briantro
ebc0c0a040
New Working Game - Chicken Draw
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New Working Game
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Chicken Draw (2131-04, U5-01) [Kevin Eshbach, The Dumping Union]
2016-03-13 01:00:21 -06:00
cracyc
83fcc18fc5
atapicdr: basic disk change support
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Should probably be in t10mmc but needs testing with arcade hardware
2016-03-12 21:23:11 -06:00
hap
725c34c4fc
New WORKING Machines added
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Conic Electronic Football [hap, Sean Riddle]
Gakken FX-Micom R-165, aka Tandy Radio Shack Science Fair Microcomputer Trainer [hap, Sean Riddle]
2016-03-13 03:07:20 +01:00
David Haywood
a99f4e02be
start hooking up the subcpu + devices
2016-03-12 18:42:30 +00:00
David Haywood
efce41e8ae
add palette (nw)
2016-03-12 18:07:23 +00:00
David Haywood
1487d7cce9
debug stuff
2016-03-12 17:39:40 +00:00
David Haywood
8e7e736cf3
map some basics
2016-03-12 17:18:38 +00:00
David Haywood
465985175c
fix gfxdecodes for sprites (nw)
2016-03-12 16:32:44 +00:00
David Haywood
79ee578ad6
new NOT WORKING
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Android (early build?) [Ryan Holtz]
note this is NOT the same build of the game that Chris Hardy has, his looks more polished / finished, so this seems to be an earlier build / prototype. I don't know if the hardware is the same or not.
Still working on this.
2016-03-12 16:01:21 +00:00
Miodrag Milanović
616b09924f
Merge pull request #713 from belegdol/master
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Added ability to build using system libuv (1.8.0 or higher required) [Julian Sikorski]
2016-03-12 13:08:56 +01:00
Julian Sikorski
d0f99d22a7
Added ability to build using system libuv (1.8.0 or higher required)
2016-03-12 13:07:14 +01:00
Miodrag Milanovic
be2e9a9398
fix gcc 6.0 build (nw)
2016-03-12 13:05:54 +01:00
Miodrag Milanovic
dcab55bf53
fix for VS builds by Vas (nw)
2016-03-12 10:49:20 +01:00
Scott Stone
de94132b26
Change default value of autoboot_delay to 0. The LUA scripts themselves can use wait() to delay. (nw)
2016-03-12 04:18:02 -05:00
Dirk Best
75e5db381b
Add support to adjust the screen color
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This is now used for monochrome screens instead of creating custom
palettes.
2016-03-12 02:36:28 +01:00
hap
30b4c5e4c0
hh_tms1k: cnfball and fxmcr165 WIP
2016-03-12 01:39:43 +01:00
Ville Linde
a521d9a3cf
ppcdrc: handle divide by zero (nw)
2016-03-12 02:07:00 +02:00
Miodrag Milanovic
2bf46f72ed
Update to use with latest android nkd (nw)
2016-03-11 20:24:20 +01:00
Miodrag Milanovic
d213ae836e
if (this) leftover, need to check if this causes some issue (nw)
2016-03-11 20:23:50 +01:00
Miodrag Milanovic
a46635346d
this is always true now so no reason to check (nw)
2016-03-11 20:23:18 +01:00
Miodrag Milanovic
f2ce314206
mingw clang build is working, there seams to still be some issue with optimization (nw)
2016-03-11 19:31:07 +01:00
Ivan Vangelista
b4e07b56f7
Revert "armedf.cpp: fixed missing ship icon in terrafb and terrafjb and fixed the ladder appearing on the high score table in cclimbr2. This explains also why those worked correctly after saving and reloading state (nw)"
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This reverts commit aadae5fd0b
.
2016-03-11 18:39:23 +01:00
Ivan Vangelista
cf2fcab813
audio/taito_en.cpp: use device_mconfig_additions() (nw)
2016-03-11 18:24:57 +01:00
R. Belmont
82b8d581f1
Merge pull request #703 from ajrhacker/subcmd
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Let slot_default in softlists override INIs (but not the command line)
2016-03-11 12:13:44 -05:00
Miodrag Milanovic
560e350e22
Fix that makes non-Unicode build to work (nw)
2016-03-11 18:12:42 +01:00
Ivan Vangelista
aadae5fd0b
armedf.cpp: fixed missing ship icon in terrafb and terrafjb and fixed the ladder appearing on the high score table in cclimbr2. This explains also why those worked correctly after saving and reloading state (nw)
2016-03-11 18:10:42 +01:00
Miodrag Milanovic
679574e965
With latest package from MSYS of clang 3.8.0 build at least compile fine on windows (nw)
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Strange crashing while executing
2016-03-11 15:00:29 +01:00
Miodrag Milanovic
e6142ef558
Support for aarch64 (nw)
2016-03-11 13:09:47 +01:00
Vas Crabb
a880f01b17
Don't need to call FlushFileBuffers (it's equivalent to fsync, not fflush)
2016-03-11 20:56:08 +11:00
hap
75cd8cf155
commented out regression slow error.log on Windows
2016-03-11 10:51:18 +01:00
hap
e27c18a4d4
carjmbre: marked game as working again, still some problems with sprites
2016-03-11 01:51:32 +01:00
Lord-Nightmare
27bf6e5e80
NoteTaker: Attached FDC and floppy drive. [Lord Nightmare]
2016-03-10 18:17:22 -05:00
RobertoFresca
8c6c1a59e5
IGS Super Poker: Decrypted all the US/UA sets. They are still
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not working due to hardware differences with the former ones
laying in the driver. I/O are driven through IGS custom IC's
instead of 2x PPI8255 devices. [Roberto Fresca]
2016-03-10 19:03:08 -03:00
Wilbert Pol
debfa72b56
Start translating some things to Dutch (nw)
2016-03-10 22:09:20 +01:00
Dirk Best
991060345d
remove leftover logging (nw)
2016-03-10 21:09:33 +01:00
angelosa
9b37b67dd2
toypop_state -> namcos16_state, nw
2016-03-10 21:02:15 +01:00
angelosa
934795a792
Working sound, nw
2016-03-10 21:00:16 +01:00
hap
ec30dbc6c5
Merge pull request #695 from rootfather/update-translation
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Update German strings.po
2016-03-10 20:57:45 +01:00
angelosa
c998f7555f
Added bitmap, nw
2016-03-10 20:28:59 +01:00
angelosa
0713ab0c67
More work towards getting comms right ...
2016-03-10 20:28:56 +01:00
angelosa
302337a294
Checkpoint, nw
2016-03-10 20:28:54 +01:00
Olivier Galibert
f101218036
floppy: Fix subtle interaction between wd_fdc initial restore and floppy reset [O. Galibert]
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esq5505: Don't return rom to the debugger (nw)
esq5505: Invert the deflector dish polarity (nw)
2016-03-10 20:26:36 +01:00
hap
0ddb0f7047
carjmbre: added sprites, preliminary
2016-03-10 18:31:09 +01:00
hap
1c9dd36c32
carjmbre: added bg tilemap, added palette (resnet stuff copied, was written by me in 2011)
2016-03-10 17:12:08 +01:00
Justin Kerk
7346a874a3
Fix Emscripten build when Clang is the default compiler (issue #704 ) (nw)
2016-03-10 15:35:30 +00:00
hap
c3bad4a577
carjmbre: added sound, added inputs(from online doc, obviously dipswitch info is same as before)
2016-03-10 15:14:48 +01:00
hap
1145ebcea4
carjmbre: basic program-flow
2016-03-10 14:24:49 +01:00
hap
b0cfd601ac
novag6502: button mappings were wrong way around
2016-03-10 10:48:54 +01:00
hap
17ed79fbea
novag6502: added supercon button labels
2016-03-10 09:39:43 +01:00
Vas Crabb
bb0de79a3a
To ArBee with love
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Add common debugger commands to global menu bar [Vas Crabb]
Also fix occasional crash in Copy Visible
Note that copy visible, paste, toggle breakpoint, and view options still require you to use context menus in windows
Debug/Run menus only work when a debugger window has focus, so Break is less useful than it could be
Hope this is at least a slight improvement for you, ArBee
2016-03-10 19:16:52 +11:00