Commit Graph

136 Commits

Author SHA1 Message Date
Vas Crabb
bb99eba11d Update LZMA to 16.04 (security and portability fixes) 2016-11-18 20:37:20 +11:00
Miodrag Milanovic
8e61a7d3d3 Added VS2017 support into project files (nw) 2016-11-16 21:00:29 +01:00
Miodrag Milanovic
47a05778bf Updated SDL2 to 2.0.5 (nw) 2016-11-16 16:28:01 +01:00
Miodrag Milanovic
0f877e08b3 Fixed android build (nw) 2016-11-10 19:14:44 +01:00
Miodrag Milanovic
a18497e7a2 Some more work on UWP (nw) 2016-11-10 13:13:51 +01:00
Miodrag Milanovic
0d1f5b6be4 Make 3rdparty compile for UWP and start adding new OSD for UWP based on previous Brad work (nw) 2016-11-09 14:53:19 +01:00
Miodrag Milanovic
cf4a8b9e03 resurected sqlite3 and lsqlite3 (nw) 2016-11-07 16:12:06 +01:00
Miodrag Milanovic
421b5e2638 Added lua-linenoise by Carls request (nw) 2016-11-04 15:25:21 +01:00
Branimir Karadžić
a3b4058bf7 Updated BGFX and BX and recompiled shaders (nw) 2016-10-29 09:11:50 +02:00
Vas Crabb
129c0feeed srcclean (nw) 2016-10-23 22:36:24 +11:00
Miodrag Milanovic
f5d88ac12e fix VS build (noticed only when using MSBUILD=1) (nw) 2016-10-23 11:36:36 +02:00
Miodrag Milanovic
3628549385 Added more warning disable to support compile on various clang versions (nw) 2016-10-08 09:37:31 +02:00
Miodrag Milanovic
31c8b10479 Fix compile (nw) 2016-10-07 14:56:47 +02:00
Miodrag Milanovic
c0a5494de5 Replaced code usage of libuv with asio library (nw) 2016-10-07 14:15:01 +02:00
Miodrag Milanovic
9a8964d5d0 Fix build (nw) 2016-09-03 13:53:44 +02:00
Vas Crabb
234e91f9fb Add Lua-cleaning ability to srcclean 2016-08-30 14:57:38 +10:00
Miodrag Milanovic
62fe8b8980 some C++14 features are not supported by VS2013. VS2015 is free for home use so no need for legacy support (nw) 2016-08-27 11:15:38 +02:00
Miodrag Milanovic
b966180061 Compile netlist and lua only if used (nw) 2016-08-12 15:03:45 +02:00
Miodrag Milanovic
3917850b61 Update BX and BGFX (nw) 2016-08-06 14:20:16 +02:00
Miodrag Milanovic
58f3467d59 temp for mingw gcc 6.1 till update bgfx code (nw) 2016-07-20 17:10:06 +02:00
Jeffrey Clark
245b8d4163 android strip SDL lib (nw) 2016-06-30 16:26:44 -05:00
Miodrag Milanovic
8c87ea208c Removed not needed files from compiling (nw) 2016-06-16 13:37:24 +02:00
Miodrag Milanovic
ebd8e7d74b Added initial ninja support to use add MAKETYPE=ninja to compile command line (nw)
Custom build tasks are not yet working
2016-06-09 13:46:36 +02:00
Jeffrey Clark
551d9998f5 support msbuild from posix shell
preliminary fastbuild support (experimental in genie)
2016-05-31 20:26:34 -07:00
Miodrag Milanovic
d04f921034 removed not used libraries, and commented portaudio that will be used but no need for now (nw) 2016-05-31 20:03:39 +02:00
Miodrag Milanovic
293103ce8c proper patch already applied upstream (nw) 2016-05-28 13:22:03 +02:00
Miodrag Milanovic
7db8fe18f7 we are not using pipes so no problem, but there is something wrong here (nw) 2016-05-28 12:22:55 +02:00
Miodrag Milanovic
79fa1090cf fix compile issue (nw) 2016-05-27 21:14:59 +02:00
Miodrag Milanovic
cc6d5a643d try to support older xcode (nw) 2016-05-16 14:25:49 +02:00
Miodrag Milanovic
65f35a6ede NetBSD fix, from pull request #852 [Thomas Klausner] 2016-05-02 17:58:14 +02:00
Vas Crabb
8795f92f35 Update expat to 2.1.1 for security and bug fixes 2016-04-12 20:53:04 +10:00
Branimir Karadžić
cceb3a32b7 Update to latest BGFX (nw) 2016-04-10 09:16:09 +02:00
couriersud
5f6e20d6a6 Fix SDL build on linux:
- removed inclusion of SDL headers in all headers.
- replaced those by forward declarations and in one case by a wrapper
class (for a typedef struct).
- added -Wno-strict-prototypes to 7z build (gmake target)
2016-04-09 22:21:58 +02:00
Miodrag Milanovic
50071f4451 Fix windows compile (nw) 2016-04-09 15:22:25 +02:00
Vas Crabb
e925c494fe Update LZMA SDK to 15.14 2016-04-09 21:52:08 +10:00
Olivier Galibert
69f5a2dcc8 Revert "bgfx fix for osx (nw)"
This reverts commit 9d99398208.

Not needed anymore with my previous change.
2016-04-06 09:58:00 +02:00
Miodrag Milanovic
9d99398208 bgfx fix for osx (nw) 2016-04-06 08:35:01 +02:00
Miodrag Milanovic
06415edd9e Added some more files to bgfx build and initialize imgui (nw) 2016-04-05 15:50:08 +02:00
Miodrag Milanovic
6f231bb61b added missing files in build (nw) 2016-04-05 14:50:17 +02:00
Branimir Karadžić
e63f379a0e Update BGFX to latest (nw) 2016-04-04 13:52:25 +02:00
Miodrag Milanovic
731abe8ba0 Fixed joystick on Android preventing application to crash, cleanup init for SDL in total (nw) 2016-04-02 15:37:08 +02:00
Miodrag Milanovic
9b3788035c scrclean on lua scripts (nw) 2016-03-29 08:49:47 +02:00
Miodrag Milanovic
953d0f9b17 fix typo (nw) 2016-03-29 08:26:11 +02:00
Miodrag Milanovic
ee3edd0e2b Add missing include (nw) 2016-03-29 08:24:17 +02:00
Jeffrey Clark
9d9c8fad6a Extend system library support (nw)
Extend USE_SYSTEM_LIB_* to support providing the library name and include directory.
To link against system specific lib names and header path: (ref #711)

USE_SYSTEM_LIB_LUA=lua5.3:/usr/include/lua5.3
2016-03-28 22:26:52 -05:00
Miodrag Milanovic
2e3670efba Small issues fix (nw) 2016-03-27 21:09:15 +02:00
Miodrag Milanovic
158c90cf11 Initial work to make MAME work on Android [Miodrag Milanovic] 2016-03-27 17:35:23 +02:00
Miodrag Milanovic
3bd130ebce Change BGFX_CONFIG_MAX_FRAME_BUFFERS on proper way (nw) 2016-03-24 09:40:29 +01:00
Miodrag Milanovic
be38f0515b Now shader compile tools are built on host machine (nw) 2016-03-20 16:50:14 +01:00
Miodrag Milanovic
95a2e4c2c6 compile BGFX for RPI as well (nw) 2016-03-19 16:09:34 +01:00