Commit Graph

15552 Commits

Author SHA1 Message Date
Michaël Banaan Ananas
dc38487ba1 exponential volume table sounds much better (music doesn't drown sfx anymore) 2012-04-17 15:58:57 +00:00
Miodrag Milanovic
257bd20979 some DIRECT_UPDATE_HANDLER - > DIRECT_UPDATE_MEMBER (nw) 2012-04-17 15:00:27 +00:00
Aaron Giles
9091010c87 Broke dependency between mcr68 and mcr by creating
sound devices for each of the Midway 8-bit sound
boards. This will also aid in eventually hooking them
up to pinballs.

Enhanced the mixer interface support to allow for
more than one output line. To use this you need to
use the MCFG_MIXER_ROUTE macro instead of 
MCFG_SOUND_ROUTE so that the mixer output index can
be specified. See midway_ssio_device for an example.
2012-04-17 14:58:05 +00:00
Scott Stone
59769e3f30 new clones
------------
Hot Mind (Fit of Fighting Hardware) [f20v] (NOT WORKING)
2012-04-17 14:46:33 +00:00
Miodrag Milanovic
8fedf40b97 Fixed assert on double AM_SHARE (no whatsnew) 2012-04-17 11:48:44 +00:00
Michaël Banaan Ananas
523b96e818 3bit adpcm pitch was wrong 2012-04-17 10:44:28 +00:00
Miodrag Milanovic
995513cb74 Converted turbo.c to use i8279 device [Sandro Ronco] 2012-04-17 08:25:07 +00:00
Scott Stone
46a014a281 Started giving Scorpion games their own reel / key configs, which is needed for most of them to pass their post / not hang on 'reel errors' or infinitely spinning reels. Also more work on 68307's. [David Haywood] 2012-04-17 03:39:11 +00:00
Michaël Banaan Ananas
4d6ddd3816 small fix 2012-04-17 00:47:06 +00:00
R. Belmont
0a39b84f95 Games added as GAME_NOT_WORKING
-------------------------------
Star Trek: Voyager [R. Belmont, Mr. CAST, Smitdogg, The Dumping Union]
2012-04-17 00:45:46 +00:00
Michaël Banaan Ananas
7b4918cdf9 add 3bit adpcm 2012-04-17 00:32:22 +00:00
Michaël Banaan Ananas
907c85cc60 fix unending samples 2012-04-16 20:49:08 +00:00
Michaël Banaan Ananas
8dcd707695 woops 2012-04-16 19:21:46 +00:00
Michaël Banaan Ananas
e04ed2ad44 preliminary Imagetek I5000 sound emulation. [hap] 2012-04-16 18:17:00 +00:00
Miodrag Milanovic
39746064c6 Sync with MESS (no whatsnew) 2012-04-16 14:20:10 +00:00
Aaron Giles
3f82bc4d81 Clear out remaining AM_BASE_SIZE. 2012-04-16 08:42:02 +00:00
Aaron Giles
1092cb2f9b Fix validity check errors 2012-04-16 08:33:38 +00:00
Aaron Giles
fe9fb6ff9f Fix most reported errors. 2012-04-16 08:28:56 +00:00
Miodrag Milanovic
b383296ea9 Sync with MESS (no whatsnew) 2012-04-16 08:10:08 +00:00
Roberto Fresca
95d77623ee Meyco driver improvements: [Roberto Fresca]
* Reworked Inputs for all games.
 * Added button-lamps support.
 * Created internal control layout for all games.
 * Added mech counters support.
 * Promoted all games to working state.
 * Renamed the mdrawpkra ROMs based on PCB picture.
 * Renamed the driver to meyc8080.c
 * Added technical and game notes.

New games added or promoted from NOT_WORKING status
---------------------------------------------------
Draw Poker - Joker's Wild (Standard) [hap, Roberto Fresca]
Draw Poker - Joker's Wild (02-11) [hap, Roberto Fresca]
2012-04-16 03:33:18 +00:00
Brian Troha
55c3403c45 segas32.c: correct doc id# on rom board for Holosseum - NW 2012-04-16 01:53:02 +00:00
Aaron Giles
06fe858cf1 More fixes and a gcc warning fix. 2012-04-15 23:48:57 +00:00
Aaron Giles
6efb52a7b3 Several more driver regression fixes.
Seek & destroy on duplicate AM_SHAREs.
2012-04-15 22:44:14 +00:00
Aaron Giles
1dd1388ed8 A few key fixes. Also changed error reporting to list all missing
objects prior to fatalerror'ing.
2012-04-15 22:00:24 +00:00
Brian Troha
58b7de2e33 segas32.c: Doc update - Added Sega game ID# & rom board ID# to Holosseum - NW 2012-04-15 21:03:16 +00:00
R. Belmont
d19a289ab0 New games added as GAME_NOT_WORKING
-----------------------------------
Ninja Assault [Guru, Deunan Knute]
2012-04-15 18:40:45 +00:00
Aaron Giles
3c0e321123 Remove AM_BASE in favor of AM_SHARED + required_shared_ptr.
This update passes validity checks but will certainly have
a number of drivers failing at startup because all pointers
are defaulted to required by the automated scripts used. 
Will fix problems once we get a regression run to find out 
which drivers need attention.
2012-04-15 05:44:22 +00:00
Scott Stone
933e54c208 Improved the serial emulation in 68307 and added some logging, removing the hack in bfm_sc4.c [David Haywood] 2012-04-15 03:54:31 +00:00
Scott Stone
68fbf71d8c my bad - missing i8279.h 2012-04-15 01:40:21 +00:00
Scott Stone
a79525b271 icecold.c [Sandro Ronco]
- This game has mechanical parts so it's not exactly playable, but it is possible try it until the end giving the expected inputs.
- Imported the i8279 device from MESS and updated to support sensor
 mode and mask nibble.
- Made a simple layout and the defined input ports.

New clones marked as GAME_NOT_WORKING
------------------------------------
Zeke's Peak  [Sandro Ronco]
2012-04-15 00:50:27 +00:00
Wilbert Pol
299ce60427 Fixed the mess jaguar drivers (nw) 2012-04-14 18:43:50 +00:00
Luca Elia
a028a734b3 Improvements to Jaleco's "Stepping Stage Special" [Luca Elia]
- fixed memory maps, rom loading, added inputs
- Hooked up sprites, hacked in the text layer
- Can be made to boot using the debugger
2012-04-14 17:25:24 +00:00
Angelo Salese
e16fe33028 Small note 2012-04-14 16:43:00 +00:00
Angelo Salese
67cd693832 Fix sprite hook-up for New Zero Team 2012-04-14 16:40:35 +00:00
Andreas Naive
352a3332bd Revamped the sprite decryption of raiden2-like Seibu boards. [Andreas Naive]
- Added support for Zero Team.
- Code refactored to clarify the algorithm.
2012-04-13 23:44:31 +00:00
Brian Troha
d8eec05c5f silvmil.c: Fix cut-n-paste error.. I need to pay more attention. - NW 2012-04-13 21:36:18 +00:00
Brian Troha
c4f24f4b47 silvmil.c: update the todo list. add "in line" note about the need to verify the clock speeds. - NW 2012-04-13 21:32:40 +00:00
Brian Troha
2212cf0095 silvmil.c: Added known dipswitches & locations. Derived clock speeds from actual OSCs located on the PCB. [Brian Troha] 2012-04-13 21:26:55 +00:00
Michaël Banaan Ananas
3d552624a5 i5000 skeleton, more next week 2012-04-13 13:32:27 +00:00
Miodrag Milanovic
001e24fcbb Fixed regression in blitz68k.c (no whatsnew) 2012-04-13 09:24:12 +00:00
Scott Stone
e650c689d0 Assorted improvements and added steppers to various fruit machine drivers with some m68k adjustments - From Haze (nw)
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Silver Millennium  [Bonky0013, David Haywood]
2012-04-13 04:28:23 +00:00
Scott Stone
e01abb015e ecoinf3.c [David Haywood]
- Added some 8255s (maybe too many, not sure how many the PCBs have) and identified where it writes the 'VFD' strings.
2012-04-12 20:37:26 +00:00
Scott Stone
8ceb6c0c4f globalfr.c VFD improvement to allow for better debugging as well as some rom splitting of clones for the driver. Also did some stepper motor work to support more types. [James Wallace] 2012-04-12 20:23:41 +00:00
Scott Stone
d553e6b8b2 proconn.c [David Haywood]
- Added the basic device definitions for this driver with some NULL callbacks for now, setting the framework for more progress later.
2012-04-12 19:36:44 +00:00
Michaël Banaan Ananas
ebfdc07115 fix tag crash 2012-04-12 12:49:07 +00:00
Michaël Banaan Ananas
ea0134a9f7 chiplabel correction: Imagetek 1xxxx -> Imagetek Ixxxx 2012-04-12 12:22:24 +00:00
Miodrag Milanovic
ce42a1fb19 Replaced remaining instances of INPUT_CHANGED with INPUT_CHANGED_MEMBER (no whatsnew) 2012-04-12 09:58:30 +00:00
Miodrag Milanovic
3d8c64b677 Convert INPUT_CHANGED to INPUT_CHANGED_MEMBER (no whatsnew)
Also drivers/galaxian.c and video/dkong.c changes for compile
2012-04-12 09:28:12 +00:00
Aaron Giles
4976bd3d8b Remove color_prom parameter from PALETTE_INIT. Added code where
necessary to fetch the color_prom directly. Made PALETTE_INIT
into just another basic callback with an overridable palette_init()
in the driver_device, and support for arbitrary member functions via
MCFG_PALETTE_INIT_OVERRIDE.
2012-04-12 09:20:25 +00:00
Aaron Giles
332011b258 Merged watchdog back into running_machine.
Renamed driver overrides to MCFG_MACHINE/SOUND/VIDEO_START_OVERRIDE to
explicitly indicate they are overriding the default behavior.

Put liberatr back the way it used to be.
2012-04-12 08:33:20 +00:00