Roberto Zandona
8bdda7a6ea
fixeight: added opcodes
2011-01-17 21:17:00 +00:00
Roberto Zandona
e806c8b39f
fixeight: added several opcodes [Roberto Zandona']
2011-01-17 20:56:23 +00:00
Roberto Zandona
768d0199f4
mysticrib: added one opcode
2011-01-17 20:33:56 +00:00
Miodrag Milanovic
1d7d5e7081
Removed PPC_MMU_ENABLED flag (no whatsnew)
2011-01-17 20:20:12 +00:00
Roberto Zandona
124ee70ef1
kbash: modified one opcode (wrong but the game continue)
2011-01-17 20:11:49 +00:00
Roberto Zandona
474d0f23db
toaplan2:
...
-found a lot more kbash opcodes by matching code with batsugun's [Alex Jackson]
-correct m68k and v25 address maps for kbash [Alex Jackson]
-corrected truxton2 program ROM [Alex Jackson]
2011-01-17 19:56:11 +00:00
Michaël Banaan Ananas
59939fe8c0
starfire.c: Improved color emulation and added driver data [Qwi Jibo]
2011-01-17 19:23:32 +00:00
Miodrag Milanovic
dfdc249c0d
Removed not used ifdef section from winmain.c and MESS dependent ifdef from saa5050.c, this doesn't affect MAME at all (no whatsnew)
2011-01-17 18:30:36 +00:00
Fabio Priuli
f564f036f1
romload.c: made -bios option case insensitive [Fabio Priuli]
...
out of whatsnew: was there any reason for not accepting "-bios USA" when we accept "mame PACMAN" ?
if there was, please simply revert this change (I won't be offended)
2011-01-17 18:00:45 +00:00
Michaël Banaan Ananas
320d1e6f3d
MT bugfix, disregard MASH's submit for it
2011-01-17 17:38:24 +00:00
Michaël Banaan Ananas
e0de7fdfc3
Cleaned up clocks of mid to late 80s Nichibutsu non-Mahjong games. Though not completely accurate yet, this should improve music speed and DAC audio pitch a bit. [hap]
2011-01-17 16:58:03 +00:00
Miodrag Milanovic
4725df36ac
Fixed some long standing issues with image device config (no whatsnew)
2011-01-17 15:40:31 +00:00
Miodrag Milanovic
9fd74516f6
Made MESS drivers too load config from parent drivers (as MAME) but images are only taken from driver itself or command line (no whatsnew)
2011-01-17 13:37:26 +00:00
Aaron Giles
f5c03d12e2
Redo most of the DRC/backend support as C++
...
Yes, it is intentional that the x86/x64 backends compile everywhere.
Backends are now derived from drcbe_interface and implement several
required overrides.
x86emit.h now uses namespaces so that the x86/x64 emitters can co-exist.
New file uml.h/uml.c actually describes the UML language, separating
out several concepts from drcuml.c.
Lots of other changes/fixes.
2011-01-17 03:43:54 +00:00
Roberto Zandona
51d7c644e0
kbash: another opcode
2011-01-16 23:49:52 +00:00
Roberto Zandona
160b7d7103
kbash: added several opcodes
2011-01-16 23:41:25 +00:00
Roberto Zandona
9b3e5881eb
kbash: added several opcodes; probably dogyuun use the same decryption table
2011-01-16 21:40:31 +00:00
Angelo Salese
7d5e4b66fa
Stripped out #define, it's inside includes/toaplan2.h, no whatsnew
2011-01-16 21:11:46 +00:00
R. Belmont
e5cc3338d9
Same fix for sockets (no whatsnew)
2011-01-16 21:05:59 +00:00
R. Belmont
2f1b7f3468
Fix inability to detect an error in sdl_write_ptty (no whatsnew)
2011-01-16 21:01:14 +00:00
Roberto Zandona
34cea6102e
kbash and dogyuun: added several opcodes
2011-01-16 20:43:47 +00:00
mariuszw1
7650b6d318
VC2008 compile fixes (no whatsnew)
2011-01-16 20:16:34 +00:00
Olivier Galibert
e2d8a68dbe
raiden2: First stab at a cop "disassembler" [trap15, O. Galibert]
2011-01-16 19:30:47 +00:00
Michaël Banaan Ananas
68fc4aeac3
added (but disabled) NMOS Z80 ld a,i/r quirk, see DIFF for info (no whatsnew)
...
btw: mlanding is playable if you enable it, but i believe it's just by luck since it posts "sound cpu error" later anyway
2011-01-16 19:10:19 +00:00
Olivier Galibert
28a0dc3449
raiden2: Command 0205 changes data at +1c too [dox, O. Galibert]
2011-01-16 18:59:04 +00:00
Roberto Zandona
f6a27a067e
toaplan2: disabled nec cpu
2011-01-16 18:47:14 +00:00
Roberto Zandona
6b3f21bdc8
dogyuun: decrypted some opcodes [Roberto Zandona']
2011-01-16 18:44:42 +00:00
Phil Bennett
a5d5e5d1f4
MPU4 Changes: [AGEMAME]
...
* Added fix for lamp 'open circuit' errors which in turn make Connect 4 work better.
* Fixed layout typo that caused the wrong piece to be displayed in Connect 4.
* Documented the DUART and PTM better in MPU4 to allow for sampled sound changes later.
* Changed 'serial_card_connected_ to link 7a, as it is the jumper on the ROM card that changes the IRQ priority, not the serial interface itself.
2011-01-16 18:42:27 +00:00
Phil Bennett
069cfa6e41
bfm_sc2.c: Removed old-style NVRAM handlers in preparation for mechanical game support [AGEMAME]
2011-01-16 18:30:53 +00:00
Fabio Priuli
d19c11eaa8
Fixing warning (it was a typo).
2011-01-16 17:50:47 +00:00
Angelo Salese
099682eaad
Haze: Allow the encrypted v25 define to compile again, no whatsnew
2011-01-16 17:29:43 +00:00
Fabio Priuli
f79cd2675e
romload.c: implemented handling of parent-clone CHDs in software lists [Fabio Priuli]
...
Somehow, I hadn't noticed my previous implementation only handled ROM loading and not CHD loading.
Now CHDs are handled too.
Next, I plan to reduce the duplicate code: I'd like not to have 2 copies of the code which takes the
locationtag in the format "list%setname%parentname" and returns the five strings of the locations
we try to load from: list, setname, parentname, list/setname and list/parentname...
2011-01-16 17:29:16 +00:00
Angelo Salese
049c878920
Implemented proper RNG mechanism in Seibu COP emulation [Tomasz Slanina, Angelo Salese]
2011-01-16 17:16:31 +00:00
Angelo Salese
f1337ddfb6
Delete needless file as per AWJ
2011-01-16 14:25:12 +00:00
Angelo Salese
6d8cb11524
Added a mostly complete NEC V25/V35 CPU core, added working sound to Batsugun and hooked up proper V35-controlled interrupts in Cosmic Cop / Gallop and Kengo [Alex Jackson]
2011-01-16 14:23:07 +00:00
Couriersud
90f1063951
Discrete subsystem:
...
- all list handling now based on dynamic_array_t (discrete.h)
- more code rewrite to get rid of fixed allocations.
- performance about the same as 0.140
2011-01-16 13:19:31 +00:00
Jonathan Gevaryahu
745a7974aa
More beezer changes, mostly documentation and preparing for new sound core. no whatsnew.
2011-01-16 04:53:17 +00:00
R. Belmont
c495397fa8
SH4: Port preliminary SH3 support from DRC. [R. Belmont]
2011-01-16 03:15:36 +00:00
Jonathan Gevaryahu
f7b001acc6
Add missing XYZ latch readback on beezer, gets sound closer to working [Lord Nightmare]
2011-01-16 02:53:34 +00:00
Jonathan Gevaryahu
b37e50dec4
Documentation update to beezer driver for facilitating future sound work [Lord Nightmare]
2011-01-16 02:05:40 +00:00
Couriersud
02cd248fef
More cleanups for the discrete subsystem. No whatsnew.
2011-01-16 00:38:44 +00:00
R. Belmont
b85af379a8
SH4: cleanup and better common/interpreter separation [R. Belmont]
2011-01-16 00:35:56 +00:00
Scott Stone
74bbf1d033
Debug message fix for EShape/ECoarse - we have enough samples so no longer need to invite reports. (no whatsnew)
2011-01-15 23:51:58 +00:00
R. Belmont
7c6e98992d
New games added as GAME_NOT_WORKING
...
-----------------------------------
Brave Fire Fighters [Guru]
NASCAR Racing [Guru]
2011-01-15 22:35:49 +00:00
Brian Troha
29542a3822
readd IC location for Gekirindan audio CPU and eliminate the incorrect statement about same label different data.
2011-01-15 22:33:56 +00:00
Scott Stone
b84d0ef8f0
Improved chip names for recently submitted set to eliminate duplicate name. (no whatsnew)
2011-01-15 22:25:55 +00:00
Scott Stone
13b8cd5301
Fix for recent gekiridn set addition. Sound roms were double sized -later half all FF. Chopping them to size expected and the CRC's match the Japanese version. (no whatsnew)
2011-01-15 22:10:44 +00:00
Scott Stone
e1f22c6e20
Misc pinball fix
2011-01-15 21:19:53 +00:00
Roberto Zandona
ca016be56f
ssv: removed some wrong info
2011-01-15 20:21:36 +00:00
Roberto Zandona
a63465b57c
ssv: fixed srmp7 sprite mode
2011-01-15 20:11:42 +00:00