* namcos12.cpp : Minor cleanups, Reduce runtime tag lookups, Split machine config for COH716 CPU Board case
* namcos12.cpp : Minor cleanups
* namcos12.cpp : Split motherboard and cpuboard configurations
* namcos12.cpp : Fix GPU for COH716 board
* clipper: minor improvements (nw)
* save all state
* improve multiply instructions, add condition codes
* fix register pair load/store
* clean up pc handling
* switch to C++ cast syntax, other minor formatting
* clipper: oops (nw)
* clipper: double oops (nw)
* new machines marked as NOT WORKING
Connectv Cricket (PAL) [Sean Riddle, David Haywood]
This is a vii.cpp one, and I guess the bat / ball connect up via serial ports not the GPIO or something, so needs work (also possibly points at a CPU / DMA bug too)
* new machines marked as NOT WORKING
Connectv Football [Sean Riddle, David Haywood]
this one uses the elan_eu3a14 in a slightly different way to golden tee, should point at some registers to control behavior.
* render some scenes in rad_foot more correctly (nw)
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Home Alone (Tiger handheld) [hap, Sean Riddle]
Home Alone 2 - Lost in New York (Tiger handheld) [hap, Sean Riddle]
Transformers - Generation 2 (Tiger handheld) [hap, Sean Riddle]
Independence Day (Tiger handheld) [hap, Sean Riddle]
* Removed LEDs/lamps from configurations that lack them.
* Hooked up coin lockouts.
* Improved I/O register mapping.
* Added controller detection connections for AES.
* Hooked up SPI-like outputs on SIT board used by irrmaze.
* Added layout for irrmaze showing most lamps.
* Irrmaze still missing card dispenser, air compressor and colour lamps.
* Moved common stuff (mostly video) into a base memory map.
* Split common edge connector inputs into JAMMA and MVS.
* Added clones with different numbers of game slots, edge connector, controller ports, memory card, and speakers.
* Based fixed-software drivers on MV-1 JAMMA board configuration.
* Removed memory card and controller ports from single-PCB games and converted to mono output.
* Coin lockouts/counters still not connected, and LED/EL output isn't suppressed for variants that lack it.
(nw) suppress leading space in RAM option names