Commit Graph

8312 Commits

Author SHA1 Message Date
Miodrag Milanovic
b981d4f5a1 Fixed compile for s14001a.c and updated MESS dependent code in wave.c (no whatsnew needed) 2010-01-27 09:44:06 +00:00
Jonathan Gevaryahu
57ec780797 comment was cut off. no whatsnew. 2010-01-27 07:07:03 +00:00
Jonathan Gevaryahu
ca5665910f s14001a: updated comments; got rid of the squealing noise (hidden behind a #define now, code is still there) until some other issues can be resolved. [Lord Nightmare] 2010-01-27 07:03:18 +00:00
Phil Bennett
407c964543 Added GAME_SUPPORTS_SAVE flag to exctsccrj2 (no whatsnew)
Fixed crash issues with mchampdx [Fabio Priuli]
2010-01-26 09:27:57 +00:00
Roberto Fresca
da865ee557 Some clean-ups... :) 2010-01-26 08:29:55 +00:00
Roberto Fresca
e717512127 Moved HD63484 ACRTC device from mame/video to emu/video. 2010-01-26 07:46:49 +00:00
Andrew Gardner
83b377742a hng64 : Hacks the camera to work in sams64. [Andrew Gardner]
(Somehow sams64 is turning off its camera transformation matrix.  
 There's a game-specific hack in the code that does this for now.
 I'll find the real flag someday.  
 This makes all hng64 games that accept IO "playable."  Some 
 palette issues remain, and 50% of the geometry is still missing
 in most games, but they can be played and beaten.  Especially if
 you're good at shooting invisible geometry :-) )
2010-01-26 05:22:34 +00:00
Roberto Fresca
9bde8b1950 Converted HD63484 ACRTC to be device. [Fabio Priuli]
Updated accordingly the involved drivers.
2010-01-26 02:38:42 +00:00
Couriersud
8afbfd9dca GTK-Debugger
- Functionality now matches win32 debugger
- Further code review/rewrite/simplification
- Added more comment headings
2010-01-26 01:27:35 +00:00
Phil Bennett
50aaf76de1 New Clones Added
----------------
Cube Quest (12/30/83) [Bill K]
2010-01-25 16:06:14 +00:00
Phil Bennett
ff8cb78876 Converted the following drivers to use driver_data structs: [Atari Ace]
39in1, raiden2, safarir, sbowling, shougi, skeetsht, skyarmy, sliver,
spoker, spool99, srmp5, srmp6, ssingles, sstrangr, sub, supdrapo,
superdq, supertnk, suprgolf.


---------- Forwarded message ----------
From: Atari Ace <atari_ace@verizon.net>
Date: Thu, Jan 21, 2010 at 1:53 AM
Subject: [patch] Additional driver_data conversions, PCTSTR => LPCTSTR
To: submit@mamedev.org
Cc: atariace@hotmail.com

Another driver_data patch, this one converting the following single
file drivers

39in1, raiden2, safarir, sbowling, shougi, skeetsht, skyarmy, sliver,
spoker, spool99, srmp5, srmp6, ssingles, sstrangr, sub, supdrapo,
superdq, supertnk, suprgolf.

I also tossed in a one line fix to winmain.c (PCTSTR => LPCTSTR).  My
unofficial toolchain doesn't have a definition for PCTSTR, it
certainly looks like a typo.

~aa
2010-01-25 14:56:09 +00:00
Phil Bennett
68ead161d0 New games added or promoted from NOT_WORKING
--------------------------------------------
Island 2 (060529, banking address hack) [David Haywood]
2010-01-25 14:49:32 +00:00
Phil Bennett
462627d9b6 New games added as GAME_NOT_WORKING
-----------------------------------
Gundam Wing: Endless Duel (SNES bootleg) [N. Francfort, manliodp, Smitdogg, The Dumping Union]
Mortal Kombat 3 (bootleg of Megadrive version) [Patrick McCarron, Smitdogg, The Dumping Union]
2010-01-25 14:47:52 +00:00
Phil Bennett
b3a01131b7 Ensure that RAM and bitmaps are cleared when the ms32 driver is started to avoid 64-bit build crashes [David Haywood]
---------- Forwarded message ----------
From: David Haywood <neohaze@nildram.co.uk>
Date: Thu, Jan 21, 2010 at 10:04 PM
Subject: ms32 ram clearing
To: Philip Bennett <p.j.bennett@gmail.com>


this ensures that ram and bitmaps are cleared when the ms32 driver is
started, some games were crashing out on 64-bit otherwise due to bogus
values.
2010-01-25 14:42:18 +00:00
Curt Coder
eace925516 Popmessages can now be used in drivers which have an MC6845. 2010-01-25 12:58:56 +00:00
Couriersud
3e7ae30094 GTK-Debugger (SDL)
- implement key handling (Up, down, ..) like in windows
- Tab and ESC not yet handled
2010-01-24 22:14:14 +00:00
Couriersud
e5dc859628 Removed duplicate declarations from debug-cb.h 2010-01-24 21:25:55 +00:00
Brian Troha
5d14a8f467 standardize the country / region for Viper Phase 1 in seibuspi.c
=U.S.A= & =HONG KONG= do seem part of the title.  Only these two sets (so far) do this.  Hong Kong version has a unique version of "gfx1" roms.  Other sets clearly fall into "new version" or the original version.
2010-01-24 16:55:49 +00:00
Jonathan Gevaryahu
f79dfb098a Fixed sn76489a periodic noise once again (and simplified a bit of code), now should be closer to or match real chips as sampled.
Added true clock divider emulation, so emulation may be a bit slower. [Lord Nightmare, PlgDavid, Kold666]
2010-01-24 10:38:09 +00:00
Brian Troha
730d70ee06 Add correct coinage to Insector X (Japan) 2010-01-24 06:15:44 +00:00
Brian Troha
9edd9e72c8 new clone - Viper Phase 1 =U.S.A=
New Clone Added
==========================
Viper Phase 1 =U.S.A= [Keven Eshbach, Dumping Union]
2010-01-23 23:45:32 +00:00
Brian Troha
ea43cd3838 new clone - Insector X (Japan)
New Clone Added
--------------------------
Insector X (Japan) [Gyrovision, Gatinho, Smitdogg, Dumping Union]
2010-01-23 18:20:00 +00:00
Scott Stone
c0fda4a8a6 New Not Working
----------------
Poker Ladies (Censored bootleg) [David Haywood]
2010-01-23 17:17:59 +00:00
Scott Stone
7b24db0878 Changed the following games to use the 76489A variant (verified on my pcbs):
Green Beret, Do Run Run, Mr.Do's Castle, Jail Break, Shaolin's Road, Yie Ar Kung-Fu [Corrado Tomaselli]
2010-01-23 14:20:05 +00:00
Scott Stone
4a1369f7ea Verified all clocks and corrected HuC6280 clock following old Charles McDonald notes I had about internal divisor. Added a note on the Arm cpu used by this game: it's a Data East 101 custom [Corrado Tomaselli] 2010-01-23 13:35:05 +00:00
Angelo Salese
ab0df04b93 new not working
----------------

Pinkiri 8 [Gyrovision, Smitdogg, The Dumping Union]
2010-01-23 12:07:53 +00:00
R. Belmont
0f6b9fc7a8 ARM: preliminary SA-1110 support 2010-01-23 03:40:02 +00:00
R. Belmont
eaf0d1b924 SDL: fixed GTK debugger compile 2010-01-23 03:39:46 +00:00
Couriersud
fb5b325830 GTK-Debugger
- Run to cursor (main view)
- In place memory editing (memory view)

There are still some issue with e.g. scrolling. 
However, it is usable.
2010-01-23 01:08:15 +00:00
Paul Priest
ff7da70b20 Tidy up calculation, thanks smf. No whatsnew. 2010-01-23 00:03:41 +00:00
mariuszw1
117954c29d New games marked as NOT_WORKING
-------------------------------
Quarter Horse Classic [Siftware, Mariusz Wojcieszek]
2010-01-22 23:45:22 +00:00
Paul Priest
01b4e958d3 psikyoah: remove hard-coded zoom table and replace with 1/x function 2010-01-22 22:39:54 +00:00
Couriersud
3a35df8d63 GTK Debugger work
- glade-2 can now be used again to edit the debug.glade file. 
- No more need to edit the files created by glade-2
- All "activate" handlers now pass the parent window pointer.
- malloc ==> osd_malloc to prevent mixed c++/c window allocations.
2010-01-22 22:16:27 +00:00
Couriersud
3003882f9b Fix DEBUG build 2010-01-22 21:14:06 +00:00
Paul Priest
74c110add4 Make x-zoom close to hardware with hard-coded table based on measurements from s1945ii maintenance mode and interpolation.
Remove ROM_TEST #define since this is pointless with the removal of gfx disposal. Add todo.
2010-01-22 18:47:15 +00:00
Phil Bennett
7638b786bf Corrected default dip settings and added workaround for BOTSS final-stage crash. 2010-01-22 01:51:27 +00:00
Couriersud
10bee5ce78 The return of the "misc"
- Added sdlmisc_<targetos>.c again. This was necessary since
  certain tools create stubs for e.g. osd_break_into_debugger.
  If we do not have this in a separate file, the link stage may
  break.
- Applied OS/2 patch [Credit: KO Myung-Hun]
- Cleaned up #includes. Removed stdlib.h were possible.
- More malloc to osd_malloc rename.
- SDL monitor modes are read now when they are needed. This is now consistent across platforms.
2010-01-21 22:54:49 +00:00
Couriersud
a63d3b5de4 malloc ==> osd_malloc, free ==> osd_free 2010-01-21 20:12:33 +00:00
Curt Coder
b05bd546aa CIA 6526: Fixed serial port transfer. 2010-01-21 18:30:50 +00:00
Andrew Gardner
83e4bf73d8 hng64 : Partially decodes translation-only geometry type 0102 [Andrew Gardner]
This makes the road appear in the racing games, the edge of the ring in buriki, and
a hallway during the buriki attract.
2010-01-21 16:37:19 +00:00
Phil Bennett
5238b7944b Replaced drgninja set with one dumped from a genuine Data East PCB [dlfrsilver]
Added MEC-M1 PCB layout to the dec0 driver and updated some clocks and ROM names [Guru]
2010-01-21 10:57:44 +00:00
Aaron Giles
771a8b4ecc Whoops, typo. 2010-01-21 06:21:26 +00:00
Aaron Giles
1a2c20441f Remove some aliases between CPUINFO_ and DEVINFO_ to help clarify
usage.

Also converted a few more places to use the new accessors.
2010-01-21 06:05:57 +00:00
Aaron Giles
a5668c2eb9 Made direct accessors for device configuration state. Currently they
just call through to the get info function. Removed old macros that
wrapped calls.
2010-01-21 03:56:53 +00:00
Scott Stone
c12ffe8e5f naomi.c - Fixed gamenames to match title screen for a couple sets. No whatsnew needed 2010-01-21 03:30:15 +00:00
mariuszw1
8683a494e9 New games marked as NOT_WORKING
-------------------------------
Penguin Adventure (bootleg) [Mariusz Wojcieszek]

Game is playable, but coin system is missing, so I left NOT_WORKING flag.
2010-01-20 22:15:23 +00:00
Couriersud
8611469df7 Fix a typo 2010-01-20 17:37:23 +00:00
Aaron Giles
c6cd01a95d Make an actual enum type for endianness. 2010-01-20 17:24:42 +00:00
Miodrag Milanovic
87e0102733 Fixed listmedia dependent code (no whatsnew needed) 2010-01-20 15:29:00 +00:00
Curt Coder
aa31b23824 CIA 6526: fixed serial transfer 2010-01-20 13:55:42 +00:00