dankan1890
440c90486a
Added in "Miscellaneous Options" menu one item to hide ROMless machines from the availables list. [Maurizio Petrarota]
2016-07-04 23:59:08 +02:00
dankan1890
19c4764090
C++ comments for some parts.
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Increased use of the specifier auto.
Some code cleanups.
2016-07-04 23:40:16 +02:00
Ted Green
a8143fd8d8
atlantis: Added analog joystick (nw)
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zeus2: Fixed screen resolution in atlantis. Added direct pixel writing for atlantis. Scaling still needs work. (nw)
midzeus: Added return data for unknown register access to keep thegrid from hangin. (nw)
2016-07-04 13:23:05 -06:00
AJR
4086f84f25
Better terminology (nw)
2016-07-04 15:22:29 -04:00
Bavarese
4bd2800a39
Update vtvideo.cpp
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Changed polarity of reverse field.
2016-07-04 21:01:02 +02:00
Ivan Vangelista
0cfee6b1b4
konamigx.cpp: added coin3, coin4, service3 and service4 for type3 and type4 hw (nw)
2016-07-04 20:55:52 +02:00
AJR
6a97429839
legionna.cpp: remove unused stuff; minor doc update (nw)
2016-07-04 12:29:33 -04:00
Ivan Vangelista
4c4e318be5
3 more fixes (nw)
2016-07-04 17:13:34 +02:00
Giuseppe Gorgoglione
85740d73e6
Remove bgfx_avi_name and hlsl_write options
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Now the filenames for movies recorded by HLSL and BGFX renderers are automatically generated just like the ones for movies and snapshots recorded by the video core. They are generated according to the "snapname" template (eg. by default <snap_folder>/<device_name>/<numeric_index.avi>, so you can revert to the old behavior (why?) just setting "snapname bgfx.avi" or "snapname hlsl.avi".
The main advantage is that now you can record as many movies as you want during a single gaming session without much hassle (previously you had to move or rename the old movie file by hand before recording a new one).
2016-07-04 13:50:10 +02:00
Giuseppe Gorgoglione
2b0682196d
Direct3D HLSL: use aviwrite to record avi movies
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Use common infrastructure in aviwrite.c instead of equivalent local code.
In addition:
- the target textures used by the HLSL movie recorder are now allocated only when recording is ongoing
- removed shaders->begin_frame() and shaders->end_frame() hooks from the main Direct3D rendering loop
- set default HLSL movie name to hlsl.avi to match bgfx.avi setting
2016-07-04 10:48:47 +02:00
Ivan Vangelista
b7ec0d4fa8
epson_lx810l.cpp: fixed ROM_REGION type (nw)
2016-07-04 09:12:50 +02:00
Scott Stone
81c7a63e06
excessive printf while testing changed to logerror (nw)
2016-07-03 22:48:13 -04:00
Robbbert
ea42b8bbaf
Fixed the build.
2016-07-04 09:54:42 +10:00
Vas Crabb
75446b66c8
Merge pull request #1038 from cgwg/crt-geom
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Added crt-geom and crt-geom-deluxe shaders for bgfx.
2016-07-04 09:36:08 +10:00
cracyc
e11707a3fe
vii: use banking (nw)
2016-07-03 18:33:03 -05:00
cracyc
95e29c600e
luaengine: Doh (nw)
2016-07-03 16:32:48 -05:00
cracyc
bccd9ad271
luaengine: add optional arg for physical address space to disable address shift (nw)
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----
Cheats created with the cheatfinder won't work with the builtin cheat finder if the cpu has an address bus that isn't 8bits unless the addresses are fixed up.
2016-07-03 16:28:06 -05:00
AJR
20427d78b4
Don't need debugcpu to translate (nw)
2016-07-03 17:23:47 -04:00
cracyc
4c20f32839
luaengine: address_to_byte (nw)
2016-07-03 15:54:49 -05:00
Jeremy Green
3697bd8cdc
Added crt-geom and crt-geom-deluxe shaders for bgfx.
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This includes several aperture grille / shadow mask patterns. Note that these are all designed to be used on a display with RGB subpixel order, and may thus suffer if rotated or used with a BGR display.
2016-07-03 22:43:16 +02:00
angelosa
f487ca3bcc
More work (nw)
2016-07-03 20:49:41 +02:00
Nathan Woods
411880ac67
This changes the various submenu results to be bonafide enums rather than just vanilla integers
2016-07-03 14:16:24 -04:00
angelosa
8b1c5b90c7
Some raw commands (re-)implemented (nw)
2016-07-03 19:48:50 +02:00
AJR
90b08e2995
Consolidate disassemble functions (nw)
2016-07-03 13:46:21 -04:00
Nathan Woods
44fbefc217
Prefixed menu_control_device_image::current_directory and menu_control_device_image::current_file with m_
2016-07-03 13:37:35 -04:00
Nathan Woods
de6bbdf176
Changed a few zippath related functions to return their strings as a return value, as opposed to passing in a destination buffer
2016-07-03 13:28:09 -04:00
Nathan Woods
587e9f5e32
Changed zippath.[cpp|h] to use C++-style comments
2016-07-03 13:21:09 -04:00
Nathan Woods
c105b9d8a9
Split UI related to file creation from filesel.[cpp|h] into filecreate.[cpp|h]
2016-07-03 13:12:52 -04:00
angelosa
5ab63a978a
Re-added scrolling
2016-07-03 18:32:36 +02:00
angelosa
16486ece9a
Added sprites, fixed MT #06246
2016-07-03 18:21:43 +02:00
angelosa
d992f893ff
Added tilemaps, (nw)
2016-07-03 18:08:14 +02:00
angelosa
8347973e18
Splitted Seibu Cup Soccer bootlegs into own driver (nw)
2016-07-03 17:49:42 +02:00
angelosa
1b811de735
Revert a test with denji, update flags. (nw)
2016-07-03 17:08:42 +02:00
angelosa
5eebcb3fb9
Moved around allocation pointers to own function, and register video pointers/functions to save state (nw)
2016-07-03 16:06:05 +02:00
cracyc
e298801bb7
plugins/cheat: better error (nw)
2016-07-03 08:57:40 -05:00
Robbbert
4dee62bc85
Poly88: fixed timing issue when loading a snapshot. Added notes.
2016-07-03 23:30:53 +10:00
Bavarese
8573446231
Update vtvideo.cpp
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Changes to get the watchdog up and running. Documentation claims that a zero must be written to 0x10C (to disable foulup detection). This is not true. Instead, a sensible value must be written to the DC012 controller register (else video will be hosed).
2016-07-03 14:36:17 +02:00
Vas Crabb
711eb65ece
Merge pull request #1031 from npwoods/fix_create_determination
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Fixes how the file selection dialog determines when to show [create]
2016-07-03 22:19:20 +10:00
Nathan Woods
9166e7eb97
Fixed issue whereby the determination that one cannot create files in an archive was done once, and didn't change if the user changed directories
2016-07-03 08:10:54 -04:00
Ivan Vangelista
409d5e0d64
bus/spc1000/fdd.cpp: fixed segfault (nw)
2016-07-03 11:48:03 +02:00
Ivan Vangelista
390869452c
a few more (nw)
2016-07-03 11:34:53 +02:00
Ivan Vangelista
ba6286b0c8
Fixed "Fatal error: No screen specified for device ':pcvideo_t1000', but multiple screens found" (nw)
2016-07-03 11:16:12 +02:00
Vas Crabb
cde4eddeb3
override without virtual looks uncomfortable (nw)
2016-07-03 14:02:26 +10:00
Vas Crabb
ae6352aea4
Filesel cleanup [Nathan Woods]
2016-07-03 14:00:40 +10:00
cracyc
a4a0d462ed
pluginopt: fix separator (nw)
2016-07-02 19:26:45 -05:00
cracyc
e7755e4743
luaengine: add logical address space accessors, use by default in translated cheats (nw)
2016-07-02 19:04:32 -05:00
Brad Hughes
f37865b329
Add a couple msys2 updated mingw headers to winsdk-override to support linux cross-compile with stock mingw-w64 (nw)
2016-07-02 16:03:01 -04:00
Nathan Woods
1d08c0c6fe
Changed menu_file_selector to use std::string for its filename buffer
2016-07-02 14:24:18 -04:00
Nathan Woods
d67695e724
Converted menu_file_create to use std::string for its filename buffer
2016-07-02 14:23:54 -04:00
Nathan Woods
60c81498b0
Changed some TRUE/FALSE ==> true/false
2016-07-02 14:22:21 -04:00