- Separate driver from cosmic.cpp
- Add MC6845 CRTC and use it for all video updates
- Configure screen with raw parameters
- Add support for display flipping in cocktail mode
* Separated Acorn IOC and MEMC into devices.
* Emulated 8051-based serial keyboard.
* acorn_machine/memc.cpp: Ensure only one logical page is mapped to a single physical page.
* Fixed RISC OS POST IOC register test.
* aa310.cpp: Added debug code to display RISC OS POST failures.
-machine/archimedes_keyb.cpp: Dumped Acorn Archimedes keyboard microcontroller. [Phil Pemberton]
* formats/hti_tape.cpp: Added support for Manchester encoded DC100 cassettes.
* machine/hp2640_tape.cpp: added emulation of DC100 tape drives.
* machine/hp_dc100_tape.cpp: Added unit name display.
- sa1110: Added rudimentary support for the ICP and DMA blocks. [Ryan Holtz]
- sa1111: Various changes. [Ryan Holtz]
* Hooked up I2S audio DMA support.
* Hooked up IRQ support.
* Hooked up basic GPIO support.
- uda1344: Added initial pass at audio support, based on DMADAC. [Ryan Holtz]
- sed1356: Added support for BitBLT solid-fill command. [Ryan Holtz]
- jornada: Added more keys, touch pen support, and fixed EEPROM access. [Ryan Holtz]
* New machines marked as NOT_WORKING
----------------------------------
AlphaSmart 3000 [TeamEurope, ClawGrip]
* New NOT_WORKING software list additions
---------------------------------------
alphasmart_kapps.xml: Accelerated Reader (1.3, English (UK)), Accelerated Reader (1.2, English (UK)), AlphaQuiz (3.1, English (UK)), AlphaWord Plus (3.4, English (UK)), Beamer (1.01, English (UK)), Calculator (3.02, English (UK)), Control Panel (1.07, English (UK)), Control Panel (1.04, English (UK)), KeyWords (3.6, English (UK)), KeyWords Wireless (4.2, English (UK)), MathFacts in a Flash RP (1.3, English (UK)), MathFacts in a Flash RP (1.1, English (UK)), MathFacts in a Flash (offline) (1.2, English (UK)), MathFacts in a Flash (offline) (1.0, English (UK)), Neo Font - Large (4 lines) (1.0, English (UK)), Neo Font - Medium (5 lines) (1.0, English (UK)), Neo Font - Small (6 lines) (1.0, English (UK)), Neo Font - Very Large (3 lines) (1.0, English (UK)), Neo Font - Extra Large (2 lines) (1.0, English (UK)), Responder (1.2, English (UK)), SpellCheck Large USA (1.03, English (UK)), SpellCheck Large USA (1.02, English (UK)), SpellCheck Small USA (1.03, English (UK)), SpellCheck Small USA (1.02, English (UK)), SpellCheck Spanish (1.0, Dutch), Text2Speech Updater (1.4, English (UK)), Text2Speech Updater (1.3, English (UK)), Thesaurus Large USA (1.1, English (UK)), Thesaurus Large USA (1.0, English (UK)), Thesaurus Small USA (1.1, English (UK)), Thesaurus Small USA (1.0, English (UK)), Wireless File Transfer (1.1, English (UK)), Wireless Updater (2.0, English (UK)), Wireless Updater (1.3, English (UK)) [ClawGrip]
* shuffle a few things around re: the BBL ST2302U based handhelds, give bbl338 its own map due to internal ROM etc.
* fake some interrupts on bbl338
* better document test draw command, so that we can verify we're in test mode
----------------------------------
Twin Basket [Museo Del Recreativo]
-st62xx: Various changes. [Ryan Holtz]
* Fixed RETI and LD rr,A opcodes.
* Optimized internal register handling.
* Converted to use logmacro.
* Added initial timer support.
* Started moving Lua class reference to docs. Expecting people to find
the class reference material in the source isn’t going to help make it
approachable. The docs allow longer explanations, better formatting,
and cross reference links.
* Added another layout scripting example to the docs.
-goldnpkr.cpp: Minor clean-up.
* Improved the short names for Witch Card and Witch Game clone sets.
* Made Witch Up & Down artwork clickable.
* Added working Video Klein sets where the parent is a working Video
Klein set to the tiny subtarget.
* Removed history from the header comment - we have version control for
a readon.
* set additions, see main decription
* not working additions, see main description
* more not working bits, see main description
* more not working additions, see main description
* consistency fix
* ms32.cpp: fix/document memory map
* ms32.cpp: preliminary CRTC hookup
* ms32.cpp: implement sprite direction bit, nuke per-game kludges
* Move note where it belongs (nw)
* ms32.cpp, bnstars.cpp: correct sprite RAM ranges
* tetrisp2.cpp: kill some legacy screen params, need those anyway
* Improve notes (nw)
* ms32.cpp: move CRTC to a new sysctrl device
Also added a bare-bones Python script for generating new device file
defs to src/mame/etc
* gen_python_def.py: address issues, misc improvements
* Kill device_memory_interface in favour of direct address_map, QA always broken flip_screen in flags
* ms32.cpp: reinstated flip screen thru callback
* ms32.cpp: Make mixing to honor cliprects instead of erratic screen.width / height call
* Need a safeguard somehow, and a symbols build doesn't help here lalala
* Fix notes, cannot repro the bug, next
* Move irq assert/clear lines to device, add preliminary prg timer, make 30 Hz irq to behave like one.
(Note: very untested, feedback is appreciated)
* Send a prg timer ack if irq is disabled
* Misc cleanups
* Nuke emu_timers in favour of configure_scanline, preliminary bnstars1 hookup
* No magic number please
* Add sysctrl to tetrisp2.cpp, move rockms stuff into its own state machine, misc
* Kill off 30 Hz refresh rate hack in stepstag/vjdash sub screens
* Flag all those xtals as unknown
* Move has_zoom/has_yuv in ms32_sprite init constructor, fix dummy config bug with stepstag right screen update
* jalcrpt.h doesn't belong to tetrisp2.cpp, errata on sysctrl reset line
* Fix build
* Left-over
* Fix bool comparison to itself (blame JS habits), nuke bnstars1 mahjong
switch case altogether.
* Notes
* Fix bnstars1 crash
* update_color fn doesn't work without a memory_share_creator, documentation
* Translate clamp_to_12bits_neg to a constexpr method
* Fix crashing in main ms32 driver, except it now has very broken priority for seemingly no reason
* Fix nasty spriteram buffer RAM allocation bug
* Make objectram_size to be calculated at init time
* First (naive) pass in moving common interface to a ms32_base_state
Move m_irqreg save state from video_start to machine_start fn;
Fix embarassing palette overflow bug in ms32.cpp;
Add bitswap for bnstars1 mahjong panel;
.bytes() -> .length() for objectram_size;
* bnstars: template video handlers
* bnstars: fix config, split sprite chips/gfxdecode/palette into two, fix palette ranges
* ms32.cpp: implement proper irq acknowledge lines
* Add config setter in sysctrl for inverted vblank/field lines, make tp2ms32 and wpksocv2 happy
* Move f1superb to own state
* MS32 merge sound maps
* Remove TIMER_DEVICE_CALLBACK_MEMBER in favour of emu_timer
* replaced dgun2869 dump with good one [Sean Riddle]
* also did some work on the dreamGear unit, works now
* an innotab2 driver entry was also added to hold the software list, but the ROM isn't dumped yet
machines promoted to WORKING
------
My Arcade Retro Micro Controller - 220 Built-In Video Games (DGUN-2869) [Zup, Team Europe, Sean Riddle]
new WORKING machines
------
Code Lyoko (25-in-1 handheld) [KaruzoHikari, Team Europe, David Haywood]
My Arcade Pac-Man Pocket Player (DGUNL-3227) [Sean Riddle]
new NOT WORKING machines
------
Palace Arcade [Sean Riddle, Kamaal Brown]
new NOT WORKING Software List entries
------
vtech_innotab_cart.xml : Mickey Mouse Clubhouse (UK) [Team Europe]