Fabio Priuli
7923655446
(MESS) megadriv.c: added support for reset-base Codemaster 2-in-1 cart and documented even more carts. nw.
2013-03-18 12:49:02 +00:00
Robbbert
cd29176897
knightsb - saving wip. Game is almost playable.
2013-03-18 11:59:52 +00:00
David Haywood
abdc3674c9
multfsh.c update [MetalliC]
...
* added new sets
(I also fixed a validation error before submitting + added a todo note at the top vs the original submission)
2013-03-18 11:27:07 +00:00
Miodrag Milanovic
07781352eb
Changed some naomi changes back, but enabled USE_NAOMICRYPT by default (no whatsnew)
2013-03-18 10:29:41 +00:00
David Haywood
9c0bccdfba
deco_mlc - use extra clipping regs, improve doc
2013-03-18 09:45:14 +00:00
David Haywood
1180aa1e0f
deco_mlc - further improved stadhr96, although we now use 1 bit for 2 things...
2013-03-18 09:38:52 +00:00
David Haywood
ffb36e1244
must have been tired..
2013-03-18 08:37:04 +00:00
Fabio Priuli
db42b7fdc0
fixed size. nw.
2013-03-18 05:24:14 +00:00
Angelo Salese
2da4d7f317
Fixed I2C for Mega Drive, NBA Jam TE is still broken due of a mem_mask issue (slot code thinks it's always a word access, but it actually isn't most of the time)
2013-03-18 04:06:17 +00:00
Angelo Salese
c4303b0648
Ops
2013-03-18 02:06:41 +00:00
Angelo Salese
06913adaa6
Part 1 of Namco System 2/21 state machine conversion
2013-03-18 01:56:38 +00:00
Brian Troha
7572bce64f
merit.c: Minor doc correction - NW
2013-03-18 01:36:09 +00:00
R. Belmont
f89b0d6d3c
M3745x: Preliminary support for the Mitsubishi M37450 microcontroller [R. Belmont]
2013-03-18 01:12:44 +00:00
Fabio Priuli
6172ebc94e
(MESS) megadriv.xml: documented several carts [Sunbeam/Digital Corruption]
2013-03-17 22:34:17 +00:00
David Haywood
1046e109e0
deco_mlc - some improvement to stadhr96
2013-03-17 22:23:05 +00:00
Fabio Priuli
6b3bb0f0f9
(MESS) nes.xml: a bunch of new additions from several sources. nw.
2013-03-17 22:02:02 +00:00
Angelo Salese
39813a9aa8
Even better explaination, it's nothing special anyway
2013-03-17 21:01:44 +00:00
Brian Troha
a8ea9b2ffd
turbo.c: Additional documentation for Buck Rogers: Planet of Zoom. Noted the encrypted Z80 part number and Sega ID numbers for the CPU and ROM boards. Correct sprite color prom based on photo of PCB. [Brian Troha]
2013-03-17 19:30:16 +00:00
Nathan Woods
a1dc82ca67
Fixed PC relative addressing on konamicpu; scontra and thunderx work now (nw)
2013-03-17 19:07:41 +00:00
Angelo Salese
485aafe721
ADSMISS investigation notes
2013-03-17 19:00:16 +00:00
R. Belmont
b92fda6d04
SDL: Make the Qt debugger the default for *IX and Win32 builds.
2013-03-17 17:57:32 +00:00
R. Belmont
8920c1c7eb
Fix compile problems on some OS X versions (nw)
2013-03-17 17:10:46 +00:00
smf-
80d3d9be2b
MESS: clcd uses char set from rom, only characters 128 from an upper case character set have been found so far. [smf]
2013-03-17 15:07:19 +00:00
smf-
36822d3e2c
MESS: Added some notes to clcd mmu registers, the only available documentation http://www.c128.com/pdf/LCD%20Specification.pdf doesn't match the hardware that we have the software for.
2013-03-17 14:35:15 +00:00
R. Belmont
4bafebcd59
M740 updates: [R. Belmont]
...
- Added JMP (zp) instruction
- Working interrupts
- Moved 6502 family V line to make room for up to 16 IRQs
2013-03-17 14:03:58 +00:00
Michaël Banaan Ananas
fb25423e7a
nevermind previous commit :) the other way around makes more sense, since konami's TFR works like that.
...
Also changed konami's exchange mask globally to 7
2013-03-17 13:40:40 +00:00
Fabio Priuli
6a450af069
(MESS) megadriv.xml: Added dump of Japanese Marble Madness [ElBarto]
...
(MESS) megadriv.xml: Added documentation for more carts [ElBarto, Sunbeam/Digital Corruption]
2013-03-17 12:36:13 +00:00
Michaël Banaan Ananas
92ecf81b5a
fix EXG order for konami cpu
2013-03-17 12:28:10 +00:00
Robbbert
6d9e3964dd
aftor - fixed 6809 regression (slow sound)
2013-03-17 12:16:47 +00:00
Nathan Woods
8f997bde32
Turning off LOG_INTERRUPTS
2013-03-17 12:13:43 +00:00
Nathan Woods
5a19756c73
MSVC warning fix (nw)
2013-03-17 11:47:36 +00:00
Robbbert
c5905d049c
sgyxz - boots up, sound works, some gfx issues
2013-03-17 11:36:59 +00:00
Miodrag Milanovic
b3b3257747
Windows OSD / stdout/stderr output buffering [qmc2]
2013-03-17 08:39:26 +00:00
mahlemiut
49dad77354
de_2: Fixed P3/P4 area display for Alpha Type 2 games. (no whatsnew)
2013-03-17 02:23:27 +00:00
Nathan Woods
22ca5a2470
Changed the amount of scanlines on the 6847 PAL emulation. That said, the 6847
...
versions for PAL surely are doing more than this...
At least laser1 on the MESS side works better now
2013-03-16 22:19:59 +00:00
Oliver Stöneberg
c0a428c99f
optimized -listxml a bit more (nw)
2013-03-16 22:19:16 +00:00
David Haywood
1af4fda9ef
deco_mlc - notes
2013-03-16 22:02:12 +00:00
Michaël Banaan Ananas
3018feb50f
i overlooked this one
2013-03-16 21:06:33 +00:00
Michaël Banaan Ananas
04c369f8d1
looked through m6809 ops and fixed what i noticed (improves rollerg)
2013-03-16 20:42:51 +00:00
Phil Bennett
12c90e46d1
turbo.c - Corrected ROM labels and locations for Buck Rogers and clones [Phil Bennett, Andy Welburn]
2013-03-16 19:51:31 +00:00
David Haywood
156911fa6c
deco_mlc - hide some unwanted gfx in stadhr96
2013-03-16 19:20:17 +00:00
Angelo Salese
5912bc6fa8
Fixed palette in HuC6280
2013-03-16 14:47:01 +00:00
Oliver Stöneberg
6598c85c0b
optimized info_xml_creator::output_switches() (improves -listxml speed in DEBUG build by about 40%) (nw)
2013-03-16 12:11:28 +00:00
mahlemiut
1bf3d5d7c1
de_2: Fixed sample ROM loading, got lower LEDs to display (but not perfectly) (no whatsnew)
2013-03-16 11:53:32 +00:00
smf-
60ed70ef50
revision 21548 caused "trace off" to crash with a access violation [smf]
2013-03-16 11:52:50 +00:00
David Haywood
a3461537c9
deco_mlc - this currently has no bearing on reality but...
2013-03-16 11:00:10 +00:00
Fabio Priuli
7b63c12a73
tiny speed recover... nw.
2013-03-16 10:45:47 +00:00
mahlemiut
99667981f8
de_2: Hooked up MSM5205 and fixed sample banking. Sound should now work fully. (no whatsnew)
2013-03-16 10:07:05 +00:00
Fabio Priuli
6bc535e12d
(MESS) snes.c: added support in snes and snespal for loading from fullpath
...
DSPx and ST01x games missing the DSP data, i.e. the commonly available
dumps, without using clone systems (softlists had no problems with these
games because the DSP data come from the softlist romset) [Fabio Priuli]
out of whatsnew: many thanks to Arbee for suggesting device roms instead of a clone
system bios for addon dumps. it turned out there was a clean way to avoid conflicts
between loading DSP data from the softlist romset and loading DSP data from the
device romset, so we don't need snes_add and snesp_add clones anymore.
2013-03-16 09:36:02 +00:00
David Haywood
fc6f68dffd
deco_mlc - renderer is now fully scanline based, should make implementing the raster effects in a clean way much easier.
2013-03-16 08:57:20 +00:00