therealmogminer@gmail.com
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cd8f796df6
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Add bgfx command line options, major shakeup of organization, nw
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2016-03-13 15:51:19 +01:00 |
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therealmogminer@gmail.com
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ad1e6ef899
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Add dynamic skipping of shader chain passes, nw
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2016-03-13 15:51:17 +01:00 |
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therealmogminer@gmail.com
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a20459a6a3
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Fix up numerous bgfx shader bugs, add auto-uniform u_texsize, nw
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2016-03-13 15:51:16 +01:00 |
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therealmogminer@gmail.com
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3172371fcd
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More work on bgfx data-driven shaders, nw
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2016-03-13 15:51:15 +01:00 |
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Miodrag Milanovic
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d4fe78a48a
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Added README and LICENSE files (CC0) to folders containing meta-data or documentation (nw)
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2016-03-05 10:31:41 +01:00 |
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therealmogminer@gmail.com
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cdee786a5d
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Fix up a few things in chain JSON loading, nw
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2016-02-27 16:11:01 +01:00 |
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therealmogminer@gmail.com
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9a47a870df
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First take on render API reorg, nw
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2016-02-21 03:03:23 +01:00 |
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Miodrag Milanovic
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178167b8fe
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Initial support for BGFX [Dario Manesku, Branimir Karadic, Miodrag Milanovic]
Need optimization and cleanup, note that all shaders can be built only on windows
due to usage of DirectX DLLs
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2016-02-07 15:49:55 +01:00 |
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