Updated instructions for building subsets of MAME using the SOURCES
option.
Added descriptions for several more "useful" settings.
Bumped documentation version as the build system changes are not in
0.245.
* atari/a2600.cpp: Remove device lookups.
* a2600.xml: Fix description for challenge and add usage note.
* a2600.cpp: Simplified vcs_cart_slot_device. Let cartridges install themselves.
* bus/vcs/rom.cpp: Reorganized code so each class's code is together.
* bus/vcs/vcs_slot.cpp: Moved pcb enum from .h to .cpp file
* Param now holds a value and a destination, so that we write the
value that existed at send time, rather than whatever's in PORTA
when receipt occurs. Fixes 45° vectors in Thrust and Moon Lander (and presumably others).
New working software list additions
-----------------------------------
Advanced Dungeons & Dragons - DragonStrike (v1.0) [ibmpc5150, archive.org]
Advanced Dungeons & Dragons - DragonStrike (v1.1) [ibmpc5150, archive.org]
Advanced Dungeons & Dragons - DragonStrike (v1.2) [ibmpc5150, archive.org]
Home Alone 2: Lost in New York [ibmpc5150, archive.org]
Pac-Man (Thunder Mountain release) [ibmpc5150, archive.org]
Secret Agent (shareware, $5 Computer Store - Wiz Technology release) [SmartCoda, archive.org]
Temple of Death [ibmpc5150, archive.org]
New NOT_WORKING software list additions
-----------------------------------
King's Quest (DOS release) [Gypsy Dave, archive.org]
Redump
-----------------------------------
Home Alone - A Family Game Without the Family [ibmpc5150, archive.org]
Over the Net! [ibmpc5150, archive.org]
- some drivers: minor spelling fixes (becuase -> because, Fujistu -> Fujitsu)
- lwings.cpp: more label updates / comments for the avengers set [Brian Troha]
New working software list additions
-----------------------------------
Alone in the Dark 2 - Secret Doors (USA) [dosnostalgic, archive.org]
Genesia (v1.41) [The Good Old Days]
Genesia (v1.4) [MarkHnsn, archive.org]
New working software list additions
---------------------------------------
They Sold a Million (The Hit Squad) [C64 Ultimate Tape Archive V2.0]
They Sold a Million 3 (The Hit Squad) [C64 Ultimate Tape Archive V2.0]
Thing Bounces Back (Gremlin Graphics) [C64 Ultimate Tape Archive V2.0]
Thing on a Spring (Gremlin Graphics) [C64 Ultimate Tape Archive V2.0]
Thrill Time Gold 1 (Elite Systems) [C64 Ultimate Tape Archive V2.0]
Thunder Blade (U.S. Gold) [C64 Ultimate Tape Archive V2.0]
Thundercats (Elite Systems) [C64 Ultimate Tape Archive V2.0]
Tiger Mission (Status Software) [C64 Ultimate Tape Archive V2.0]
Tilt (Codemasters) [C64 Ultimate Tape Archive V2.0]
New NOT_WORKING software list additions
---------------------------------------
They Stole a Million (39 Steps) [C64 Ultimate Tape Archive V2.0]
apple/maciivx.cpp, apple/maclc3.cpp: Fixed unnecessary absolute tags.
video/fixfreq.cpp: Make the code look more like the other MAME code:
* Indent initialiser lists by one level.
* Indent parameters by two levels when they need to be wrapped.
* Don't use const on parameters passed by value (not part of signature).
* Changed C-style casts to function-syntax casts (reduces parentheses).
Ran srcclean on capcom/lwings.cpp and video/fixfreq.cpp.
This problem was identified because the file system didn't properly show up when the 'c64' driver was run, and this seems to be the correct fix. The part of this that confuses me is that if this defect was preventing the CBMDOS fs from showing up under c64, why don't the CoCo file systems have the same problem? Both fs_coco_rsdos.cpp and fs_coco_os9.cpp specify (seemingly incorrectly) SSDD.