Miodrag Milanovic
86d3aa8065
Moved tools in proper place, and moved build python scripts together with other scripts (nw)
2015-10-07 12:01:21 +02:00
yz70s
a0f6b5e59a
Small chihiro correction (nw)
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Chihiro needs the "xbox waitvblank" debugger command to progress.
2015-10-07 07:12:33 +02:00
yz70s
28919d81a6
Give message if debugger comments are not saved (nw)
2015-10-07 07:12:33 +02:00
cracyc
a60bcf6c42
pcd: mouse [Carl, Sandro Ronco]
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The mouse phase bits are from the dmv k806 driver by Sandro.
2015-10-06 22:21:26 -05:00
David Haywood
0448286e13
add device to m107.c too, so we can avoid per-game irq vector base in the init.. still need to hook up 100% properly tho (nw)
2015-10-07 03:51:45 +01:00
David Haywood
53b763170a
kill some no longer required code (nw)
2015-10-07 03:21:50 +01:00
David Haywood
de55d42202
turn logging back off (nw)
2015-10-07 03:15:51 +01:00
David Haywood
3bd1420666
put the upd71059c in m92 too, seems to be the same device.
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unfortunately I'm still mostly using the old code rather than going through the interrupt controller (I've needed to resort to a hack to just pluck the vector from it which does avoid the per-game hacks, but isn't right)
attempting to hook it up properly is causing havoc with nbbatman, probably because the existing interrupt logic in the driver isn't very good (it isn't obvious for example when the sprite and sound interrupts should ack / clear)
if anybody has proper timing information for the m92 interrupts, and details of how they ack etc. it would probably allow us to properly emulate this without the ugly hack.
2015-10-07 03:14:20 +01:00
Guru
9212a61d9c
namcops2: updated docs with another I/O board (nw)
2015-10-07 09:10:40 +08:00
David Haywood
1c835a7462
m72: use the upd71059c instead of hacking the irq vectors for different games
2015-10-07 01:28:48 +01:00
David Haywood
2b5b0b048d
some M81 PCB details based on Chris Hardy's observations.
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still checking some details with Bill (DU), if confirmed to be the case for all M81 PCBs I'm going to make the jumper setting a PORT_CONF option, and default it to the correct value for each game.
2015-10-06 21:28:29 +01:00
Scott Stone
e4f6791559
Fix rom siz to match file with listed hashes in driver (nw)
2015-10-06 15:32:10 -04:00
Ville Linde
bfb9e471b0
new NOT WORKING Beatmania III Append Core Remix
2015-10-06 22:22:05 +03:00
Ville Linde
fd5f3d80cf
new NOT WORKING Beatmania III Append 6th Mix
2015-10-06 21:23:58 +03:00
David Haywood
c91b9bbbe0
i'm 99.9% sure this actually belongs here, it has code to init the galaxian sound chip, and IC locations match galaxian. (nw)
2015-10-06 18:27:08 +01:00
Andrew Gardner
b985400911
Crazy camera projection bug fixed. (nw)
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I was a little too aggressive when refactoring code for the frustum projection.
2015-10-06 17:53:38 +02:00
Andrew Gardner
8bbd94eec9
Commented out a bunch of printfs related to hng64. (nw)
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Just doing this to clean things up a bit and make my git branch a little
prettier. Apologies if this is a pain, but they're easily added back.
2015-10-06 17:53:38 +02:00
David Haywood
e120b8d72e
Merge pull request #369 from kazblox/master
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Move spcwarp to cvs.c
2015-10-06 16:34:34 +01:00
kazblox
0c28355f29
Move spcwarp to cvs.c
2015-10-06 23:16:17 +08:00
David Haywood
b1a491617e
Merge pull request #362 from kazblox/galaxian-notes-zigzagb
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galaxian.c - minor changes
2015-10-06 13:34:40 +01:00
Andrew Gardner
3fc4fc94bb
Not sure how this header snuck through the merge. (nw)
2015-10-06 14:18:57 +02:00
Andrew Gardner
fb8f12ef50
Merge branch 'polyplay'
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Conflicts:
src/mame/drivers/namcos23.c
src/mame/includes/hng64.h
src/mame/video/hng64_3d.c
2015-10-06 14:05:48 +02:00
Guru
53868b7624
firebeat.c: added table of missing dumps (nw)
2015-10-06 17:02:13 +08:00
Miodrag Milanović
b0c707f852
Merge pull request #364 from shattered/_b1f999e
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Re-add NetBSD support to bx.
2015-10-06 08:19:04 +02:00
Miodrag Milanović
4fd282148e
Merge pull request #367 from Shideravan/patch-1
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Fixing small typo
2015-10-06 08:18:45 +02:00
Miodrag Milanović
36be97de8e
Merge pull request #365 from shattered/_10e0327
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dvk_ksm: update memory map, rom checksums. [shattered]
2015-10-06 08:07:55 +02:00
cracyc
a19b73e95f
tandy2k: hand fix lotus 123 copy protection (nw)
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4 fake invalid sectors just were stuck into the gap data on side 0 of track 0 and 1.
2015-10-05 23:29:11 -05:00
Shideravan
ddd5c1c4ce
Fixing small typo
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Just fixing a little typo
2015-10-05 22:28:52 -03:00
Scott Stone
74ffae801a
Fixing compiling issue for release toolchain (per Balrog) (nw)
2015-10-05 18:33:52 -04:00
Sergey Svishchev
e6bfc36062
dvk_ksm: update memory map, rom checksums.
2015-10-05 23:37:54 +03:00
Thomas Klausner
b3ff7bd936
Re-add NetBSD support to bx.
2015-10-05 23:31:59 +03:00
R. Belmont
83bed156dd
Merge pull request #358 from felipesanches/mps1000
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adding ROM dump of Commodore MPS-1000 dot matrix printer
2015-10-05 14:38:46 -04:00
R. Belmont
3a7d1c6714
Merge pull request #363 from Happy-yappH/master
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Fix reversion for PI. PI transfers round length up, not down.
2015-10-05 14:38:11 -04:00
Cowering
7c302af80f
Allow current toolchain for mingw to work and allow GCC 5.2 to also work if gcc-ar is current enough. Add a little more info about lto (nw)
2015-10-05 10:29:15 -05:00
Andrew Gardner
254c14b3f3
Baby steps towards a better "floor" layer in hng64. (Andrew Gardner)
2015-10-05 17:18:13 +02:00
Happy
92ac15aecb
Fix reversion for PI. PI transfers round length up, not down.
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Add field for VI interlaced modes. Display of interlaced video still needs work.
2015-10-05 09:02:10 -06:00
David Haywood
8480d46e8a
doc correction (nw)
2015-10-05 15:00:46 +01:00
David Haywood
4b241bb482
some PROMs were dumped (nw)
2015-10-05 14:30:37 +01:00
David Haywood
65235cb0bb
minor update (nw)
2015-10-05 14:21:19 +01:00
David Haywood
60df6df7f3
new clones
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Ken-Go (set 2) [caius]
2015-10-05 14:08:26 +01:00
Felipe Corrêa da Silva Sanches
3b639f4382
adding ROM dump of Commodore MPS-1000 dot matrix printer
2015-10-05 09:28:51 -03:00
David Haywood
431e518d20
revise notes (nw)
2015-10-05 13:00:37 +01:00
David Haywood
be0d16df94
hammering harry parent is almost certainly M81, add some notes about the evolution (nw)
2015-10-05 12:36:40 +01:00
Stiletto
6d92a6026b
comment update (nw)
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comment update (nw)
2015-10-05 05:37:43 -04:00
Robbbert
068b1bf956
Proteus3: Added bios choices (nw) System is mostly working.
2015-10-05 12:05:44 +11:00
Robbbert
482f8a5346
Merge branch 'master' of https://github.com/mamedev/mame
2015-10-05 10:26:49 +11:00
Robbbert
78a7075e7c
Proteus3: Added video (nw)
2015-10-05 10:17:00 +11:00
David Haywood
e564270c81
chanbara bg flip (nw)
2015-10-05 00:07:30 +01:00
David Haywood
622a8bb910
make it clearer that Air Duel (the M82 PCB) is actually a conversion of Major Title, the sprite roms used for the extra sprite layer in Major Title are still present on the board! (nw)
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Also duplicated the gfx roms in Dragon Breed, if it is indeed the same PCB as the M81 version of X-Multiple this seems more logical (unless the video boards differ?)
2015-10-04 23:00:04 +01:00
kazblox
461e8cba19
rename Zig Zag sets to bootleg; minor notes
2015-10-04 16:48:54 -04:00