Brian Troha
c06fe0e3f7
Documentation update [Stefan Lindberg, Dumping Union]
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segas16b.c, taito_f2.c, taito_f3.c & taito_x.c:
Corrected rom names and or added PCB locations to Ray Force, Arabian Magic, Liquid Kids, Twin Hawk. Added additional Sega game ID info for an Alien Syndrome set.
2010-06-14 02:43:25 +00:00
Angelo Salese
319e35da9d
More improvements
2010-06-13 20:22:47 +00:00
Miodrag Milanovic
d483c1fb0e
Legacy memory and nvram device define and declare had exchanged implementation,requires full recompile (no whatsnew)
2010-06-13 17:40:12 +00:00
Angelo Salese
4a7156c0a0
Dumped internal ROM for Janshi [Charles MacDonald]
2010-06-13 16:45:41 +00:00
Angelo Salese
921255a3d7
Fixed illegal opcodes message, not worth mentioning
2010-06-13 16:26:28 +00:00
Angelo Salese
963999c685
Additional Pinkiri 8 works
2010-06-13 15:00:26 +00:00
Angelo Salese
014a8b425e
Dumped internal ROM for Pinkiri 8 [Charles MacDonald]
2010-06-13 14:18:50 +00:00
Miodrag Milanovic
1b391a8617
Removed not needed constant, set proper return type and added call to m4510 core too (no whatsnew)
2010-06-13 13:31:41 +00:00
Miodrag Milanovic
4353b40864
Added back software list support in emu core, and update 6510 and SM8500 cpu cores with calls needed by MESS (no whatsnew)
2010-06-13 11:43:42 +00:00
Yasuhiro Ogawa
84788f50af
New clone added
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Ooedo Fight (Japan) [Team Japump, The Dumping Union]
2010-06-13 01:51:52 +00:00
Angelo Salese
10764a25a8
Some more Night Gal works, not worth mentioning
2010-06-12 13:04:09 +00:00
Angelo Salese
30219e096f
new WORKING game
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----------------
Night Gal [Charles MacDonald, Angelo Salese]
Night Bunny / Royal Night [Charles MacDonald, Angelo Salese]
2010-06-12 12:12:59 +00:00
Angelo Salese
b1ff8a6217
new WORKING game
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----------------
Royal Queen [Charles MacDonald, Angelo Salese]
2010-06-12 11:34:32 +00:00
Scott Stone
5fc8b4b8c5
An assert fix for vsnes.c games (submitted for Fabio)
2010-06-12 00:32:43 +00:00
Aaron Giles
7eb08a94fb
Clean up profiling flags in the makefile. Removed GPROF flag, it is now just
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PROFILE. When enabled, automatically turn on basic symbols. Also added new
SYMLEVEL option to control the symbols level (defaults to 2). [Aaron Giles]
2010-06-11 23:07:16 +00:00
Aaron Giles
10f5966ea5
Split implementation for legacy devices into a separate macro. Updated all
...
devices to use this macro in their .c file. This greatly reduces the amount
of work the linker has to do to combine all the instances, and reduces the
final binary size when building with symbols. Unfortunately, in order to do
it I had to switch back to macros from templates, but I can live with that
for legacy devices.
2010-06-11 20:37:50 +00:00
Aaron Giles
6e075a3823
Add back the validity check support for legacy devices to help MESS.
2010-06-11 15:19:59 +00:00
Miodrag Milanovic
f523ad192d
MESS related fixes to enable compile after device rewrite (no whatsnew)
2010-06-11 13:32:49 +00:00
Miodrag Milanovic
b7a9ae251c
Flash: 4k sectors should erase in 1/8th the time of 64k.
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extend core to support GBA chip types. [R.Belmont]
2010-06-11 13:31:24 +00:00
R. Belmont
5576be7594
Corrected Raiden II audio banking - it's only at 401a [R. Belmont]
2010-06-11 03:18:34 +00:00
Jonathan Gevaryahu
e8a0ccb39d
Fix audio cpu banking in Raiden 2 (add a missing mirror to banking register) [trap15, R. Belmont]
2010-06-11 03:09:22 +00:00
Scott Stone
e2ee20376e
Reverted hunchbkg change as indeed I didn't notice the CPU difference.
2010-06-10 23:31:36 +00:00
Scott Stone
52ff6adb94
hunchbkg no longer asserts for 32-bit, but still doesn't work.
2010-06-10 23:04:00 +00:00
Scott Stone
fdb9a3271f
MDRV_CPU_REPLACE fix for trojan and clones.
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Re-re-verification of the lwings clocks.
2010-06-10 20:43:55 +00:00
Scott Stone
9d07219627
Updated galivan.c with DIP LOCATIONS and verified setting via Service Mode. Added comments about missing text layer in Ninja Emaki and flagged those sets with missing protection emulation. [Tafoid]
2010-06-10 19:45:41 +00:00
Aaron Giles
f26b6fd08c
Fix several timing problems:
...
* suspend-until-time was broken (CPU would be suspended and never resumed)
* timer devices would fire an initial callback even if not set up with a time yet
* triggers requested after a time would fire twice; once right away and once at the target time
Fixes many regressions.
2010-06-10 08:01:06 +00:00
Aaron Giles
f7e04794ca
Another MDRV_CPU_REPLACE victim.
2010-06-10 06:45:01 +00:00
Aaron Giles
6fc3f5d8a5
Fix assertion.
2010-06-10 04:46:22 +00:00
Aaron Giles
019793c78f
Cache pointer to exit function to prevent crashes on teardown.
2010-06-09 22:02:21 +00:00
Aaron Giles
dc7d48d23e
Another MDRV_CPU_REPLACE issue.
2010-06-09 20:29:39 +00:00
Aaron Giles
74473b6e30
Initialize m_scantime and m_pixeltime to non-zero values to prevent divide by
...
zero if called prior to initialization.
2010-06-09 20:25:22 +00:00
Aaron Giles
001ecdcd95
And another case bitten by MDRV_CPU_REPLACE.
2010-06-09 20:18:04 +00:00
Aaron Giles
4bced1c4b8
MDRV_CPU_REPLACE no longer retains existing memory maps or interrupts.
...
If you're just changing the clock, use MDRV_CPU_MODIFY/MDRV_CPU_CLOCK.
Otherwise, you have to specify everything all over again.
2010-06-09 20:08:10 +00:00
Angelo Salese
d26f0bd139
Fixed crash regression with spangbl / pangba [Angelo Salese]
2010-06-09 19:35:29 +00:00
Angelo Salese
363b273816
Fixed priorities in Frog & Spiders
2010-06-09 19:25:18 +00:00
Angelo Salese
dec985c01c
Fixed assert in Chihiro, not worth mentioning
2010-06-09 18:32:46 +00:00
Fabio Priuli
7c8c3e3080
Fixed silly mistake in counting vrom banks. Thanks Tafoid for spotting this.
2010-06-09 17:30:47 +00:00
Angelo Salese
01dedfbf31
Fixed some CMOS errors in Tournament Solitaire, not worth mentioning
2010-06-09 16:24:55 +00:00
Aaron Giles
eba2c14060
Change cpu execute function to just use the icount stuffed by
...
the scheduler, rather than manging an incoming cycle count. It was
confusing to have multiple sources of cycle counts.
2010-06-09 16:20:50 +00:00
Aaron Giles
ebdc4525f9
Tweak to s2650 IRQ cycle handling to fix gcc codegen bug.
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Added asserts to catch other unexpected situations.
2010-06-09 15:32:01 +00:00
Jonathan Gevaryahu
d4e1e8c266
Update/Correct Space Invaders Comments, particularly regarding Midway Boards [Andrew Welburn, Lord Nightmare]
2010-06-09 12:01:46 +00:00
Phil Bennett
7dff680d65
New games added or promoted from NOT_WORKING
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--------------------------------------------
The Berenstain Bears in Big Paw's Cave [B Zeidler]
2010-06-09 07:08:33 +00:00
Aaron Giles
dc5cdb2a33
Handle non-HLE situations.
2010-06-09 00:00:30 +00:00
Aaron Giles
291cc0a473
Enable NULL callbacks in timer devices.
2010-06-08 23:53:48 +00:00
Aaron Giles
ad12251785
Remove stray bitmap_free's.
2010-06-08 23:40:57 +00:00
Aaron Giles
13c37d16c5
Handle flag-less CPUs gracefully.
2010-06-08 23:31:32 +00:00
Angelo Salese
f5e34d9b12
Fixed palette / priority handling in Lucky Girl (Newer Z180 hardware) [David Haywood]
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new clones
----------
Phantoms II (Space Invaders hardware) [Andrew Welburn] (enigma2b)
Toki (US, set 2) [Corrado Tomaselli] (tokiua)
new not working
---------------
Unknown Meyco Game [Trevor Brown, Antwon Barajas] (unkmeyco)
2010-06-08 19:55:22 +00:00
Wilbert Pol
cc4ff7570d
SDL: Fix compiling with OSX debugger.
2010-06-08 19:50:57 +00:00
Couriersud
1110777ee5
Fix 64bit compile on linux 4.4.0 - no whatsnew
2010-06-08 19:34:21 +00:00
Michaël Banaan Ananas
2c6823cb77
volume a bit louder
2010-06-08 17:46:30 +00:00