Commit Graph

162 Commits

Author SHA1 Message Date
Aaron Giles
733b797a3d Split mame.c into mame.c and machine.c, the latter containing the
running_machine definition and implementation.

Moved global machine-level operations and accessors into methods on the
running_machine class. For the most part, this doesn't affect drivers
except for a few occasional bits:

  mame_get_phase() == machine->phase()
  add_reset_callback() == machine->add_notifier(MACHINE_NOTIFY_RESET, ...)
  add_exit_callback() == machine->add_notifier(MACHINE_NOTIFY_EXIT, ...)
  mame_get_base_datetime() == machine->base_datetime()
  mame_get_current_datetime() == machine->current_datetime()

Cleaned up the region_info class, removing most global region accessors
except for memory_region() and memory_region_length(). Again, this doesn't
generally affect drivers.
2010-06-30 03:46:21 +00:00
Aaron Giles
41b9dbb9ac Made the machine_config a proper object. Added detokenize method to
this object which can be called multiple times to append new devices
after the initial machine configuration is set up. Updated member
variables to match new naming convention.

Changed the running_machine to take a constructed machine_config
object in the constructor, instead of creating one itself, for
consistency. Also added machine->total_colors() as a shortcut to 
machine->config->m_total_colors.
2010-06-28 06:40:44 +00:00
R. Belmont
bda9211496 Infinite PPC OS X compile fixes (no whatsnew) 2010-06-17 00:38:07 +00:00
Aaron Giles
34152cd57f Minor memory cleanup. 2010-06-08 16:18:54 +00:00
Aaron Giles
100564d412 WARNING: There are likely to be regressions in both functionality and
performance as a result of this change. Do not panic; report issues to the
list in the short term and I will look into them. There are probably also
some details I forgot to mention. Please ask questions if anything is not
clear.

NOTE: This is a major internal change to the way devices are handled in
MAME. There is a small impact on drivers, but the bulk of the changes are
to the devices themselves. Full documentation on the new device handling
is in progress at http://mamedev.org/devwiki/index.php/MAME_Device_Basics

Defined two new casting helpers: [Aaron Giles]

  downcast<type>(value) should be used for safe and efficient downcasting
  from a base class to a derived class. It wraps static_cast<> by adding
  an assert that a matching dynamic_cast<> returns the same result in 
  debug builds.
  
  crosscast<type>(value) should be used for safe casting from one type to
  another in multiple inheritance scenarios. It compiles to a 
  dynamic_cast<> plus an assert on the result. Since it does not optimize
  down to static_cast<>, you should prefer downcast<> over crosscast<>
  when you can.
  
Redefined running_device to be a proper C++ class (now called device_t).
Same for device_config (still called device_config). All devices and
device_configs must now be derived from these base classes. This means
each device type now has a pair of its own unique classes that describe
the device. Drivers are encouraged to use the specific device types
instead of the generic running_device or device_t classes. Drivers that
have a state class defined in their header file are encouraged to use
initializers off the constructor to locate devices. [Aaron Giles]

Removed the following fields from the device and device configuration
classes as they never were necessary or provided any use: device class,
device family, source file, version, credits. [Aaron Giles]

Added templatized variant of machine->device() which performs a downcast
as part of the device fetch. Thus machine->device<timer_device>("timer")
will locate a device named "timer", downcast it to a timer_device, and
assert if the downcast fails. [Aaron Giles]

Removed most publically accessible members of running_device/device_t in
favor of inline accessor functions. The only remaining public member is
machine. Thus all references to device->type are now device->type(), etc.
[Aaron Giles]

Created a number of device interface classes which are designed to be mix-
ins for the device classes, providing specific extended functionality and
information. There are standard interface classes for sound, execution,
state, nvram, memory, and disassembly. Devices can opt into 0 or more of
these classes. [Aaron Giles]

Converted the classic CPU device to a standard device that uses the
execution, state, memory, and disassembly interfaces. Used this new class
(cpu_device) to implement the existing CPU device interface. In the future
it will be possible to convert each CPU core to its own device type, but 
for now they are still all CPU devices with a cpu_type() that specifies
exactly which kind of CPU. [Aaron Giles] 

Created a new header devlegcy.h which wraps the old device interface using
some special template classes. To use these with an existing device,
simply remove from the device header the DEVICE_GET_INFO() declaration and
the #define mapping the ALL_CAPS name to the DEVICE_GET_INFO. In their
place #include "devlegcy.h" and use the DECLARE_LEGACY_DEVICE() macro.
In addition, there is a DECLARE_LEGACY_SOUND_DEVICE() macro for wrapping
existing sound devices into new-style devices, and a 
DECLARE_LEGACY_NVRAM_DEVICE() for wrapping NVRAM devices. Also moved the
token and inline_config members to the legacy device class, as these are
not used in modern devices. [Aaron Giles]

Converted the standard base devices (VIDEO_SCREEN, SPEAKER, and TIMER) 
from legacy devices to the new C++ style. Also renamed VIDEO_SCREEN to
simply SCREEN. The various global functions that were previously used to
access information or modify the state of these devices are now replaced
by methods on the device classes. Specifically:

  video_screen_configure()             == screen->configure()
  video_screen_set_visarea()           == screen->set_visible_area()
  video_screen_update_partial()        == screen->update_partial()
  video_screen_update_now()            == screen->update_now()
  video_screen_get_vpos()              == screen->vpos()
  video_screen_get_hpos()              == screen->hpos()
  video_screen_get_vblank()            == screen->vblank()
  video_screen_get_hblank()            == screen->hblank()
  video_screen_get_width()             == screen->width()
  video_screen_get_height()            == screen->height()
  video_screen_get_visible_area()      == screen->visible_area()
  video_screen_get_time_until_pos()    == screen->time_until_pos()
  video_screen_get_time_until_vblank_start() == 
                                 screen->time_until_vblank_start()
  video_screen_get_time_until_vblank_end() == 
                                 screen->time_until_vblank_end()
  video_screen_get_time_until_update() == screen->time_until_update()
  video_screen_get_scan_period()       == screen->scan_period()
  video_screen_get_frame_period()      == screen->frame_period()
  video_screen_get_frame_number()      == screen->frame_number()

  timer_device_adjust_oneshot()        == timer->adjust()
  timer_device_adjust_periodic()       == timer->adjust()
  timer_device_reset()                 == timer->reset()
  timer_device_enable()                == timer->enable()
  timer_device_enabled()               == timer->enabled()
  timer_device_get_param()             == timer->param()
  timer_device_set_param()             == timer->set_param()
  timer_device_get_ptr()               == timer->get_ptr()
  timer_device_set_ptr()               == timer->set_ptr()
  timer_device_timeelapsed()           == timer->time_elapsed()
  timer_device_timeleft()              == timer->time_left()
  timer_device_starttime()             == timer->start_time()
  timer_device_firetime()              == timer->fire_time()

Updated all drivers that use the above functions to fetch the specific
device type (timer_device or screen_device) and call the appropriate
method. [Aaron Giles]

Changed machine->primary_screen and the 'screen' parameter to VIDEO_UPDATE
to specifically pass in a screen_device object. [Aaron Giles]

Defined a new custom interface for the Z80 daisy chain. This interface
behaves like the standard interfaces, and can be added to any device that
implements the Z80 daisy chain behavior. Converted all existing Z80 daisy
chain devices to new-style devices that inherit this interface.
[Aaron Giles]

Changed the way CPU state tables are built up. Previously, these were data
structures defined by a CPU core which described all the registers and how
to output them. This functionality is now part of the state interface and
is implemented via the device_state_entry class. Updated all CPU cores
which were using the old data structure to use the new form. The syntax is
currently awkward, but will be cleaner for CPUs that are native new 
devices. [Aaron Giles]

Converted the okim6295 and eeprom devices to the new model. These were
necessary because they both require multiple interfaces to operate and it
didn't make sense to create legacy device templates for these single cases.
(okim6295 needs the sound interface and the memory interface, while eeprom
requires both the nvram and memory interfaces). [Aaron Giles]

Changed parameters in a few callback functions from pointers to references
in situations where they are guaranteed to never be NULL. [Aaron Giles]

Removed MDRV_CPU_FLAGS() which was only used for disabling a CPU. Changed
it to MDRV_DEVICE_DISABLE() instead. Updated drivers. [Aaron Giles]

Reorganized the token parsing for machine configurations. The core parsing
code knows how to create/replace/remove devices, but all device token
parsing is now handled in the device_config class, which in turn will make
use of any interface classes or device-specific token handling for custom
token processing. [Aaron Giles]

Moved many validity checks out of validity.c and into the device interface
classes. For example, address space validation is now part of the memory
interface class. [Aaron Giles]

Consolidated address space parameters (bus width, endianness, etc.) into
a single address_space_config class. Updated all code that queried for
address space parameters to use the new mechanism. [Aaron Giles]
2010-06-08 06:09:57 +00:00
Scott Stone
838b4fc801 Added some missing static qualifiers to MAME. Also, renamed some generically named exports from segaic16.c. [Atari Ace] 2010-05-28 01:13:40 +00:00
Curt Coder
e2eefc1333 Removed unnecessary warning. (no whatsnew) 2010-04-23 19:48:03 +00:00
Aaron Giles
ec586731b9 Made device->tag and devconfig->tag into private member variables (m_tag).
Added inline tag() function to return a const char * version. Updated
callers to use this instead of directly accessing tag.cstr() which
was awkward.
2010-03-08 17:06:27 +00:00
Dirk Best
7d94ce8dec Fixed debugger memdump command [Robbbert] 2010-03-08 13:27:38 +00:00
Aaron Giles
fe3d7c4af4 Cleanups and version bump. 2010-01-28 08:03:44 +00:00
Aaron Giles
771a8b4ecc Whoops, typo. 2010-01-21 06:21:26 +00:00
Aaron Giles
1a2c20441f Remove some aliases between CPUINFO_ and DEVINFO_ to help clarify
usage.

Also converted a few more places to use the new accessors.
2010-01-21 06:05:57 +00:00
Aaron Giles
a5668c2eb9 Made direct accessors for device configuration state. Currently they
just call through to the get info function. Removed old macros that
wrapped calls.
2010-01-21 03:56:53 +00:00
Aaron Giles
409add88bb Convrted the rest of devintrf to classes and moved management
functions into methods of those classes. The most wide-ranging
change was converting device_reset() to device->reset(). Apart
from that it was mostly internal shuffling in the core.
2010-01-19 15:08:18 +00:00
Aaron Giles
e738b79785 Correct a long-standing design flaw: device configuration state
is now separate from runtime device state. I have larger plans
for devices, so there is some temporary scaffolding to hold
everything together, but this first step does separate things
out.

There is a new class 'running_device' which represents the
state of a live device. A list of these running_devices sits
in machine->devicelist and is created when a running_machine
is instantiated.

To access the configuration state, use device->baseconfig()
which returns a reference to the configuration.

The list of running_devices in machine->devicelist has a 1:1
correspondance with the list of device configurations in
machine->config->devicelist, and most navigation options work
equally on either (scanning by class, type, etc.)

For the most part, drivers will now deal with running_device
objects instead of const device_config objects. In fact, in
order to do this patch, I did the following global search &
replace:

  const device_config -> running_device
  device->static_config -> device->baseconfig().static_config
  device->inline_config -> device->baseconfig().inline_config

and then fixed up the compiler errors that fell out.

Some specifics:

  Removed device_get_info_* functions and replaced them with
  methods called get_config_*.
  
  Added methods for get_runtime_* to access runtime state from
  the running_device.
  
  DEVICE_GET_INFO callbacks are only passed a device_config *.
  This means they have no access to the token or runtime state
  at all. For most cases this is fine.
  
  Added new DEVICE_GET_RUNTIME_INFO callback that is passed
  the running_device for accessing data that is live at runtime.
  In the future this will go away to make room for a cleaner
  mechanism.
  
  Cleaned up the handoff of memory regions from the memory
  subsystem to the devices.
2010-01-18 09:34:43 +00:00
Aaron Giles
d061ced592 Created new template class tagged_list which manages a simple list
along with a tagmap. Changed memory regions, input ports, and devices
to use this class. For devices, converted typenext and classnext
fields into methods which dynamically search for the next item.
Changed a number of macros to use the features of the class, removing
the need for a bunch of helper functions.
2010-01-17 09:26:29 +00:00
Aaron Giles
aebc07a897 Cleanups and version bump. 2010-01-16 04:12:04 +00:00
Aaron Giles
470f843262 Within src/emu, basic conversions:
devtag_get_device ... machine->device()
  memory_find_address_space ... device->space()
2010-01-12 06:54:57 +00:00
Aaron Giles
4498faacd9 First round of an attempted cleanup of header files in the system.
- Created new central header "emu.h"; this should be included
    by pretty much any driver or device as the first include. This
    file in turn includes pretty much everything a driver or device
    will need, minus any other devices it references. Note that
    emu.h should *never* be included by another header file.
 - Updated all files in the core (src/emu) to use emu.h.
 - Removed a ton of redundant and poorly-tracked header includes
    from within other header files.
 - Temporarily changed driver.h to map to emu.h until we update
    files outside of the core.

Added class wrapper around tagmap so it can be directly included
and accessed within objects that need it. Updated all users to
embed tagmap objects and changed them to call through the class.

Added nicer functions for finding devices, ports, and regions in
a machine:

   machine->device("tag") -- return the named device, or NULL
   machine->port("tag") -- return the named port, or NULL
   machine->region("tag"[, &length[, &flags]]) -- return the
      named region and optionally its length and flags
      
Made the device tag an astring. This required touching a lot of 
code that printed the device to explicitly fetch the C-string
from it. (Thank you gcc for flagging that issue!)
2010-01-10 00:29:26 +00:00
Aaron Giles
a92de5930c Extended the astring class wrapper into something useful, and
useable as a stack object. Also designed the interfaces to allow
for chaining operations. And added a casting operator to const
char * for seamless use in most functions that take plain old C
strings.

Changed all uses of astring to use the object directly on the
stack or embedded in objects instead of explicitly allocating 
and deallocating it. Removed a lot of annoying memory management
code as a result.

Changed interfaces that accepted/returned an astring * to
use an astring & instead.

Removed auto_alloc_astring(machine). Use 
auto_alloc(machine, astring) instead.
2010-01-08 17:18:54 +00:00
Aaron Giles
91a1b8d634 NOTE: This change requires two new osd functions: osd_malloc() and
osd_free(). They take the same parameters as malloc() and free().

Renamed mamecore.h -> emucore.h.

New C++-aware memory manager, implemented in emualloc.*. This is a
simple manager that allows you to add any type of object to a
resource pool. Most commonly, allocated objects are added, and so
a set of allocation macros is provided to allow you to manage
objects in a particular pool:

  pool_alloc(p, t) = allocate object of type 't' and add to pool 'p'
  pool_alloc_clear(p, t) = same as above, but clear the memory first
  pool_alloc_array(p, t, c) = allocate an array of 'c' objects of type
                              't' and add to pool 'p'
  pool_alloc_array_clear(p, t, c) = same, but with clearing
  pool_free(p, v) = free object 'v' and remove it from the pool

Note that pool_alloc[_clear] is roughly equivalent to "new t" and
pool_alloc_array[_clear] is roughly equivalent to "new t[c]". Also
note that pool_free works for single objects and arrays.

There is a single global_resource_pool defined which should be used
for any global allocations. It has equivalent macros to the pool_*
macros above that automatically target the global pool.

In addition, the memory module defines global new/delete overrides
that access file and line number parameters so that allocations can
be tracked. Currently this tracking is only done if MAME_DEBUG is
enabled. In debug builds, any unfreed memory will be printed at
the end of the session.

emualloc.h also has #defines to disable malloc/free/realloc/calloc.
Since emualloc.h is included by emucore.h, this means pretty much
all code within the emulator is forced to use the new allocators.
Although straight new/delete do work, their use is discouraged, as
any allocations made with them will not be tracked.

Changed the familar auto_alloc_* macros to map to the resource pool
model described above. The running_machine is now a class and contains
a resource pool which is automatically destructed upon deletion. If
you are a driver writer, all your allocations should be done with
auto_alloc_*.

Changed all drivers and files in the core using malloc/realloc or the 
old alloc_*_or_die macros to use (preferably) the auto_alloc_* macros 
instead, or the global_alloc_* macros if necessary.

Added simple C++ wrappers for astring and bitmap_t, as these need
proper constructors/destructors to be used for auto_alloc_astring and
auto_alloc_bitmap.

Removed references to the winalloc prefix file. Most of its 
functionality has moved into the core, save for the guard page 
allocations, which are now implemented in osd_alloc and osd_free.
2010-01-08 06:05:29 +00:00
Phil Bennett
5be4dc8d54 Added some missing header declarations and static qualifiers. Added validity.h to the core for consistency as well as an explicit foo.h in each foo.c. [Atari Ace]
---------- Forwarded message ----------
From: Atari Ace <atari_ace@verizon.net>

Date: Sat, Dec 26, 2009 at 5:01 PM
Subject: [patch] Header/static cleanups
To: submit@mamedev.org
Cc: atariace@hotmail.com

- Hide quoted text -
Hi mamedev,

This patch add some missing header declarations and static qualifiers,
and adjusts a few names.  In the core, it adds validity.h for
consistency as well as an explicit foo.h in each foo.c.

~aa
2010-01-06 21:09:25 +00:00
Aaron Giles
bd24fb23c1 Results of running the latest srcclean. 2009-12-28 09:04:00 +00:00
Aaron Giles
f20a2e6b17 Fixes so we can compile as C++ again. 2009-12-28 07:34:17 +00:00
Aaron Giles
f43747b221 Some misc cleanups:
- added warning messages for auto_malloc, timer, and save state
    allocations done after init time. These should be fixed when
    detected, as I would eventually like to disallow them entirely.
 - changed state registration functions to pass through the caller's
    file and line number to facilitate fixing the above warnings
 - converted Taito F3 sound to a separate machine driver which is
    imported into games that use it
 - converted the balsente driver to driver_data structure
 - converted harddriv timers into devices
 - fixed crash in cps2 games due to not configuring the qsound bank
 - cleaned up initialization in taito_l to allocate at init time
    instead of reset time
2009-12-15 02:37:46 +00:00
Aaron Giles
40bcc29e8a Cleanups and version bump. 2009-12-11 06:19:46 +00:00
Aaron Giles
8ba04b825a Apply mirrors and global masks at address map detokenizing time rather
than later. Also added disabled code to detect address maps with
overlapping regions for future analysis.
2009-12-10 15:32:44 +00:00
Aaron Giles
fd34a32091 Added new functions:
memory_install_ram() to assign a un-named bank to a region and specify
    a pointer to where the RAM lives. If this is called in the DRIVER_INIT
    function or MACHINE/SOUND/VIDEO_START functions, then it is permissible
    to specify NULL, in which case the memory system will allocate memory
    and register it for save states.

  memory_install_rom() is like the above except that it only installs a
    read handler.

  memory_install_writeonly() is like the above except that it only installs
    a write handler.

Updated several instances in the code that were assigning banks to these
sorts of static RAM regions and simplified the code.

Also fixed several regressions reported by Tafoid.
2009-12-07 08:32:02 +00:00
R. Belmont
c165519e07 Fix 64-bit issue noted by Juergen. 2009-12-06 17:30:10 +00:00
Aaron Giles
98484d44b0 Internal memory system shuffling. Address maps initialized internally
now call the same installation handlers that drivers do for dynamic
installation. Cleaned up some parameter ordering and error detection.
2009-12-06 08:18:34 +00:00
Aaron Giles
0fd8c755ff Memory shares are now specified by tag instead of index.
The AM_SHARE() macro now takes a tag parameter. All existing
shares have been bulk renamed to "share##". However, the name
does not matter, so please use descriptive tags going forward.

Also added tag validation for bank and share tags.

Added flag to tagmap_add functions that optionally will
replace existing objects if a duplicate is found.
2009-12-05 20:19:04 +00:00
Aaron Giles
ee315fe99d Renamed functions:
memory_install_read/write_port_handler -> 
        memory_install_read/write_port

   memory_install_read/write_bank_handler -> 
        memory_install_read/write_bank
2009-12-05 07:59:31 +00:00
Aaron Giles
9eda9e163e More memory system cleanup. Removed SMH_* macros entirely. In
their place are a series of expanded macros and new memory
installation helpers. Some mappings below (not all are new):

   AM_READ(SMH_RAM)                       -> AM_READONLY
   AM_WRITE(SMH_RAM)                      -> AM_WRITEONLY
   AM_READWRITE(SMH_RAM, SMH_RAM)         -> AM_RAM
   AM_READ(rhandler) AM_WRITE(SMH_RAM)    -> AM_RAM_READ(rhandler)
   AM_READ(SMH_RAM) AM_WRITE(whandler)    -> AM_RAM_WRITE(whandler)
   AM_DEVREAD(tag, rhandler) AM_WRITE(SMH_RAM) 
                                  -> AM_RAM_DEVREAD(tag, rhandler)
   AM_READ(SMH_RAM) AM_DEVWRITE(tag, whandler) 
                                  -> AM_RAM_DEVWRITE(tag, whandler)

   AM_READ(SMH_ROM)                       -> AM_ROM
   AM_WRITE(SMH_ROM)                      -> (was a no-op)

   AM_READ(SMH_NOP)                       -> AM_READNOP
   AM_WRITE(SMH_NOP)                      -> AM_WRITENOP
   AM_READWRITE(SMH_NOP, SMH_NOP)         -> AM_NOP

For dynamic memory handler installation of the various types,
use the new functions:

   memory_unmap_read()
   memory_unmap_write()
   memory_unmap_readwrite() -- unmaps a section of address space

   memory_nop_read()
   memory_nop_write()
   memory_nop_readwrite() -- nops a section of address space

Cleaned up the internals of the address_map_entry structure, and
also normalized the way the address map macros work to remove a
lot of redundancy.
2009-12-05 07:54:11 +00:00
Aaron Giles
0069237f20 Memory banks are now referenced by tag rather than index.
Changed all memory_bank_* functions to specify a tag.
Bulk-converted existing banks to be tagged "bank##" in
order to ensure consistency. However, going forward, the
tags don't matter, so please name them something useful.

Added AM_BANK_READ/AM_BANK_WRITE macros to let you specify
bank tags. Also changed AM_ROMBANK and AM_RAMBANK macros to
accept tags as well.

Added new functions memory_install_read_bank_handler and
memory_install_write_bank_handler to install banks by tag
name, similar to input ports.

Changed internals of memory system to dynamically allocate
all banks. The first time a bank with an unknown tag is
installed, a new bank object is created and tracked 
internally. Removed all SMH_BANK(n) references outside of
the main code; these should never, ever be useful anymore.
2009-12-03 08:16:38 +00:00
R. Belmont
8bc10109ca One more Clang warning fix.
Anyone who's ever been confused by the meaning of a given GCC or MSVC error diagnostic will enjoy this (it's color-coded in real life for added "wow"):

src/emu/memory.c:2148:5: error: comparison of distinct pointer types ('genf *' and 'void *')                                                           
                                check_entry_handler(write);                                                                                            
                                ^~~~~~~~~~~~~~~~~~~~~~~~~~                                                                                             
src/emu/memory.c:2052:63: note: instantiated from:                                                                                                     
        if (entry->handler.generic != NULL && entry->handler.generic != SMH_RAM) \                                                                     
                                              ~~~~~~~~~~~~~~~~~~~~~~ ^
2009-12-02 03:51:45 +00:00
Aaron Giles
6bfe172c78 Removed global videoram, colorram, paletteram, and spriteram.
Added equivalent pointers to machine->generic. Updated all
references.

Now that accessing these is more awkward, it is probably best
to put these pointers in the driver data structures instead
of using the generic pointers. The main reason to continue
using generic pointers is to allow use of paletteram shortcuts
and buffered spriteram handling.
2009-11-28 03:06:46 +00:00
Aaron Giles
cdd9d7c757 Introduced a generic_pointers structure within machine that is
designed to hold generic pointers that are commonly used. For
now, only generic_nvram has moved there. Added AM_BASE_GENERIC
and AM_SIZE_GENERIC macros for initializing generic pointers
in memory maps. Also added AM_BASE_SIZE_GENERIC to set both
base and size in one step.

Moved global variables out of machine/generic and into a private
data structure hanging off of the running_machine. Added newly-
needed machine parameters to coin_counter_w, coin_lockout_w, and
coin_lockout_global_w. Also added machine parameter to 
set_led_state.

Added interface functions to get the number of dispensed tickets
and to increment the count, to remove the need for direct access
to these global variables. Also added functions to get the
current count on a particular coin counter and to determine the
lockout state.

Future checkins will move the remaining generic pointers (for
paletteram, videoram, spriteram, colorram, etc.) into the new
generic_pointers structure.
2009-11-26 23:43:19 +00:00
smf-
8836834f08 added memory_install_write_port_handler & memory_install_readwrite_port_handler to be consistent with installing handlers. 2009-11-25 09:48:44 +00:00
Aaron Giles
9072c7f911 Added new module tagmap which is a simple hashed string map.
Updated device and input port lists to use the tagmap for
tag searches. Also removed the whole "quark" thing from the
validity checker in favor of using the tagmaps.
2009-11-23 04:55:26 +00:00
smf-
dd1d8777a9 added device support to the input system. internally this replaces PORT_CUSTOM/PORT_CHANGED, backward compatibility is achieved with an internal dummy device.
added output lines (IPT_OUTPUT), which can be written using new input_port_write* functions or directly from a memory map using AM_WRITE_PORT
converted adc083x to use io lines.
adc08x chips are all hooked up using input/output ports
reversed racing force steering wheel input and gas pedal, which is enough to get the game to boot.
reversed steering wheel input on winding heat, the usa cabinets are however hooked up the other way.
renamed adc0831_interface to adc083x_interface.
fixed adc083x gnd input
removed stray call logerror from adc083x.c
fixed default adc083x sars value
adc083x reset only affects outputs
2009-11-20 22:36:52 +00:00
Aaron Giles
bd11e46b0c Minor comment cleanup. 2009-11-15 15:47:37 +00:00
Phil Bennett
8eeb31a04c Fixed a couple of source typos [Christophe Jaillet]
> -----Original Message-----
> From: Christophe Jaillet [mailto:christophe.jaillet@wanadoo.fr]
> Sent: Saturday, October 17, 2009 9:03 AM
> To: submit@mamedev.org
> Subject: Patch against 2 typo in comments
>
> Hi,
>
> all is said in the object of the mail. Catch while going thrue the
> code.
>
> Hope this help.
> Best regards,
>
> CJ
2009-10-21 10:18:15 +00:00
Aaron Giles
3bfae5cdec Fixed up RAM bank names to prevent crashes with memdump.
Extended explicit banks to 96.
2009-09-28 07:01:06 +00:00
Aaron Giles
fcf9e90cd5 Now allow for banks to take up half of the available slots.
Explicit banks now work up to bank 64.
2009-09-21 15:58:25 +00:00
Aaron Giles
8eeb0f1d20 Fixed up some error logging messages to output the correct number of characters
for addresses and data, using the new core_i64_hex_format function.
2009-09-10 08:24:15 +00:00
Aaron Giles
c3b50fe048 Changed profiler to separate start/stop cases. [Christophe Jaillet] 2009-08-19 16:43:04 +00:00
Aaron Giles
62c9a9d8cb Cleanups and version bump. 2009-07-10 03:10:17 +00:00
Aaron Giles
5201d52344 Expanded address maps from 3 to 4. Moved ADDRESS_SPACE_PROGRAM/DATA/IO
constants to cpuintrf, as those names are really only applicable to 
CPUs. Added new ADDRESS_MAP_0/1/2/3 constants to identify address maps 
more generically. 

Updated memory system to be more general about address map handling.
Added the concept of default address maps (in addition to the already
existing internal memory maps). The difference between internal and
default memory maps is that internal memory maps always override
everything (including user-specified maps), but default memory maps
simply provide a default that can be overridden.

Converted the okim6295 sound driver to use address maps for access.
By default, it defines a ROM address map that overlays its full
region. As a result, the validity checks require all okim6295 regions
to be at least 256k, unless you provide your own address map. Updated
all regions to meet this requirement.

Updated the atarijsa code to use a custom address space for its
okim6295 accesses (which are banked on the first half and static on
the second half), as an example of configuring a device with a
custom address space.

For now, attempts to use okim6295_set_bank_base() will still work,
though banking for the okim chips should be moved to custom address
maps in the drivers eventually. The first time okim6295_set_bank_base()
is called, it will install a banked memory handler over the region
and use memory_set_bankptr() to change the base on subsequent bank
switches.

Moved address map validity checks to be run for each device instead of
just each CPU.
2009-07-09 07:10:40 +00:00
Aaron Giles
2577a0b22d Another step. Moved the address-space related get_info constants
to devintrf (including endianness). Removed space array from the
CPU class header. Made the memory system much more device-neutral.
Various other cleanups along the way.
2009-07-08 16:20:01 +00:00
Aaron Giles
7b28233e47 Move address_map array from cpu_config to device_config. Added
MDRV macros in the device for specifying address maps. Changed
the memory system to fetch the maps from the new location.

This is just a small step toward the end goal of getting address
maps into arbitrary devices.
2009-07-08 14:47:35 +00:00