* move princ out of prestige.cpp (it should have never been put there) and into a new driver
fix graphic alignment on the salter gym machines, also promote htem both to working (the hang I saw before on cycle doesn't seem to happen now)
made a note in redclash.cpp about possible sets needing rearrangement
note, princ uses a F2MC-16L based CPU, I don't believe we have a core, but there are plenty of docs available should somebody want to write a disassembler at least.
* reparent the RedClash sets, it appears to be a Kaneko game (Cat logo in the corner etc.)
* change guess (nw)
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Big Karnak (Modular System) [Recreativas.org, ArcadeHacker, ClawGrip, David Haywood]
as with other Modular System things, it's not really very close to original hw at all (and uses different boards in a different configuration to other modular system setups) so new driver
* rad_hnt3 misc improvements (nw)
* better support for alt modes used in rad_hnt3 and rad_foot
* tidy/comments (nw)
* test note (nw)
* actually not a special case (nw)
* document other test modes (nw)
* palette selection improvements (nw)
* switch according to test mode (nw)
* improved palette handling for rad_foot (7bpp mode)
* ramsize (nw)
* exploring the ram based layer (nw)
* ram tile layer in hnt3 is 2bpp, hardcode stuff for now until we've found the proper register bits
* slight refactor (nw)
* some palette fixes (nw)
* fix 2bpp tile colours (nw)
* rename rad_eu to elan_eu
* rework tile pri (nw)
* refactor (nw)
* note updates (nw)
* kludge (nw)
* some weird regs notes (nw)
* new NOT WORKING clones
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Gals Panic (Modular System bootleg) [Juan Romero, Recreativas.org, ClawGrip, David Haywood]
these things are *ugly* from a hardware perspective (massive 6 board stack just for Gals Panic with many, many code hacks to work around hardware changes) so I felt it best to create a new driver with the background bits copy+pasted; the sprites + sound system specific to these bootlegs will need adding.
* bleah (nw)
* Bally pinball by35: Move pinball sound boards to a new file.
* Bally pinball by35: Move as8888 code to a proper device.
* Bally pinball by35: Add Cheap Squeak sound board.
* m6801: Fix bug where irq is never triggered.
* Bally pinball by35: Mark the AS888 games as non-skeleton.
* Bally pinball by35: Refactor state classes.