* xavix2.cpp: better to be exception safe with allocations
* williams.cpp: group the numbers in eights so it's easier to visually find a particular index, and restore the styling of the file (two blank lines between functions, three blank lines between sections)
This fixes problems where devices are input line changes are missed
because a device was reset. One case is at startup, where one device's
output is wire to another's input. During start the first device adds,
eg, a RESET assertion to the second. When that device starts, it resets
itself and clears the pending RESET assertion.
* Split S-SMP and S-DSP implement in snes_snd.cpp
both convert memory handler into device_memory_interface, Internalize ROM region of S-SMP
s_smp.cpp : Use callback for S-DSP interface, Split internal and external memory space
snes.cpp : Convert WRAM into shared_ptr
* s_dsp.cpp : Reduce #define macros
* deco16ic.cpp : Fix transparency/transmask handling in custom draw case
Use callback for tile info and 8bpp mixing, Fix sshangha regression, Reduce unnecessary values
cninja.cpp : Correct 8bpp tilemap drawing behavior in robocop2 (Same data in both tilemap RAM for tilegen[1], only tile bank is different in 8bpp tile)
darkseal.cpp, sshangha.cpp : Cleanup gfxdecode layout, Correct palette entries
sshangha.cpp : Both chip and PCB hasn't any stereo sound output, Correct sound output routes
cninja.cpp : Correct sound routes for PCBs without stereo sound output
mirage.cpp : Use pri_callback for sprite priority
* cninja.cpp : Reduce unused gfx layout
* Add a partial tape, B-side only
It's incomplete, but a start.
* Add a full tape, Hacker II
* Add partial dump of James Pond 2: RoboCod
* Add partial dump of Kettle
I'm only adding dumps that completely passed tapclean's inspection,
after optimisation. As this optimisation reduces wow and flutter
and other arbitrary timing aspects, it's reasonable to assume that
other people dumping the same tapes will be able to verify the present
sides and fill in the missing ones, which are oftentimes duplicates
anyway.
* Empty commit; note
Actually, that last commit message is incorrect. Identical dumps
have matching magic CRC32s (payload only), but not matching overall
CRC32s. There's still arbitrary data in there.
* These programs were rereleased by Hi Tec in 1989
...as per the inlay cards.
* Add full rerelease of Summer Camp
* Add Tetris
* Add The Greed Monster
* Fix part names; give credit