Commit Graph

3498 Commits

Author SHA1 Message Date
Aaron Giles
a5bf427929 Added "tag" parameter to state_save_register_item_* calls. Removed
state_save_combine_module_and_tag() function in favor of passing
the tag when registering. Revisited all save state item registrations
and changed them to use the tag where appropriate.
2008-11-17 06:21:26 +00:00
Couriersud
8aa46743d1 Some -literally- code alignment 2008-11-16 23:40:12 +00:00
Couriersud
8fd2054a6f move ea into state struct 2008-11-16 23:12:23 +00:00
Couriersud
13f4eec454 Fix icount
* m68_icount ==> m68_state->icount
* move ea into state struct
2008-11-16 23:07:17 +00:00
Couriersud
ad3179a0e2 Fix icount: m68_icount ==> m68_state->icount 2008-11-16 22:53:45 +00:00
smf-
ea20c30175 added device_config to the disassembler. 2008-11-16 21:59:16 +00:00
davidhay
e41849f68c new clone: Daitoride (YMF278B version) [Stefan Lindberg] 2008-11-16 21:41:15 +00:00
Angelo Salese
0aca405799 ST-V pre-irq rewrite part 3:
*Removed all the read/write handler speed-up hacks,they aren't needed anymore and they were doing more damage than being useful.
2008-11-16 21:10:44 +00:00
davidhay
2708cbd655 converted a comment into code in machine/kaneko16.c 2008-11-16 18:22:41 +00:00
davidhay
78f8527fa2 missing files from last checkin 2008-11-16 18:07:00 +00:00
davidhay
c7fac3d9db Naomi improvements [Samuele Zannoli]
This patch implements a "plug-in board" device for the Naomi.
It represents the rom boards for the various games and the dimm board for the gdrom.

Now the dimm board part contains only a routine to load the "rom file" from the gdrom chd, but in the future it will be fully implemented with its own sh4 processor, security chip and so on.

Extracted .rom files are no longer needed, rom file is extracted in code from the CHD.


(needs a little cleanup as it was based on pre-aaron 'change everything' code, but it's functional)
2008-11-16 17:20:03 +00:00
Aaron Giles
893b21cb33 Disassemblers now get the CPU object. 2008-11-16 15:40:41 +00:00
stephh
7dd6db7738 Fixed Dip Switches for 'scotrsht'. 2008-11-16 13:14:43 +00:00
Nicola Salmoria
b501279724 changed kram3 to use a partially understood decryption algorithm and removed external tables. 2008-11-16 12:23:23 +00:00
Nicola Salmoria
6aabfb37cb added m6809 config option to control where opcodes 10 and 11 fetch the second byte.
The disassembler needs to respect the setting too but I don't know how to inform it.
2008-11-16 12:21:58 +00:00
Nicola Salmoria
c675126853 documentation updates 2008-11-16 12:13:31 +00:00
Aaron Giles
f326c2c29e More disentangling of the 68000 core. Removed old unused CPS2
encryption junk. Changed encryption interfaces to pass the
CPU core object. Unwound several levels of macros for accessing
memory. Still more to do.
2008-11-16 07:02:39 +00:00
Aaron Giles
1794cfa5a1 Terminology cleanup. "Machine" handlers are now "space" handlers. 2008-11-15 21:36:21 +00:00
Aaron Giles
41b8e37e3d Added generic read/write callbacks. 2008-11-15 21:04:15 +00:00
Aaron Giles
d10a7cccd5 God forbid, neogeo doesn't work.... 2008-11-15 20:02:40 +00:00
Angelo Salese
215684165e (Fixed a stupid bug with MDRV_SCREEN_SIZE in ST-V that was causing crashes in elandore (and probably something else)) 2008-11-15 19:18:58 +00:00
Angelo Salese
98f8897cba Converted cultures driver to have separated color tables for each plane.
(yes I did a quick test,current implementation makes (for example) human skin colors memory address to be equal to the palaces colors memory address in the intro)
2008-11-15 18:01:40 +00:00
Angelo Salese
44583b05fd Pre-irq rewrite submission part 2:
* Fixed Final Arch broken Test Mode;
* Demoted Super Major League / Final Arch as GAME_NOT_WORKING,they hangs randomly due of SH-2 master/slave communication RAM issues;
* Removed GAME_NOT_WORKING flag to Fighting Dragoon Legend Elan Doree,because protection affects only in-game graphics and not gameplay;
2008-11-15 17:39:17 +00:00
davidhay
b499b7d922 new clone - Violent Storm (ver UAC) [Bill DeLeo]
new clones added
-----------------

Violent Storm (ver UAC) [Bill DeLeo]

(this is newer than the existing USA set, the night slashers he dumped turned out to be the same as an existing set)
2008-11-15 17:11:42 +00:00
davidhay
f5deb8a160 new clone Street Fighter II' - Champion Edition (Rainbow set 3, bootleg) [Bill DeLeo]
new clones added
----------------

Street Fighter II' - Champion Edition (Rainbow set 3, bootleg) [Bill DeLeo]
2008-11-15 17:03:11 +00:00
Nicola Salmoria
a85f5f7da0 fix compile error in debug build 2008-11-15 16:06:00 +00:00
davidhay
ccaabffa9a galpani3 - trying to understand the priority buffers 2008-11-15 14:29:32 +00:00
davidhay
adcf037801 fixed minor typo 2008-11-15 13:38:18 +00:00
davidhay
f00860abfc improvements to galpani3 rle blitter 2008-11-15 13:30:12 +00:00
davidhay
bf8d2c9b0e more galpani3 progress 2008-11-15 12:52:44 +00:00
smf-
1911f822bf fixed passing of address space to ojankoc_flipscreen 2008-11-15 12:25:43 +00:00
smf-
3d5f21ae45 address space compilation errors. 2008-11-15 11:53:04 +00:00
smf-
f063e62973 address space compilation errors. 2008-11-15 11:50:54 +00:00
smf-
c0ea087a5d address space compilation errors. 2008-11-15 11:42:08 +00:00
smf-
da9ccc6f75 address space compilation errors. 2008-11-15 11:41:15 +00:00
Couriersud
0182454e02 Fix a couple of compile warnings 2008-11-15 11:21:20 +00:00
smf-
b2446584f6 address space compilation errors. 2008-11-15 11:18:48 +00:00
smf-
272b3f6725 address space compilation errors. 2008-11-15 11:17:05 +00:00
smf-
1ae79e5da7 address space compilation errors. 2008-11-15 11:02:26 +00:00
smf-
6e7a48d3d2 address space compilation errors. 2008-11-15 10:53:56 +00:00
smf-
03461c69b0 address space compilation errors. 2008-11-15 10:46:37 +00:00
smf-
1271bd2000 address space compilation errors. 2008-11-15 10:41:30 +00:00
smf-
a6b0582343 address space compilation errors. 2008-11-15 10:37:59 +00:00
smf-
763ddc92e6 address space compilation errors. 2008-11-15 10:31:01 +00:00
smf-
e926e13aa3 address space compilation fixes. 2008-11-15 10:20:18 +00:00
smf-
4d78362d45 address space compilation fixes. 2008-11-15 10:17:02 +00:00
Aaron Giles
6ace92f89a Sega/Williams compile and crash fixes. 2008-11-15 07:43:42 +00:00
R. Belmont
70d25997ad And again. 2008-11-15 04:25:36 +00:00
R. Belmont
3d9c20387c Backout a change that mainline's not ready for yet. 2008-11-15 04:24:44 +00:00
R. Belmont
c43dcc6ad3 Namco compile cleanups. 2008-11-15 04:20:13 +00:00