Miodrag Milanovic
de7e80804e
Added ability to use ASIO in all core MAME parts (nw)
2016-11-07 10:47:27 +01:00
AJR
99c705f9de
Polymorphize input_device and input_class; move to separate source file (nw)
2016-10-24 17:28:35 -04:00
Miodrag Milanovic
ddb290d5f6
NOTICE (TYPE NAME CONSOLIDATION)
...
Use standard uint64_t, uint32_t, uint16_t or uint8_t instead of UINT64, UINT32, UINT16 or UINT8
also use standard int64_t, int32_t, int16_t or int8_t instead of INT64, INT32, INT16 or INT8
2016-10-22 13:13:17 +02:00
AJR
f1b0dfe64a
Separate natural keyboard support from ioport.cpp (nw)
2016-10-02 00:07:43 -04:00
Vas Crabb
234e91f9fb
Add Lua-cleaning ability to srcclean
2016-08-30 14:57:38 +10:00
Olivier Galibert
82c408f54c
dirom: device_rom_interface for sound chips with rom/memory map alternative [O. Galibert]
2016-08-15 22:36:39 +02:00
Miodrag Milanovic
b966180061
Compile netlist and lua only if used (nw)
2016-08-12 15:03:45 +02:00
Nathan Woods
75f5be77b0
Changed how ROM_COPY and ROM_FILL are represented in tiny_rom_entry to be more how they were in the past
...
Turbosub had a ROM_COPY declaration with an expression ('ROM_COPY( "main_code", 0x18000 + 0x2000,...) and this simply did not work with the new model. This required changing ROM_* declarations to more resemble how they used to be and to perform the conversion on load.
2016-08-11 17:16:35 -04:00
Nathan Woods
f9db568146
Redo of split of src/emu/softlist.[cpp|h]
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This is a redo of the split first submitted in #137 , with the following differences:
* The newly refactored rom_entry data structure is used
* I've kept the refactored softlist code in src/emu, in order to defer the mechanical process of moving it
* I've kept includes of softlist[_dev].h out of diimage.h, so that changes to either do not trigger an emu.h recompilation
* Obviously, this goes against the latest master
2016-08-02 17:40:49 -04:00
Nathan Woods
ee302246c9
Changes rom_entry from a struct to a class, storing its strings as std::string and separated the declaration into a new header.
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This should really be followed up by further changes to eliminate the usage of the weird accessor macros in favor of conventional C++
accessors
2016-08-01 08:01:34 -04:00
Nathan Woods
4aa0ab1724
Moved src/emu/hash.[cpp|h] into src/lib/util, and namespaced that code (and hashing.[cpp|h]) into util::
2016-07-23 12:49:33 -04:00
Julian Sikorski
6208ca7d34
Made the way jpeglib.h is included more pretty
2016-06-15 22:26:56 +02:00
Miodrag Milanovic
be67262fc2
INC -> HXX makes editors and code analyzers see it as C++ (nw)
2016-05-01 20:27:50 +02:00
Miodrag Milanovic
bc7e1b7c35
separate those libs that are different only (nw)
2016-04-29 10:22:34 +02:00
AJR
fb08fefaee
Move a few odds and ends out of the emu core
2016-04-23 15:27:59 -04:00
Miodrag Milanovic
97a195ef03
Removed specific filter implementation and merged it with placed where used (nw)
2016-04-23 13:31:47 +02:00
Miodrag Milanovic
13bcfbf579
more cleanup of includes (nw)
2016-04-23 12:39:43 +02:00
Miodrag Milanovic
61fced67f6
deps are fixed remove includes (nw)
2016-04-23 12:32:30 +02:00
Miodrag Milanovic
c6a9773e15
move vector to video devices (nw)
2016-04-23 12:21:53 +02:00
Miodrag Milanovic
9a3b5d9a75
mode devices to proper library (nw)
2016-04-23 12:18:05 +02:00
Miodrag Milanovic
1c726824f2
Split UI and frontend part from core [Miodrag Milanovic]
2016-04-23 11:26:47 +02:00
Miodrag Milanovic
4c9c6c8c16
Added file for mame depended handling of opts (nw)
2016-04-22 09:09:39 +02:00
Miodrag Milanovic
8318d85597
Isolate CLI part (nw)
2016-04-20 09:50:13 +02:00
dankan1890
5347076f49
submenu: merged some options menu. (nw)
2016-04-11 03:37:51 +02:00
Vas Crabb
0c502775b6
remove ui/ui.h dependency from emu.h (for couriersud)
2016-04-10 17:48:38 +10:00
Miodrag Milanovic
2a0c7a0f0b
renamed memory.* to emumem.* (nw)
2016-04-08 10:15:48 +02:00
cracyc
817f19fcc1
luaengine: add plugin options menu [Carl]
2016-04-04 18:17:18 -05:00
Olivier Galibert
cdc04a9b7c
screen: POC||GTFO of svg rendering from inside the rom. [O. Galibert]
...
It's damn slow, ~50ms/frame on cdkong. Caching and/or hw accel will
solve that easily. It doesn't look very good, nanosvg need better
anti-aliasing. It also doesn't do texturing very well and images not
at all, so some of our current svgs won't look good. But all that's
fixable.
2016-04-04 11:33:34 +02:00
Jeffrey Clark
ca3e65e35f
refactor miscmenu and add adv menu (nw)
2016-04-03 07:02:38 +00:00
Peter Ferrie
829a06b966
fix the MSVC build (nw)
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I wonder how it could have ever worked. emu lacked zlib.h reference,
super80.cpp lacked UINT8 declaration.
2016-04-01 23:18:04 -07:00
Miodrag Milanovic
9b3788035c
scrclean on lua scripts (nw)
2016-03-29 08:49:47 +02:00
Jeffrey Clark
c3397ae4a9
fix include dirs (nw)
2016-03-29 00:45:53 -07:00
Jeffrey Clark
9d9c8fad6a
Extend system library support (nw)
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Extend USE_SYSTEM_LIB_* to support providing the library name and include directory.
To link against system specific lib names and header path: (ref #711 )
USE_SYSTEM_LIB_LUA=lua5.3:/usr/include/lua5.3
2016-03-28 22:26:52 -05:00
Miodrag Milanovic
315612190b
Added parsing of plugin json files for machine_manager (nw)
2016-03-24 21:07:39 +01:00
Miodrag Milanovic
593803fb48
Fixed issue with internal font (nw)
2016-03-20 09:31:04 +01:00
Miodrag Milanovic
de04399afa
Fixed osdmini building for android and pnacl (nw)
2016-03-08 15:46:20 +01:00
Justin Kerk
af0a67c0f7
Restore uismall.png for now so that Emscripten menus work (nw)
2016-03-05 22:22:21 +00:00
Vas Crabb
a830ea7627
* Support *n conversion in stream_format/string_format
...
* Make stream_format return characters printed
* Add iostreams with std::vector storage
* Move to type-safe templates for logerror and popmessage
* Remove now-unnecessary I64FMT from calls to logerror/popmessage
* Put some lib/util stuff in util:: namespace
* Some fixes to Japanese translation
2016-03-01 06:52:36 +11:00
Miodrag Milanovic
5951df437e
Added NotoSans-Bold as backup font for platforms that do not have default system fonts exposed (nw)
2016-02-27 11:52:11 +01:00
Miodrag Milanovic
d50870e3e4
fix building Emscripten build on Windows (nw)
2016-02-22 10:18:35 +01:00
dankan1890
526d56d359
Added option in the "Customize UI" menu for selecting the language. (nw)
2016-02-21 04:59:39 +01:00
Miodrag Milanovic
38e054c765
placed back OPENGL check since GL is not same as GLES (nw)
2016-02-16 18:00:19 +01:00
Miodrag Milanovic
e1ace73626
opengl as requirement (nw)
2016-02-16 17:21:32 +01:00
AJR
0d8df9d595
Make generic VTLB implementation a modern device interface (nw)
2016-02-07 01:42:58 -05:00
Miodrag Milanovic
9a28da4f73
added UI parameter, option simple gives back old style start screen, features for configuration and in game stays same as with new (nw)
2016-02-05 08:53:00 +01:00
Miodrag Milanovic
3ebf7e64fc
fixed system dependent UI (nw)
2016-02-04 16:18:55 +01:00
Dankan1890
701df7fe9e
Initial import of MEWUI to MAME [Dankan1890]
2016-02-04 15:14:24 +01:00
Miodrag Milanovic
283fbf13a4
generic machine is now bookkeeping (nw)
2016-01-10 11:39:38 +01:00
Miodrag Milanovic
f1a0a3cb88
Added pre-compiled headers support to build system (nw)
2016-01-01 08:23:58 +01:00
Miodrag Milanovic
6a765a95ec
Added addprojectflags function and added -Wsuggest-override for all that are not 3rdparty projects.
...
It is place where all additional checks we should put
2015-12-06 17:07:50 +01:00