Commit Graph

42470 Commits

Author SHA1 Message Date
Scott Stone
8ca5346b31 Fixed default dip for hishouza based on dip sheet, fixes MT#6174 2016-04-08 07:48:39 -04:00
Miodrag Milanović
d372d47beb Merge pull request #795 from Bavarese/patch-1
Update dec_lk201.cpp
2016-04-08 13:28:53 +02:00
Bavarese
5fe265c8f7 Update dec_lk201.cpp
Corrected key position E11. Better explanation for double assignments on N0, ENTER / RETURN keys. See DUELL schematics.
2016-04-08 13:27:40 +02:00
Miodrag Milanovic
d00185936b Try to fix issue on some linux platforms (nw) 2016-04-08 13:27:02 +02:00
hap
75673f2b9f sm500 opcode handler placeholders 2016-04-08 12:18:13 +02:00
yz70s
8022a8285e xbox.cpp: more usb, possible to have more than 1 usb device plugged at the same time (nw) 2016-04-08 11:46:01 +02:00
Miodrag Milanovic
595d930f25 fix 2016-04-08 10:33:12 +02:00
Miodrag Milanovic
0f69c325ad Revert "Fix SDL compile on linux. Took the opportunity to remove a number of"
Partial revert only, some changes still in
This reverts commit 632b10cd0e.
2016-04-08 10:30:18 +02:00
Miodrag Milanovic
d11b3c6655 Revert "compile fix on windows (nw)"
This reverts commit f862b77520.
2016-04-08 10:23:57 +02:00
Miodrag Milanovic
2a0c7a0f0b renamed memory.* to emumem.* (nw) 2016-04-08 10:15:48 +02:00
Stiletto
750d4b8d93 (nw)
(nw)
2016-04-08 03:30:56 -04:00
Miodrag Milanovic
f862b77520 compile fix on windows (nw) 2016-04-08 09:20:15 +02:00
Miodrag Milanović
520e38abb5 Merge pull request #794 from ajrhacker/devfind_region
Devfind revision phase 1, cleaning out some legacy stuff [AJR]
2016-04-08 07:49:36 +02:00
cracyc
06e2aa26a2 oops++ (nw) 2016-04-07 21:42:42 -05:00
cracyc
a94eeb628f plugins/timer: add sample plugin for game time [Carl] 2016-04-07 21:29:40 -05:00
couriersud
632b10cd0e Fix SDL compile on linux. Took the opportunity to remove a number of
"emu.h" includes from src/osd/modules/render/bgfx code. 
There is still a conflict between mame memory.h and bgfx memory.h to be
resolved.
2016-04-08 03:30:12 +02:00
couriersud
bc936dbc26 Added m62(kidniki) to nl.lua. Started some experiments around parallel
solving of linear equations. This code is not active. Fix kidniki audio
performance. [Couriersud]
2016-04-08 03:30:11 +02:00
cracyc
86007e7e29 oops++ (nw) 2016-04-07 20:17:42 -05:00
cracyc
ea484da9a8 plugins/cheat: create temp[0-9] in case xml script doesn't (nw) 2016-04-07 20:02:33 -05:00
cracyc
d88bdb6869 plugins/cheat: fix more (nw) 2016-04-07 19:42:18 -05:00
RobertoFresca
9f95c2e6cb Last Four: Added technical notes... 2016-04-07 21:28:01 -03:00
AJR
f23adf912f Revert "keep segaybd happy with recent changes (for the time being system16 type sprites need to be called 'sprites') (nw)"
Using DEVICE_SELF, not an absolute tag, is the right way to fix this.

This reverts commit 3e4063d139.
2016-04-07 19:21:24 -04:00
RobertoFresca
bc9c0cb9df Merge branch 'master' of https://github.com/mamedev/mame 2016-04-07 20:05:50 -03:00
RobertoFresca
6bc4219ae0 Magic 10 driver: Added technical notes and a missing PLD dump. [f205v] 2016-04-07 20:04:59 -03:00
AJR
c0f366c613 Devfind revision phase 1, cleaning out some legacy stuff
- Eliminate the cached device_t::m_region pointer and its region() getter method. Devices that need to bind to a region with the same tag should use optional/required_memory_region or optional/required_region_ptr with DEVICE_SELF as the subtag; this improves error checking. (DEVICE_SELF has been moved to device.h for greater visibility in the source.)
- Allow required/optional_region_ptr to specify a specific length which must match that of the region found.
- Implement finder_base::finder_tag() getter for diagnostic purposes.
- Perform some (not very efficient) validity checks on memory region finders instead of allowing them to automatically pass.
- Privatize device_memory_interface::m_addrspace.
2016-04-07 18:59:38 -04:00
cracyc
65455f3369 luaengine: fix read/write item (nw) 2016-04-07 16:42:29 -05:00
Olivier Galibert
07b676038d intercept experiment (nw) 2016-04-07 23:13:34 +02:00
MetalliC
c98e97fe4a Merge branch 'master' of github.com:mamedev/mame 2016-04-07 22:51:51 +03:00
MetalliC
fe6a9c0d9d hook Comm.Board to Model3 (nw)
note: it seems only VF3 expecting SCSI mapped at C000xxxx, the rest of games (incl Step 1.0 Bass Fishing) looking for Comm.Board there
2016-04-07 22:51:24 +03:00
cracyc
2110fc5092 luaengine: indexed items (nw) 2016-04-07 14:50:53 -05:00
hap
80300e5cc6 sm500: added disasm 2016-04-07 20:45:57 +02:00
Ville Linde
7248437ac7 fix uml log (nw) 2016-04-07 20:22:51 +03:00
Antonio Giner
4ae76f468c Merge branch 'master' of https://github.com/mamedev/mame 2016-04-07 18:37:51 +02:00
Antonio Giner
c402c87dc0 Fix keepaspect & unevenstretch toggles in SDL OSD 2016-04-07 18:36:00 +02:00
Miodrag Milanovic
dff2f2517a separate mpeg audio as device, made building separate model3 possible (nw) 2016-04-07 18:15:07 +02:00
dankan1890
45e57899d3 ui: Enter on keypad now act in the same ways of Enter on keyboard. (nw) 2016-04-07 18:05:02 +02:00
Ville Linde
e18e4ef9b8 ppcdrc: use the new instructions for FPU loads and stores (nw) 2016-04-07 18:53:32 +03:00
cracyc
4edb50a92a plugin/cheat: better conversion (nw) 2016-04-07 10:38:51 -05:00
MetalliC
1fcb7dd0e0 its not that fatal (nw) 2016-04-07 18:36:52 +03:00
etabeta78
cbc69f9e65 fixed some Tourvision descriptions. nw. 2016-04-07 16:16:55 +02:00
etabeta78
47f519a6fc info.cpp: Improved documentation of input devices in the listxml output, since having just a generic
'number of buttons' is rather pointless in the context of home systems with configurable controllers
(being them keyboards, keypads or joypads). Now the various controllers are listed separately with the
number of buttons they have. Frontend authors who relied on the "buttons" attribute of the input node
for any kind of filter shall now scan all available controllers and take the maximum among their "buttons"
attribute (possibly discarding keyboards and keypads if they want) to recover the old value. [Fabio Priuli]

info.cpp: Started to acknowledge PORT_16WAY inputs in -lx, since they were reported as 8-ways
so far. [Fabio Priuli]

out of whatsnew: most of the code was written almost 1 year ago, when MAME was still using
tagmaps, and only recently updated to current coding conventions: if you see any place where
C++ syntax can be exploited more just let me know :-)
2016-04-07 16:13:59 +02:00
David Haywood
23df0fe736 new NOT WORKING
Jungle (VI3.02) [f205v]

I think the 68k code is encrypted.
2016-04-07 14:22:22 +01:00
Miodrag Milanović
6b545d47e8 Merge pull request #792 from fulivi/hp9845_dev
Improvements to tape driver of hp9845b [F.Ulivi]
2016-04-07 13:06:09 +02:00
MetalliC
cafabd41cb m3comm checkpoint (nw) 2016-04-07 13:58:38 +03:00
dankan1890
b10ffebf58 Fixed the key handler for the error "roms or missing CHD."
Removed the delay in showing the description in the Advanced menu.
Synchronized the translation files.
2016-04-07 12:36:30 +02:00
Miodrag Milanovic
0386367805 Update BGFX (nw) 2016-04-07 11:10:57 +02:00
cracyc
dc885b1996 plugin/cheat: adjust path handling (nw) 2016-04-06 21:40:49 -05:00
David Haywood
56cc69863c Merge branch 'master' of https://github.com/mamedev/mame 2016-04-06 23:25:41 +01:00
David Haywood
8cc3f8593c new clones
Mystic Warriors (ver AAB) [Bill D / The Dumping Union]

interestingly the only 'B' revision we have of it
2016-04-06 23:24:56 +01:00
cracyc
badc9e8c73 oops 2016-04-06 17:06:47 -05:00