Commit Graph

26 Commits

Author SHA1 Message Date
Vas Crabb
b67b969bf0 -Improved some Lua APIs:
* Moved several machine lifecycle callbacks to the notifier/subscriber
  model.  The old callback registration model is still available for
  them for now, but prints a deprecation warning.
* Added pre-save/post-load notifications.
* Use a single allocated timer rather than one anonymous timer per
  waiter.  Waiters no longer prevent saved states from being loaded.
* Clean up outstanding waiters on stop or state load rather than just
  leaking them.
* Started documenting parts of the emulator interface object that should
  be relatively stable.

-imagedev/avivideo.cpp: Fixed an object leak on unload.  Also changed
 some other media image devices to use smart pointers.
2023-04-07 06:20:40 +10:00
npwoods
13910382a5
osd/modules/file: Don't magically substitute environment variables when opening files. (#9859)
* util/options.cpp: Added option types for single and multiple paths.
* util/options.cpp: Substitute environment variables in values from defaults and INI files.
* ui/dirmenu.cpp: Removed hard-coded list of multi-path options.
* plugins: Don't substitute environment variables in path options.
2022-12-17 06:03:59 +11:00
Vas Crabb
e6588480c4
Lua engine improvements (#9453)
Made auto-boot script errors and plugin bootstrap errors fatal.

Run auto-boot scripts in a sandbox.  Globals can be accessed, but not
set.  The sandbox is cleared on hard reset, but not on soft reset.

Added (hopefully) useful to string metafunctions to device_t and
address space that show short names and tags.

Fixed issues in plugins that surface when strict type checking is
enabled, as this means numbers and nil are not automatically converted
to strings.  Plugins should be tested with debug builds to check for
this.

Made save item read_block raise an error on invalid arguments rather
than returning an empty string, and made it use luaL_buffer directly
rather than using the helper wrapper.

Changed some more function bindings to use set_function to avoid issues
related to ThePhD/sol2#608, and got rid of some unnecessary lambda
captures.
2022-03-23 20:27:30 +11:00
Vas Crabb
637eaca7a4 srcclean in preparation for release of MAME 0.238.
Patched up positron.cpp input ports - you shouldn’t use PORT_NAME when
the key cap label is just the characters it produces anyway, and you’re
supposed to use the actual character a key produces for PORT_CHAR or
"natural" keyboard mode/paste will be unnatural.
2021-11-21 14:14:44 +11:00
Vas Crabb
7cc9836017 plugins: Work around menu not remembering selection when ref is nullptr. 2021-11-08 11:51:29 +11:00
Vas Crabb
07e55935cf plugins: Rewrote timer plugin fixing multiple issues.
Added emulated time recording as well as wall clock time.

Fixed recording time for multiple software items per system.  An
incorrect constraint on the database table meant that time was only
being recorded for a single software item per system.

Detect the "empty" driver so the time spent at the selection menu isn't
recorded (you'd get multiple entries for this due to the way options
leak when returning to the system selection menu).

Included schema migration code to update existing timer plugin
databases.  Also replaced some unnecessary floating point code with
integer maths, added log messages, and made the plugin unload unload its
database access code during emulation.

Changed other plugins' use of paths with trailing slashes as this causes
stat to fail on Windows.
2021-11-06 05:20:59 +11:00
Vas Crabb
d64ea5331b
-frontend: Refactored menu event handling and fixed a number of issues. (#8777)
* Moved common code for drawing about box, info viewer, and other text box menus to a base class; removed the last of the info viewer logic and the multi-line item hack from the base menu class.
* Added previous/next group navigation for general inputs and plugin input selection menus.
* Moved message catalog logic to lib/util, allowing osd and emu to use localised messages.
* Made the base menu class use the UI manager’s feature for holding session state rather than a static map and mutex.
* Improved menu event handling model, and fixed many issues, particularly with menus behaving badly when hidden/shown.
* Added better support for menus that don’t participate in the usual menu stack, like the menuless sliders and the save/load state menus.
* Made a number of menus refresh state when being shown after being hidden (fixes MT08121 among other issues).
* Fixed indication of mounted slot option in the slot option details menu.
* Improved appearance of background menus when emulation isn't running - draw all menus in the stack, and darken the background menus to make the edges of the active menu clearer.
* Fixed locale issues in -listxml.

-debugger: Made GUI debuggers more uniform.
* Added new memory view features to Win32 debugger.
* Fixed spelling of hexadecimal in Cocoa debugger and added decimal address option.
* Fixed duplicate keyboard shortcut in Cocoa debugger (Shift-Cmd-D was both new device window and 64-bit float format).
* Made keyboard shortcuts slightly more consistent across debuggers.

-plugins: Moved input selection menu and sequence polling code to a common library.  Fixed the issue that prevented keyboard inputs being mapped with -steadykey on.

-docs: Started adding some documentation for MAME's internal UI, and updated the list of example front-ends.

-Regenerated message catalog sources.  For translators, the new strings are mostly:
* The names of the inputs provided by the OS-dependent layer for things like fullscreen and video features. These show up in the user interface inputs menu.
* The names for automatically generated views. These show up in the video options menu - test with a system with a lot of screens to see more variants.
* The input macro plugin UI.
* A few format strings for analog input assignments.
* A few strings for the about box header.
2021-10-31 12:31:16 +11:00
Vas Crabb
4601e60391 plugins: Use SPDX short identifiers for licenses in exports (more precise and easier to localise), use CC0 for hiscore plugin rather than CC0. 2021-10-25 01:57:07 +11:00
Vas Crabb
aa3643d5b7 plugins/timer: Fixed ticking when menu is left on the screen. 2021-10-22 03:46:00 +11:00
Vas Crabb
0a9ea09a9a Tie up a few loose ends:
debugger: Octal cheats for octal address spaces.

frontend: Pass events for automatically generated menu items to the
plugin - they will have index zero.

frontend: Don't try calling the data plugin from the main menu if the
system isn't starting yet - doing so will prevent the data plugin from
loading at all.
2021-10-20 02:03:43 +11:00
Vas Crabb
fab84e8d2b Mostly revert "Create console history file in homepath (#8026)"
The change to make the console plugin work is preserved.

This reverts commit 25137717c9.
2021-05-07 02:14:05 +10:00
Szunti
25137717c9
Create console history file in homepath (#8026)
* Fix console history path, homepath is a core option

* Create missing directories recursively in lua plugins.

* Add lfs to global environment in a less magical way.

require normally doesn't bind the name globally just returns the
module, mame sets a preloader that does bind lfs globally, but
maybe it's less surprising to do it explicitly
2021-05-03 20:40:10 -04:00
Vas Crabb
9e36b6a6d9 More Lua interface cleanup - it's simpler with cleaner underlyng APIs.
Made the sound manager mute controls readable, and got rid of system
enable since it just controls system mute anyway.  This was causing
confusion: phantom2 was trying to use both independentlyt casuing the
mute bit to be ignored.

THe Lua interface changes are mostly changing methods to properties,
some renames to make things clearer, and some additional properties for
better control over snapshots.
2020-12-27 01:32:37 +11:00
AJR
e70d4ebb34 plugins: Replace environment variable substitution function with core version 2020-12-08 09:44:32 -05:00
cracyc
cf4c08014b plugins: gettextify localizable strings (nw) 2017-09-03 22:04:33 -05:00
Vas Crabb
7238415d1f srcclean (nw) 2016-11-27 09:56:49 +11:00
Miodrag Milanovic
b73126e85a added OPTION_HOMEPATH to point to read/write folder,for now used by LUA scripts (nw)
Copied all needed files so plugins could be started under UWP
2016-11-12 15:27:22 +01:00
Miodrag Milanovic
694657af7c stupid copy/paste (nw) 2016-11-08 10:58:59 +01:00
Miodrag Milanovic
99df581038 Made timer plugin use sqlite3 (nw) 2016-11-08 09:52:10 +01:00
Vas Crabb
f5356a62de srcclean on lua plugins, too 2016-08-30 15:53:27 +10:00
cracyc
2028ec2917 plugins/timer: don't fail if file is corrupt (nw) 2016-04-24 17:06:25 -05:00
cracyc
cf8c7fb206 luaengine: make flags explicit (nw) 2016-04-09 09:02:07 -05:00
cracyc
aee051e46d plugins/timer: add play count (nw) 2016-04-08 13:18:04 -05:00
cracyc
0e5c6cb8c1 plugins/timer: save to the correct file (nw) 2016-04-08 08:33:55 -05:00
cracyc
06e2aa26a2 oops++ (nw) 2016-04-07 21:42:42 -05:00
cracyc
a94eeb628f plugins/timer: add sample plugin for game time [Carl] 2016-04-07 21:29:40 -05:00