Commit Graph

9 Commits

Author SHA1 Message Date
Vas Crabb
a860495f6c bgfx: Fixed crt-geom{,-deluxe} shader compilation and recompiled shaders. 2021-03-20 02:58:53 +11:00
cgwg
931f85ee27
bgfx: crt-geom and crt-geom-deluxe enhancements (#7872)
* Made spot size parameters adjustable also increased samples from 2 to 3 scanlines for crt-geom-deluxe.
* Made horizontal interpolation adjustable.
* bgfx crt-geom-deluxe: Made phosphor decay smoothly to zero at specified cutoff time.
* bgfx crt-geom-deluxe: Added lowpass filter.
2021-03-20 02:38:07 +11:00
Vas Crabb
574b21ffb9 bgfx: Compiled new shaders for Direct3D, ESSL, Metal and SPIR-V. 2021-02-21 15:24:27 +11:00
Ryan Holtz
bdae1de304 -bgfx: Shader recompile after cgwg's changes. [Ryan Holtz] 2020-12-23 22:50:51 +01:00
Miodrag Milanovic
3917627494 Updated GENie, BGFX, BX, added BIMG since it is separated now, updated all shader binaries and MAME part of code to support new interfaces [Miodrag Milanovic] 2017-12-01 13:22:27 +01:00
Miodrag Milanovic
e095ef959b update shaders (nw) 2017-03-29 17:15:48 +02:00
Miodrag Milanovic
9b999667af Rebuild shaders, only metal is affected (nw) 2017-02-05 14:23:33 +01:00
Branimir Karadžić
a3b4058bf7 Updated BGFX and BX and recompiled shaders (nw) 2016-10-29 09:11:50 +02:00
Jeremy Green
3697bd8cdc Added crt-geom and crt-geom-deluxe shaders for bgfx.
This includes several aperture grille / shadow mask patterns. Note that these are all designed to be used on a display with RGB subpixel order, and may thus suffer if rotated or used with a BGR display.
2016-07-03 22:43:16 +02:00