briantro
bb6ffa563d
New PE+ Poker clones
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New Clones Added
---------------------------------------------------
Player's Edge Plus (PP0555) Standard Draw Poker [BrianT]
Player's Edge Plus (KE1012) Keno (set 2) [BrianT]
2015-08-03 15:27:03 -05:00
Luca Elia
76b7bafa61
Dumped EEPROM from "Dragon Blaze" and "Mahjong G-Taste". [Guru]
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Fixes dragnblz security error.
2015-08-03 17:34:14 +02:00
Dirk Best
a05b184d18
konamigx: use standard palette device ram for type 1 and 2
2015-08-03 16:24:48 +02:00
Dirk Best
4350a97779
jack: remove palette trampoline
2015-08-03 13:02:43 +02:00
Dirk Best
b71d80640a
hng64: use standard palette device ram
2015-08-03 12:33:47 +02:00
Dirk Best
82cdf9374c
galpanic: use standard palette device ram
2015-08-03 11:12:42 +02:00
Paul Priest
1f5c503c61
quizmoon - Fix reported regression with priorities on map screen. Higher tilemap takes precedence when priorities equal.
2015-08-03 10:01:55 +01:00
R. Belmont
f48a1e7074
Merge pull request #277 from bmunger/master
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Add M68kFPU mode 7, reg 0
2015-08-02 21:15:43 -04:00
hap
4e264393b8
revert my commit "small fix for ucom4 port c/d": it's actually the other way around, bidirectional ports are still open drain
2015-08-03 03:04:16 +02:00
David Haywood
f341509a74
this logic (hack?) added in 2010 breaks tempest service mode (boot with service switch turned on, or press fire+zap when prompted in the menu you get when you hit f2 during gameplay)
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the original change was this
"Mathis Rosenhauer fixed mametesters bug 03634. Reduced flickering in Tempest/Quantum. "
the diff for that (thanks Tafoid)
http://pastebin.com/NXs4UvzW
the bug report it was used to fix is
http://mametesters.org/view.php?id=3634
I've not backed it out for Quantum, only Tempest, I guess it needs proper review tho. Maybe the flickering actually happened on real hardware sometimes, or wasn't visible due to the nature of the vector generator?
2015-08-03 01:26:47 +01:00
Brandon Munger
08a4919ba5
Add M68kFPU mode 7, reg 0
2015-08-02 18:37:13 -04:00
couriersud
3575a923a6
Removed relative paths in include statements. (nw)
2015-08-03 00:10:24 +02:00
couriersud
7815f924ec
Add emu/netlist to include dirs to avoid relative paths in netlist
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include files. (nw)
2015-08-03 00:10:23 +02:00
couriersud
d0466dd4da
Added simple stream classes to netlist code. (nw)
2015-08-03 00:10:22 +02:00
Dirk Best
0bda22c079
dynduke: use standard palette device ram
2015-08-02 23:57:45 +02:00
Dirk Best
d0886d180e
djmain: use standard palette device ram
2015-08-02 23:57:40 +02:00
Dirk Best
e7415c85a8
cmmb: remove palette trampoline
2015-08-02 23:57:36 +02:00
Paul Priest
96f8b505dd
macrossp/quizmoon - remove IMPERFECT_GRAPHICS
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* Fix macrossp level4 background
* Fudge chained sprite zooming for quizmoon
2015-08-02 22:53:06 +01:00
Wilbert Pol
f50b8ff8a6
ssystem3.c: typo and 0 based vs 1 based (nw)
2015-08-02 21:25:55 +02:00
Wilbert Pol
b0ec3d9fbd
ssystem3.c: reduce tagmap lookups (nw)
2015-08-02 21:25:54 +02:00
Wilbert Pol
9195d9bd9f
orao.c: reduce tagmap lookups (nw)
2015-08-02 21:25:54 +02:00
Wilbert Pol
774bdbfb60
gamate.c: reduce tagmap lookups (nw)
2015-08-02 21:25:54 +02:00
Wilbert Pol
4016e24746
ac1.c: reduce tagmap lookups (nw)
2015-08-02 21:25:54 +02:00
Wilbert Pol
d92a914cd7
4004clk.c: reduce tagmap lookups (nw)
2015-08-02 21:25:54 +02:00
Wilbert Pol
885a8f050c
thomson.c: reduce tagmap lookups (nw)
2015-08-02 21:25:54 +02:00
Wilbert Pol
e9d2bf218b
bebox.c: reduce tagmap lookups (nw)
2015-08-02 21:25:53 +02:00
Wilbert Pol
b11cc37f23
samcoupe.c: reduce tagmap lookups (nw)
2015-08-02 21:25:53 +02:00
Wilbert Pol
d032b0a778
spec_snqk.c: reduce tagmap lookups (nw)
2015-08-02 21:25:53 +02:00
Wilbert Pol
86999151d5
z80bin.c: reduce tagmap lookups (nw)
2015-08-02 21:25:53 +02:00
Wilbert Pol
12aa1de217
pdp1.c: reduce tagmap lookups (nw)
2015-08-02 21:25:53 +02:00
Wilbert Pol
435c80ef16
tx0.c: reduce tagmap lookups (nw)
2015-08-02 21:25:52 +02:00
Wilbert Pol
b0ab01e8bc
vc4000.c: Reduce tagmap lookups (nw)
2015-08-02 21:25:52 +02:00
Wilbert Pol
1a8d3bba54
ssystem3.c: reduce tagmap lookups (nw)
2015-08-02 21:25:52 +02:00
Sandro Ronco
e225cdbdd1
dmv: added K220 Diagnostic module version 4.00 [rfka01]
2015-08-02 20:24:02 +02:00
Paul Priest
15ba9471a4
macrossp: Fix tilemap zoom for MT 03966 - fixes title screen, level 2 boss and more
2015-08-02 18:34:03 +01:00
Luca Elia
d9717fe139
New clones added
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----------------
E.D.F. : Earth Defense Force (set 2) [Yves Marchand]
2015-08-02 19:08:48 +02:00
Luca Elia
d7c09f3f01
New clones added
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----------------
Saint Dragon (bootleg) [Yves Marchand]
2015-08-02 19:08:42 +02:00
Dirk Best
fd28d6777f
btime: remove palette trampoline
2015-08-02 17:04:52 +02:00
Dirk Best
ded635a6aa
bogeyman: remove palette trampoline
2015-08-02 17:04:47 +02:00
Dirk Best
9fcab602d8
amspdwy: remove palette trampoline
2015-08-02 17:04:43 +02:00
Michael Zapf
f1e2920275
mfmhd: using string instead of char*
2015-08-02 16:40:30 +02:00
Michael Zapf
be6c3ee4c9
mfmhd: Introduced format definition, now generally available.
2015-08-02 15:50:22 +02:00
Michael Zapf
551c9f0788
mfmhd: Autodetect gaps, defined formats
2015-08-02 15:50:22 +02:00
Paul Priest
3fd317125b
macrossp: Revert the zoomed scroll offset to how it was for the time-being.
2015-08-02 11:50:55 +01:00
Dirk Best
f08a04d758
misc palette cleanups (nw)
2015-08-02 12:00:33 +02:00
Paul Priest
056ca0586e
* Consolidate sprite rendering for ease of pdrawgfx conversion
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* Fix sprites pri versus each other and bg with priority buffer and reverse drawing list.
* Fix some sprite/bg priority issues too
2015-08-02 10:33:45 +01:00
Robbbert
465878ee75
New mostly-working system: SME Systems Aussie Byte SBC [Robbbert]
2015-08-02 13:41:31 +10:00
Dirk Best
acb2ccce5f
fix the fix
2015-08-01 23:07:01 +02:00
Olivier Galibert
ea472df612
junofrst: Fix the palette (nw)
2015-08-01 22:03:09 +02:00
Olivier Galibert
9485ca9d43
Revert "debugqt: Port to Qt5 [O. Galibert]"
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Experience shows it's too early for that. I'll keep that in a corner
and we'll see again later.
2015-08-01 20:43:47 +02:00