Commit Graph

45933 Commits

Author SHA1 Message Date
RobertoFresca
d193130145 Set the second set as clone to avoid the 8 chars limitation for parents... 2016-08-21 17:32:11 -03:00
RobertoFresca
4e175ddef2 New machines marked as NOT_WORKING
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Unknown Funworld A7-11 game 1 [Roberto Fresca, Team Europe]
Unknown Funworld A7-11 game 2 [Roberto Fresca, Team Europe]
2016-08-21 17:25:16 -03:00
RobertoFresca
7e0b24bf71 correct unknown specs... 2016-08-21 15:44:05 -03:00
Scott Stone
f8c1fb716b Merge pull request #1285 from npwoods/correct_cclimber_cart
Changed coco_cart softlist 'cclimbra' alternate ROM to be the correct rom for 'cclimber'
2016-08-21 13:22:48 -04:00
Scott Stone
24628217aa Merge pull request #1284 from npwoods/fix_lores_mc6847_modes
Fixed some MC6847 low resolution video modes
2016-08-21 13:21:57 -04:00
Scott Stone
714e31f5f6 Merge pull request #1278 from npwoods/fix_readonly_cassette_formats
Fixed readonly cassette formats
2016-08-21 13:21:49 -04:00
James Wallace
f1de972bc5 Merge pull request #1283 from mamehaze/mpu4test2
some mpu4 descriptions (nw)
2016-08-21 18:12:13 +01:00
James Wallace
7e7decc557 Merge pull request #1286 from johnparker007/master
Maygay - add/update layouts (nw)
2016-08-21 18:10:00 +01:00
Nathan Woods
0931cbafb0 castool fix 2016-08-21 12:47:37 -04:00
John Parker
58b9c26d84 - Updated layouts with new MFME2MAME Debug View
- Layouts have new fix (same as MPU4) for 'coin slot buttons'
- Some reel lamp improvement for 5th reel
- Added four new layouts
2016-08-21 17:45:18 +01:00
David Haywood
be3fc54ee4 more mpu4 (nw) 2016-08-21 17:43:49 +01:00
David Haywood
6557387209 misc mpu4 (nw) 2016-08-21 17:21:00 +01:00
Robbbert
805c265435 CHAOS2: Added notes. 2016-08-22 01:24:19 +10:00
Robbbert
c6ee1b1b21 MK14: fixed a memory bug. Added paste facility, cassette, sound, and notes. 2016-08-22 01:21:12 +10:00
Nathan Woods
a223e95d9f Changed coco_cart softlist 'cclimbra' alternate ROM to be the correct rom for 'cclimber'
'cclimber' crashes, whereas 'cclimbra' did not.  After reviewing the difference between the two dumps, I've concluded that the 'cclimbra' so-called "alternate" is in fact the correct dump.

It isn't clear to me who maintains these softlists, or if the softlists are derived from some other data source.  If there is a better way to make this correction, let me know.
2016-08-21 10:59:18 -04:00
Nathan Woods
f51eefb645 [MC6847] Fixed a bug from where video data was sampled that could cause too many samples to be loaded in low resolution video modes
On the CoCo, this fixes some low resolution video modes (e.g. - G3R/PMODE2), used by Project Nebula and some other games
2016-08-21 10:42:26 -04:00
David Haywood
a867d4f800 some mpu4 descriptions (nw) 2016-08-21 15:12:05 +01:00
James Wallace
4765620175 Merge pull request #1280 from johnparker007/master
Maygay - fix input strobe order bug
2016-08-21 14:38:19 +01:00
Olivier Galibert
d75173b779 Merge pull request #1281 from superctr/technodr2
Techno Drive improvements
2016-08-21 15:18:03 +02:00
superctr
b8befab61d (nw) 2016-08-21 15:13:00 +02:00
superctr
3bdae020e0 H8 SCI: improvements
This should hopefully prevent the sub CPU from locking up (and making
controls unresponsive) in technodr.
2016-08-21 15:09:29 +02:00
superctr
e074a5acb9 namcos12.cpp: add comments for technodr setup 2016-08-21 15:08:56 +02:00
therealmogminer@gmail.com
877a1de059 remove some trampolines, nw 2016-08-21 13:53:23 +02:00
therealmogminer@gmail.com
b534f19fa8 -cmi2x: Hooked up serial callbacks, alphanumeric keyboard now works [Ryan Holtz] 2016-08-21 13:40:46 +02:00
therealmogminer@gmail.com
4e762be43d -vgmplay.cpp: Added Namco C352. [Ryan Holtz] 2016-08-21 13:40:43 +02:00
John Parker
c4f0e8a2b5 Maygay - fix input strobe order bug 2016-08-21 12:13:53 +01:00
Robbbert
1e544bd0af Play_2: small correction (nw) 2016-08-21 17:27:59 +10:00
MetalliC
a3d890b8aa add NFS Underground System Recovery CD dump (nw) 2016-08-21 07:19:47 +03:00
RobertoFresca
25b88dcb58 Jolly Card (Austrian, set 2): Added specs... [Roberto Fresca, Team Europe] 2016-08-21 00:29:42 -03:00
RobertoFresca
dad0e05237 Jolly Card (Austrian, set 2): Added GAL16V8S dump (Team Europe, caius) 2016-08-20 23:53:15 -03:00
Nathan Woods
16d4c4e358 Fixed regression with cassette code that caused hangs to happen when loading cassette image formats that lacked read/write support
This entailed reintroducing device_image_interface::make_readonly(); I also reimplemented the feature in the cassette code in a less hacky way.
2016-08-20 22:42:53 -04:00
Nathan Woods
d1227cb38f casserr_t ==> enum class cassette_image::error 2016-08-20 19:59:04 -04:00
Nathan Woods
02b9749216 Stop forcing cassette image create when loading zero-length images. Also minor C++-ifications to cassette code (usage of bool and std::string, C++ comments) 2016-08-20 16:58:24 -04:00
James Wallace
6746b9096d Added support for MPU4 layouts for games beginning with 'a', based on MFME2MAME conversion. CHR protection data is still not hooked up for many of these sets, so lamping behaviour is incorrect. 2016-08-20 19:11:17 +01:00
Robbbert
27aae4d028 Fixed rom size in s80btest. 2016-08-20 22:27:20 +10:00
Vas Crabb
d32b4566c4 update comments (nw) 2016-08-20 18:27:28 +10:00
hap
ac81482422 dotrikun: update prev commit 2016-08-20 03:37:49 +02:00
Robbbert
c0a1e78a30 Merge branch 'master' of https://github.com/mamedev/mame 2016-08-20 10:54:08 +10:00
R. Belmont
71b19c252d Merge pull request #1277 from superctr/technodr
Make Techno Drive working, fix H8 ADC inputs.
2016-08-19 20:53:33 -04:00
Robbbert
a18b626bd4 Reverted last commit. 2016-08-20 10:53:19 +10:00
R. Belmont
f61fff8bae Merge pull request #1270 from PressStartandSelect/master
Document 3 diagnostic menu bugs in the Vii's BIOS
2016-08-19 20:50:39 -04:00
Robbbert
f56213430e Added vgmplay to mess build. 2016-08-20 10:33:52 +10:00
superctr
0f98876c0d Make Techno Drive working
The game previously displayed a 'COIN ERROR' at bootup. Fixed this by
patching the sub CPU program (not the best fix maybe but I hope it will
work for now).

The contents of 'th1fl3l.12' and 'th1fl3u.13' appeared to have been
swapped. Swapped the filenames and placed them at the proper memory
location (0x1800000) and the game no longer crashes at the Namco logo.

Played through the game a few times and it seems to be fully working
now.
2016-08-20 02:32:52 +02:00
superctr
bab9ed626f Change endianness of H8 ADC register
This was broken in a rewrite a long time ago, breaking the controls in
some Namco System 12 (and probably 23) games.

This commit improves controls in  golgo13, g13knd and technodr.
2016-08-20 02:28:38 +02:00
Robbbert
504d4256fe Pinball fix from my previous commit (nw) 2016-08-20 10:03:56 +10:00
Juergen Buchmueller
0b89614f16 alto2: Refactor videotiming + use attoseconds_t
Use MAME's type attoseconds_t and handle the timing accus in
attoseconds instead of nanoseconds.

Try to solve the video timing issues by using an emu_timer running
at the field rate of 60Hz, which the video state machine synchronizes to.
2016-08-19 22:09:27 +02:00
James Wallace
fe29ea1c76 Merge pull request #1275 from johnparker007/master
Update regenerated Maygay layouts - all now initialise ok (nw)
2016-08-19 20:46:35 +01:00
John Parker
76bd43f292 Update regenerated Maygay layouts - all now initialise ok 2016-08-19 19:27:03 +01:00
hap
bd83f8edd7 dotrikun: try another method for video timing 2016-08-19 20:09:46 +02:00
Ivan Vangelista
c2d6daa908 Continued synching with PinMAME. Still not finished (nw) 2016-08-19 19:36:18 +02:00