RobertoFresca
d193130145
Set the second set as clone to avoid the 8 chars limitation for parents...
2016-08-21 17:32:11 -03:00
RobertoFresca
4e175ddef2
New machines marked as NOT_WORKING
...
----------------------------------
Unknown Funworld A7-11 game 1 [Roberto Fresca, Team Europe]
Unknown Funworld A7-11 game 2 [Roberto Fresca, Team Europe]
2016-08-21 17:25:16 -03:00
RobertoFresca
7e0b24bf71
correct unknown specs...
2016-08-21 15:44:05 -03:00
Scott Stone
f8c1fb716b
Merge pull request #1285 from npwoods/correct_cclimber_cart
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Changed coco_cart softlist 'cclimbra' alternate ROM to be the correct rom for 'cclimber'
2016-08-21 13:22:48 -04:00
Scott Stone
24628217aa
Merge pull request #1284 from npwoods/fix_lores_mc6847_modes
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Fixed some MC6847 low resolution video modes
2016-08-21 13:21:57 -04:00
Scott Stone
714e31f5f6
Merge pull request #1278 from npwoods/fix_readonly_cassette_formats
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Fixed readonly cassette formats
2016-08-21 13:21:49 -04:00
James Wallace
f1de972bc5
Merge pull request #1283 from mamehaze/mpu4test2
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some mpu4 descriptions (nw)
2016-08-21 18:12:13 +01:00
James Wallace
7e7decc557
Merge pull request #1286 from johnparker007/master
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Maygay - add/update layouts (nw)
2016-08-21 18:10:00 +01:00
Nathan Woods
0931cbafb0
castool fix
2016-08-21 12:47:37 -04:00
John Parker
58b9c26d84
- Updated layouts with new MFME2MAME Debug View
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- Layouts have new fix (same as MPU4) for 'coin slot buttons'
- Some reel lamp improvement for 5th reel
- Added four new layouts
2016-08-21 17:45:18 +01:00
David Haywood
be3fc54ee4
more mpu4 (nw)
2016-08-21 17:43:49 +01:00
David Haywood
6557387209
misc mpu4 (nw)
2016-08-21 17:21:00 +01:00
Robbbert
805c265435
CHAOS2: Added notes.
2016-08-22 01:24:19 +10:00
Robbbert
c6ee1b1b21
MK14: fixed a memory bug. Added paste facility, cassette, sound, and notes.
2016-08-22 01:21:12 +10:00
Nathan Woods
a223e95d9f
Changed coco_cart softlist 'cclimbra' alternate ROM to be the correct rom for 'cclimber'
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'cclimber' crashes, whereas 'cclimbra' did not. After reviewing the difference between the two dumps, I've concluded that the 'cclimbra' so-called "alternate" is in fact the correct dump.
It isn't clear to me who maintains these softlists, or if the softlists are derived from some other data source. If there is a better way to make this correction, let me know.
2016-08-21 10:59:18 -04:00
Nathan Woods
f51eefb645
[MC6847] Fixed a bug from where video data was sampled that could cause too many samples to be loaded in low resolution video modes
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On the CoCo, this fixes some low resolution video modes (e.g. - G3R/PMODE2), used by Project Nebula and some other games
2016-08-21 10:42:26 -04:00
David Haywood
a867d4f800
some mpu4 descriptions (nw)
2016-08-21 15:12:05 +01:00
James Wallace
4765620175
Merge pull request #1280 from johnparker007/master
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Maygay - fix input strobe order bug
2016-08-21 14:38:19 +01:00
Olivier Galibert
d75173b779
Merge pull request #1281 from superctr/technodr2
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Techno Drive improvements
2016-08-21 15:18:03 +02:00
superctr
b8befab61d
(nw)
2016-08-21 15:13:00 +02:00
superctr
3bdae020e0
H8 SCI: improvements
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This should hopefully prevent the sub CPU from locking up (and making
controls unresponsive) in technodr.
2016-08-21 15:09:29 +02:00
superctr
e074a5acb9
namcos12.cpp: add comments for technodr setup
2016-08-21 15:08:56 +02:00
therealmogminer@gmail.com
877a1de059
remove some trampolines, nw
2016-08-21 13:53:23 +02:00
therealmogminer@gmail.com
b534f19fa8
-cmi2x: Hooked up serial callbacks, alphanumeric keyboard now works [Ryan Holtz]
2016-08-21 13:40:46 +02:00
therealmogminer@gmail.com
4e762be43d
-vgmplay.cpp: Added Namco C352. [Ryan Holtz]
2016-08-21 13:40:43 +02:00
John Parker
c4f0e8a2b5
Maygay - fix input strobe order bug
2016-08-21 12:13:53 +01:00
Robbbert
1e544bd0af
Play_2: small correction (nw)
2016-08-21 17:27:59 +10:00
MetalliC
a3d890b8aa
add NFS Underground System Recovery CD dump (nw)
2016-08-21 07:19:47 +03:00
RobertoFresca
25b88dcb58
Jolly Card (Austrian, set 2): Added specs... [Roberto Fresca, Team Europe]
2016-08-21 00:29:42 -03:00
RobertoFresca
dad0e05237
Jolly Card (Austrian, set 2): Added GAL16V8S dump (Team Europe, caius)
2016-08-20 23:53:15 -03:00
Nathan Woods
16d4c4e358
Fixed regression with cassette code that caused hangs to happen when loading cassette image formats that lacked read/write support
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This entailed reintroducing device_image_interface::make_readonly(); I also reimplemented the feature in the cassette code in a less hacky way.
2016-08-20 22:42:53 -04:00
Nathan Woods
d1227cb38f
casserr_t ==> enum class cassette_image::error
2016-08-20 19:59:04 -04:00
Nathan Woods
02b9749216
Stop forcing cassette image create when loading zero-length images. Also minor C++-ifications to cassette code (usage of bool and std::string, C++ comments)
2016-08-20 16:58:24 -04:00
James Wallace
6746b9096d
Added support for MPU4 layouts for games beginning with 'a', based on MFME2MAME conversion. CHR protection data is still not hooked up for many of these sets, so lamping behaviour is incorrect.
2016-08-20 19:11:17 +01:00
Robbbert
27aae4d028
Fixed rom size in s80btest.
2016-08-20 22:27:20 +10:00
Vas Crabb
d32b4566c4
update comments (nw)
2016-08-20 18:27:28 +10:00
hap
ac81482422
dotrikun: update prev commit
2016-08-20 03:37:49 +02:00
Robbbert
c0a1e78a30
Merge branch 'master' of https://github.com/mamedev/mame
2016-08-20 10:54:08 +10:00
R. Belmont
71b19c252d
Merge pull request #1277 from superctr/technodr
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Make Techno Drive working, fix H8 ADC inputs.
2016-08-19 20:53:33 -04:00
Robbbert
a18b626bd4
Reverted last commit.
2016-08-20 10:53:19 +10:00
R. Belmont
f61fff8bae
Merge pull request #1270 from PressStartandSelect/master
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Document 3 diagnostic menu bugs in the Vii's BIOS
2016-08-19 20:50:39 -04:00
Robbbert
f56213430e
Added vgmplay to mess build.
2016-08-20 10:33:52 +10:00
superctr
0f98876c0d
Make Techno Drive working
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The game previously displayed a 'COIN ERROR' at bootup. Fixed this by
patching the sub CPU program (not the best fix maybe but I hope it will
work for now).
The contents of 'th1fl3l.12' and 'th1fl3u.13' appeared to have been
swapped. Swapped the filenames and placed them at the proper memory
location (0x1800000) and the game no longer crashes at the Namco logo.
Played through the game a few times and it seems to be fully working
now.
2016-08-20 02:32:52 +02:00
superctr
bab9ed626f
Change endianness of H8 ADC register
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This was broken in a rewrite a long time ago, breaking the controls in
some Namco System 12 (and probably 23) games.
This commit improves controls in golgo13, g13knd and technodr.
2016-08-20 02:28:38 +02:00
Robbbert
504d4256fe
Pinball fix from my previous commit (nw)
2016-08-20 10:03:56 +10:00
Juergen Buchmueller
0b89614f16
alto2: Refactor videotiming + use attoseconds_t
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Use MAME's type attoseconds_t and handle the timing accus in
attoseconds instead of nanoseconds.
Try to solve the video timing issues by using an emu_timer running
at the field rate of 60Hz, which the video state machine synchronizes to.
2016-08-19 22:09:27 +02:00
James Wallace
fe29ea1c76
Merge pull request #1275 from johnparker007/master
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Update regenerated Maygay layouts - all now initialise ok (nw)
2016-08-19 20:46:35 +01:00
John Parker
76bd43f292
Update regenerated Maygay layouts - all now initialise ok
2016-08-19 19:27:03 +01:00
hap
bd83f8edd7
dotrikun: try another method for video timing
2016-08-19 20:09:46 +02:00
Ivan Vangelista
c2d6daa908
Continued synching with PinMAME. Still not finished (nw)
2016-08-19 19:36:18 +02:00