tvgames/elan_eu3a14vid.cpp: Improved emulation of 2*1 pages and 1*1 pages video modes.
New working systems
--------------------
Epoch Minna no Tetris (Japan) [TeamEurope, David Haywood]
Techno Source Interactive Coloring Book: Disney / Pixar Toy Story [Sean Riddle, David Haywood]
Techno Source Interactive Coloring Book: Disney / Pixar Cars [TeamEurope, David Haywood]
Techno Source Interactive Coloring Book: Disney Princess [Sean Riddle, David Haywood]
New systems marked not working
---------------------------------
AtGames 40 Bonus Games in 1 (AtGames) [TeamEurope, Patryk Stefanski]
Bandai / Koto Digimon X Arena (Japan) [TeamEurope, David Haywood]
BornKid 32 Bit Preloaded 139-in-1 Handheld Game Console [TeamEurope, David Haywood]
Fisher-Price 3-in-1 Smart Sports! (US) [Sean Riddle, David Haywood]
Fizz Creations Pac-Man Arcade in a Tin [TeamEurope]
Fizz Creations Tetris Arcade in a Tin [TeamEurope]
Lexibook Arcade Center (JL1800_01) [TeamEurope, David Haywood]
Radica / Sega Menacer (Radica Plug & Play)
Senario The Amazing Spider-Man (Senario, floor [TeamEurope, David Haywood]mat) [Sean Riddle, David Haywood]
Thinkway Toys Interactive M.A.G. Motion Activated Gear: Teen Titans Arena Showdown [Sean Riddle, David Haywood]
unknown VT369 based 128-in-1 (GC31-369-20210702-V2) [TeamEurope, David Haywood]
Vibes Retro Pocket Gamer 240-in-1 [TeamEurope, David Haywood]
YSN Play Portable Color GameU+ (90-in-1) (Japan) [TeamEurope, David Haywood]
* Added DIP switch locations for Mahjong Deringer from input test.
* Also improved labels for first and second banks of DIP switches for Mahjong Vegas.
- Optimized VCA sound processing.
- Emulated the stereo output, along with the fixed panning of voices.
- This also improved accuracy of relative voice volume.
- Added config option for selecting audio output.
- Documentated the VCA.
- Lot of fixes and new machine driver, getting Joker Poker working.
- Fixed crystal/clocks and derivatives.
- Added lamps support and button-lamps layout for Joker Poker.
- Worked Super Joker Poker inputs and DIP Switches from the scratch.
- Added more technical and games notes.
Systems promoted to working
---------------------------
Bonanza's Joker Poker [Roberto Fresca, Grull Osgo]
- Routed the entire audio path.
- DSP is mostly a passthrough. Just does quantization (ADC) right now.
- Using 'samples' mechanism for audio input.
- Other style and code organization fixes.
- Refactored around an internal address space object so both 32 and 64-bit host machines just work
- A few minor bits of cleanup/modernization
apple/maclc.cpp: Patch macclas2's ROM to fix a verified-on-hardware illegal 68030 instruction that
manages to work by accident. This fixes MAME showing a sad Mac after POST in 32-bit
mode (pending determination of what the 68030 actually does). [Doug Brown, R. Belmont]
- Implemented and documented the PIA port B multiplexion.
- Lot of fixes, getting the game working.
- Added lamps support and button-lamps layout.
- Fixed the color scheme.
- Worked inputs and DIP Switches from the scratch.
- Added technical and games notes.
- Some clean-up.
Systems promoted to working
---------------------------
Super Mini-Boy [Roberto Fresca, Grull Osgo]
mmdisplay1: more sane shift register
New working systems
-------------------
Mephisto Excalibur [hap, anonymous, Berger]
Mephisto Excalibur (WCCC 1983 New York TM) [hap, anonymous, Berger]
This change:
1. Fixes RLE encoding which was short by 50%
2. Simplifies code, reducing by >100 lines.
3. Renames Channel to Path to match the Green Book spec.
4. Adds TODO for QHY DYUV images. This image type can't be tested without 625 scanline resolution which is currently blocked. So this will remain a known gap until several other features are added.