------------
03736: [Graphics] scontra, scontraj: Super Contra main character shadows (hap)
2010-05-02 13:49:52 +00:00
Scott Stone
586985ecb5
Took comment off the remaining untested DIP (no whatsnew)
2010-05-02 12:52:21 +00:00
Jonathan Gevaryahu
d9d2963897
Make New and Old frames store indexes instead of actual frame values, this allows for simplification of the interpolator.
...
Got rid of stop sentinel values for tms52xx chips as they are no longer necessary.
Made interpolation INHIBIT logic better match patent.
Made lattice filter use the previous sample's energy value, to match patent.
2010-05-02 08:28:05 +00:00
Scott Stone
dfb9b384a5
More DIP verification and correct prom for Frog & Spiders
2010-05-01 21:44:10 +00:00
Brian Troha
98a50cd982
new clone added: Polaris (Original version)
...
Add PCB locations, corrected rom labels where possible and re-ordered the parent / clone so the most recent version is the parent
New Clone Added
--------------------------------
Polaris (Original version) [Siftware]
2010-05-01 21:21:17 +00:00
R. Belmont
63e07ca81e
snes_snd: Rework SYMBOLS=1 fix to not destroy the output samples (no whatsnew)
2010-05-01 21:10:46 +00:00
Brian Troha
5840be5e21
fixed Kicker rom names from a proper dump of an original PCB. Replaces the 2 graphics roms with a single rom as per the PCB. The old rom info is commented out.
2010-05-01 20:42:44 +00:00
Michaël Banaan Ananas
43f08ff775
mark main set audiocpu rom taken from bootleg set as bad dump, no whatsnew
2010-05-01 20:10:29 +00:00
Scott Stone
e54681a5ce
Revert a memory map change (no whatsnew)
2010-05-01 20:07:07 +00:00
Brian Troha
ed178e3eb8
fixed a few rom labels in the Nemesis UK set. The roms are copies of the parent but on a real PCB the are labeled different. This correction fixes that.
2010-05-01 20:01:55 +00:00
Scott Stone
daced6c6ed
Fixed inputs and discovered DIP function for Frog & Spiders. Added prom from Jolly Jogger which gives accurate colors but is not the actual dump - so is labeled as BAD_DUMP
...
Added DIP LOCATIONS for all sets in jollyjgr.c
2010-05-01 19:56:40 +00:00
R. Belmont
b039f6e8a9
Games added as GAME_NOT_WORKING
...
-------------------------------
Time Crisis 3 (TST1) [Guru]
2010-05-01 19:23:49 +00:00
R. Belmont
bb4c199427
Corrected mask ROM numbers for HOTD2 [f205v]
...
New games added as GAME_NOT_WORKING
-----------------------------------
House of the Dead 2 (original) [Wouter]
2010-05-01 19:16:41 +00:00
Angelo Salese
45858f5b63
Naomi: Improved Vblank-Out support
2010-05-01 19:12:49 +00:00
Michaël Banaan Ananas
83a2b3868a
MAMEtesters bugfix:
...
- 03102: [Side-by-side] finalizr: The "lives" statusbar is shown at bottom of the screen in MAME and on the PCB it's on the top (hap)
2010-05-01 18:25:08 +00:00
Angelo Salese
294ca351c7
Naomi: improved mirroring
2010-05-01 18:07:25 +00:00
Angelo Salese
ea85a5bfd0
Added bitmap disable and tilemap bank
2010-05-01 16:12:13 +00:00
Angelo Salese
3c33fbaa8d
Fixed logic in Frog & Spiders
2010-05-01 15:39:48 +00:00
Angelo Salese
16ecaff54e
new NOT WORKING game
...
----------
Frog & Spiders (bootleg) [Siftware]
2010-05-01 15:31:51 +00:00
Angelo Salese
0d670e2103
PGM: added support for newer bios ROM [XingXing]
2010-05-01 13:16:43 +00:00
Michaël Banaan Ananas
406a384a0f
(corrected vrender0.c prev commit typo/compile error)
2010-04-30 20:28:55 +00:00
Jonathan Gevaryahu
12aa3563c6
Fixed the chirp rom being one sample shorter than it should have been (0-50 instead of 0-51);
...
Fixed talk status to match the datasheets (i.e. when talk status goes low, a ramp down frame is played; talk status also goes instantly low when a stop frame is parsed; previously talk status would cause immediate speech termination within one sample, which was wrong)
More documentation updates. [Lord Nightmare]
2010-04-30 18:58:41 +00:00
Angelo Salese
26005498ba
Naomi: Improved the YUV FIFO IRQ firing, now it should be possible to emulate the YUV decoding properly [Angelo Salese]
2010-04-30 18:33:11 +00:00
Angelo Salese
14cd363caf
Improved CH-2 DMA behaviour
2010-04-30 17:00:12 +00:00
Angelo Salese
315559a406
Improved irq routines inside video/dc.c
2010-04-30 15:46:12 +00:00
Angelo Salese
c3dd192008
Debug output for the External / Debug DMA triggers
2010-04-30 14:30:46 +00:00
Angelo Salese
0faf54fe8f
fixed error in comment, not worth mentioning
2010-04-30 13:59:52 +00:00
Angelo Salese
805d441912
Haze: hooked up version number from the MCU to shared ram, removed RAM dump for DW3
2010-04-30 13:18:28 +00:00