Commit Graph

3118 Commits

Author SHA1 Message Date
Phil Bennett
e1b9a1bcf2 Fix MT00359/blocken337b8gre 2008-10-18 20:06:01 +00:00
Andrew Gardner
e138837002 Rewrite of the Motorola DSP56k CPU core. (Andrew Gardner)
* Complete rewrite focusing on legibility and extensibility.
* 27/121 opcodes (mostly) implemented.
* Bugfix for reset status of interrupt priority bits.
* Bugfix for disassembly of register-to-register parallel data move.


[[These changes bring the driver up to the point where the plygonet hardware begins banking memory.  The behavior is understood, so I should have the driver back to where it was before the rewrite soon.  Then real progress can be made.]]
2008-10-18 18:10:59 +00:00
davidhay
191767f62f Minor NeoGeo cleanups [JohnBoy]
kof2002b set from Kawaks [Kawaks]
2008-10-18 14:47:41 +00:00
davidhay
090ab6fe44 Removed per-game hacks from CPS3 (moved to DMA callback in SH2 core)
(also added a to-check note, 16-bit wide DMA is currently using 32-bit functions, is this correct?)

Removed Speedups from CPS3 / PsikyoSH, while they do still give a decent speed boost they're not really needed with the DRC and just clutter the code.
2008-10-18 14:44:20 +00:00
Curt Coder
298dd21606 MC6845:
- added cursor and display enable skewing
- added preliminary support for SY6545-1's transparent addressing mode
2008-10-16 17:09:58 +00:00
Jonathan Gevaryahu
e54cc78dd1 Minor fix to Shift-F11 description. 2008-10-16 17:01:16 +00:00
Aaron Giles
7d3221dcf3 Cleanups and version bump. 2008-10-16 08:59:25 +00:00
Aaron Giles
819c231992 Added new tool ldresample to assist in resynchronizing audio tracks in
a CHD with frames. Currently still WIP but useful if you know what 
you're doing. [Aaron Giles]
2008-10-16 08:47:06 +00:00
Aaron Giles
a1c2887d78 Rebalanced audio and corrected TMS5220 frequency. 2008-10-16 08:46:43 +00:00
Aaron Giles
f61550ab4f - 02531: [Sound] mshuttle, mshuttlj, mshutlj2: Moon shuttle speech
wrong (Corrado Tomaselli)
2008-10-16 08:42:57 +00:00
Aaron Giles
5bcb95dff7 From: Phill Harvey-Smith [mailto:afra@aurigae.demon.co.uk]
Sent: Saturday, October 11, 2008 12:01 PM
To: submit@mamedev.org
Subject: 6821 PIA changes

Hi,

Can this change be added to the 6821 pia code, it adds a function that 
allows the client code to get the status of CA2, taking account of the 
internal pull up resistor. This code only adds a function and does not 
change any existing code so should not have any impact on existing
drivers.

This change is needed for a couple of the mess drivers.

Thanks.

Phill.

-- 
Phill Harvey-Smith, Programmer, Hardware hacker, and general eccentric !
2008-10-16 07:19:16 +00:00
Aaron Giles
8769bea92e 02554: jackal: Sprite lag confirmed
02432: denjinmk: Bad Sprite rom - half size, causes missing sprite graphics.
2008-10-16 06:21:05 +00:00
Aaron Giles
c993b2a4e1 02539: phrcraze, phrcrazs: [debug] Access Violation
This is actually Couriersud's fix as posted in the bug.
2008-10-16 06:05:33 +00:00
Nicola Salmoria
5caf8d2e5c New clones added
----------------
Giga Wing (Brazil 990222) [Luis]
2008-10-15 06:55:31 +00:00
Angelo Salese
f4e0931b93 Fixed the colors of Yumefuda.
Added two new palette functions in generic.c: paletteram_xRRRRRGGGGGBBBBB_split1_w() and paletteram_xRRRRRGGGGGBBBBB_split2_w() (used by Yumefuda)
2008-10-14 18:31:05 +00:00
Roberto Fresca
5537bbe8a5 Improved the poker41 and pulltabs button-lamps layouts to look more realistic. 2008-10-14 02:43:26 +00:00
davidhay
62e94572da marked Hacha Mecha Fighter (nmk16.c) BG rom as a bad dump [David Haywood] 2008-10-13 22:27:48 +00:00
Angelo Salese
0f49d587b8 Added input controls,coins,some dip-switches and sound to the good.c driver.
Game is now playable.

New games added or promoted from NOT_WORKING status
---------------------------------------------------
Good [David Haywood,Angelo Salese]
2008-10-13 21:43:44 +00:00
Aaron Giles
85e3077616 Connected firefox audio enables. 2008-10-13 17:17:07 +00:00
Curt Coder
3d85b66c5e Added pinout, not worth mentioning in whatsnew. 2008-10-13 14:16:07 +00:00
Aaron Giles
0fddfa1a44 Cleanups and version bump. 2008-10-13 08:38:32 +00:00
Aaron Giles
76d7050e7a Cleaned up video implementation:
- proper sprite/tile priorities
 - adjusted X offset to match screenshots
 - converted to tilemaps
2008-10-13 08:31:25 +00:00
Nicola Salmoria
bccaf911b4 Added cawing B-Board PAL dumps [Corrado Tomaselli] 2008-10-13 07:59:49 +00:00
Aaron Giles
2afb0e1049 Using tags instead of indexes for input line control. 2008-10-13 05:39:07 +00:00
Aaron Giles
da7c14f848 cubeqst changes:
* removed custom sound in favor of individual DACs
 * simplified palette management logic
 * hooked up the "disc on" signal
2008-10-13 04:32:54 +00:00
Brian Troha
5120786ad1 white space fixes... mainly for looks. 2008-10-13 02:23:11 +00:00
Aaron Giles
824059b768 Added DIP LOCATIONS to items in the driver and cleaned up some of the
comments mentioning duplicate dips configurations.  Not fully understanding
how the FREE PLAY was implemented, I left that not to show a location.

This .DIFF is based on 0.127u7 sources.
Tafoid
tafoid@yahoo.com
2008-10-13 01:33:52 +00:00
Angelo Salese
cec2bad823 Done most of the protection work for Double Dealer
It appears to use a funky video register setting involving locations $8c1e0-8c1ef range for cards movements so it isn't playable yet.
2008-10-12 22:07:28 +00:00
R. Belmont
606e284917 01867: plygonet: Duplicated Inputs
Removed unnecessary copy/pasted Run and Gun inputs.
2008-10-12 20:49:27 +00:00
Couriersud
b35bec7642 01716: backfire, backfira: Coin 1+2, Service1 and Service Mode mapped twice. 2008-10-12 16:18:12 +00:00
R. Belmont
29e2e3855e Fix Mantis #00106.
KonamiGX: Tweek le2 gun aiming.  Reloading off the top and bottom of the screen works again.
2008-10-12 16:13:43 +00:00
Couriersud
3518ae84ac 01708: stargrds: stargrds duplicate inputs 2008-10-12 16:07:22 +00:00
Aaron Giles
61d2dcd14e 02533: nbapbp: CPU audio: PULSE_LINE used with level-detected IRQ 1 2008-10-12 14:11:58 +00:00
Aaron Giles
44f0b5a68a 02532: lunarba1: Unable to locate input port 'DSW2' 2008-10-12 14:09:50 +00:00
Couriersud
499073eb8e 02529: catch22: Credits do not register in game. 2008-10-12 09:29:10 +00:00
davidhay
11caa89955 removed speedups from sokyugrt, they break the game (make it too slow) the SH2 DRC is sufficient 2008-10-12 09:28:00 +00:00
davidhay
cceb21bd99 added a note about C2 IRQ6 for future reference when rewriting all this. 2008-10-12 09:18:59 +00:00
Couriersud
ea05fb2e38 02530: Various: Assertion in cpuint.c
* renamed "audio" tags to "sound"
2008-10-12 09:13:38 +00:00
Jonathan Gevaryahu
3c7cecd362 fix comments to have actually CORRECT resolution calculations listed. oops. 2008-10-12 07:39:39 +00:00
Jonathan Gevaryahu
4d5248949f Large update to comments in smstrv.c for SMS Manufacturing boards. Documented how the input/output ports are hooked up, and what the PALS do, still need to document the video output port and add the smssshot roms, and actually hook stuff up (like the z80) based on the comments. 2008-10-12 06:45:38 +00:00
Aaron Giles
ea49def07b Brought a little closer to the MESS implementation, but it still hangs due to
PIT changes made a while back (r2193)
2008-10-12 05:38:57 +00:00
Aaron Giles
cbc146d0a9 Minor tweak to fix initial attract mode timing. 2008-10-12 05:37:42 +00:00
R. Belmont
c26f82169b Fix Mantis #02528.
Xexex: clear auto-init EEPROM flag in the right place so startup with no .nv file works properly.
2008-10-12 04:03:51 +00:00
Brian Troha
d68b885909 Adds board location to roms based on hi-res picture on Stefan Lindberg's Arcade PCB web page.
Adds comment on the actual CPU used.
2008-10-12 02:55:39 +00:00
Roberto Fresca
eeb8016109 Rewrote pmpoker.c driver (first part). [Roberto Fresca, Grull Osgo]
- Added discrete sound support to Golden Poker hardware games based on schematics.
 - Added discrete sound support to Potten's Poker hardware games based on PCB analysis.
 - Added discrete circuitry diagrams for both hardware types.
 - Adjusted the CPU adressing to 15 bits for pmpoker/goldenpkr hardware.
 - Adjusted the CPU adressing to 14 bits for pottnpkr hardware.
 - Rewrote all the ROM loads based on these changes.
 - Defined MASTER Xtal & CPU clock.
 - Fixed the visible area based on M6845 registers.
 - Improved the lamps layouts to be more realistic.
 - Added Good Luck (potten's poker hybrid running in goldnpkr hardware).
 - Added Buena Suerte (spanish) x 2 sets.
 - Added set Royale.
 - Added Witch Card and spanish variants.
 - Added Super Loco 93 (spanish) x 2 sets.
 - Renamed set goldnpkc to pottnpkr (parent Jack Potten's Poker set).
 - Renamed set jokerpkr to potnpkra, since is another Jack Potten's Poker set.
 - Added other 2 clones of Jack Potten's Poker.
 - Renamed/cleaned all sets based on code/hardware analysis.
 - Added intensity bit to the color system.
 - Implemented the blue killer bit for Witch Card hardware.
 - Implemented the extended graphics addressing bit for Witch Card hardware.
 - Added proper visible area to sloco93.
 - Rewrote the graphics & color decode system based on schematics. No more patched codes.
 - Changed the char gfx bank structure and rom load according to the new routines.
 - Adjusted the amount of color codes and PROM region size accordingly.
 - Updated all notes.


New games added or promoted from NOT_WORKING status
---------------------------------------------------
Good Luck! [Roberto Fresca]
Buena Suerte! (spanish) [Roberto Fresca]
Witch Card (english) [Roberto Fresca]
Super Loco 93 (spanish) [Roberto Fresca]


New clones added
----------------
Jack Potten's Poker (2 sets) [Roberto Fresca]
Witch Card (spanish)(2 sets) [Roberto Fresca]
Buena Suerte (spanish, set 2) [Roberto Fresca]
Super Loco 93 (spanish, set 2) [Roberto Fresca]


New games marked as GAME_NOT_WORKING
------------------------------------
Royale [Roberto Fresca]
2008-10-12 02:25:04 +00:00
R. Belmont
876116276d Fix Mantis #01447
Namcos22: prevent Prop Cycle analog controls from underflowing.
2008-10-12 02:00:52 +00:00
R. Belmont
864820d8ad Fix Mantis #02211
PsikyoSH: hook up VBL IRQ ack
SH2: fix DRC's handling of internally generated IRQs
SH2: fix compiling in interpreter mode
2008-10-12 00:05:13 +00:00
davidhay
e135e4e8d6 correct crc on new decathlete set 2008-10-11 14:57:12 +00:00
davidhay
95af25d76d this moves fantasia -> expro02.c, however, the extra layer is misplaced on it. scroll regs probably differ from the original. 2008-10-11 14:52:27 +00:00
davidhay
3479a045d6 added comment about Sol Divide's music being missing since the SH2 DRC update (RB??)
added comment about other roms on this hardware. (anonymous)

-----------

(testing the water, if Arika aren't happy with comments mentioning them, then there isn't much chance of them ever being supported, seems smarter than just adding them outright)
2008-10-11 13:48:45 +00:00