Miodrag Milanovic
7faba31b1b
There is no implicit conversion to char* in std::string (nw)
2015-04-12 08:05:43 +02:00
Miodrag Milanovic
6b36c7ab22
cstr() - > c_str() as preparation for move to std::string (nw)
2015-04-11 15:26:58 +02:00
Miodrag Milanovic
9458659b71
VS2015 compile works (nw)
2015-04-10 15:34:16 +02:00
Vas Crabb
e42b2099b1
Merge branch 'master' of https://github.com/ZoeB/mame
...
Conflicts:
src/mess/drivers/elecbowl.c
src/mess/drivers/hh_hmcs40.c
src/mess/drivers/hh_tms1k.c
2015-04-10 18:28:57 +10:00
Zoë Blade
cbe827d44e
Tidy tidying
...
Vas correctly points out that I'm a bit overzealous with blank line
deletions when they're there for perfectly good reasons.
2015-04-10 08:54:37 +01:00
Vas Crabb
511c2462aa
More Leopard fun (nw)
2015-04-10 08:27:00 +10:00
Vas Crabb
768fbd1b64
Honour -debugger_font and -debugger_font_size in Cocoa debugger.
...
Not perfect yet - text fields and popup menus aren't sized to fit
2015-04-09 22:01:16 +10:00
Vas Crabb
e973a403a0
Honour debugger font choice with Qt debugger
2015-04-09 21:19:41 +10:00
Miodrag Milanovic
73dfafaa95
removed vconv, updated warnings/error for vs and icl (nw)
2015-04-09 13:05:10 +02:00
Vas Crabb
5523e7fffe
Small cleanup
2015-04-09 18:32:00 +10:00
Vas Crabb
94149cd5a6
Proper C++ for DirectSound module, get rid of all static variables, some encapsulation
2015-04-09 18:05:44 +10:00
Vas Crabb
9deeec3f9c
Attempt Leopard compatibility
2015-04-09 09:46:24 +10:00
Vas Crabb
b9a298b847
Add audio output selection for CoreAudio
2015-04-09 00:47:19 +10:00
Zoë Blade
4cc89fb552
Tidy whitespace in plain text files
2015-04-08 15:27:15 +01:00
Vas Crabb
afc3990d46
Make AUEffectUtil suck less
...
* Save window positions with .aueffect documents
* Allow generic view to be selected for effects with custom views
* Allow factory presets to be loaded
2015-04-08 19:16:05 +10:00
Vas Crabb
f8f29ba8c2
Add save all menu item to AUEffectUtil
2015-04-08 03:27:36 +10:00
Vas Crabb
aa3b457f35
Improvements to CoreAudio output
...
* Clean up CoreAudio module, break up big functions, re-use more code
* A little cleanup in AUEffectUtil
* AUEffectUtil sizes windows automatically
* Proper handling of unsaved changes in AUEffectUtil
2015-04-08 03:17:25 +10:00
Olivier Galibert
3f90ddd678
Fix yuv texture conversion for opengl [O. Galibert]
2015-04-07 19:07:17 +02:00
Vas Crabb
23247b3fb6
Add AudioUnit effect support to MAME
2015-04-07 21:38:43 +10:00
Vas Crabb
caf4face0d
Convert CoreAudio output to use AUGraph in preparation for effects
2015-04-07 21:38:43 +10:00
Vas Crabb
e3df530786
Make OSD options an init parameter for modules
2015-04-07 21:38:43 +10:00
Vas Crabb
7bdafcf33c
Add options for AudioUnit effects
2015-04-07 21:38:42 +10:00
Vas Crabb
7251c89cf4
Add a crappy utility for editing AU effect presets
2015-04-07 21:38:42 +10:00
Miodrag Milanovic
cdc1fb2bee
fix for mingw-clang sdl build (nw)
2015-04-06 14:09:09 +02:00
Miodrag Milanovic
9eafc36819
removed not needed declaration (nw)
2015-04-06 14:08:50 +02:00
Miodrag Milanovic
1c61e69daf
Fixed non-unicode builds (nw)
2015-04-06 11:52:35 +02:00
Vas Crabb
29d96af74d
CoreAudio sound output good enough to be default on OSX
2015-04-05 23:56:19 +10:00
Vas Crabb
971a8da26d
Bigger isn't always better (nw)
2015-04-05 07:53:33 +10:00
Vas Crabb
ee0fd53c28
I can be really dumb sometimes
2015-04-05 02:13:46 +10:00
Vas Crabb
bec996831e
the AudioUnit is happier if we don't stop it for silence (nw)
2015-04-05 02:38:41 +11:00
Vas Crabb
18ec0951bd
Add a simple CoreAudio sound output module
...
It doesn't provide facilities for AU effects, although that could be
added pretty easily if someone wants to. Advantages over SDL sound
output are simpler code and lower latency.
2015-04-05 01:48:35 +11:00
Vas Crabb
73f53bb15e
* Take more link dependencies caused by OSD out of genie.lua
...
* Always dynamically link SDL on Windows
* Fix SDL1 build on Windows
2015-04-04 18:25:04 +11:00
Vas Crabb
a119fc50ab
Remove some obsolete code, enable MALLOC_DEBUG for SDLWin32
2015-04-04 15:05:21 +11:00
Vas Crabb
4cd434246d
Bring back USE_SDL, CYGWIN_BUILD and malloc debugging for Windows OSD
2015-04-04 14:53:47 +11:00
Vas Crabb
80b4bd05e9
Some compilers don't like implicitly casting negative values to unsigned types
2015-04-03 09:34:35 +11:00
Vas Crabb
0a1b6b66b0
Fix warning with some clang configurations, don't automatically disable bgfx for 10.5 Leopard
2015-04-03 08:14:30 +11:00
Vas Crabb
c8a45461d5
get rid of some obsolete/unreachable stuff, get rid of more abuse of SDLMAME_ macros outside OSD
2015-04-02 23:37:34 +11:00
Vas Crabb
a63bd12019
Add back support for big endian targets including OSX-PPC
2015-04-02 22:26:35 +11:00
arbee
140163dcc7
netdev: fix race condition/crash when using the OSD to choose pcap devices. [Rob Braun]
2015-04-01 21:57:10 -04:00
Miodrag Milanovic
ec0553414d
MSVC build fix (nw)
2015-04-01 10:27:34 +02:00
Vas Crabb
5ca7080703
Link osdnet into a library reflecting its location, define USE_NETWORK properly, don't use SDL in non-SDL-specific macros
2015-04-01 18:00:35 +11:00
Vas Crabb
19d52cef70
Bring back NOASM
2015-04-01 16:12:03 +11:00
Vas Crabb
cb10350dd4
Fix Cocoa debugger leaks with SDL2, still looking into crash on exit
2015-04-01 12:44:59 +11:00
Vas Crabb
4d84885a29
Refactor out common OSD modules into separate lua file
2015-04-01 07:29:54 +11:00
Vas Crabb
30ef0cb847
Small cleanup to how macros are defined for SDL OSD
2015-04-01 03:03:17 +11:00
Miodrag Milanovic
49545f9e84
Remove need for winprefix.h and moved alloca define to osdcomm.h (nw)
2015-03-31 11:09:10 +02:00
Miodrag Milanovic
c44d434416
Changes in order to compile SDL build under VS2013, removed duplicated code, it exists in strconv (nw)
2015-03-31 09:48:28 +02:00
Vas Crabb
6bd93dc2c9
No more need for PATH_SEPARATOR inside SDL
2015-03-31 15:41:02 +11:00
Miodrag Milanovic
de541d79ee
removed windows/osinline.h and placed MSVC dependent files in top folder (nw)
...
moved MSVC defines from winprefix.h to osdcomm.h
removed empty file compilation - porttime.c
removed osinline.h in windows and sdl and change files using them.
2015-03-30 20:30:18 +02:00
Vas Crabb
945ff007a6
Fix creation of paths
2015-03-31 01:51:01 +11:00