Ville Linde
6cfc1ac0fc
cleanup (nw)
2016-05-29 17:48:54 +03:00
therealmogminer@gmail.com
7eeccac36a
I am very disappointed in you, VS2015 (nw)
2016-05-29 15:44:59 +02:00
Ivan Vangelista
9a9ab100a7
New clones marked as NOT_WORKING
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--------------------------------
Lethal Weapon 3 (2.07 USA) [Zab]
2016-05-29 14:49:07 +02:00
hap
d6bcc086f9
New clone added
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-----------------
Electronic Battleship (1982 version) [hap, Sean Riddle]
2016-05-29 00:59:04 +02:00
Scott Stone
093116cc87
Compile fix (uninitialized variable) (nw)
2016-05-28 17:29:58 -04:00
RobertoFresca
cc87a10563
Me Tarzan, you Jane....
2016-05-28 13:09:29 -03:00
Ville Linde
958731ef5a
Added highly experimental SHARC recompiler (disabled by default) [Ville Linde]
2016-05-28 18:58:54 +03:00
RobertoFresca
9cf8e8ac0a
Merge branch 'master' of https://github.com/mamedev/mame
2016-05-28 12:41:30 -03:00
RobertoFresca
88bb5e0deb
Magic Fly driver: Refactored PCB layout and pinout with new findings
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and PCB trace. Also added some technical notes [Roberto Fresca].
2016-05-28 12:40:55 -03:00
therealmogminer@gmail.com
63132b3d01
More slider cleanup, nw
2016-05-28 17:33:45 +02:00
hap
61722a0a65
Merge pull request #910 from felipesanches/radm_swap_lamp_signals
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radm: Swap Lights_lamp and Wiper_lamp (these output signals were misassigned)
2016-05-28 16:35:56 +02:00
ImJezze
6af3202119
Fixed MT06222
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- fixed offset of vector lines and clipping rectangle when vector primitives are prepared to be rendered into a texture (HLSL) instead of directly on the screen (GDI, D3D)
2016-05-28 16:33:59 +02:00
Scott Stone
f37e284766
Add missing recently added driver to mess (nw)
2016-05-28 09:56:38 -04:00
Felipe Corrêa da Silva Sanches
2e3656584f
radm: Swap Lights_lamp and Wiper_lamp (these output signals were misassigned)
2016-05-28 09:41:45 -03:00
Vas Crabb
6b9c752850
misc fixes (nw)
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* fix a mismatched new[]/delete error in corealloc
* _name massacre in corealloc while at it
* add template/macro for delaring array with equivalent dimensions
2016-05-28 15:10:28 +10:00
arbee
71c500d931
New non-working drivers:
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- Tektronix 4404 [R. Belmont, Al Kossow]
2016-05-27 17:18:30 -04:00
Miodrag Milanovic
088142ff78
fix OSX compile (nw)
2016-05-27 18:56:15 +02:00
Ivan Vangelista
66cf70ac29
some more gen_latch.cpp (nw)
2016-05-27 18:49:47 +02:00
R. Belmont
c59746f038
Merge pull request #903 from ajrhacker/nmistory
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West Story improvements: the NMI story
2016-05-27 12:38:38 -04:00
couriersud
5d7f5d6c22
Fix pongf. (nw)
2016-05-27 17:23:16 +02:00
MetalliC
2b30fdadcd
New clones added or promoted from NOT_WORKING status
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-----------------------
Super Street Fighter II: The Tournament Battle (Japan 931005) [ShouTime]
2016-05-27 18:04:39 +03:00
R. Belmont
dae4fda326
Merge pull request #905 from felipesanches/alesis_qs7
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[alesqs7] New skeleton driver: Alesis QS-7 musical keyboard.
2016-05-27 10:42:51 -04:00
balr0g
231f179d0c
Fix Visual Studio build (nw)
2016-05-27 10:31:56 -04:00
smf-
f1f681e642
build with MSVC (nw)
2016-05-27 15:12:13 +01:00
Felipe Corrêa da Silva Sanches
092ac52b7a
[alesqs7] New skeleton driver: Alesis QS-7 musical keyboard.
2016-05-27 10:53:37 -03:00
therealmogminer@gmail.com
20cc49bf61
Fix potential crash when using pillarbox default.lay but not specifying 3 shader chains
2016-05-27 15:38:45 +02:00
therealmogminer@gmail.com
f263110d93
Fix crash when using pillarbox shaders, nw
2016-05-27 14:45:41 +02:00
Ivan Vangelista
db284904b2
megasys1.cpp (system Z hardware games): fixed sound regression from 0.171. System Z games use a Z80 as sound cpu instead of a m68k. In 0.171 the input lines' enumeration for z80 was changed and this wasn't updated (nw)
2016-05-27 11:24:59 +02:00
Vas Crabb
73153c3387
ui refactoring [Vas Crabb]
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* Make ARRAY_LENGTH cause a compile error if used with a pointer/vector
* Clean up text input code, move common operations to inline templates
* Fix numerous one-byte buffer overruns
* Don't flat-out ignore input beyond the C1 hole
* Fix decoding of SDL text input
2016-05-27 16:03:03 +10:00
Scott Stone
07c737448b
Merged ataxx.cpp into leland.cpp as they had a completely shared main header file (leland.h). [Tafoid]
2016-05-26 22:27:29 -04:00
RobertoFresca
54e42b0a2c
Merge branch 'master' of https://github.com/mamedev/mame
2016-05-26 22:55:35 -03:00
RobertoFresca
f4fa42efec
Merit Match Games driver: Some cleanup for coding standards,
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and fixed Coinage DIP switches. [Roberto Fresca]
2016-05-26 22:54:18 -03:00
Vas Crabb
07061b51e6
Merge pull request #904 from MASHinfo/patch-6
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Added color proms to Ozma Wars. [MASH]
2016-05-27 11:39:07 +10:00
Robbbert
96674c9a81
Super-80: added sounds for the cassette relay
2016-05-27 10:57:15 +10:00
RobertoFresca
cfdec4e84f
Merit Match Games driver: Added technical notes and corrected
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CRT 810 layout + old notes. [Roberto Fresca]
2016-05-26 21:18:34 -03:00
Brad Hughes
0023938081
Fix -resolution and -switchres
2016-05-26 19:41:06 -04:00
couriersud
02e3213897
Leading underscore massacre. (nw)
2016-05-27 01:20:09 +02:00
couriersud
fd62273a87
Moved more code into plib namespace. (nw)
2016-05-27 01:19:59 +02:00
couriersud
111c5a3dc0
Remove dependency on osd_ticks. Converted palloc and friends into
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templates. First effort on a separate plib namespace. (nw)
2016-05-27 01:17:39 +02:00
MASH
c0bc95790d
Added color proms to Ozma Wars.
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Added the original/dumped 2708 roms (1024 bytes) to clone Ozma Wars (set 2). They were merged with (set 1) since
they were added in MAME 0.53.
Also added Malcor's PCB info from 1998 to (set 2).
The PCB info says that Ozma Wars (set 2) uses Taito's three board colour version of Space Invaders PCB,
so i added the color maps proms from intruder to it. They matched the flyer picture at:
http://flyers.arcade-museum.com/?page=flyer&db=videodb&id=5784&image=2
While (set 1) only differs in 6 bytes from (set 2) i added the proms also to (set 1).
2016-05-27 00:09:27 +01:00
AJR
9dbd1f1153
West Story improvements: the NMI story
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- Thoroughly reworked weststry memory map based on M68000 code
- FG tilemap scrolling implemented for weststry
- Sound hooked up, but doesn't fully work (YM3812 stops sending IRQs)
- Various things documented in other bloodbro.cpp games
2016-05-26 18:44:34 -04:00
yz70s
6f07f5c299
chihiro.cpp: try to boot crtaxihr & small 3d adjustments (nw)
2016-05-26 23:52:38 +02:00
Scott Stone
f77c7d3afc
Fixed missing required objects fatalerror for ataxx.cpp (nw)
2016-05-26 17:49:29 -04:00
therealmogminer@gmail.com
1f1ccd9b7d
Fix debug crash with bgfx screen chains
2016-05-26 21:54:03 +02:00
Vas Crabb
87429e74d9
ui refactoring [Vas Crabb]
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* move menu classes into ::ui namesapce
* reduce scope of many symbols
(first step in making UI code less rage-inducing so I can fix text input)
2016-05-27 03:00:20 +10:00
smf-
4efb2fe825
speed up initial programming by reducing the number of error.log entries (nw)
2016-05-26 17:05:49 +01:00
Justin Kerk
72adf80244
Disable pthreads under Emscripten for now, they aren't actually available unless you compile with experimental settings (nw)
2016-05-26 01:10:42 +00:00
Vas Crabb
b60112ce44
couriersud please stop using _names, they're reserved for compiler/system
2016-05-26 11:05:27 +10:00
R. Belmont
c2ca683af3
Merge pull request #900 from Happy-yappH/master
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Change N64DD to use harddisk device instead of quikload device.
2016-05-25 20:40:58 -04:00
RobertoFresca
2480ffddf2
Flaming 7: Added new technical notes. [Roberto Fresca]
2016-05-25 21:04:40 -03:00