Couriersud
690f98e05b
Moved tms6100 code into emu/machine/tms6100.[ch]. Added pinouts for TMS6100 and M58819. [Couriersud]
2010-05-31 19:54:22 +00:00
Michaël Banaan Ananas
28f8e3643c
trivial MT bugfix
2010-05-31 18:29:21 +00:00
Michaël Banaan Ananas
10c526ff04
switch red/green as on flyer
2010-05-31 17:34:49 +00:00
Michaël Banaan Ananas
f0917e9f0a
hoei cname
2010-05-31 15:24:25 +00:00
Michaël Banaan Ananas
439ba8db03
(bootlegger name)
2010-05-31 12:54:01 +00:00
Michaël Banaan Ananas
b220e40674
(bootlegger name)
2010-05-31 12:44:15 +00:00
Michaël Banaan Ananas
a302cf3b19
buggychl: Improved sky, the in-game foreground statusbar and speedometer don't clip it anymore, and it's a gradient of azure->turquoise now instead of azure->black. [hap]
2010-05-31 11:46:17 +00:00
Brian Troha
f10fcf8b49
Point Blank / Gun Bullet sound data rom documentation. World sets with 4Mb & Japanese set with 1Mb. Adds note about the JP1 jumper to select between 1Mb or 4Mb rom size
2010-05-31 03:56:03 +00:00
R. Belmont
dd0e89953d
idectrl: some quick hacks to work with MESS.
...
I expect this to become obsolete once the new device system hits and the
relevant MESS devices have been reworked to take advantage. Until then,
it achives booting an emulated Apple II off IDE, which is fun ;-)
2010-05-31 02:23:20 +00:00
Couriersud
224c4a05ec
Added a new cycle exact VMS interface to TMS5110 emulating M0, M1 and ADD1 to ADD8 lines. Added TMS6100 memory controller device. Also added TMSPROM device emulating bagman and ad2083 prom controlled speech logic. Switched bagman, ad2083 (scramble.c) and radarscp1 to use the new interface and devices. [Couriersud]
2010-05-31 00:14:02 +00:00
Angelo Salese
8b31d67163
Documented Drive I/O BD commands in Rail Chase 2 [Angelo Salese]
2010-05-31 00:04:39 +00:00
Couriersud
9521cb7a84
Left a note than bagmanf does not have tms5110 hooked up.
2010-05-30 22:51:24 +00:00
Angelo Salese
a06ab0a638
Hooked up ad sticks to Rail Chase 2 [Angelo Salese]
2010-05-30 22:13:29 +00:00
Michaël Banaan Ananas
0797bd2642
same title as in btime.c
2010-05-30 20:28:50 +00:00
R. Belmont
99117186d9
kongambl: Support unpaged 056832 VRAM access [R. Belmont]
2010-05-30 20:19:48 +00:00
R. Belmont
dbf67e6b00
Games added as GAME_NOT_WORKING
...
-------------------------------
Pop n' Music 5 [Guru]
Also corrected all Firebeat BIOS ROMs to .21e to properly give the PCB
location.
2010-05-30 16:53:05 +00:00
R. Belmont
842282c0fa
chdman/cdrom updates: [R. Belmont]
...
- CDRWIN .bin/.cue images now supported for both input and output
- Pregap and postgap information is now preserved in the format
- Output of CDRDAO images is significantly improved
Existing CHD-CDs will continue to work fine and for data-only discs no action
needs to be taken. For mixed data/audio discs (e.g. analog 573/Bemani games)
they should be re-converted for better preservation.
2010-05-30 16:24:14 +00:00
Michaël Banaan Ananas
1f47f5a0d5
(rm note)
2010-05-30 16:09:38 +00:00
Michaël Banaan Ananas
b813aae459
Drums volume was too low when compared to pcb. Volume levels are not perfect yet though.
2010-05-30 15:46:57 +00:00
Michaël Banaan Ananas
92fd5d06a3
tmnt lighter shadows according to pcb
2010-05-30 15:12:18 +00:00
Luca Elia
208278146c
lordgun.c update [Luca Elia]
...
- Implemented RAM based priorities
- Added multi-sprite, fixed sprite list end
- Corrected tilemap 2 size (wrong backgrounds in the final stage)
- Fixed crosshair position
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Alien Challenge (2 sets) [Luca Elia, XingXing]
2010-05-30 12:33:55 +00:00
R. Belmont
ed0e9c8970
kongambl.c updates: [R. Belmont]
...
- Mapped ROMs correctly to processors
- Started mapping out Konami customs
- EEPROM hooked up
2010-05-29 22:46:52 +00:00
Michaël Banaan Ananas
78fc9af388
ckong does have 1 pixel gap between floor an himself
2010-05-29 21:34:11 +00:00
Michaël Banaan Ananas
1acb3f56a8
internal compiler error at mappy palette init with official build tools.
...
workaround by simply relocating code (swapping superpac and mappy palette init functions)
2010-05-29 20:29:16 +00:00
R. Belmont
17361d6ffa
Games added as GAME_NOT_WORKING
...
-------------------------------
Battle Gear [R. Belmont]
Battle Gear 2 [R. Belmont]
2010-05-29 20:18:20 +00:00
Michaël Banaan Ananas
793e60940e
(branch makes more sense like this)
2010-05-29 20:12:49 +00:00
Michaël Banaan Ananas
5aa040773b
improved x/y
2010-05-29 13:25:38 +00:00
Yasuhiro Ogawa
1b0d0bf339
Previous dump was correct (at least for Japanese version)
2010-05-29 06:01:59 +00:00
Brian Troha
991b937d51
better documentation for the new Point Blank sound data rom vs the old rom
2010-05-29 04:19:34 +00:00
Brian Troha
f0b9ecd8c6
namconb1.c: Replaced sound data rom for the Point Blank sets that was incorrectly dumped. The new dump has been verified on 3 different PCBs. [Guru, Smitdogg, The Dumping Union]
2010-05-29 03:56:06 +00:00
Yasuhiro Ogawa
cbdf0d7757
hal21: cabinet DIPSW was reversed
...
btlfield: DIAL was used instead of rotary joystick [/SftiKDL0]
2010-05-29 01:47:40 +00:00
Roberto Zandona
1f1df46d4e
dogyuun: fixed layer-layer priorities; sprite priorities are wrong [robiza]
2010-05-28 22:04:22 +00:00
Roberto Zandona
7ef26f31e9
batsugun: fixed layer-layer priorities; sprite-sprite priorities are wrong [robiza]
2010-05-28 21:42:45 +00:00
Brian Troha
85eb023af4
remove duplicated lines of test / info for Zoo in astrocorp.c
2010-05-28 02:49:04 +00:00
Scott Stone
838b4fc801
Added some missing static qualifiers to MAME. Also, renamed some generically named exports from segaic16.c. [Atari Ace]
2010-05-28 01:13:40 +00:00
Scott Stone
765aa09be9
Fixed a warning in Visual Studio 2010 that was introduced by a previous commit. [Oliver Stoneberg]
2010-05-28 00:15:39 +00:00
Jonathan Gevaryahu
ad95465c8f
Add partial decrypt function for vortex (0x0000-0x1FFF is decrypted properly, 0x4000-0x5FFF is probably not), still much work to be done especially regarding memory maps (which are affected by the epoxy block address inverts as well). [Lord Nightmare, The Dumping Union]
2010-05-27 22:21:11 +00:00
Angelo Salese
6d4f02b2a4
Fixed various hangs and NVRAM init in the Model 2 driver [Angelo Salese]
2010-05-27 22:16:08 +00:00
Angelo Salese
76c4e4e40b
Increased number of coinslots to 12, and tilt inputs to 4, required by in-progress gambling driver [David Haywood]
2010-05-27 19:40:31 +00:00
Michaël Banaan Ananas
d33c6b1004
removed 3.98mhz kludge, since timing bugs are back again (with and without it)
2010-05-27 15:03:02 +00:00
Scott Stone
8104397e87
A small update for the YM2610 core, which resets the PCM and Delta-T memory regions when the chip is reset. This is needed for MESS, where being able to change the size and existence of the sample regions on the Neo Geo AES is necessary for the sound to work right, especially for games that don't have a specific Delta-T region. [Barry Rodewald]
2010-05-27 14:45:04 +00:00
Michaël Banaan Ananas
cfc1c8b266
kickridr is 4way
2010-05-27 11:06:38 +00:00
Michaël Banaan Ananas
cf3f418a24
xmultipl region
2010-05-27 08:29:29 +00:00
Aaron Giles
d725ef9783
Cleanups and version bump.
2010-05-27 05:16:54 +00:00
R. Belmont
8a6b779c4a
SDL: fix compilation for GTK+ 2.20 and later [R. Belmont, Wingman]
2010-05-27 03:23:18 +00:00
Angelo Salese
848f6b2bce
Added bare-bones work around for the Network board in Super GT 24h and Over Rev, they now enters into attract mode [Angelo Salese]
2010-05-26 23:45:34 +00:00
Michaël Banaan Ananas
29159caad7
cname shinobi bootlegs
2010-05-26 23:11:59 +00:00
Michaël Banaan Ananas
485a01f6e6
woops, bootleg of crash, not by crash
2010-05-26 22:34:44 +00:00
Michaël Banaan Ananas
f581ee802f
involves capcom too, also for clbowl
2010-05-26 22:30:54 +00:00
Michaël Banaan Ananas
38c1b94513
edf bootleg cname
2010-05-26 21:37:40 +00:00